1595dfb5db
(cherry picked from commit bf7585530b
)
11552 lines
303 KiB
Plaintext
11552 lines
303 KiB
Plaintext
# Catalan translation of the Godot Engine editor
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# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.
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# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)
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# This file is distributed under the same license as the Godot source code.
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# BennyBeat <bennybeat@gmail.com>, 2017.
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# Javier Ocampos <xavier.ocampos@gmail.com>, 2018.
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# Roger Blanco Ribera <roger.blancoribera@gmail.com>, 2016-2018.
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# Rubén Moreno <ruben.moreno.romero@gmail.com>, 2018.
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# roger <616steam@gmail.com>, 2019.
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# Roger BR <drai_kin@hotmail.com>, 2019.
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"POT-Creation-Date: \n"
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"PO-Revision-Date: 2019-05-19 07:48+0000\n"
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"Last-Translator: roger <616steam@gmail.com>\n"
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"Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/"
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"godot/ca/>\n"
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"Language: ca\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n != 1;\n"
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"X-Generator: Weblate 3.7-dev\n"
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Invalid type argument to convert(), use TYPE_* constants."
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msgstr "L'argument per a convert() no és vàlid, utilitzeu constants TYPE_*."
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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#: modules/mono/glue/gd_glue.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Not enough bytes for decoding bytes, or invalid format."
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msgstr "Manquen bytes per a descodificar els bytes, o el format no és vàlid."
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#: core/math/expression.cpp
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msgid "Invalid input %i (not passed) in expression"
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msgstr "L'entrada %i en l'expressió no és vàlida (no transmesa)"
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#: core/math/expression.cpp
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msgid "self can't be used because instance is null (not passed)"
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msgstr "No es pot emprar \"self\" car l'instància és nul·la (no transmesa)"
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#: core/math/expression.cpp
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msgid "Invalid operands to operator %s, %s and %s."
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msgstr "Els operands de %s, %s i %s no són vàlids."
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#: core/math/expression.cpp
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msgid "Invalid index of type %s for base type %s"
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msgstr "L'índex del tipus %s no és vàlid per al tipus base %s"
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#: core/math/expression.cpp
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msgid "Invalid named index '%s' for base type %s"
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msgstr "L'índex anomenat '%s' no és vàlid per al tipus base %s"
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#: core/math/expression.cpp
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msgid "Invalid arguments to construct '%s'"
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msgstr "Els arguments per a construir '%s' no són vàlids"
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#: core/math/expression.cpp
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msgid "On call to '%s':"
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msgstr "En la crida a '%s':"
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#: editor/animation_bezier_editor.cpp
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#: editor/plugins/asset_library_editor_plugin.cpp
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msgid "Free"
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msgstr "Allibera"
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#: editor/animation_bezier_editor.cpp
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msgid "Balanced"
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msgstr "Equilibrat"
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#: editor/animation_bezier_editor.cpp
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msgid "Mirror"
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msgstr "Emmiralla"
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#: editor/animation_bezier_editor.cpp
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msgid "Insert Key Here"
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msgstr "Insereix una Clau aquí"
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#: editor/animation_bezier_editor.cpp
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msgid "Duplicate Selected Key(s)"
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msgstr "Duplica les Claus seleccionades"
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#: editor/animation_bezier_editor.cpp
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msgid "Delete Selected Key(s)"
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msgstr "Elimina les Claus seleccionades"
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#: editor/animation_bezier_editor.cpp
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msgid "Add Bezier Point"
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msgstr "Afegir punt Bezier"
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#: editor/animation_bezier_editor.cpp
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msgid "Move Bezier Points"
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msgstr "Moure Punts Bezier"
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#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
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msgid "Anim Duplicate Keys"
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msgstr "Duplica les Claus"
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#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
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msgid "Anim Delete Keys"
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msgstr "Esborra les Claus"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Keyframe Time"
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msgstr "Modifica el temps de la clau"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Transition"
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msgstr "Modifica la Transició d'Animació"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Transform"
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msgstr "Modifica la Transformació de l'Animació"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Keyframe Value"
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msgstr "Modifica el valor de la clau"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Call"
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msgstr "Canviar crida d'animació"
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#: editor/animation_track_editor.cpp
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msgid "Change Animation Length"
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msgstr "Canviar la durada de l'Animació"
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#: editor/animation_track_editor.cpp
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#: editor/plugins/sprite_frames_editor_plugin.cpp
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msgid "Change Animation Loop"
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msgstr "Modifica el bucle d'Animació"
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#: editor/animation_track_editor.cpp
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msgid "Property Track"
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msgstr "Pista de Propietats"
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#: editor/animation_track_editor.cpp
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msgid "3D Transform Track"
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msgstr "Pista de Transformació 3D"
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#: editor/animation_track_editor.cpp
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msgid "Call Method Track"
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msgstr "Pista de Crida de Mètodes"
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#: editor/animation_track_editor.cpp
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msgid "Bezier Curve Track"
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msgstr "Pista de Corbes Bezier"
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#: editor/animation_track_editor.cpp
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msgid "Audio Playback Track"
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msgstr "Pista de reproducció d'Àudio"
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#: editor/animation_track_editor.cpp
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msgid "Animation Playback Track"
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msgstr "Pista de reproducció d'Animacions"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Animation length (frames)"
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msgstr "Durada de l'Animació (en segons)"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Animation length (seconds)"
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msgstr "Durada de l'Animació (en segons)"
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#: editor/animation_track_editor.cpp
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msgid "Add Track"
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msgstr "Afegeix una Pista"
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#: editor/animation_track_editor.cpp
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msgid "Animation Looping"
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msgstr "Bucle de l'Animació"
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#: editor/animation_track_editor.cpp
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Functions:"
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msgstr "Funcions:"
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#: editor/animation_track_editor.cpp
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msgid "Audio Clips:"
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msgstr "Talls d'Àudio:"
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#: editor/animation_track_editor.cpp
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msgid "Anim Clips:"
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msgstr "Talls d'Animació:"
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#: editor/animation_track_editor.cpp
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msgid "Change Track Path"
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msgstr "Canviar el camí de la pista"
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#: editor/animation_track_editor.cpp
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msgid "Toggle this track on/off."
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msgstr "Activa/Desactiva la Pista."
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#: editor/animation_track_editor.cpp
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msgid "Update Mode (How this property is set)"
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msgstr "Mode d'Actualització (Configuració d'aquesta propietat)"
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#: editor/animation_track_editor.cpp
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msgid "Interpolation Mode"
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msgstr "Mode d'Interpolació"
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#: editor/animation_track_editor.cpp
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msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
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msgstr "Mode de Bucle Continu (Interpola el final amb l'inici del bucle)"
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#: editor/animation_track_editor.cpp
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msgid "Remove this track."
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msgstr "Treu la Pista."
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#: editor/animation_track_editor.cpp
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msgid "Time (s): "
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msgstr "Temps (s): "
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#: editor/animation_track_editor.cpp
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msgid "Toggle Track Enabled"
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msgstr "Pista de commutació activada"
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#: editor/animation_track_editor.cpp
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msgid "Continuous"
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msgstr "Continu"
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#: editor/animation_track_editor.cpp
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msgid "Discrete"
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msgstr "Discret"
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#: editor/animation_track_editor.cpp
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msgid "Trigger"
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msgstr "Activador"
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#: editor/animation_track_editor.cpp
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msgid "Capture"
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msgstr "Captura"
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#: editor/animation_track_editor.cpp
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msgid "Nearest"
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msgstr "Més proper"
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#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
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#: editor/property_editor.cpp
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msgid "Linear"
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msgstr "Lineal"
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#: editor/animation_track_editor.cpp
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msgid "Cubic"
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msgstr "Cúbic"
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#: editor/animation_track_editor.cpp
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msgid "Clamp Loop Interp"
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msgstr "Limita la Interpolació del bucle"
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#: editor/animation_track_editor.cpp
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msgid "Wrap Loop Interp"
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msgstr "Embolcalla la interpolació"
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#: editor/animation_track_editor.cpp
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#: editor/plugins/canvas_item_editor_plugin.cpp
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msgid "Insert Key"
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msgstr "Insereix una clau"
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#: editor/animation_track_editor.cpp
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msgid "Duplicate Key(s)"
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msgstr "Duplica les Claus"
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#: editor/animation_track_editor.cpp
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msgid "Delete Key(s)"
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msgstr "Elimina les Claus"
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#: editor/animation_track_editor.cpp
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msgid "Change Animation Update Mode"
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msgstr "Canviar el Mode d'Actualització de l'Animació"
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#: editor/animation_track_editor.cpp
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msgid "Change Animation Interpolation Mode"
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msgstr "Canviar Mode d'Interpolació de l'Animació"
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#: editor/animation_track_editor.cpp
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msgid "Change Animation Loop Mode"
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msgstr "Canviar Mode de bucle d'Animació"
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#: editor/animation_track_editor.cpp
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msgid "Remove Anim Track"
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msgstr "Treu la Pista"
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#: editor/animation_track_editor.cpp
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msgid "Create NEW track for %s and insert key?"
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msgstr "Voleu crear una NOVA pista per a %s i inserir-hi una clau?"
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#: editor/animation_track_editor.cpp
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msgid "Create %d NEW tracks and insert keys?"
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msgstr "Voleu crear %d NOVES pistes i inserir-hi claus?"
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#: editor/animation_track_editor.cpp editor/create_dialog.cpp
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#: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp
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#: editor/plugin_config_dialog.cpp
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#: editor/plugins/abstract_polygon_2d_editor.cpp
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#: editor/plugins/mesh_instance_editor_plugin.cpp
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#: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp
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msgid "Create"
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msgstr "Crea"
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#: editor/animation_track_editor.cpp
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msgid "Anim Insert"
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msgstr "Insereix una Animació"
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#: editor/animation_track_editor.cpp
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msgid "AnimationPlayer can't animate itself, only other players."
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msgstr ""
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"Un AnimationPlayer no pot animar-se a si mateix, només altres reproductors."
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#: editor/animation_track_editor.cpp
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msgid "Anim Create & Insert"
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msgstr "Crea i Insereix"
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#: editor/animation_track_editor.cpp
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msgid "Anim Insert Track & Key"
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msgstr "Insereix una Pista i una Clau"
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#: editor/animation_track_editor.cpp
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msgid "Anim Insert Key"
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msgstr "Insereix una Clau"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Change Animation Step"
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msgstr "Modifica els FPS de l'Animació"
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#: editor/animation_track_editor.cpp
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msgid "Rearrange Tracks"
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msgstr "Reorganitza pistes"
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#: editor/animation_track_editor.cpp
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msgid "Transform tracks only apply to Spatial-based nodes."
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msgstr ""
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"Les pistes de Transformació només s'apliquen a nodes del tipus Espacial."
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#: editor/animation_track_editor.cpp
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msgid ""
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"Audio tracks can only point to nodes of type:\n"
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"-AudioStreamPlayer\n"
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"-AudioStreamPlayer2D\n"
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"-AudioStreamPlayer3D"
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msgstr ""
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"Les pistes de àudio només poden apuntar a nodes del tipus:\n"
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"-AudioStreamPlayer\n"
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"-AudioStreamPlayer2D\n"
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"-AudioStreamPlayer3D"
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#: editor/animation_track_editor.cpp
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msgid "Animation tracks can only point to AnimationPlayer nodes."
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msgstr "Les pistes d'Animació només poden apuntar a nodes AnimationPlayer."
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#: editor/animation_track_editor.cpp
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msgid "An animation player can't animate itself, only other players."
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msgstr ""
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"Un reproductor d'Animacions no pot animar-se a si mateix, només altres "
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"reproductors."
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#: editor/animation_track_editor.cpp
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msgid "Not possible to add a new track without a root"
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msgstr "No es pot afegir una nova pista sense cap arrel"
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#: editor/animation_track_editor.cpp
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msgid "Add Bezier Track"
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msgstr "Afegir Pista Bezier"
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#: editor/animation_track_editor.cpp
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msgid "Track path is invalid, so can't add a key."
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msgstr "El camí de la Pista no és vàlid i per tant no s'hi poden afegir claus."
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#: editor/animation_track_editor.cpp
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msgid "Track is not of type Spatial, can't insert key"
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msgstr "No s'hi pot inserir cap Clau. La pista no és del tipus \"Spatial\""
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#: editor/animation_track_editor.cpp
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msgid "Add Transform Track Key"
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msgstr "Afegir Clau de Pista de Transformació"
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#: editor/animation_track_editor.cpp
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msgid "Add Track Key"
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msgstr "Afegir Clau de Pista"
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#: editor/animation_track_editor.cpp
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msgid "Track path is invalid, so can't add a method key."
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msgstr ""
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"No s'hi pot afegit cap clau de mètode. El camí de la pista no és vàlid."
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#: editor/animation_track_editor.cpp
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msgid "Add Method Track Key"
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msgstr "Afegir Clau de Pista de Mètode"
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#: editor/animation_track_editor.cpp
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msgid "Method not found in object: "
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msgstr "No s'ha trobat el mètode en l'objecte: "
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#: editor/animation_track_editor.cpp
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msgid "Anim Move Keys"
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msgstr "Mou les Claus"
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#: editor/animation_track_editor.cpp
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msgid "Clipboard is empty"
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msgstr "El porta-retalls és buit"
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#: editor/animation_track_editor.cpp
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msgid "Paste Tracks"
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msgstr "Enganxa les Pistes"
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#: editor/animation_track_editor.cpp
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msgid "Anim Scale Keys"
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msgstr "Escala les Claus"
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#: editor/animation_track_editor.cpp
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msgid ""
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"This option does not work for Bezier editing, as it's only a single track."
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msgstr ""
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"Aquesta opció no funciona per l'edició de Bézier, ja que és una pista única."
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#: editor/animation_track_editor.cpp
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msgid "Only show tracks from nodes selected in tree."
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msgstr "Mostra les pistes dels nodes seleccionats en l'arbre."
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#: editor/animation_track_editor.cpp
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msgid "Group tracks by node or display them as plain list."
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msgstr "Agrupa les pistes per node o mostra-les en una llista."
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Snap:"
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msgstr "Alinea"
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#: editor/animation_track_editor.cpp
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msgid "Animation step value."
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msgstr "Valor del pas d'Animació."
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#: editor/animation_track_editor.cpp
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msgid "Seconds"
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msgstr "Segons"
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#: editor/animation_track_editor.cpp
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msgid "FPS"
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msgstr "FPS"
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#: editor/animation_track_editor.cpp editor/editor_properties.cpp
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#: editor/plugins/polygon_2d_editor_plugin.cpp
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#: editor/plugins/script_text_editor.cpp
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#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
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#: editor/project_manager.cpp editor/project_settings_editor.cpp
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#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp
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msgid "Edit"
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msgstr "Edita"
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#: editor/animation_track_editor.cpp
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msgid "Animation properties."
