godot/platform
Phil Hudson 23c1eae8b6 fix(android): set pending intent flag to stop insta-crash
fix(android): add conditional check for minimum sdk version

fix(android): formatting

fix(android): formatting

fix(android): formatting

fix(android): formatting again

(cherry picked from commit ce7f648694)
2023-07-20 13:46:45 +02:00
..
android fix(android): set pending intent flag to stop insta-crash 2023-07-20 13:46:45 +02:00
ios Enable shadow warnings and fix raised errors 2023-05-12 13:56:48 +02:00
linuxbsd Linux: Fix udev fallback logic with `use_sowrap=no` 2023-07-06 17:10:58 +02:00
macos Enable shadow warnings and fix raised errors 2023-05-12 13:56:48 +02:00
uwp Copy system info to clipboard + Update bug_report.yml 2023-06-29 16:03:22 +02:00
web Added override for window_get_vsync_mode in display_server_web.cpp 2023-06-29 16:03:22 +02:00
windows Replace get_rendering_device() call to prevent crashes on OpenGL. 2023-06-29 16:03:22 +02:00
SCsub
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00