.. |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
area_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
area_3d.h
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
audio_stream_player_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
audio_stream_player_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
baked_lightmap.cpp
|
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
|
2020-05-27 14:28:34 +03:00 |
baked_lightmap.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
bone_attachment_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
bone_attachment_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
camera_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
camera_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
collision_object_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
collision_object_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
collision_polygon_3d.cpp
|
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
|
2020-05-27 14:28:34 +03:00 |
collision_polygon_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
collision_shape_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
collision_shape_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
cpu_particles_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
cpu_particles_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
decal.cpp
|
Style: Enforce separation line between function definitions
|
2020-05-14 16:54:55 +02:00 |
decal.h
|
Fix texture check in decal setup
|
2020-04-15 12:06:02 -07:00 |
gi_probe.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
gi_probe.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
gpu_particles_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
gpu_particles_3d.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
immediate_geometry_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
immediate_geometry_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
light_3d.cpp
|
Add performance hints to the DirectionalLight shadow mode property hint
|
2020-06-01 01:20:35 +02:00 |
light_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
lightmap_probe.cpp
|
Style: Fix missing/invalid copyright headers
|
2020-05-14 16:54:54 +02:00 |
lightmap_probe.h
|
Style: Fix missing/invalid copyright headers
|
2020-05-14 16:54:54 +02:00 |
lightmapper.cpp
|
Style: Fix missing/invalid copyright headers
|
2020-05-14 16:54:54 +02:00 |
lightmapper.h
|
Style: Fix missing/invalid copyright headers
|
2020-05-14 16:54:54 +02:00 |
listener_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
listener_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
mesh_instance_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
mesh_instance_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
multimesh_instance_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
multimesh_instance_3d.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
navigation_3d.cpp
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
navigation_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
navigation_agent_3d.cpp
|
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
|
2020-05-27 14:28:34 +03:00 |
navigation_agent_3d.h
|
Port member initialization from constructor to declaration (C++11)
|
2020-05-14 10:01:56 +02:00 |
navigation_obstacle_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
navigation_obstacle_3d.h
|
Port member initialization from constructor to declaration (C++11)
|
2020-05-14 10:01:56 +02:00 |
navigation_region_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
navigation_region_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
node_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
node_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
path_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
path_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
physics_body_3d.cpp
|
Fixed kinematic body axis lock
|
2020-05-19 13:37:54 +02:00 |
physics_body_3d.h
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
physics_joint_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
physics_joint_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
position_3d.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
position_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
proximity_group_3d.cpp
|
Style: Fix unnecessary semicolons that confused clang-format
|
2020-05-19 11:24:58 +02:00 |
proximity_group_3d.h
|
Style: Fix unnecessary semicolons that confused clang-format
|
2020-05-19 11:24:58 +02:00 |
ray_cast_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
ray_cast_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
reflection_probe.cpp
|
Style: Enforce separation line between function definitions
|
2020-05-14 16:54:55 +02:00 |
reflection_probe.h
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
remote_transform_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
remote_transform_3d.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
skeleton_3d.cpp
|
Custom Skeleton3DEditorPlugin
|
2020-05-22 09:54:34 -07:00 |
skeleton_3d.h
|
Custom Skeleton3DEditorPlugin
|
2020-05-22 09:54:34 -07:00 |
skeleton_ik_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
skeleton_ik_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
soft_body_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
soft_body_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
spring_arm_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
spring_arm_3d.h
|
Port member initialization from constructor to declaration (C++11)
|
2020-05-14 10:01:56 +02:00 |
sprite_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
sprite_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
vehicle_body_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
vehicle_body_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
velocity_tracker_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
velocity_tracker_3d.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
visibility_notifier_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
visibility_notifier_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
visual_instance_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
visual_instance_3d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
voxelizer.cpp
|
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
|
2020-05-27 14:28:34 +03:00 |
voxelizer.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
world_environment.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
world_environment.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
xr_nodes.cpp
|
Style: Fix unnecessary semicolons that confused clang-format
|
2020-05-19 11:24:58 +02:00 |
xr_nodes.h
|
Style: Fix unnecessary semicolons that confused clang-format
|
2020-05-19 11:24:58 +02:00 |