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msgstr "Propietats de l'Animació."
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#: editor/animation_track_editor.cpp
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msgid "Copy Tracks"
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msgstr "Còpia les Pistes"
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#: editor/animation_track_editor.cpp
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msgid "Scale Selection"
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msgstr "Escala la Selecció"
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#: editor/animation_track_editor.cpp
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msgid "Scale From Cursor"
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msgstr "Escala amb el Cursor"
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#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp
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msgid "Duplicate Selection"
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msgstr "Duplica la Selecció"
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#: editor/animation_track_editor.cpp
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msgid "Duplicate Transposed"
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msgstr "Duplica'l Transposat"
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#: editor/animation_track_editor.cpp
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msgid "Delete Selection"
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msgstr "Elimina la Selecció"
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#: editor/animation_track_editor.cpp
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msgid "Go to Next Step"
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msgstr "Anar al Pas Següent"
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#: editor/animation_track_editor.cpp
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msgid "Go to Previous Step"
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msgstr "Anar al Pas Anterior"
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#: editor/animation_track_editor.cpp
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msgid "Optimize Animation"
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msgstr "Optimitza l'Animació"
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#: editor/animation_track_editor.cpp
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msgid "Clean-Up Animation"
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msgstr "Poleix l'Animació"
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#: editor/animation_track_editor.cpp
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msgid "Pick the node that will be animated:"
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msgstr "Tria el node per animar:"
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#: editor/animation_track_editor.cpp
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msgid "Use Bezier Curves"
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msgstr "Fés servir Corbes Bézier"
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||
#: editor/animation_track_editor.cpp
|
||
msgid "Anim. Optimizer"
|
||
msgstr "Optimitzador d'Animació"
|
||
|
||
#: editor/animation_track_editor.cpp
|
||
msgid "Max. Linear Error:"
|
||
msgstr "Error Lineal Max.:"
|
||
|
||
#: editor/animation_track_editor.cpp
|
||
msgid "Max. Angular Error:"
|
||
msgstr "Error Angular Max.:"
|
||
|
||
#: editor/animation_track_editor.cpp
|
||
msgid "Max Optimizable Angle:"
|
||
msgstr "Max. Angle Optimitzable:"
|
||
|
||
#: editor/animation_track_editor.cpp
|
||
msgid "Optimize"
|
||
msgstr "Optimitza"
|
||
|
||
#: editor/animation_track_editor.cpp
|
||
msgid "Remove invalid keys"
|
||
msgstr "Treu claus no vàlides"
|
||
|
||
#: editor/animation_track_editor.cpp
|
||
msgid "Remove unresolved and empty tracks"
|
||
msgstr "Treu les pistes buides i/o sense resoldre"
|
||
|
||
#: editor/animation_track_editor.cpp
|
||
msgid "Clean-up all animations"
|
||
msgstr "Poleix totes les animacions"
|
||
|
||
#: editor/animation_track_editor.cpp
|
||
msgid "Clean-Up Animation(s) (NO UNDO!)"
|
||
msgstr "Poleix les Animacions (No es pot desfer!)"
|
||
|
||
#: editor/animation_track_editor.cpp
|
||
msgid "Clean-Up"
|
||
msgstr "Poleix"
|
||
|
||
#: editor/animation_track_editor.cpp
|
||
msgid "Scale Ratio:"
|
||
msgstr "Relació d'Escala:"
|
||
|
||
#: editor/animation_track_editor.cpp
|
||
msgid "Select tracks to copy:"
|
||
msgstr "Tria les Pistes per copiar:"
|
||
|
||
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
msgid "Copy"
|
||
msgstr "Copia"
|
||
|
||
#: editor/animation_track_editor_plugins.cpp
|
||
msgid "Add Audio Track Clip"
|
||
msgstr "Afegir Clip de Pista d'Àudio"
|
||
|
||
#: editor/animation_track_editor_plugins.cpp
|
||
msgid "Change Audio Track Clip Start Offset"
|
||
msgstr "Canviar Desplaçament d'Inici de Clip de Pista d'Àudio"
|
||
|
||
#: editor/animation_track_editor_plugins.cpp
|
||
msgid "Change Audio Track Clip End Offset"
|
||
msgstr "Canviar Desplaçament de Fi del Clip de Pista d'Àudio"
|
||
|
||
#: editor/array_property_edit.cpp
|
||
msgid "Resize Array"
|
||
msgstr "Redimensiona la Matriu"
|
||
|
||
#: editor/array_property_edit.cpp
|
||
msgid "Change Array Value Type"
|
||
msgstr "Modifica el Tipus de la Taula"
|
||
|
||
#: editor/array_property_edit.cpp
|
||
msgid "Change Array Value"
|
||
msgstr "Modifica el Valor de la Taula"
|
||
|
||
#: editor/code_editor.cpp
|
||
msgid "Go to Line"
|
||
msgstr "Vés a la Línia"
|
||
|
||
#: editor/code_editor.cpp
|
||
msgid "Line Number:"
|
||
msgstr "Línia:"
|
||
|
||
#: editor/code_editor.cpp editor/editor_help.cpp
|
||
msgid "No Matches"
|
||
msgstr "Cap Coincidència"
|
||
|
||
#: editor/code_editor.cpp
|
||
msgid "Replaced %d occurrence(s)."
|
||
msgstr "%d ocurrència/es reemplaçades."
|
||
|
||
#: editor/code_editor.cpp editor/find_in_files.cpp
|
||
msgid "Match Case"
|
||
msgstr "Distingeix entre majúscules i minúscules"
|
||
|
||
#: editor/code_editor.cpp editor/find_in_files.cpp
|
||
msgid "Whole Words"
|
||
msgstr "Paraules senceres"
|
||
|
||
#: editor/code_editor.cpp editor/rename_dialog.cpp
|
||
msgid "Replace"
|
||
msgstr "Reemplaça"
|
||
|
||
#: editor/code_editor.cpp
|
||
msgid "Replace All"
|
||
msgstr "Reemplaça-hoTot"
|
||
|
||
#: editor/code_editor.cpp
|
||
msgid "Selection Only"
|
||
msgstr "Selecció Només"
|
||
|
||
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
||
msgid "Zoom In"
|
||
msgstr "Apropa"
|
||
|
||
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
||
msgid "Zoom Out"
|
||
msgstr "Allunya"
|
||
|
||
#: editor/code_editor.cpp
|
||
msgid "Reset Zoom"
|
||
msgstr "Reinicia el Zoom"
|
||
|
||
#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp
|
||
msgid "Warnings"
|
||
msgstr "Avisos"
|
||
|
||
#: editor/code_editor.cpp
|
||
msgid "Line and column numbers."
|
||
msgstr "Números de línia i columna."
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Method in target Node must be specified!"
|
||
msgstr "Cal especificar un mètode per al Node objectiu!"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid ""
|
||
"Target method not found! Specify a valid method or attach a script to target "
|
||
"Node."
|
||
msgstr ""
|
||
"El mètode objectiu no s'ha trobat! Especifiqueu un mètode vàlid o adjunteu-"
|
||
"li un Script."
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Connect To Node:"
|
||
msgstr "Connecta al Node:"
|
||
|
||
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
|
||
#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
|
||
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
||
msgid "Add"
|
||
msgstr "Afegeix"
|
||
|
||
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
|
||
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Remove"
|
||
msgstr "Treu"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Add Extra Call Argument:"
|
||
msgstr "Arguments de Crida addicionals:"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Extra Call Arguments:"
|
||
msgstr "Arguments de Crida addicionals:"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Path to Node:"
|
||
msgstr "Camí al Node:"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Make Function"
|
||
msgstr "Crea Funció"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Deferred"
|
||
msgstr "Diferit"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Oneshot"
|
||
msgstr "Un sol cop"
|
||
|
||
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
|
||
#: editor/export_template_manager.cpp editor/groups_editor.cpp
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
|
||
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
||
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Close"
|
||
msgstr "Tanca"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Connect"
|
||
msgstr "Connecta"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Connect '%s' to '%s'"
|
||
msgstr "Connecta '%s' amb '%s'"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Disconnect '%s' from '%s'"
|
||
msgstr "Desconnecta '%s' de '%s'"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Disconnect all from signal: '%s'"
|
||
msgstr "Desconnecta-ho tot del senyal: '%s'"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Connect..."
|
||
msgstr "Connecta..."
|
||
|
||
#: editor/connections_dialog.cpp
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Disconnect"
|
||
msgstr "Desconnecta"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Connect Signal: "
|
||
msgstr "Connecta el Senyal: "
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Edit Connection: "
|
||
msgstr "Edita la Connexió: "
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
|
||
msgstr ""
|
||
"Esteu segurs de que voleu eliminar totes les connexions del senyal \"%s\"?"
|
||
|
||
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
|
||
msgid "Signals"
|
||
msgstr "Senyals"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Are you sure you want to remove all connections from this signal?"
|
||
msgstr "Esteu segur que voleu eliminar totes les connexions d'aquest senyal?"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Disconnect All"
|
||
msgstr "Desconnecta-ho Tot"
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Edit..."
|
||
msgstr "Edita..."
|
||
|
||
#: editor/connections_dialog.cpp
|
||
msgid "Go To Method"
|
||
msgstr "Vés al Mètode"
|
||
|
||
#: editor/create_dialog.cpp
|
||
msgid "Change %s Type"
|
||
msgstr "Modifica el Tipus de %s"
|
||
|
||
#: editor/create_dialog.cpp editor/project_settings_editor.cpp
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Change"
|
||
msgstr "Modifica"
|
||
|
||
#: editor/create_dialog.cpp
|
||
msgid "Create New %s"
|
||
msgstr "Crea Nou %s"
|
||
|
||
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Favorites:"
|
||
msgstr "Favorits:"
|
||
|
||
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
||
msgid "Recent:"
|
||
msgstr "Recents:"
|
||
|
||
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
|
||
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
||
#: editor/property_selector.cpp editor/quick_open.cpp
|
||
#: modules/visual_script/visual_script_property_selector.cpp
|
||
msgid "Search:"
|
||
msgstr "Cerca:"
|
||
|
||
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
|
||
#: editor/property_selector.cpp editor/quick_open.cpp
|
||
#: modules/visual_script/visual_script_property_selector.cpp
|
||
msgid "Matches:"
|
||
msgstr "Coincidències:"
|
||
|
||
#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp
|
||
#: modules/visual_script/visual_script_property_selector.cpp
|
||
msgid "Description:"
|
||
msgstr "Descripció:"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Search Replacement For:"
|
||
msgstr "Cerca Reemplaçant per a:"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Dependencies For:"
|
||
msgstr "Dependències per a:"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid ""
|
||
"Scene '%s' is currently being edited.\n"
|
||
"Changes will not take effect unless reloaded."
|
||
msgstr ""
|
||
"S'està editant l'Escena '%s'.\n"
|
||
"Els canvis s'actualitzaran recarregar."
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid ""
|
||
"Resource '%s' is in use.\n"
|
||
"Changes will take effect when reloaded."
|
||
msgstr ""
|
||
"S'està usant el Recurs '%s'.\n"
|
||
"Els canvis s'actualitzaran en recarregar."
|
||
|
||
#: editor/dependency_editor.cpp
|
||
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
||
msgid "Dependencies"
|
||
msgstr "Dependències"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Resource"
|
||
msgstr "Recurs"
|
||
|
||
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
|
||
#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp
|
||
msgid "Path"
|
||
msgstr "Camí"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Dependencies:"
|
||
msgstr "Dependències:"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Fix Broken"
|
||
msgstr "Arregla Trencats"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Dependency Editor"
|
||
msgstr "Editor de Dependències"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Search Replacement Resource:"
|
||
msgstr "Cerca Recurs Reemplaçant:"
|
||
|
||
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
|
||
#: editor/editor_help_search.cpp editor/editor_node.cpp
|
||
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
||
#: editor/property_selector.cpp editor/quick_open.cpp
|
||
#: editor/script_create_dialog.cpp
|
||
#: modules/visual_script/visual_script_property_selector.cpp
|
||
#: scene/gui/file_dialog.cpp
|
||
msgid "Open"
|
||
msgstr "Obre"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Owners Of:"
|
||
msgstr "Propietaris de:"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Remove selected files from the project? (no undo)"
|
||
msgstr ""
|
||
"Voleu Eliminar els fitxers seleccionats del projecte? (No es pot desfer!)"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid ""
|
||
"The files being removed are required by other resources in order for them to "
|
||
"work.\n"
|
||
"Remove them anyway? (no undo)"
|
||
msgstr ""
|
||
"Els fitxers seleccionats són utilitzats per altres recursos.\n"
|
||
"Voleu Eliminar-los de totes maneres? (No es pot desfer!)"
|
||
|
||
#: editor/dependency_editor.cpp editor/export_template_manager.cpp
|
||
msgid "Cannot remove:"
|
||
msgstr "No es pot eliminar:"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Error loading:"
|
||
msgstr "Error en carregar:"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Load failed due to missing dependencies:"
|
||
msgstr "Càrrega fallida perquè falten les següents dependències:"
|
||
|
||
#: editor/dependency_editor.cpp editor/editor_node.cpp
|
||
msgid "Open Anyway"
|
||
msgstr "Obre igualment"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Which action should be taken?"
|
||
msgstr "Amb quina acció s'ha de procedir?"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Fix Dependencies"
|
||
msgstr "Arregla Dependències"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Errors loading!"
|
||
msgstr "Errors de càrrega!"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Permanently delete %d item(s)? (No undo!)"
|
||
msgstr "Voleu Eliminar permanentment %d element(s)? (No es pot desfer!)"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Owns"
|
||
msgstr "Posseeix"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Resources Without Explicit Ownership:"
|
||
msgstr "Recursos Sense Propietat Explícita:"
|
||
|
||
#: editor/dependency_editor.cpp editor/editor_node.cpp
|
||
msgid "Orphan Resource Explorer"
|
||
msgstr "Navegador de Recursos Orfes"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Delete selected files?"
|
||
msgstr "Voleu Esborrar els fitxers seleccionats?"
|
||
|
||
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
|
||
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
||
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
|
||
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
|
||
msgid "Delete"
|
||
msgstr "Esborra"
|
||
|
||
#: editor/dictionary_property_edit.cpp
|
||
msgid "Change Dictionary Key"
|
||
msgstr "Modifica Clau del Diccionari"
|
||
|
||
#: editor/dictionary_property_edit.cpp
|
||
msgid "Change Dictionary Value"
|
||
msgstr "Modifica Valor del Diccionari"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Thanks from the Godot community!"
|
||
msgstr "Gràcies de la part de la Comunitat del Godot!"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Godot Engine contributors"
|
||
msgstr "Col·laboradors de Godot Engine"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Project Founders"
|
||
msgstr "Fundadors del Projecte"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Lead Developer"
|
||
msgstr "Desenvolupador Principal"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Project Manager "
|
||
msgstr "Gestor del Projecte "
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Developers"
|
||
msgstr "Desenvolupadors"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Authors"
|
||
msgstr "Autors"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Platinum Sponsors"
|
||
msgstr "Patrocinadors Platinum"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Gold Sponsors"
|
||
msgstr "Patrocinadors Gold"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Mini Sponsors"
|
||
msgstr "Mini Patrocinadors"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Gold Donors"
|
||
msgstr "Donants Gold"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Silver Donors"
|
||
msgstr "Donants Silver"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Bronze Donors"
|
||
msgstr "Donants Bronze"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Donors"
|
||
msgstr "Donants"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "License"
|
||
msgstr "Llicència"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Thirdparty License"
|
||
msgstr "Llicència externa"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid ""
|
||
"Godot Engine relies on a number of thirdparty free and open source "
|
||
"libraries, all compatible with the terms of its MIT license. The following "
|
||
"is an exhaustive list of all such thirdparty components with their "
|
||
"respective copyright statements and license terms."
|
||
msgstr ""
|
||
"El motor Godot es recolza en una sèrie de biblioteques lliures i de codi "
|
||
"obert, totes elles compatibles amb els termes de la llicència MIT. Tot "
|
||
"seguit podeu trobar la llista exhaustiva de tots aquests components externs "
|
||
"amb llurs respectius drets d'autor i termes de llicenciament."
