godot/doc/classes/VisualShaderNodeUniform.xml
2019-09-04 15:26:08 +03:00

19 lines
606 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeUniform" inherits="VisualShaderNode" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ ]"/>
<member name="uniform_name" type="String" setter="set_uniform_name" getter="get_uniform_name" default="&quot;&quot;">
</member>
</members>
<constants>
</constants>
</class>