b324ff7ea5
-IMA-ADPCM support for samples, this means that sound effects can be compressed and use 4 timess less RAM. -New 3D import workflow based on Wavefront OBJ. Import single objects as mesh resources instead of full scenes. Many people prefers to work this way. Just like the rest of the imported resources, these are updated in realtime if modified externally. -Mesh resources now support naming surfaces. This helps reimporting to identify which user-created materials must be kept. -Several fixes and improvements to SurfaceTool. -Anti Aliasing added to WorldEnvironment effects (using FXAA) -2D Physics bodies (RigidBody, KinematicBody, etc), Raycasts, Tilemap, etc support collision layers. This makes easy to group which objects collide against which. -2D Trigger shapes can now also trigger collision reporting in other 2D bodies (it used to be in Area2D before) -Viewport render target textures can now be filtered. -Few fixes in GDscript make it easier to work with static functions and class members. -Several and many bugfixes.
502 lines
9.5 KiB
C++
502 lines
9.5 KiB
C++
/*************************************************************************/
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/* os.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "os.h"
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#include "os/file_access.h"
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#include <stdarg.h>
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#include "dir_access.h"
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#include "globals.h"
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OS* OS::singleton=NULL;
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OS* OS::get_singleton() {
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return singleton;
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}
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uint32_t OS::get_ticks_msec() const
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{ return get_ticks_usec()/1000; }
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uint64_t OS::get_unix_time() const {
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return 0;
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};
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void OS::debug_break() {
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// something
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};
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void OS::print_error(const char* p_function,const char* p_file,int p_line,const char *p_code,const char*p_rationale,ErrorType p_type) {
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if (p_rationale && *p_rationale)
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print("**ERROR**: %s\n ",p_rationale);
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print("**ERROR**: At: %s:%i:%s() - %s\n",p_file,p_line,p_function,p_code);
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}
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void OS::print(const char* p_format, ...) {
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va_list argp;
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va_start(argp, p_format);
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vprint(p_format, argp);
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va_end(argp);
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};
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void OS::printerr(const char* p_format, ...) {
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va_list argp;
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va_start(argp, p_format);
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vprint(p_format, argp, true);
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va_end(argp);
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};
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void OS::set_iterations_per_second(int p_ips) {
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ips=p_ips;
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}
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int OS::get_iterations_per_second() const {
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return ips;
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}
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void OS::set_target_fps(int p_fps) {
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_target_fps=p_fps>0? p_fps : 0;
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}
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float OS::get_target_fps() const {
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return _target_fps;
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}
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void OS::set_low_processor_usage_mode(bool p_enabled) {
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low_processor_usage_mode=p_enabled;
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}
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bool OS::is_in_low_processor_usage_mode() const {
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return low_processor_usage_mode;
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}
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void OS::set_clipboard(const String& p_text) {
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_local_clipboard=p_text;
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}
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String OS::get_clipboard() const {
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return _local_clipboard;
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}
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String OS::get_executable_path() const {
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return _execpath;
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}
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int OS::get_process_ID() const {
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return -1;
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};
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uint64_t OS::get_frames_drawn() {
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return frames_drawn;
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}
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bool OS::is_stdout_verbose() const {
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return _verbose_stdout;
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}
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void OS::set_last_error(const char* p_error) {
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GLOBAL_LOCK_FUNCTION
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if (p_error==NULL)
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p_error="Unknown Error";
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if (last_error)
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memfree(last_error);
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last_error=NULL;
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int len =0;
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while(p_error[len++]);
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last_error=(char*)memalloc(len);
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for(int i=0;i<len;i++)
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last_error[i]=p_error[i];
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}
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const char *OS::get_last_error() const {
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GLOBAL_LOCK_FUNCTION
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return last_error?last_error:"";
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}
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void OS::dump_memory_to_file(const char* p_file) {
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Memory::dump_static_mem_to_file(p_file);
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}
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static FileAccess *_OSPRF=NULL;
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static void _OS_printres(Object *p_obj) {
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Resource *res = p_obj->cast_to<Resource>();
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if (!res)
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return;
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String str = itos(res->get_instance_ID())+String(res->get_type())+":"+String(res->get_name())+" - "+res->get_path();
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if (_OSPRF)
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_OSPRF->store_line(str);
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else
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print_line(str);
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}
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bool OS::has_virtual_keyboard() const {
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return false;
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}
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void OS::show_virtual_keyboard(const String& p_existing_text,const Rect2& p_screen_rect) {
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}
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void OS::hide_virtual_keyboard(){
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}
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void OS::print_all_resources(String p_to_file) {
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ERR_FAIL_COND(p_to_file!="" && _OSPRF);
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if (p_to_file!="") {
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Error err;
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_OSPRF=FileAccess::open(p_to_file,FileAccess::WRITE,&err);
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if (err!=OK) {
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_OSPRF=NULL;
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ERR_FAIL_COND(err!=OK);
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}
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}
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ObjectDB::debug_objects(_OS_printres);
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if (p_to_file!="") {
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if (_OSPRF)
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memdelete(_OSPRF);
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_OSPRF=NULL;
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}
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}
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void OS::print_resources_in_use(bool p_short) {
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ResourceCache::dump(NULL,p_short);
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}
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void OS::dump_resources_to_file(const char* p_file) {
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ResourceCache::dump(p_file);
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}
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void OS::clear_last_error() {
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GLOBAL_LOCK_FUNCTION
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if (last_error)
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memfree(last_error);
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last_error=NULL;
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}
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void OS::set_frame_delay(uint32_t p_msec) {
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_frame_delay=p_msec;
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}
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uint32_t OS::get_frame_delay() const {
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return _frame_delay;
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}
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void OS::set_no_window_mode(bool p_enable) {
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_no_window=p_enable;
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}
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bool OS::is_no_window_mode_enabled() const {
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return _no_window;
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}
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int OS::get_exit_code() const {
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return _exit_code;
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}
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void OS::set_exit_code(int p_code) {
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_exit_code=p_code;
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}
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String OS::get_locale() const {
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return "en";
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}
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String OS::get_resource_dir() const {
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return Globals::get_singleton()->get_resource_path();
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}
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String OS::get_data_dir() const {
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return ".";
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};
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Error OS::shell_open(String p_uri) {
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return ERR_UNAVAILABLE;
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};
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// implement these with the canvas?