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "All Components"
|
||
msgstr "Tots els Components"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Components"
|
||
msgstr "Components"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Licenses"
|
||
msgstr "Llicències"
|
||
|
||
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
|
||
msgid "Error opening package file, not in zip format."
|
||
msgstr "Error en obrir el paquet d'arxius. El fitxer no té el format zip."
|
||
|
||
#: editor/editor_asset_installer.cpp
|
||
msgid "Uncompressing Assets"
|
||
msgstr "Descomprimint Recursos"
|
||
|
||
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
|
||
msgid "Package installed successfully!"
|
||
msgstr "Paquet instal·lat amb èxit!"
|
||
|
||
#: editor/editor_asset_installer.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Success!"
|
||
msgstr "Èxit!"
|
||
|
||
#: editor/editor_asset_installer.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Install"
|
||
msgstr "Instal·la"
|
||
|
||
#: editor/editor_asset_installer.cpp
|
||
msgid "Package Installer"
|
||
msgstr "Instal·lador de paquets"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Speakers"
|
||
msgstr "Altaveus"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Add Effect"
|
||
msgstr "Afegeix"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Rename Audio Bus"
|
||
msgstr "Reanomena Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Change Audio Bus Volume"
|
||
msgstr "Modifica el Volum del Bus d'àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Toggle Audio Bus Solo"
|
||
msgstr "Commuta el solo del Bus d'àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Toggle Audio Bus Mute"
|
||
msgstr "Silencia/Desilencia Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Toggle Audio Bus Bypass Effects"
|
||
msgstr "Commuta els Efectes de Bypass del Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Select Audio Bus Send"
|
||
msgstr "Selecciona l'Enviament del Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Add Audio Bus Effect"
|
||
msgstr "Afegeix un Efecte de bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Move Bus Effect"
|
||
msgstr "Mou l'Efecte de Bus"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Delete Bus Effect"
|
||
msgstr "Elimina l'Efecte de Bus"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Audio Bus, Drag and Drop to rearrange."
|
||
msgstr "Bus d'Àudio, reorganitza Arrossegant i Deixant anar."
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Solo"
|
||
msgstr "Solitari"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Mute"
|
||
msgstr "Silencia"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Bypass"
|
||
msgstr "Derivació"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Bus options"
|
||
msgstr "Opcions del Bus"
|
||
|
||
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
|
||
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
|
||
msgid "Duplicate"
|
||
msgstr "Duplica"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Reset Volume"
|
||
msgstr "Restableix el Volum"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Delete Effect"
|
||
msgstr "Elimina l'Efecte"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Audio"
|
||
msgstr "Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Add Audio Bus"
|
||
msgstr "Afegeix un Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Master bus can't be deleted!"
|
||
msgstr "El Bus Principal no es pot pas eliminar!"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Delete Audio Bus"
|
||
msgstr "Elimina Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Duplicate Audio Bus"
|
||
msgstr "Duplica el Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Reset Bus Volume"
|
||
msgstr "Restableix el Volum del Bus"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Move Audio Bus"
|
||
msgstr "Mou el Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Save Audio Bus Layout As..."
|
||
msgstr "Anomena i Desa el Disseny del Bus d'Àudio..."
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Location for New Layout..."
|
||
msgstr "Ubicació del Nou Disseny..."
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Open Audio Bus Layout"
|
||
msgstr "Obre un Disseny de Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "There is no 'res://default_bus_layout.tres' file."
|
||
msgstr "No s'ha trobat cap 'res://default_bus_layout.tres'."
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Invalid file, not an audio bus layout."
|
||
msgstr "Fitxer incorrecte. No és un disseny de bus d'àudio."
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Add Bus"
|
||
msgstr "Afegeix Bus"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Add a new Audio Bus to this layout."
|
||
msgstr "Afegir un nou Bus d'Àudio a aquesta configuració."
|
||
|
||
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
|
||
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Load"
|
||
msgstr "Carrega"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Load an existing Bus Layout."
|
||
msgstr "Carrega un Disseny de Bus existent."
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Save As"
|
||
msgstr "Anomena i Desa"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Save this Bus Layout to a file."
|
||
msgstr "Desa el Disseny del Bus en un fitxer."
|
||
|
||
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
|
||
msgid "Load Default"
|
||
msgstr "Carrega Valors predeterminats"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Load the default Bus Layout."
|
||
msgstr "Carrega el disseny del Bus predeterminat."
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Create a new Bus Layout."
|
||
msgstr "Crea un nou Disseny de Bus."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name."
|
||
msgstr "Nom no vàlid."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Valid characters:"
|
||
msgstr "Caràcters vàlids:"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name. Must not collide with an existing engine class name."
|
||
msgstr ""
|
||
"El Nom no és vàlid. No pot coincidir amb noms de classe del motor ja "
|
||
"existents."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name. Must not collide with an existing buit-in type name."
|
||
msgstr ""
|
||
"El Nom no és vàlid. No pot coincidir amb noms de tipus integrats ja "
|
||
"existents."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name. Must not collide with an existing global constant name."
|
||
msgstr ""
|
||
"El Nom no és vàlid. No pot coincidir amb noms de constants globals ja "
|
||
"existents."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Autoload '%s' already exists!"
|
||
msgstr "l'AutoCàrrega '%s' ja existeix!"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Rename Autoload"
|
||
msgstr "Reanomena AutoCàrrega"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Toggle AutoLoad Globals"
|
||
msgstr "Commuta les Globals d'AutoCàrrega"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Move Autoload"
|
||
msgstr "Mou l'AutoCàrrega"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Remove Autoload"
|
||
msgstr "Treu Autocàrrega"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Enable"
|
||
msgstr "Activa"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Rearrange Autoloads"
|
||
msgstr "Reorganitza AutoCàrregues"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Invalid Path."
|
||
msgstr "Camí no vàlid."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "File does not exist."
|
||
msgstr "El Fitxer no existeix."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Not in resource path."
|
||
msgstr "Fora del camí dels recursos."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Add AutoLoad"
|
||
msgstr "Afegeix AutoCàrrega"
|
||
|
||
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp
|
||
msgid "Path:"
|
||
msgstr "Camí:"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Node Name:"
|
||
msgstr "Nom del node:"
|
||
|
||
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
|
||
#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp
|
||
msgid "Name"
|
||
msgstr "Nom"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Singleton"
|
||
msgstr "Singleton"
|
||
|
||
#: editor/editor_data.cpp
|
||
msgid "Updating Scene"
|
||
msgstr "Actualitzant l'Escena"
|
||
|
||
#: editor/editor_data.cpp
|
||
msgid "Storing local changes..."
|
||
msgstr "Emmagatzemant canvis locals..."
|
||
|
||
#: editor/editor_data.cpp
|
||
msgid "Updating scene..."
|
||
msgstr "S'està actualitzant l'escena..."
|
||
|
||
#: editor/editor_data.cpp editor/editor_properties.cpp
|
||
msgid "[empty]"
|
||
msgstr "[buit]"
|
||
|
||
#: editor/editor_data.cpp
|
||
msgid "[unsaved]"
|
||
msgstr "[no desat]"
|
||
|
||
#: editor/editor_dir_dialog.cpp
|
||
msgid "Please select a base directory first"
|
||
msgstr "Elegiu primer un directori base"
|
||
|
||
#: editor/editor_dir_dialog.cpp
|
||
msgid "Choose a Directory"
|
||
msgstr "Tria un Directori"
|
||
|
||
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
||
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
|
||
msgid "Create Folder"
|
||
msgstr "Crea un Directori"
|
||
|
||
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
||
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
|
||
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
|
||
#: scene/gui/file_dialog.cpp
|
||
msgid "Name:"
|
||
msgstr "Nom:"
|
||
|
||
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
||
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
|
||
msgid "Could not create folder."
|
||
msgstr "No s'ha pogut crear el directori."
|
||
|
||
#: editor/editor_dir_dialog.cpp
|
||
msgid "Choose"
|
||
msgstr "Tria"
|
||
|
||
#: editor/editor_export.cpp
|
||
msgid "Storing File:"
|
||
msgstr "Emmagatzemant Fitxer:"
|
||
|
||
#: editor/editor_export.cpp
|
||
msgid "No export template found at the expected path:"
|
||
msgstr "No s'ha trobat cap plantilla d'exportació en la ruta esperada:"
|
||
|
||
#: editor/editor_export.cpp
|
||
msgid "Packing"
|
||
msgstr "Compressió"
|
||
|
||
#: editor/editor_export.cpp
|
||
msgid ""
|
||
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
|
||
"Etc' in Project Settings."
|
||
msgstr ""
|
||
"La plataforma de destí requereix compressió de textures 'ETC' per a GLES2. "
|
||
"Activa 'Import Etc' en la Configuració del Projecte."
|
||
|
||
#: editor/editor_export.cpp
|
||
msgid ""
|
||
"Target platform requires 'ETC2' texture compression for GLES3. Enable "
|
||
"'Import Etc 2' in Project Settings."
|
||
msgstr ""
|
||
"La plataforma de destí requereix compressió de textures 'ETC' per a GLES2. "
|
||
"Activa 'Import Etc 2' en la Configuració del Projecte."
|
||
|
||
#: editor/editor_export.cpp
|
||
msgid ""
|
||
"Target platform requires 'ETC' texture compression for the driver fallback "
|
||
"to GLES2.\n"
|
||
"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
|
||
"Enabled'."
|
||
msgstr ""
|
||
|
||
#: editor/editor_export.cpp platform/android/export/export.cpp
|
||
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
||
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
||
msgid "Custom debug template not found."
|
||
msgstr "No s'ha trobat cap plantilla de depuració personalitzada."
|
||
|
||
#: editor/editor_export.cpp platform/android/export/export.cpp
|
||
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
||
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
||
msgid "Custom release template not found."
|
||
msgstr "No s'ha trobat cap plantilla de publicació personalitzada."
|
||
|
||
#: editor/editor_export.cpp platform/javascript/export/export.cpp
|
||
msgid "Template file not found:"
|
||
msgstr "No s'ha trobat la Plantilla:"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Select Current Folder"
|
||
msgstr "Selecciona el Directori Actual"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "File Exists, Overwrite?"
|
||
msgstr "Fitxer Existent, Voleu sobreescriure'l?"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Select This Folder"
|
||
msgstr "Seleccionar aquest Directori"
|
||
|
||
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
||
msgid "Copy Path"
|
||
msgstr "Copia Camí"
|
||
|
||
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
||
msgid "Open in File Manager"
|
||
msgstr "Obrir en el Gestor de Fitxers"
|
||
|
||
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
||
#: editor/project_manager.cpp
|
||
msgid "Show in File Manager"
|
||
msgstr "Mostrar en el Gestor de Fitxers"
|
||
|
||
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
||
msgid "New Folder..."
|
||
msgstr "Nou Directori..."
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Refresh"
|
||
msgstr "Refresca"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "All Recognized"
|
||
msgstr "Tots Reconeguts"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "All Files (*)"
|
||
msgstr "Tots els Fitxers (*)"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Open a File"
|
||
msgstr "Obre un Fitxer"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Open File(s)"
|
||
msgstr "Obre Fitxer(s)"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Open a Directory"
|
||
msgstr "Obre un Directori"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Open a File or Directory"
|
||
msgstr "Obre un Fitxer o Directori"
|
||
|
||
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
||
#: editor/editor_properties.cpp editor/inspector_dock.cpp
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
|
||
msgid "Save"
|
||
msgstr "Desa"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Save a File"
|
||
msgstr "Desa un Fitxer"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Go Back"
|
||
msgstr "Enrere"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Go Forward"
|
||
msgstr "Endavant"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Go Up"
|
||
msgstr "Puja"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Toggle Hidden Files"
|
||
msgstr "Commuta Fitxers Ocults"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Toggle Favorite"
|
||
msgstr "Commuta Favorit"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Toggle Mode"
|
||
msgstr "Commuta Mode"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Focus Path"
|
||
msgstr "Enfoca Camí"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Move Favorite Up"
|
||
msgstr "Mou Favorit Amunt"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Move Favorite Down"
|
||
msgstr "Mou Favorit Avall"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Previous Folder"
|
||
msgstr "Directori Anterior"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Next Folder"
|
||
msgstr "Directori Següent"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Go to parent folder"
|
||
msgstr "Vés al directori principal"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "(Un)favorite current folder."
|
||
msgstr "Eliminar carpeta actual de preferits."
|
||
|
||
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
||
msgid "View items as a grid of thumbnails."
|
||
msgstr "Visualitza en una graella de miniatures."
|
||
|
||
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
||
msgid "View items as a list."
|
||
msgstr "Mostra'ls en una llista."
