godot/drivers/gles3/storage
Rémi Verschelde 5e58bcd793
Merge pull request #88205 from 0x0ACB/thread_safe_texture_rid
Make `RID_Owner<Texture>` threadsafe in `TextureStorage` for GLES3
2024-02-13 23:43:40 +01:00
..
config.cpp
config.h
light_storage.cpp
light_storage.h
material_storage.cpp Fix shadows for billboarded Sprite3D's 2024-02-13 10:36:38 +01:00
material_storage.h
mesh_storage.cpp Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
mesh_storage.h
particles_storage.cpp
particles_storage.h
render_scene_buffers_gles3.cpp
render_scene_buffers_gles3.h Fix various typos with codespell 2024-02-07 11:09:34 +01:00
SCsub
texture_storage.cpp
texture_storage.h Make RID_Owner<Texture> threadsafe in TextureStorage for gles3 2024-02-11 17:23:00 +01:00
utilities.cpp
utilities.h