godot/platform/android/java/lib
Bastiaan Olij b3a43430aa Fixes on android:
- creating Vulkan context instead of OpenGL
- checking for validity of ENV in wrapper classes
- fix for access to JavaVM from threads
2021-03-18 10:41:54 +11:00
..
aidl/com/android/vending/licensing Complete the implementation of the GodotPayment plugin. 2020-03-17 17:43:09 -07:00
patches Split the Android platform java logic into an Android library module (lib) and an application module (app). 2019-09-04 16:20:22 -07:00
res Fix issue causing the textedit to move upward 2020-08-30 10:42:38 -07:00
src Fixes on android: 2021-03-18 10:41:54 +11:00
AndroidManifest.xml Add logic to record the version of the Godot engine for the Android platform. 2021-02-24 04:23:46 -08:00
build.gradle Enable doNotStrip when doing development/debugging within Android Studio 2021-03-16 17:21:00 -07:00
THIRDPARTY.md Split the Android platform java logic into an Android library module (lib) and an application module (app). 2019-09-04 16:20:22 -07:00