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Directories & Files:"
|
||
msgstr "Directoris i Fitxers:"
|
||
|
||
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
|
||
#: editor/plugins/style_box_editor_plugin.cpp
|
||
msgid "Preview:"
|
||
msgstr "Vista prèvia:"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "File:"
|
||
msgstr "Fitxer:"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Must use a valid extension."
|
||
msgstr "Cal utilitzar una extensió vàlida."
|
||
|
||
#: editor/editor_file_system.cpp
|
||
msgid "ScanSources"
|
||
msgstr "Escaneja Fonts"
|
||
|
||
#: editor/editor_file_system.cpp
|
||
msgid "(Re)Importing Assets"
|
||
msgstr "(Re)Important Recursos"
|
||
|
||
#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Top"
|
||
msgstr "Dalt"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Class:"
|
||
msgstr "Classe:"
|
||
|
||
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
|
||
msgid "Inherits:"
|
||
msgstr "Hereta:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Inherited by:"
|
||
msgstr "Heretat per:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Brief Description:"
|
||
msgstr "Descripció breu:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Properties"
|
||
msgstr "Propietats"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Properties:"
|
||
msgstr "Propietats:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Methods"
|
||
msgstr "Mètodes"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Methods:"
|
||
msgstr "Mètodes:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Theme Properties"
|
||
msgstr "Propietats del tema"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Theme Properties:"
|
||
msgstr "Propietats del tema:"
|
||
|
||
#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
|
||
msgid "Signals:"
|
||
msgstr "Senyals:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Enumerations"
|
||
msgstr "Enumeracions"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Enumerations:"
|
||
msgstr "Enumeracions:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "enum "
|
||
msgstr "enum "
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Constants"
|
||
msgstr "Constants"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Constants:"
|
||
msgstr "Constants:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Class Description"
|
||
msgstr "Descripció de la classe"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Class Description:"
|
||
msgstr "Descripció de la classe:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Online Tutorials:"
|
||
msgstr "Tutorials en línia:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid ""
|
||
"There are currently no tutorials for this class, you can [color=$color][url="
|
||
"$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/"
|
||
"url][/color]."
|
||
msgstr ""
|
||
"Aquesta classe no disposa encara de cap Tutorial. Podeu contribuir [color="
|
||
"$color][url=$url] tot aportant-ne un[/url][/color] o [color=$color][url="
|
||
"$url2]sol·licitant-lo[/url][/color]."
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Property Descriptions"
|
||
msgstr "Descripcions de la Propietat"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Property Descriptions:"
|
||
msgstr "Descripcions de la Propietat:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid ""
|
||
"There is currently no description for this property. Please help us by "
|
||
"[color=$color][url=$url]contributing one[/url][/color]!"
|
||
msgstr ""
|
||
"Aquesta propietat no disposa de cap descripció. Podeu contribuir [color="
|
||
"$color][url=$url] totaportant-ne una[/url][/color]!"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Method Descriptions"
|
||
msgstr "Descripcions del Mètode"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Method Descriptions:"
|
||
msgstr "Descripcions del Mètode:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid ""
|
||
"There is currently no description for this method. Please help us by [color="
|
||
"$color][url=$url]contributing one[/url][/color]!"
|
||
msgstr ""
|
||
"Aquest mètode no disposa de cap descripció. Podeu contribuir [color=$color]"
|
||
"[url=$url] tot aportant-ne una[/url][/color]!"
|
||
|
||
#: editor/editor_help_search.cpp editor/editor_node.cpp
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Search Help"
|
||
msgstr "Cerca Ajuda"
|
||
|
||
#: editor/editor_help_search.cpp
|
||
msgid "Display All"
|
||
msgstr "Mostra-ho tot"
|
||
|
||
#: editor/editor_help_search.cpp
|
||
msgid "Classes Only"
|
||
msgstr "Només Classes"
|
||
|
||
#: editor/editor_help_search.cpp
|
||
msgid "Methods Only"
|
||
msgstr "Només Mètodes"
|
||
|
||
#: editor/editor_help_search.cpp
|
||
msgid "Signals Only"
|
||
msgstr "Només Senyals"
|
||
|
||
#: editor/editor_help_search.cpp
|
||
msgid "Constants Only"
|
||
msgstr "Només Constants"
|
||
|
||
#: editor/editor_help_search.cpp
|
||
msgid "Properties Only"
|
||
msgstr "Només Propietats"
|
||
|
||
#: editor/editor_help_search.cpp
|
||
msgid "Theme Properties Only"
|
||
msgstr "Només Propietats del Tema"
|
||
|
||
#: editor/editor_help_search.cpp
|
||
msgid "Member Type"
|
||
msgstr "Tipus de Membre"
|
||
|
||
#: editor/editor_help_search.cpp
|
||
msgid "Class"
|
||
msgstr "Classe"
|
||
|
||
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
|
||
msgid "Property:"
|
||
msgstr "Propietat:"
|
||
|
||
#: editor/editor_inspector.cpp
|
||
msgid "Set"
|
||
msgstr "Estableix"
|
||
|
||
#: editor/editor_inspector.cpp
|
||
msgid "Set Multiple:"
|
||
msgstr "Estableix Múltiples:"
|
||
|
||
#: editor/editor_log.cpp
|
||
msgid "Output:"
|
||
msgstr "Sortida:"
|
||
|
||
#: editor/editor_log.cpp editor/editor_profiler.cpp
|
||
#: editor/editor_properties.cpp
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
|
||
#: editor/script_editor_debugger.cpp
|
||
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
|
||
#: scene/gui/text_edit.cpp
|
||
msgid "Clear"
|
||
msgstr "Neteja"
|
||
|
||
#: editor/editor_log.cpp
|
||
msgid "Clear Output"
|
||
msgstr "Buida la Sortida"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Project export failed with error code %d."
|
||
msgstr "L'exportació del projecte ha fallat amb el codi d'error %d."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Imported resources can't be saved."
|
||
msgstr "Els recursos importats no es poden guardar."
|
||
|
||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||
#: scene/gui/dialogs.cpp
|
||
msgid "OK"
|
||
msgstr "D'acord"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Error saving resource!"
|
||
msgstr "Error en desar recurs!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"This resource can't be saved because it does not belong to the edited scene. "
|
||
"Make it unique first."
|
||
msgstr ""
|
||
|
||
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Save Resource As..."
|
||
msgstr "Anomena i Desa el Recurs..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Can't open file for writing:"
|
||
msgstr "No s'ha pogut escriure en el fitxer:"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Requested file format unknown:"
|
||
msgstr "Format de fitxer desconegut:"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Error while saving."
|
||
msgstr "Error en desar."
|
||
|
||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||
msgid "Can't open '%s'. The file could have been moved or deleted."
|
||
msgstr "No es pot obrir '%s'. Comproveu si el fitxer s'ha mogut o eliminat."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Error while parsing '%s'."
|
||
msgstr "Error en l'anàlisi de '%s'."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Unexpected end of file '%s'."
|
||
msgstr "Inesperat final del fitxer a '%s'."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Missing '%s' or its dependencies."
|
||
msgstr "Falta '%s' o les seves dependències."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Error while loading '%s'."
|
||
msgstr "S'ha produït un error en carregar '% s'."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Saving Scene"
|
||
msgstr "S'està desant l'Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Analyzing"
|
||
msgstr "S'està Analitzant"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Creating Thumbnail"
|
||
msgstr "Creant Miniatura"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "This operation can't be done without a tree root."
|
||
msgstr "Aquesta operació no es pot fer sense cap arrel d'arbre."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"This scene can't be saved because there is a cyclic instancing inclusion.\n"
|
||
"Please resolve it and then attempt to save again."
|
||
msgstr ""
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
|
||
"be satisfied."
|
||
msgstr ""
|
||
"No s'ha pogut desar l'escena. Probablement, no s'han pogut establir totes "
|
||
"les dependències (instàncies o herències)."
|
||
|
||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||
msgid "Can't overwrite scene that is still open!"
|
||
msgstr "No es pot sobreescriure la escena si encara està oberta!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Can't load MeshLibrary for merging!"
|
||
msgstr "No s'ha pogut carregar MeshLibrary per combinar les dades!!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Error saving MeshLibrary!"
|
||
msgstr "Error en desar MeshLibrary!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Can't load TileSet for merging!"
|
||
msgstr "No s'ha pogut carregar el TileSet per combinar'ne les dades!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Error saving TileSet!"
|
||
msgstr "Error en desar el TileSet!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Error trying to save layout!"
|
||
msgstr "Error en desar els canvis!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Default editor layout overridden."
|
||
msgstr "S'han sobreescrit els Ajustos Predeterminats de l'Editor."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Layout name not found!"
|
||
msgstr "No s'ha trobat el nom del Disseny!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Restored default layout to base settings."
|
||
msgstr "S'ha restaurat la configuració predeterminada."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"This resource belongs to a scene that was imported, so it's not editable.\n"
|
||
"Please read the documentation relevant to importing scenes to better "
|
||
"understand this workflow."
|
||
msgstr ""
|
||
"Un Recurs pertanyent a una escena importada no és editable.\n"
|
||
"Referiu-vos a la documentació rellevant sobre la importació d'escenes."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"This resource belongs to a scene that was instanced or inherited.\n"
|
||
"Changes to it will not be kept when saving the current scene."
|
||
msgstr ""
|
||
"Aquest recurs pertany a una escena instanciada o heretada.\n"
|
||
"Els canvis efectuats no es conservaran en desar l'escena."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"This resource was imported, so it's not editable. Change its settings in the "
|
||
"import panel and then re-import."
|
||
msgstr ""
|
||
"En ser importat, un recurs no és editable. Canvieu-ne la configuració en el "
|
||
"panell d'importació i torneu-lo a importar."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"This scene was imported, so changes to it will not be kept.\n"
|
||
"Instancing it or inheriting will allow making changes to it.\n"
|
||
"Please read the documentation relevant to importing scenes to better "
|
||
"understand this workflow."
|
||
msgstr ""
|
||
"En ser una escena importada, no se'n conservaran els canvis. \n"
|
||
"Instanciar o heretar l'escena permetria la seva modificació.\n"
|
||
"Referiu-vos a la documentació rellevant sobre la importació d'escenes per a "
|
||
"més informació."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"This is a remote object so changes to it will not be kept.\n"
|
||
"Please read the documentation relevant to debugging to better understand "
|
||
"this workflow."
|
||
msgstr ""
|
||
"En ser un object remot, els canvis no es desaran.\n"
|
||
"Referiu-vos a la documentació rellevant sobre la Depuració de codi."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "There is no defined scene to run."
|
||
msgstr "No s'ha definit cap escena per executar."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"No main scene has ever been defined, select one?\n"
|
||
"You can change it later in \"Project Settings\" under the 'application' "
|
||
"category."
|
||
msgstr ""
|
||
"No s'ha definit cap escena principal. Seleccioneu-ne una.\n"
|
||
"És possible triar-ne una altra des de \"Configuració del Projecte\" en la "
|
||
"categoria \"Aplicació\"."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Selected scene '%s' does not exist, select a valid one?\n"
|
||
"You can change it later in \"Project Settings\" under the 'application' "
|
||
"category."
|
||
msgstr ""
|
||
"L'escena '%s' no existeix. Seleccioneu-ne una de vàlida.\n"
|
||
"És possible triar-ne una altra més endavant a \"Configuració del Projecte\" "
|
||
"en la categoria \"Aplicació\"."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Selected scene '%s' is not a scene file, select a valid one?\n"
|
||
"You can change it later in \"Project Settings\" under the 'application' "
|
||
"category."
|
||
msgstr ""
|
||
"L'escena '%s' seleccionada no és un fitxer d'escena. Seleccioneu-ne un de "
|
||
"vàlid.\n"
|
||
"És possible triar-ne una altra més endavant a \"Configuració del Projecte\" "
|
||
"en la categoria \"Aplicació\"."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Current scene was never saved, please save it prior to running."
|
||
msgstr ""
|
||
"L'escena actual no s'ha desat encara. Desa l'escena abans d'executar-la."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Could not start subprocess!"
|
||
msgstr "No s'ha pogut començar el subprocés!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open Scene"
|
||
msgstr "Obre una Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open Base Scene"
|
||
msgstr "Obre una Escena Base"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Quick Open Scene..."
|
||
msgstr "Obertura Ràpida d'Escenes..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Quick Open Script..."
|
||
msgstr "Obertura Ràpida d'Scripts..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save & Close"
|
||
msgstr "Desar i Tancar"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save changes to '%s' before closing?"
|
||
msgstr "Desar els canvis a '%s' abans de tancar?"
|
||
|
||
#: editor/editor_node.cpp
|
||
#, fuzzy
|
||
msgid "Saved %s modified resource(s)."
|
||
msgstr "No s'ha pogut carregar el recurs."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "A root node is required to save the scene."
|
||
msgstr "Es requereix un node arrel per a guardar l'escena."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save Scene As..."
|
||
msgstr "Anomena i Desa l'Escena..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "No"
|
||
msgstr "No"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Yes"
|
||
msgstr "Sí"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "This scene has never been saved. Save before running?"
|
||
msgstr ""
|
||
"Aquesta escena no s'ha desat mai encara. Voleu desar-la abans d'executar-la?"
|
||
|
||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||
msgid "This operation can't be done without a scene."
|
||
msgstr "Aquesta operació no pot dur-se a terme sense cap escena."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Export Mesh Library"
|
||
msgstr "Exporta Biblioteca de Models"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "This operation can't be done without a root node."
|
||
msgstr "Aquesta operació no es pot dur a terme sense un node arrel."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Export Tile Set"
|
||
msgstr "Exporta el TileSet"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "This operation can't be done without a selected node."
|
||
msgstr "Aquesta operació no es pot dur a terme sense un node seleccionat."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Current scene not saved. Open anyway?"
|
||
msgstr "L'escena actual no s'ha desat. Voleu obrir-la igualment?"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Can't reload a scene that was never saved."
|
||
msgstr "No es pot recarregar una escena mai desada."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Revert"
|
||
msgstr "Reverteix"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "This action cannot be undone. Revert anyway?"
|
||
msgstr "Aquesta acció no es pot desfer. N'esteu segur?"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Quick Run Scene..."
|
||
msgstr "Execució Ràpida de l'Escena..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Quit"
|
||
msgstr "Surt"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Exit the editor?"
|
||
msgstr "Voleu Sortir de l'editor?"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open Project Manager?"
|
||
msgstr "Obre el Gestor de Projectes?"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save & Quit"
|
||
msgstr "Desar i Sortir"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save changes to the following scene(s) before quitting?"
|
||
msgstr "Voleu Desar els canvis en les escenes següents abans de Sortir?"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save changes the following scene(s) before opening Project Manager?"
|
||
msgstr ""
|
||
"Desar els canvis a la(les) següent(s) escenes abans d'obrir el Gestor de "
|
||
"Projectes?"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"This option is deprecated. Situations where refresh must be forced are now "
|
||
"considered a bug. Please report."
|
||
msgstr ""
|
||
"Aquesta opció està desfasada. Ara, les situacions on s'ha de forçar el "
|
||
"refrescament es consideren errors. Si us plau, informeu-ne."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Pick a Main Scene"
|
||
msgstr "Tria una Escena Principal"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
|
||
msgstr ""
|
||
"No es pot habilitar el complement a: '%s' ha fallat l'anàlisi de la "
|
||
"configuració."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
|
||
msgstr ""
|
||
"No s'ha pogut trobar el camp d'Script per al complement a: 'res: // addons /"
|
||
"% s'."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Unable to load addon script from path: '%s'."
