godot/platform
Fredia Huya-Kouadio b5a908c985 Add setting to control the window used to run the project for the Android editor
The follow options were added to the (new) `run/window_placement/android_window` editor setting:

- `Auto`: choose how to run the project based on the device screen size
- `Same as Editor`: run the project in the same window as the editor
- `Side-by-side with Editor`: run the project in an adjacent window to the editor
2023-06-07 18:20:14 -07:00
..
android Add setting to control the window used to run the project for the Android editor 2023-06-07 18:20:14 -07:00
iphone Add audio/general/text_to_speech project setting to enable/disable TTS. 2023-05-26 20:57:29 +03:00
javascript Add audio/general/text_to_speech project setting to enable/disable TTS. 2023-05-26 20:57:29 +03:00
osx Add audio/general/text_to_speech project setting to enable/disable TTS. 2023-05-26 20:57:29 +03:00
server One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
uwp Merge pull request #73127 from akien-mga/uwp-google-angle 2023-02-13 13:09:29 +01:00
windows Add audio/general/text_to_speech project setting to enable/disable TTS. 2023-05-26 20:57:29 +03:00
x11 [Linux/TTS] Remove unused code 2023-06-06 11:29:43 -04:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00