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SCsub
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Split dummy renderer classes into separate files
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2022-03-16 17:43:10 +11:00 |
camera_attributes_storage.cpp
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Add warnings for unsupported features in mobile and gl_compatibility backends
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2023-02-26 12:28:02 -08:00 |
camera_attributes_storage.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
environment_storage.cpp
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Add warnings for unsupported features in mobile and gl_compatibility backends
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2023-02-26 12:28:02 -08:00 |
environment_storage.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
light_storage.h
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(Re-)Implemented Light3D's property "shadow_reverse_cull_face"
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2023-05-19 19:22:10 +02:00 |
material_storage.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
mesh_storage.h
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Automatically transform Skeleton2D calculations so pivots are not needed
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2023-01-27 14:55:22 -08:00 |
particles_storage.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
render_scene_buffers.cpp
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Improving communication of scaling settings to renderer implementation
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2023-01-13 12:54:15 +11:00 |
render_scene_buffers.h
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Improving communication of scaling settings to renderer implementation
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2023-01-13 12:54:15 +11:00 |
texture_storage.h
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For GDExternal use, provides access to internal graphics handles for textures
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2023-05-09 13:47:22 +10:00 |
utilities.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
utilities.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
variant_converters.h
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Fix shader uniform storage conversions and crash
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2023-05-29 15:17:13 +03:00 |