|
||
msgstr "Error carregant l'Script complement des del camí: '%s'."
|
||
|
||
#: editor/editor_node.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Unable to load addon script from path: '%s' There seems to be an error in "
|
||
"the code, please check the syntax."
|
||
msgstr ""
|
||
"No s'ha carregat l'Script d'addon des del camí: L'Script '% s' no és en el "
|
||
"mode d'Eina."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
|
||
msgstr ""
|
||
"No es pot carregar l'Script complementari: El tipus base de '% s' no és pas "
|
||
"EditorPlugin."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
|
||
msgstr ""
|
||
"No s'ha carregat l'Script d'addon des del camí: L'Script '% s' no és en el "
|
||
"mode d'Eina."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Scene '%s' was automatically imported, so it can't be modified.\n"
|
||
"To make changes to it, a new inherited scene can be created."
|
||
msgstr ""
|
||
"En ser importada automàticament, l'escena '%s' no es pot modificar. Per fer-"
|
||
"hi canvis, creeu una nova escena heretada."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Error loading scene, it must be inside the project path. Use 'Import' to "
|
||
"open the scene, then save it inside the project path."
|
||
msgstr ""
|
||
"No s'ha pogut carregar l'escena: No es troba dins del camí del projecte. "
|
||
"Utilitzeu 'Importa' per obrir l'escena i deseu-la dins del camí del projecte."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Scene '%s' has broken dependencies:"
|
||
msgstr "L'Escena '%s' té dependències no vàlides:"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Clear Recent Scenes"
|
||
msgstr "Buida les Escenes Recents"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save Layout"
|
||
msgstr "Desar Disseny"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Delete Layout"
|
||
msgstr "Elimina Disseny"
|
||
|
||
#: editor/editor_node.cpp editor/import_dock.cpp
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Default"
|
||
msgstr "Predeterminat"
|
||
|
||
#: editor/editor_node.cpp editor/editor_properties.cpp
|
||
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
|
||
msgid "Show in FileSystem"
|
||
msgstr "Mostrar en el Sistema de Fitxers"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Play This Scene"
|
||
msgstr "Reprodueix aquesta Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Close Tab"
|
||
msgstr "Tanca la Pestanya"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Switch Scene Tab"
|
||
msgstr "Mou-te entre les pestanyes d'Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "%d more files or folders"
|
||
msgstr "%d fitxer(s) o directori(s) més"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "%d more folders"
|
||
msgstr "%d fitxer(s) més"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "%d more files"
|
||
msgstr "%d fitxer(s) més"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Dock Position"
|
||
msgstr "Posició de l'Acoblador"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Distraction Free Mode"
|
||
msgstr "Mode Lliure de Distraccions"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Toggle distraction-free mode."
|
||
msgstr "Mode Lliure de Distraccions."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Add a new scene."
|
||
msgstr "Afegeix una escena nova."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Scene"
|
||
msgstr "Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Go to previously opened scene."
|
||
msgstr "Vés a l'escena oberta anteriorment."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Next tab"
|
||
msgstr "Pestanya Següent"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Previous tab"
|
||
msgstr "Pestanya Anterior"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Filter Files..."
|
||
msgstr "Filtrat de Fitxers..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Operations with scene files."
|
||
msgstr "Operacions amb fitxers d'escena."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "New Scene"
|
||
msgstr "Nova Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "New Inherited Scene..."
|
||
msgstr "Nova Escena heretada..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open Scene..."
|
||
msgstr "Obre Escena..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save Scene"
|
||
msgstr "Desa Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save All Scenes"
|
||
msgstr "Desar Totes les Escenes"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Close Scene"
|
||
msgstr "Tanca l'Escena"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||
msgid "Open Recent"
|
||
msgstr "Obre Recent"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Convert To..."
|
||
msgstr "Converteix a..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "MeshLibrary..."
|
||
msgstr "Biblioteca de Models (MeshLibrary)..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "TileSet..."
|
||
msgstr "TileSet..."
|
||
|
||
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
msgid "Undo"
|
||
msgstr "Desfés"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
msgid "Redo"
|
||
msgstr "Refés"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Revert Scene"
|
||
msgstr "Reverteix Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Miscellaneous project or scene-wide tools."
|
||
msgstr "Eines vàries o d'escena."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Project"
|
||
msgstr "Projecte"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Project Settings"
|
||
msgstr "Configuració del Projecte"
|
||
|
||
#: editor/editor_node.cpp editor/project_export.cpp
|
||
msgid "Export"
|
||
msgstr "Exporta"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Tools"
|
||
msgstr "Eines"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open Project Data Folder"
|
||
msgstr "Obre el directori de Dades del Projecte"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Quit to Project List"
|
||
msgstr "Surt a la Llista de Projectes"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||
#: editor/project_export.cpp
|
||
msgid "Debug"
|
||
msgstr "Depurar"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Deploy with Remote Debug"
|
||
msgstr "Desplega amb Depuració Remota"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"When exporting or deploying, the resulting executable will attempt to "
|
||
"connect to the IP of this computer in order to be debugged."
|
||
msgstr ""
|
||
"En ser exportat o desplegat, l'executable resultant intenta connectar-se a "
|
||
"l'IP d'aquest equip per iniciar-ne la depuració."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Small Deploy with Network FS"
|
||
msgstr "Desplegament Reduït amb Sistema de Fitxers en Xarxa"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"When this option is enabled, export or deploy will produce a minimal "
|
||
"executable.\n"
|
||
"The filesystem will be provided from the project by the editor over the "
|
||
"network.\n"
|
||
"On Android, deploy will use the USB cable for faster performance. This "
|
||
"option speeds up testing for games with a large footprint."
|
||
msgstr ""
|
||
"Amb aquesta opció activada, 'Exportar' o 'Desplegar' generen un executable "
|
||
"reduït.\n"
|
||
"L'Editor proveeix el sistema de fitxers del projecte a través de la xarxa.\n"
|
||
"En sistemes Android, 'Desplegar' utilitzarà el cable USB per millorar-ne el "
|
||
"rendiment. Aquesta opció ajuda a accelerar els cicles de prova i verificació "
|
||
"en jocs de gran mida."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Visible Collision Shapes"
|
||
msgstr "Formes de Col·lisió Visibles"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
|
||
"running game if this option is turned on."
|
||
msgstr ""
|
||
"Les formes de col·lisió i nodes de difusió de raigs (raycast) (per a 2D i "
|
||
"3D), son visibles durant l'execució del joc quan s'activa aquesta opció."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Visible Navigation"
|
||
msgstr "Navegació Visible"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Navigation meshes and polygons will be visible on the running game if this "
|
||
"option is turned on."
|
||
msgstr ""
|
||
"Aquesta opció fa visibles les malles i polígons de Navegació durant "
|
||
"l'execució del joc."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Sync Scene Changes"
|
||
msgstr "Sincronitza Canvis en Escenes"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"When this option is turned on, any changes made to the scene in the editor "
|
||
"will be replicated in the running game.\n"
|
||
"When used remotely on a device, this is more efficient with network "
|
||
"filesystem."
|
||
msgstr ""
|
||
"En activar aquesta opció, els canvis fets en l'Editor es repliquen en el joc "
|
||
"en execució.\n"
|
||
"En usar-se remotament en un dispositiu, un sistema de fitxers en xarxa en "
|
||
"millora el rendiment."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Sync Script Changes"
|
||
msgstr "Sincronitza Canvis en Scripts"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"When this option is turned on, any script that is saved will be reloaded on "
|
||
"the running game.\n"
|
||
"When used remotely on a device, this is more efficient with network "
|
||
"filesystem."
|
||
msgstr ""
|
||
"En activar aquesta opció, els Scripts, en ser desats, es recarreguen en el "
|
||
"joc en execució.\n"
|
||
"En usar-se remotament en un dispositiu, un sistema de fitxers en xarxa en "
|
||
"millora el rendiment."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Editor"
|
||
msgstr "Editor"
|
||
|
||
#: editor/editor_node.cpp editor/settings_config_dialog.cpp
|
||
msgid "Editor Settings"
|
||
msgstr "Configuració de l'Editor"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Editor Layout"
|
||
msgstr "Disseny de l'Editor"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Toggle Fullscreen"
|
||
msgstr "Mode Pantalla Completa"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open Editor Data/Settings Folder"
|
||
msgstr "Obre el directori de Dades/Configuració de l'Editor"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open Editor Data Folder"
|
||
msgstr "Obre el directori de Dades de l'Editor"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open Editor Settings Folder"
|
||
msgstr "Obre el directori de Configuració de l'Editor"
|
||
|
||
#: editor/editor_node.cpp editor/project_export.cpp
|
||
msgid "Manage Export Templates"
|
||
msgstr "Gestor de Plantilles d'Exportació"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Help"
|
||
msgstr "Ajuda"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
||
#: editor/project_settings_editor.cpp editor/rename_dialog.cpp
|
||
msgid "Search"
|
||
msgstr "Cerca"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||
msgid "Online Docs"
|
||
msgstr "Documentació en línia"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Q&A"
|
||
msgstr "Preguntes i Respostes"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Issue Tracker"
|
||
msgstr "Seguiment d'Incidències"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Community"
|
||
msgstr "Comunitat"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "About"
|
||
msgstr "Quant a"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Play the project."
|
||
msgstr "Reprodueix el projecte."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Play"
|
||
msgstr "Reprodueix"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Pause the scene"
|
||
msgstr "Pausa l'escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Pause Scene"
|
||
msgstr "Pausa Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Stop the scene."
|
||
msgstr "Atura l'escena."
|
||
|
||
#: editor/editor_node.cpp editor/editor_profiler.cpp
|
||
msgid "Stop"
|
||
msgstr "Atura"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Play the edited scene."
|
||
msgstr "Reprodueix l'escena editada."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Play Scene"
|
||
msgstr "Reprodueix Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Play custom scene"
|
||
msgstr "Reprodueix escena personalitzada"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Play Custom Scene"
|
||
msgstr "Reprodueix Escena Personalitzada"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Changing the video driver requires restarting the editor."
|
||
msgstr "Canviar el controlador de vídeo requereix reiniciar l'editor."
|
||
|
||
#: editor/editor_node.cpp editor/project_settings_editor.cpp
|
||
#: editor/settings_config_dialog.cpp
|
||
msgid "Save & Restart"
|
||
msgstr "Desa i Reinicia"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Spins when the editor window redraws."
|
||
msgstr "Gira quan la finestra de l'editor es redibuixa."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Update Always"
|
||
msgstr "Actualitza Sempre"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Update Changes"
|
||
msgstr "Actualitza Canvis"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Disable Update Spinner"
|
||
msgstr "Desactiva l'Indicador d'Actualització"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
||
#: editor/project_manager.cpp
|
||
msgid "Import"
|
||
msgstr "Importa"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "FileSystem"
|
||
msgstr "Sistema de Fitxers"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Inspector"
|
||
msgstr "Inspector"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Node"
|
||
msgstr "Node"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Expand Bottom Panel"
|
||
msgstr "Expandeix el Quadre inferior"
|
||
|
||
#: editor/editor_node.cpp scene/resources/visual_shader.cpp
|
||
msgid "Output"
|
||
msgstr "Sortida"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Don't Save"
|
||
msgstr "No Desis"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Import Templates From ZIP File"
|
||
msgstr "Importa Plantilles des d'un Fitxer ZIP"
|
||
|
||
#: editor/editor_node.cpp editor/project_export.cpp
|
||
msgid "Export Project"
|
||
msgstr "Exporta Projecte"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Export Library"
|
||
msgstr "Exporta Biblioteca"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Merge With Existing"
|
||
msgstr "Combina amb Existents"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Password:"
|
||
msgstr "Contrasenya:"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open & Run a Script"
|
||
msgstr "Obre i Executa un Script"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "New Inherited"
|
||
msgstr "Nou Heretat"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Load Errors"
|
||
msgstr "Errors de Càrrega"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Select"
|
||
msgstr "Selecciona"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open 2D Editor"
|
||
msgstr "Obre l'Editor 2D"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open 3D Editor"
|
||
msgstr "Obre l'Editor 3D"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open Script Editor"
|
||
msgstr "Editor d'Scripts"
|
||
|
||
#: editor/editor_node.cpp editor/project_manager.cpp
|
||
msgid "Open Asset Library"
|
||
msgstr "Exportar Biblioteca de Recursos"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open the next Editor"
|
||
msgstr "Obre l'Editor Següent"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open the previous Editor"
|
||
msgstr "Obre l'Editor precedent"
|
||
|
||
#: editor/editor_plugin.cpp
|
||
msgid "Creating Mesh Previews"
|
||
msgstr "Creant Previsualitzacions de Malles"
|
||
|
||
#: editor/editor_plugin.cpp
|
||
msgid "Thumbnail..."
|
||
msgstr "Miniatura..."
|
||
|
||
#: editor/editor_plugin_settings.cpp
|
||
msgid "Edit Plugin"
|
||
msgstr "Edita Connector"
|
||
|
||
#: editor/editor_plugin_settings.cpp
|
||
msgid "Installed Plugins:"
|
||
msgstr "Connectors Instal·lats:"
|
||
|
||
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
||
msgid "Update"
|
||
msgstr "Actualitza"
|
||
|
||
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Version:"
|
||
msgstr "Versió:"
|
||
|
||
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
||
msgid "Author:"
|
||
msgstr "Autor:"
|
||
|
||
#: editor/editor_plugin_settings.cpp
|
||
msgid "Status:"
|
||
msgstr "Estat:"
|
||
|
||
#: editor/editor_plugin_settings.cpp
|
||
msgid "Edit:"
|
||
msgstr "Edita:"
|
||
|
||
#: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Start"
|
||
msgstr "Inicia"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Measure:"
|
||
msgstr "Mesura:"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Frame Time (sec)"
|
||
msgstr "Duració del Fotograma (s)"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Average Time (sec)"
|
||
msgstr "Temps Mitjà (s)"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Frame %"
|
||
msgstr "% del Fotograma"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Physics Frame %"
|
||
msgstr "Fotograma de Física %"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Time:"
|
||
msgstr "Temps:"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Inclusive"
|
||
msgstr "Inclusiu"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Self"
|
||
msgstr "Propi"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Frame #:"
|
||
msgstr "Fotograma núm.:"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Time"
|
||
msgstr "Temps"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Calls"
|
||
msgstr "Crides"
|
||
|
||
#: editor/editor_properties.cpp
|
||
msgid "On"
|
||
msgstr "Activat"
|
||
|
||
#: editor/editor_properties.cpp
|
||
msgid "Layer"
|
||
msgstr "Capa"
|
||
|
||
#: editor/editor_properties.cpp
|
||
msgid "Bit %d, value %d"
|
||
msgstr "Bit %d, valor %d"
|
||
|
||
#: editor/editor_properties.cpp
|
||
msgid "[Empty]"
|
||
msgstr "[Buit]"
|
||
|
||
#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Assign..."