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Error OS::dialog_show(String p_title, String p_description, Vector<String> p_buttons, Object* p_obj, String p_callback) {
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while (true) {
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print("%ls\n--------\n%ls\n", p_title.c_str(), p_description.c_str());
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for (int i=0; i<p_buttons.size(); i++) {
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if (i>0) print(", ");
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print("%i=%ls", i+1, p_buttons[i].c_str());
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};
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print("\n");
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String res = get_stdin_string().strip_edges();
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if (!res.is_numeric())
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continue;
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int n = res.to_int();
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if (n < 0 || n >= p_buttons.size())
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continue;
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if (p_obj && p_callback != "")
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p_obj->call_deferred(p_callback, n);
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break;
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};
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return OK;
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};
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Error OS::dialog_input_text(String p_title, String p_description, String p_partial, Object* p_obj, String p_callback) {
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ERR_FAIL_COND_V(!p_obj, FAILED);
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ERR_FAIL_COND_V(p_callback == "", FAILED);
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print("%ls\n---------\n%ls\n[%ls]:\n", p_title.c_str(), p_description.c_str(), p_partial.c_str());
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String res = get_stdin_string().strip_edges();
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bool success = true;
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if (res == "") {
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res = p_partial;
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};
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p_obj->call_deferred(p_callback, success, res);
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return OK;
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};
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int OS::get_static_memory_usage() const {
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return Memory::get_static_mem_usage();
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}
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int OS::get_dynamic_memory_usage() const{
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return Memory::get_dynamic_mem_usage();
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}
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int OS::get_static_memory_peak_usage() const {
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return Memory::get_static_mem_max_usage();
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}
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Error OS::set_cwd(const String& p_cwd) {
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return ERR_CANT_OPEN;
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}
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bool OS::has_touchscreen_ui_hint() const {
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//return false;
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return GLOBAL_DEF("display/emulate_touchscreen",false);
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}
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int OS::get_free_static_memory() const {
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return Memory::get_static_mem_available();
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}
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void OS::yield() {
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}
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void OS::set_screen_orientation(ScreenOrientation p_orientation) {
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_orientation=p_orientation;
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}
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OS::ScreenOrientation OS::get_screen_orientation() const {
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return (OS::ScreenOrientation)_orientation;
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}
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void OS::_ensure_data_dir() {
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String dd = get_data_dir();
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DirAccess *da = DirAccess::open(dd);
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if (da) {
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memdelete(da);
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return;
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}
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da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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Error err = da->make_dir(dd);
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if (err!=OK) {
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ERR_EXPLAIN("Error attempting to create data dir: "+dd);
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}
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ERR_FAIL_COND(err!=OK);
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memdelete(da);
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}
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void OS::set_icon(const Image& p_icon) {
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}
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String OS::get_model_name() const {
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return "GenericDevice";
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}
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void OS::set_cmdline(const char* p_execpath, const List<String>& p_args) {
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_execpath = p_execpath;
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_cmdline = p_args;
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};
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void OS::release_rendering_thread() {
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}
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void OS::make_rendering_thread() {
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}
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void OS::swap_buffers() {
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}
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String OS::get_unique_ID() const {
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ERR_FAIL_V("");
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}
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int OS::get_processor_count() const {
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return 1;
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}
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Error OS::native_video_play(String p_path, float p_volume) {
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return FAILED;
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};
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bool OS::native_video_is_playing() const {
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return false;
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};
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void OS::native_video_pause() {
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};
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void OS::native_video_stop() {
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};
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void OS::set_mouse_mode(MouseMode p_mode) {
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}
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bool OS::can_use_threads() const {
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#ifdef NO_THREADS
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return false;
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#else
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return true;
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#endif
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}
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OS::MouseMode OS::get_mouse_mode() const{
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return MOUSE_MODE_VISIBLE;
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}
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OS::OS() {
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last_error=NULL;
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frames_drawn=0;
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singleton=this;
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ips=60;
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low_processor_usage_mode=false;
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_verbose_stdout=false;
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_frame_delay=0;
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_no_window=false;
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_exit_code=0;
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_orientation=SCREEN_LANDSCAPE;
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_fps=1;
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_target_fps=0;
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_render_thread_mode=RENDER_THREAD_SAFE;
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Math::seed(1234567);
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}
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OS::~OS() {
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singleton=NULL;
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}
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