godot/scene
Jon Ring b2d433c4a8 Prevent VehicleBody contact damping from exceeding the baseline value when roll influence is very small.
When contact damping exceeds 1.0, the wheels will lose grip when the vehicle is not moving.
2019-06-18 17:40:49 -04:00
..
2d change emit shape circle to sphere in CPUParticles2D 2019-06-17 11:59:31 -07:00
3d Prevent VehicleBody contact damping from exceeding the baseline value when roll influence is very small. 2019-06-18 17:40:49 -04:00
animation Merge pull request #29621 from DevinPentecost/feature/0_duration_tween 2019-06-14 16:57:09 +02:00
audio Style: Fix issues with clang-format 8.0 2019-05-20 13:51:51 +02:00
gui Merge pull request #29847 from yurchor/master 2019-06-17 17:28:55 +02:00
main Fix error macro calls not ending with semicolon 2019-06-11 14:49:34 +02:00
resources Add script to fix style issues and copyright headers 2019-06-17 13:35:47 +02:00
register_scene_types.cpp Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00