|
||
msgstr "Assigna..."
|
||
|
||
#: editor/editor_properties.cpp
|
||
msgid "Invalid RID"
|
||
msgstr "RID no vàlid"
|
||
|
||
#: editor/editor_properties.cpp
|
||
msgid ""
|
||
"The selected resource (%s) does not match any type expected for this "
|
||
"property (%s)."
|
||
msgstr ""
|
||
"El recurs seleccionat (%s) no coincideix amb cap tipus esperat per aquesta "
|
||
"propietat (%s)."
|
||
|
||
#: editor/editor_properties.cpp
|
||
msgid ""
|
||
"Can't create a ViewportTexture on resources saved as a file.\n"
|
||
"Resource needs to belong to a scene."
|
||
msgstr ""
|
||
|
||
#: editor/editor_properties.cpp
|
||
msgid ""
|
||
"Can't create a ViewportTexture on this resource because it's not set as "
|
||
"local to scene.\n"
|
||
"Please switch on the 'local to scene' property on it (and all resources "
|
||
"containing it up to a node)."
|
||
msgstr ""
|
||
|
||
#: editor/editor_properties.cpp editor/property_editor.cpp
|
||
msgid "Pick a Viewport"
|
||
msgstr "Selecciona una Vista"
|
||
|
||
#: editor/editor_properties.cpp editor/property_editor.cpp
|
||
msgid "New Script"
|
||
msgstr "Script Nou"
|
||
|
||
#: editor/editor_properties.cpp editor/property_editor.cpp
|
||
msgid "New %s"
|
||
msgstr "Nou %s"
|
||
|
||
#: editor/editor_properties.cpp editor/property_editor.cpp
|
||
msgid "Make Unique"
|
||
msgstr "Fes-lo Únic"
|
||
|
||
#: editor/editor_properties.cpp
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
msgid "Paste"
|
||
msgstr "Enganxa"
|
||
|
||
#: editor/editor_properties.cpp editor/property_editor.cpp
|
||
msgid "Convert To %s"
|
||
msgstr "Converteix a %s"
|
||
|
||
#: editor/editor_properties.cpp
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
msgid "Open Editor"
|
||
msgstr "Obre l'Editor"
|
||
|
||
#: editor/editor_properties.cpp editor/property_editor.cpp
|
||
msgid "Selected node is not a Viewport!"
|
||
msgstr "El Node seleccionat no és una Vista!"
|
||
|
||
#: editor/editor_properties_array_dict.cpp
|
||
msgid "Size: "
|
||
msgstr "Mida: "
|
||
|
||
#: editor/editor_properties_array_dict.cpp
|
||
msgid "Page: "
|
||
msgstr "Pàgina: "
|
||
|
||
#: editor/editor_properties_array_dict.cpp
|
||
msgid "New Key:"
|
||
msgstr "Nova Clau:"
|
||
|
||
#: editor/editor_properties_array_dict.cpp
|
||
msgid "New Value:"
|
||
msgstr "Nou Valor:"
|
||
|
||
#: editor/editor_properties_array_dict.cpp
|
||
msgid "Add Key/Value Pair"
|
||
msgstr "Afegeix una Parella de Clau/Valor"
|
||
|
||
#: editor/editor_properties_array_dict.cpp
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Remove Item"
|
||
msgstr "Elimina Element"
|
||
|
||
#: editor/editor_run_native.cpp
|
||
msgid "Select device from the list"
|
||
msgstr "Selecciona un dispositiu de la llista"
|
||
|
||
#: editor/editor_run_native.cpp
|
||
msgid ""
|
||
"No runnable export preset found for this platform.\n"
|
||
"Please add a runnable preset in the export menu."
|
||
msgstr ""
|
||
"No s'ha trobat cap patró d'exportació executable per aquesta plataforma. \n"
|
||
"Afegiu un patró predeterminat en el menú d'exportació."
|
||
|
||
#: editor/editor_run_script.cpp
|
||
msgid "Write your logic in the _run() method."
|
||
msgstr "Escriu la lògica en el mètode _run()."
|
||
|
||
#: editor/editor_run_script.cpp
|
||
msgid "There is an edited scene already."
|
||
msgstr "Ja hi ha un escena editada."
|
||
|
||
#: editor/editor_run_script.cpp
|
||
msgid "Couldn't instance script:"
|
||
msgstr "No s'ha pogut instanciar l'Script:"
|
||
|
||
#: editor/editor_run_script.cpp
|
||
msgid "Did you forget the 'tool' keyword?"
|
||
msgstr "Podria mancar la paraula clau 'tool'?"
|
||
|
||
#: editor/editor_run_script.cpp
|
||
msgid "Couldn't run script:"
|
||
msgstr "No s'ha pogut executar l'Script:"
|
||
|
||
#: editor/editor_run_script.cpp
|
||
msgid "Did you forget the '_run' method?"
|
||
msgstr "Podria mancar el mètode '_run'?"
|
||
|
||
#: editor/editor_sub_scene.cpp
|
||
msgid "Select Node(s) to Import"
|
||
msgstr "Selecciona Node(s) per Importar"
|
||
|
||
#: editor/editor_sub_scene.cpp
|
||
msgid "Scene Path:"
|
||
msgstr "Camí de l'Escena:"
|
||
|
||
#: editor/editor_sub_scene.cpp
|
||
msgid "Import From Node:"
|
||
msgstr "Importa des del Node:"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Re-Download"
|
||
msgstr "Torna a Baixar"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Uninstall"
|
||
msgstr "Desinstal·lar"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "(Installed)"
|
||
msgstr "(Instal·lat)"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Download"
|
||
msgstr "Baixa"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "(Missing)"
|
||
msgstr "(Mancant)"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "(Current)"
|
||
msgstr "(Actual)"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Retrieving mirrors, please wait..."
|
||
msgstr "S'estan buscant rèpliques..."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Remove template version '%s'?"
|
||
msgstr "Voleu Eliminar la versió \"%s\" de la plantilla ?"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Can't open export templates zip."
|
||
msgstr "No s'ha pogut obrir el zip amb les plantilles d'exportació."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Invalid version.txt format inside templates: %s."
|
||
msgstr "El format de version.txt no és vàlid dins de les plantilles: %s."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "No version.txt found inside templates."
|
||
msgstr "No s'ha trobat cap version.txt dins les plantilles."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Error creating path for templates:"
|
||
msgstr "Error en crear el camí per a les plantilles:"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Extracting Export Templates"
|
||
msgstr "Extraient Plantilles d'Exportació"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Importing:"
|
||
msgstr "Importació:"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid ""
|
||
"No download links found for this version. Direct download is only available "
|
||
"for official releases."
|
||
msgstr ""
|
||
"No s'ha trobat cap enllaç de baixada per a aquesta versió. Les baixades "
|
||
"directes només són disponibles per a versions oficials."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Can't resolve."
|
||
msgstr "No es pot resoldre."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Can't connect."
|
||
msgstr "No es pot connectar..."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "No response."
|
||
msgstr "Cap resposta."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Request Failed."
|
||
msgstr "Ha fallat la sol·licitud."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Redirect Loop."
|
||
msgstr "Bucle de redirecció."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Failed:"
|
||
msgstr "Ha fallat:"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Download Complete."
|
||
msgstr "Baixada Completa."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid ""
|
||
"Templates installation failed. The problematic templates archives can be "
|
||
"found at '%s'."
|
||
msgstr ""
|
||
"No s'han pogut instal·lar les plantilles. Els fitxers problemàtics es troben "
|
||
"a '%s'."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Error requesting url: "
|
||
msgstr "Error en la sol·licitud de l'url: "
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Connecting to Mirror..."
|
||
msgstr "Connexió amb la Rèplica..."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Disconnected"
|
||
msgstr "Desconnectat"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Resolving"
|
||
msgstr "s'està resolent"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Can't Resolve"
|
||
msgstr "No es pot resoldre"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Connecting..."
|
||
msgstr "Connexió en marxa..."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Can't Connect"
|
||
msgstr "No es pot connectar"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Connected"
|
||
msgstr "Connectat"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Requesting..."
|
||
msgstr "Sol·licitud en marxa..."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Downloading"
|
||
msgstr "S'esta descarrengant"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Connection Error"
|
||
msgstr "Error en la connexió"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "SSL Handshake Error"
|
||
msgstr "Error en la conformitat de la connexió SSL"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Current Version:"
|
||
msgstr "Versió Actual:"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Installed Versions:"
|
||
msgstr "Versions instal·lades:"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Install From File"
|
||
msgstr "Instal·lar des d'un Fitxer"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Remove Template"
|
||
msgstr "Elimina la Plantilla"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Select template file"
|
||
msgstr "Selecciona fitxer de plantilla"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Export Template Manager"
|
||
msgstr "Gestor de Plantilles d'Exportació"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Download Templates"
|
||
msgstr "Baixa plantilles"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Select mirror from list: (Shift+Click: Open in Browser)"
|
||
msgstr "Selecciona un mirror de la llista: (Maj+Clic: Obre en el Navegador)"
|
||
|
||
#: editor/file_type_cache.cpp
|
||
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
|
||
msgstr ""
|
||
"No s'ha pogut escriure el fitxer file_type_cache.cch. No es desara el cau de "
|
||
"tipus de fitxers!"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Favorites"
|
||
msgstr "Preferits"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Cannot navigate to '%s' as it has not been found in the file system!"
|
||
msgstr "No es pot accedir a '%s'. No es troba en el sistema de fitxers!"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Status: Import of file failed. Please fix file and reimport manually."
|
||
msgstr "Estat: No s'ha pogut importar. Corregiu el fitxer i torneu a importar."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Cannot move/rename resources root."
|
||
msgstr "No es pot moure/reanomenar l'arrel dels recursos."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Cannot move a folder into itself."
|
||
msgstr "No es pot moure un directori dins si mateix."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Error moving:"
|
||
msgstr "Error en moure:"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Error duplicating:"
|
||
msgstr "Error en duplicar:"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Unable to update dependencies:"
|
||
msgstr "No s'han pogut actualitzar les dependències:"
|
||
|
||
#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp
|
||
msgid "No name provided."
|
||
msgstr "Manca Nom."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Provided name contains invalid characters"
|
||
msgstr "El nom conté caràcters que no són vàlids"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Name contains invalid characters."
|
||
msgstr "El Nom conté caràcters que no són vàlids."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "A file or folder with this name already exists."
|
||
msgstr "Ja existeix un Fitxer o Directori amb aquest nom."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Renaming file:"
|
||
msgstr "Reanomenant fitxer:"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Renaming folder:"
|
||
msgstr "Reanomenant directori:"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Duplicating file:"
|
||
msgstr "S'està duplicant el fitxer:"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Duplicating folder:"
|
||
msgstr "S'està duplicant el directori:"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Open Scene(s)"
|
||
msgstr "Obre Escenes"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Instance"
|
||
msgstr "Instància"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Add to favorites"
|
||
msgstr "Afegir a preferits"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Remove from favorites"
|
||
msgstr "Eliminar dels preferits"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Edit Dependencies..."
|
||
msgstr "Edita Dependències..."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "View Owners..."
|
||
msgstr "Mostra Propietaris..."
|
||
|
||
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Rename..."
|
||
msgstr "Reanomena..."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Duplicate..."
|
||
msgstr "Duplica..."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Move To..."
|
||
msgstr "Mou cap a..."
|
||
|
||
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
||
msgid "New Script..."
|
||
msgstr "Script Nou..."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "New Resource..."
|
||
msgstr "Recurs Nou..."
|
||
|
||
#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp
|
||
msgid "Expand All"
|
||
msgstr "Expandir tot"
|
||
|
||
#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp
|
||
msgid "Collapse All"
|
||
msgstr "Col·lapsar tot"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
#: editor/project_manager.cpp editor/rename_dialog.cpp
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Rename"
|
||
msgstr "Reanomena"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Previous Directory"
|
||
msgstr "Directori Anterior"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Next Directory"
|
||
msgstr "Directori Següent"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Re-Scan Filesystem"
|
||
msgstr "ReAnalitza Sistema de Fitxers"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Toggle split mode"
|
||
msgstr "Commutar mode dividit"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Search files"
|
||
msgstr "Cerca Fitxers"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid ""
|
||
"Scanning Files,\n"
|
||
"Please Wait..."
|
||
msgstr "Analitzant Fitxers..."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Move"
|
||
msgstr "Mou"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "There is already file or folder with the same name in this location."
|
||
msgstr "Ja hi existex un fitxer o directori amb aquest nom."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Overwrite"
|
||
msgstr "Sobreescriu"
|
||
|
||
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
||
msgid "Create Script"
|
||
msgstr "Crea un Script"
|
||
|
||
#: editor/find_in_files.cpp
|
||
msgid "Find in Files"
|
||
msgstr "Cercar en els Fitxers"
|
||
|
||
#: editor/find_in_files.cpp
|
||
msgid "Find:"
|
||
msgstr "Cercar:"
|
||
|
||
#: editor/find_in_files.cpp
|
||
msgid "Folder:"
|
||
msgstr "Directori:"
|
||
|
||
#: editor/find_in_files.cpp
|
||
msgid "Filters:"
|
||
msgstr "Filtres:"
|
||
|
||
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Find..."
|
||
msgstr "Cerca..."
|
||
|
||
#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp
|
||
msgid "Replace..."
|
||
msgstr "Substitueix..."
|
||
|
||
#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp
|
||
msgid "Cancel"
|
||
msgstr "Cancel·la"
|
||
|
||
#: editor/find_in_files.cpp
|
||
msgid "Find: "
|
||
msgstr "Cerca: "
|
||
|
||
#: editor/find_in_files.cpp
|
||
msgid "Replace: "
|
||
msgstr "Reemplaça: "
|
||
|
||
#: editor/find_in_files.cpp
|
||
msgid "Replace all (no undo)"
|
||
msgstr "Reemplaça-ho Tot (no es pot desfer)"
|
||
|
||
#: editor/find_in_files.cpp
|
||
msgid "Searching..."
|
||
msgstr "Cercant..."
|
||
|
||
#: editor/find_in_files.cpp
|
||
msgid "Search complete"
|
||
msgstr "Cerca completa"
|
||
|
||
#: editor/groups_editor.cpp
|
||
msgid "Group name already exists."
|
||
msgstr "Aquest grup ja existeix."
|
||
|
||
#: editor/groups_editor.cpp
|
||
#, fuzzy
|
||
msgid "Invalid group name."
|
||
msgstr "El Nom del grup no és vàlid."
|
||
|
||
#: editor/groups_editor.cpp editor/node_dock.cpp
|
||
msgid "Groups"
|
||
msgstr "Grups"
|
||
|
||
#: editor/groups_editor.cpp
|
||
msgid "Nodes not in Group"
|
||
msgstr "Els nodes no es troben en el Grup"
|
||
|
||
#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
|
||
msgid "Filter nodes"
|
||
msgstr "Filtre els Nodes"
|
||
|
||
#: editor/groups_editor.cpp
|
||
msgid "Nodes in Group"
|
||
msgstr "Nodes del Grup"
|
||
|
||
#: editor/groups_editor.cpp
|
||
msgid "Add to Group"
|
||
msgstr "Afegeix al Grup"
|
||
|
||
#: editor/groups_editor.cpp
|
||
msgid "Remove from Group"
|
||
msgstr "Treu del Grup"
|
||
|
||
#: editor/groups_editor.cpp
|
||
msgid "Manage Groups"
|
||
msgstr "Gestiona Grups"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import as Single Scene"
|
||
msgstr "Importar com a Única Escena"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import with Separate Animations"
|
||
msgstr "Importació amb Animacions Separades"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import with Separate Materials"
|
||
msgstr "Importar Materials Separadament"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import with Separate Objects"
|
||
msgstr "Importar Objectes Separadament"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import with Separate Objects+Materials"
|
||
msgstr "Importar Objectes+Materials Separadament"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import with Separate Objects+Animations"
|
||
msgstr "Importar Objectes+Animacions Separadament"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import with Separate Materials+Animations"
|
||
msgstr "Importar Materials+Animacions Separadament"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import with Separate Objects+Materials+Animations"
|
||
msgstr "Importar Objectes+Materials+Animacions Separadament"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import as Multiple Scenes"
|
||
msgstr "Importa en Múltiples Escenes"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import as Multiple Scenes+Materials"
|
||
msgstr "Importar com a Múltiples Escenes+Materials"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
#: editor/plugins/mesh_library_editor_plugin.cpp
|
||
msgid "Import Scene"
|
||
msgstr "Importa Escena"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Importing Scene..."
|
||
msgstr "Important Escena..."
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Generating Lightmaps"
|
||
msgstr "S'estan generant els Lightmaps"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Generating for Mesh: "
|
||
msgstr "S'està generant per a la Malla: "
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Running Custom Script..."
|
||
msgstr "Executant Script Personalitzat..."
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Couldn't load post-import script:"
|
||
msgstr "No s'ha pogut carregar l'Script de post-importació:"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Invalid/broken script for post-import (check console):"
|
||
msgstr "L'Script de post-importació no és vàlid (comprova el terminal):"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Error running post-import script:"
|
||
msgstr "Error en l'execució de l'Script de post-importació:"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Saving..."
|
||
msgstr "Desant..."
|
||
|
||
#: editor/import_dock.cpp
|
||
msgid "Set as Default for '%s'"
|
||
msgstr "Establir com a valor Predeterminat per a '%s'"
|
||
|
||
#: editor/import_dock.cpp
|
||
msgid "Clear Default for '%s'"
|
||
msgstr "Neteja el valor Predeterminat de '%s'"
|
||
|
||
#: editor/import_dock.cpp
|
||
msgid " Files"
|
||
msgstr " Fitxers"
|
||
|
||
#: editor/import_dock.cpp
|
||
msgid "Import As:"
|
||
msgstr "Importar com a:"
|
||
|
||
#: editor/import_dock.cpp editor/property_editor.cpp
|
||
msgid "Preset..."
|
||
msgstr "Configuració..."
|
||
|
||
#: editor/import_dock.cpp
|
||
msgid "Reimport"
|
||
msgstr "ReImportar"
|
||
|
||
#: editor/import_dock.cpp
|
||
msgid "Save scenes, re-import and restart"
|
||
msgstr "Guardar escenes, reimportar i reiniciar"
|
||
|
||
#: editor/import_dock.cpp
|
||
msgid "Changing the type of an imported file requires editor restart."
|
||
msgstr "Canviar el tipus d'un fitxer importat requereix reiniciar l'editor."
|
||
|
||
#: editor/import_dock.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
||
msgstr ""
|
||
"ADVERTIMENT: Existeixen actius que utilitzen aquest recurs, es possible que "
|
||
"deixin de carregar-se correctament."
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Failed to load resource."
|
||
msgstr "No s'ha pogut carregar el recurs."
|
||
|
||
#: editor/inspector_dock.cpp
|
||
#, fuzzy
|
||
msgid "Expand All Properties"
|
||
msgstr "Expandeix totes les propietats"
|
||
|
||
#: editor/inspector_dock.cpp
|
||
#, fuzzy
|
||
msgid "Collapse All Properties"
|
||
msgstr "Col·lapsa totes les propietats"
|
||
|
||
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save As..."
|
||
msgstr "Anomena i Desa..."
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Copy Params"
|
||
msgstr "Copia els Paràmetres"
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Paste Params"
|
||
msgstr "Enganxa els Paràmetres"
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Edit Resource Clipboard"
|
||
msgstr "Edita el Porta-retalls de Recursos"
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Copy Resource"
|
||
msgstr "Copia el Recurs"
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Make Built-In"
|
||
msgstr "Crea'l Integrat"
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Make Sub-Resources Unique"
|
||
msgstr "Crea SubRecurs Únic"
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Open in Help"
|
||
msgstr "Obre dins l'Ajuda"
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Create a new resource in memory and edit it."
|
||
msgstr "Crea un nou recurs en memòria i edita'l."
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Load an existing resource from disk and edit it."
|
||
msgstr "Carrega un recurs des del disc i edita'l."
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Save the currently edited resource."
|
||
msgstr "Desa el recurs editat ara."
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Go to the previous edited object in history."
|
||
msgstr "Vés a l'anterior objecte editat de l'historial."
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Go to the next edited object in history."
|
||
msgstr "Vés al següent objecte editat de l'historial."
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "History of recently edited objects."
|
||
msgstr "Historial d'objectes editats recentment."
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Object properties."
|
||
msgstr "Propietats de l'objecte."
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Filter properties"
|
||
msgstr "Filtra les propietats"
|
||
|
||
#: editor/inspector_dock.cpp
|
||
msgid "Changes may be lost!"
|
||
msgstr "Es podrien perdre els canvis!"
|
||
|
||
#: editor/multi_node_edit.cpp
|
||
msgid "MultiNode Set"
|
||
msgstr "Establir MultiNode"
|
||
|
||
#: editor/node_dock.cpp
|
||
msgid "Select a Node to edit Signals and Groups."
|
||
msgstr "Seleccioneu un Node per editar Senyals i Grups."
|
||
|
||
#: editor/plugin_config_dialog.cpp
|
||
msgid "Edit a Plugin"
|
||
msgstr "Edita un Connector"
|
||
|
||
#: editor/plugin_config_dialog.cpp
|
||
msgid "Create a Plugin"
|
||
msgstr "Crea un Connector"
|
||
|
||
#: editor/plugin_config_dialog.cpp
|
||
msgid "Plugin Name:"
|
||
msgstr "Nom del Connector:"
|
||
|
||
#: editor/plugin_config_dialog.cpp
|
||
msgid "Subfolder:"
|
||
msgstr "Subcarpeta:"
|
||
|
||
#: editor/plugin_config_dialog.cpp
|
||
msgid "Language:"
|
||
msgstr "Llengua:"
|
||
|
||
#: editor/plugin_config_dialog.cpp
|
||
msgid "Script Name:"
|
||
msgstr "Nom de l'script:"
|
||
|
||
#: editor/plugin_config_dialog.cpp
|
||
msgid "Activate now?"
|
||
msgstr "Activar ara?"
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Create Polygon"
|
||
msgstr "Crear Polígon"
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Create points."
|
||
msgstr "Crea punts."
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Edit points.\n"
|
||
"LMB: Move Point\n"
|
||
"RMB: Erase Point"
|
||
msgstr ""
|
||
"Editar punts:\n"
|
||
"Clic Esquerra: Moure Punt.\n"
|
||
"Clic Dreta: Eliminar Punt."
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
msgid "Erase points."
|
||
msgstr "Elimina un Punt."
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
msgid "Edit Polygon"
|
||
msgstr "Editar Polígon"
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
msgid "Insert Point"
|
||
msgstr "Insereix un Punt"
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
msgid "Edit Polygon (Remove Point)"
|
||
msgstr "Editar Polígon (Eliminar Punt)"
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
msgid "Remove Polygon And Point"
|
||
msgstr "Eliminar Polígon i Punt"
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Add Animation"
|
||
msgstr "Afegeix una Animació"
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "Load..."
|
||
msgstr "Carregar..."
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Move Node Point"
|
||
msgstr "Moure Punt de Node"
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
msgid "Change BlendSpace1D Limits"
|
||
msgstr "Canviar Límits de BlendSpace1D"
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
msgid "Change BlendSpace1D Labels"
|
||
msgstr "Canviar Etiquetes de BlendSpace1D"
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "This type of node can't be used. Only root nodes are allowed."
|
||
msgstr ""
|
||
"Aquest tipus de node no es pot utilitzar. Només están autoritzats els nodes "
|
||
"arrel."
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Add Node Point"
|
||
msgstr "Afegir Punt de Node"
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Add Animation Point"
|
||
msgstr "Afegir Punt d'Animació"
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
msgid "Remove BlendSpace1D Point"
|
||
msgstr "Eliminar Punt BlendSpace1D"
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
msgid "Move BlendSpace1D Node Point"
|
||
msgstr "Moure Punt BlendSpace1D"
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid ""
|
||
"AnimationTree is inactive.\n"
|
||
"Activate to enable playback, check node warnings if activation fails."
|
||
msgstr ""
|
||
"AnimationTree inactiu.\n"
|
||
"Activa per permetre playback, comprova avisos de node si falla l'activació."
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Set the blending position within the space"
|
||
msgstr "Estableix la posició de mescla dins de l'espai"
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Select and move points, create points with RMB."
|
||
msgstr "Selecciona i mou els punts, crea punts fent clic dret."
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
|
||
msgid "Enable snap and show grid."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Point"
|
||
msgstr "Punt"
|
||
|
||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "Open Animation Node"
|
||
msgstr "Obre un Node d'Animació"
|
||
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Triangle already exists"
|
||
msgstr "El triangle ja existeix"
|
||
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Add Triangle"
|
||
msgstr "Afegir Triangle"
|
||
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Change BlendSpace2D Limits"
|
||
msgstr "Canviar Límits BlendSpace2D"
|
||
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Change BlendSpace2D Labels"
|
||
msgstr "Canviar Etiquetes BlendSpace2D"
|
||
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Remove BlendSpace2D Point"
|
||
msgstr "Eliminar Punt BlendSpace2D"
|
||
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Remove BlendSpace2D Triangle"
|
||
msgstr "Eliminar Triangle BlendSpace2D"
|
||
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "BlendSpace2D does not belong to an AnimationTree node."
|
||
msgstr "BlendSpace2D no pertany a cap node AnimationTree."
|
||
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "No triangles exist, so no blending can take place."
|
||
msgstr "En no haver-hi cap triangle, no es pot mesclar res."
|
||
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
#, fuzzy
|
||
msgid "Toggle Auto Triangles"
|
||
msgstr "Commuta les Globals d'AutoCàrrega"
|
||
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Create triangles by connecting points."
|
||
msgstr "Crea triangles connectant punts."
|
||
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Erase points and triangles."
|
||
msgstr "Elimina punts i triangles."
|
||
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
msgid "Generate blend triangles automatically (instead of manually)"
|
||
msgstr "Genera automàticament triangles de mescla (en comptes d'a mà)"
|
||
|
||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Blend:"
|
||
msgstr "Mescla:"
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
msgid "Parameter Changed"
|
||
msgstr "Paràmetre Canviat"
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Edit Filters"
|
||
msgstr "Edita Filtres"
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
msgid "Output node can't be added to the blend tree."
|
||
msgstr "No es pot afegir el node de sortida a l'arbre de mescla."
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Add Node to BlendTree"
|
||
msgstr "Afegeix Nodes des d'Arbre"
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
msgid "Node Moved"
|
||
msgstr "Node mogut"
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
msgid "Unable to connect, port may be in use or connection may be invalid."
|
||
msgstr "No es pot connectar. El port és en ús o la connexió no és vàlida."
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
msgid "Nodes Connected"
|
||
msgstr "Nodes Connectats"
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
msgid "Nodes Disconnected"
|
||
msgstr "Nodes Desconnectats"
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
msgid "Set Animation"
|
||
msgstr "Establir Animació"
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
msgid "Delete Node"
|
||
msgstr "Eliminar Node"
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Delete Node(s)"
|
||
msgstr "Elimina els Nodes"
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Toggle Filter On/Off"
|
||
msgstr "Activa/Desactiva la Pista."
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
msgid "Change Filter"
|
||
msgstr "Canviar Filtre"
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
msgid "No animation player set, so unable to retrieve track names."
|
||
msgstr ""
|
||
"En no haver-se establert cap reproductor d'animacions, no es poden recuperar "
|
||
"els noms de les pistes."
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
msgid "Player path set is invalid, so unable to retrieve track names."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#: editor/plugins/root_motion_editor_plugin.cpp
|
||
msgid ""
|
||
"Animation player has no valid root node path, so unable to retrieve track "
|
||
"names."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
#, fuzzy
|
||
msgid "Node Renamed"
|
||
msgstr "Nom del node:"
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
msgid "Add Node..."
|
||
msgstr "Afegir Node..."
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
#: editor/plugins/root_motion_editor_plugin.cpp
|
||
msgid "Edit Filtered Tracks:"
|
||
msgstr "Editar Pistes Filtrades:"
|
||
|
||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||
msgid "Enable filtering"
|
||
msgstr "Habilitar filtració"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Toggle Autoplay"
|
||
msgstr "Reproducció Automàtica"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "New Animation Name:"
|
||
msgstr "Nom de la Nova Animació:"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "New Anim"
|
||
msgstr "Nova Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Change Animation Name:"
|
||
msgstr "Modifica el Nom de l'Animació:"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Delete Animation?"
|
||
msgstr "Eliminar l'Animació?"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Remove Animation"
|
||
msgstr "Eliminar l'Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Invalid animation name!"
|
||
msgstr "El Nom de l'Animació no és vàlid!"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Animation name already exists!"
|
||
msgstr "El nom d'animació ja existeix!"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Rename Animation"
|
||
msgstr "Reanomena l'Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Blend Next Changed"
|
||
msgstr "Mesclar Següent Canviat"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Change Blend Time"
|
||
msgstr "Modifica el Temps de Mescla"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Load Animation"
|
||
msgstr "Carrega l'Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Duplicate Animation"
|
||
msgstr "Duplica l'Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "No animation to copy!"
|
||
msgstr "No hi ha animacions per copiar!"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "No animation resource on clipboard!"
|
||
msgstr "No hi ha recursos d'animació al porta-retalls!"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Pasted Animation"
|
||
msgstr "Animació Enganxada"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Paste Animation"
|
||
msgstr "Enganxa l'Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "No animation to edit!"
|
||
msgstr "Cap animació per editar!"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation backwards from current pos. (A)"
|
||
msgstr ""
|
||
"Reprodueix enrera l'animació seleccionada des de la posició actual. (A)"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation backwards from end. (Shift+A)"
|
||
msgstr "Reprodueix enrera l'animació seleccionada des del final. (Maj+A)"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Stop animation playback. (S)"
|
||
msgstr "Aturar la reproducció de l'animació. (S)"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation from start. (Shift+D)"
|
||
msgstr "Reproduir l'animació seleccionada des de l'inici. (Maj+D)"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation from current pos. (D)"
|
||
msgstr "Reproduir l'animació seleccionada des de la posició actual. (D)"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Animation position (in seconds)."
|
||
msgstr "Posició de l'Animació (en segons)."
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Scale animation playback globally for the node."
|
||
msgstr "Escalar globalment la reproducció de l'animació pel node."
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Animation Tools"
|
||
msgstr "Eines d'Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Animation"
|
||
msgstr "Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "New"
|
||
msgstr "Nou"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Edit Transitions..."
|
||
msgstr "Editar Transicions..."
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Open in Inspector"
|
||
msgstr "Obre en l'Inspector"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Display list of animations in player."
|
||
msgstr "Mostrar la llista d'animacions en el reproductor."
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Autoplay on Load"
|
||
msgstr "Reproducció Automàtica en Carregar"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Onion Skinning"
|
||
msgstr "Efecte Paper Ceba"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Enable Onion Skinning"
|
||
msgstr "Activa l'Efecte Paper Ceba"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Directions"
|
||
msgstr "Direccions"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Past"
|
||
msgstr "Passat"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Future"
|
||
msgstr "Futur"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Depth"
|
||
msgstr "Profunditat"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "1 step"
|
||
msgstr "1 pas"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "2 steps"
|
||
msgstr "2 passos"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "3 steps"
|
||
msgstr "3 passos"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Differences Only"
|
||
msgstr "Només diferencial"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Force White Modulate"
|
||
msgstr "Força modulació blanca"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Include Gizmos (3D)"
|
||
msgstr "Inclou Gizmos (3D)"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Pin AnimationPlayer"
|
||
msgstr "Enganxa l'Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Create New Animation"
|
||
msgstr "Crea una Nova Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Animation Name:"
|
||
msgstr "Nom de l'Animació:"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Error!"
|
||
msgstr "Error !"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Blend Times:"
|
||
msgstr "Temps de mescla:"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Next (Auto Queue):"
|
||
msgstr "Següent (Enviar a la Cua):"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Cross-Animation Blend Times"
|
||
msgstr "Temps de mescla entre Animacions"
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "Move Node"
|
||
msgstr "Moure Node"
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "Add Transition"
|
||
msgstr "Afegir una Transició"
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Node"
|
||
msgstr "Afegeix un Node"
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "End"
|
||
msgstr "Final"
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "Immediate"
|
||
msgstr "Immediat"
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "Sync"
|
||
msgstr "Sincronitzar"
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "At End"
|
||
msgstr "Al Final"
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "Travel"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "Start and end nodes are needed for a sub-transition."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "No playback resource set at path: %s."
|
||
msgstr "Cap recurs de reproducció assignat en el camí: %s."
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "Node Removed"
|
||
msgstr "Node Eliminat"
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "Transition Removed"
|
||
msgstr "Transició Eliminada"
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "Set Start Node (Autoplay)"
|
||
msgstr "Establir node d'inici (Reproducció Automàtica)"
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Select and move nodes.\n"
|
||
"RMB to add new nodes.\n"
|
||
"Shift+LMB to create connections."
|
||
msgstr ""
|
||
"Seleccionar i moure nodes.\n"
|
||
"Clic dret per afegir nous nodes.\n"
|
||
"Shift + clic esquerra per a crear connexions."
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "Create new nodes."
|
||
msgstr "Crear nous nodes."
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "Connect nodes."
|
||
msgstr "Connectar nodes."
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
#, fuzzy
|
||
msgid "Remove selected node or transition."
|
||
msgstr "Eliminar el node o transició seleccionats."
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "Toggle autoplay this animation on start, restart or seek to zero."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
msgid "Set the end animation. This is useful for sub-transitions."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/animation_state_machine_editor.cpp
|
||
#, fuzzy
|
||
msgid "Transition: "
|
||
msgstr "Transició: "
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "AnimationTree"
|
||
msgstr "Arbre d'Animació"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "New name:"
|
||
msgstr "Nou nom:"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Scale:"
|
||
msgstr "Escala:"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Fade In (s):"
|
||
msgstr "Fosa d'entrada (s):"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Fade Out (s):"
|
||
msgstr "Fosa de sortida (s):"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Blend"
|
||
msgstr "Mescla"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Mix"
|
||
msgstr "Mesclar"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Auto Restart:"
|
||
msgstr "Reinici automàtic :"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Restart (s):"
|
||
msgstr "Reinici (s):"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Random Restart (s):"
|
||
msgstr "Reinici aleatori (s):"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Start!"
|
||
msgstr "Inicia!"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Amount:"
|
||
msgstr "Quantitat:"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Blend 0:"
|
||
msgstr "Mescla 0:"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Blend 1:"
|
||
msgstr "Mescla 1:"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "X-Fade Time (s):"
|
||
msgstr "Durada de la fosa (s):"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Current:"
|
||
msgstr "Actual:"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Add Input"
|
||
msgstr "Afegeix una Entrada"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Clear Auto-Advance"
|
||
msgstr "Neteja l'Autoavenç"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Set Auto-Advance"
|
||
msgstr "Estableix l'Autoavenç"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Delete Input"
|
||
msgstr "Elimina l'Entrada"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Animation tree is valid."
|
||
msgstr "L'arbre d'animació és vàlid."
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Animation tree is invalid."
|
||
msgstr "L'arbre d'animació no és vàlid."
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Animation Node"
|
||
msgstr "Node d'Animació"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "OneShot Node"
|
||
msgstr "Node unSolCop"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Mix Node"
|
||
msgstr "Node de Mescla"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Blend2 Node"
|
||
msgstr "Node Mescla2"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Blend3 Node"
|
||
msgstr "Node Mescla3"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Blend4 Node"
|
||
msgstr "Node Mescla4"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "TimeScale Node"
|
||
msgstr "Node escalaTemps"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "TimeSeek Node"
|
||
msgstr "Node cercaTemps"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Transition Node"
|
||
msgstr "Node de Transició"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Import Animations..."
|
||
msgstr "Importa animacions..."
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Edit Node Filters"
|
||
msgstr "Edita els filtres de Node"
|
||
|
||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||
msgid "Filters..."
|
||
msgstr "Filtres..."
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Contents:"
|
||
msgstr "Continguts:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "View Files"
|
||
msgstr "Visualitza Fitxers"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Can't resolve hostname:"
|
||
msgstr "No es pot resoldre l'amfitrió:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Connection error, please try again."
|
||
msgstr "S'ha produït un error en la connexió. Torneu-ho a provar."
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Can't connect to host:"
|
||
msgstr "No es pot connectar a l'amfitrió:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "No response from host:"
|
||
msgstr "Cap resposta de l'amfitrió:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Request failed, return code:"
|
||
msgstr "Ha fallat la sol·licitud, codi de devolució:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Request failed, too many redirects"
|
||
msgstr "Ha fallat la sol·licitud. Massa redireccionaments"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Bad download hash, assuming file has been tampered with."
|
||
msgstr "Error en la baixada (hash incorrecte). El fitxer fou manipulat."
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Expected:"
|
||
msgstr "Esperat:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Got:"
|
||
msgstr "Rebut:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Failed sha256 hash check"
|
||
msgstr "Ha fallat la comprovació del hash sha256"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Asset Download Error:"
|
||
msgstr "Error en la baixada de l'Actiu:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Downloading (%s / %s)..."
|
||
msgstr "Descarregant (%s / %s)..."
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Downloading..."
|
||
msgstr "Descarregant..."
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Resolving..."
|
||
msgstr "s'està resolent..."
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Error making request"
|
||
msgstr "Error en la sol·licitud"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Idle"
|
||
msgstr "Inactiu"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Retry"
|
||
msgstr "Torneu a provar"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Download Error"
|
||
msgstr "Error en la Baixada"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Download for this asset is already in progress!"
|
||
msgstr "Ja s'està baixant aquest actiu!"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "First"
|
||
msgstr "Inici"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Previous"
|
||
msgstr "Pestanya Anterior"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Next"
|
||
msgstr "Següent"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Last"
|
||
msgstr "Últim"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
||
msgid "All"
|
||
msgstr "Tot"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Plugins"
|
||
msgstr "Connectors"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
|
||
msgid "Sort:"
|
||
msgstr "Ordena:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Reverse"
|
||
msgstr "Inverteix"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Category:"
|
||
msgstr "Categoria:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Site:"
|
||
msgstr "Lloc:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Support..."
|
||
msgstr "Suport..."
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Official"
|
||
msgstr "Oficial"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Testing"
|
||
msgstr "Provant"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Assets ZIP File"
|
||
msgstr "Arxiu ZIP d'Actius"
|
||
|
||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||
msgid ""
|
||
"Can't determine a save path for lightmap images.\n"
|
||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||
"path from the BakedLightmap properties."
|
||
msgstr ""
|
||
"No es pot determinar un camí per desar les imatges corresponents als "
|
||
"lightmaps.\n"
|
||
"Deseu l'escena ( les imatges es desaran en el mateix directori), o trieu un "
|
||
"camí des de les propietats de BakedLightmap."
|
||
|
||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||
msgid ""
|
||
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake "
|
||
"Light' flag is on."
|
||
msgstr ""
|
||
"Cap Malla per precalcular. Comproveu que disposin d'un canal d'UV2 i que "
|
||
"l'indicador 'Bake Light' és activat."
|
||
|
||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||
msgid "Failed creating lightmap images, make sure path is writable."
|
||
msgstr ""
|
||
"No s'han pogut crear les imatges de lightmap. Comproveu que el camí tingui "
|
||
"permisos d'escriptura."
|
||
|
||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||
msgid "Bake Lightmaps"
|
||
msgstr "Precalcular Lightmaps"
|
||
|
||
#: editor/plugins/camera_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp editor/rename_dialog.cpp
|
||
msgid "Preview"
|
||
msgstr "Previsualització"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Configure Snap"
|
||
msgstr "Configura l'Alineament"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Grid Offset:"
|
||
msgstr "òfset de la graella:"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Grid Step:"
|
||
msgstr "Pas de la Graella:"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Rotation Offset:"
|
||
msgstr "òfset de la Rotació:"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Rotation Step:"
|
||
msgstr "Pas de la Rotació:"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Move vertical guide"
|
||
msgstr "Mou la guia vertical"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Create new vertical guide"
|
||
msgstr "Crea una nova guia vertical"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Remove vertical guide"
|
||
msgstr "Elimina la guia vertical"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Move horizontal guide"
|
||
msgstr "Mou la guia horitzontal"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Create new horizontal guide"
|
||
msgstr "Crea una nova guia horitzontal"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Remove horizontal guide"
|
||
msgstr "Elimina la guia horitzontal"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Create new horizontal and vertical guides"
|
||
msgstr "Crea una guia horitzontal i vertical noves"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Move pivot"
|
||
msgstr "Mou el Pivot"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Rotate CanvasItem"
|
||
msgstr "Modifica el elementCanvas"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Move anchor"
|
||
msgstr "Mou l'Acció"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Resize CanvasItem"
|
||
msgstr "Modifica el elementCanvas"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Scale CanvasItem"
|
||
msgstr "Modifica el elementCanvas"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Move CanvasItem"
|
||
msgstr "Modifica el elementCanvas"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Presets for the anchors and margins values of a Control node."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid ""
|
||
"Children of containers have their anchors and margins values overridden by "
|
||
"their parent."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Anchors only"
|
||
msgstr "Només Ancoratges"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Change Anchors and Margins"
|
||
msgstr "Modifica Ancoratges i Marges"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Change Anchors"
|
||
msgstr "Modifica Ancoratges"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Paste Pose"
|
||
msgstr "Enganxa Positura"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid ""
|
||
"Warning: Children of a container get their position and size determined only "
|
||
"by their parent."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
||
#, fuzzy
|
||
msgid "Zoom Reset"
|
||
msgstr "Allunya"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Select Mode"
|
||
msgstr "Mode de selecció"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Drag: Rotate"
|
||
msgstr "Arrossega: gira"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Alt+Drag: Move"
|
||
msgstr "Alt+Arrosegar: Mou"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
|
||
msgstr ""
|
||
"Premeu 'v' per canviar el Pivot, 'Maj+v' per arrosegar el Pivot (mentre es "
|
||
"mou)."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Alt+RMB: Depth list selection"
|
||
msgstr "Alt+Clic Dret: Selecció detallada per llista"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Move Mode"
|
||
msgstr "Mode de moviment"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Rotate Mode"
|
||
msgstr "Mode de Rotació"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Scale Mode"
|
||
msgstr "Mode Escala (R)"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid ""
|
||
"Show a list of all objects at the position clicked\n"
|
||
"(same as Alt+RMB in select mode)."
|
||
msgstr ""
|
||
"Mostra la llista de tots els objectes en la posició clicada\n"
|
||
"(Tal com Alt+Clic Dreta en el mode de Selecció)."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Click to change object's rotation pivot."
|
||
msgstr "Clica per modificar el pivot rotacional de l'objecte."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Pan Mode"
|
||
msgstr "Mode d'Escombratge lateral"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Toggle snapping."
|
||
msgstr "Activa/Desactiva Alineament"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Use Snap"
|
||
msgstr "Alinea"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Snapping Options"
|
||
msgstr "Opcions d'Alineament"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap to grid"
|
||
msgstr "Alinea-ho amb la graella"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Use Rotation Snap"
|
||
msgstr "Rotació alineada"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Configure Snap..."
|
||
msgstr "Configura l'Alineament..."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap Relative"
|
||
msgstr "Alineament Relatiu"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Use Pixel Snap"
|
||
msgstr "Alinea-ho amb els Pixels"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Smart snapping"
|
||
msgstr "Alineament intel·ligent"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap to parent"
|
||
msgstr "Alinea-ho amb el Pare"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap to node anchor"
|
||
msgstr "Alinea-ho amb el node d'ancoratge"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap to node sides"
|
||
msgstr "Alinea-ho amb els costats del node"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Snap to node center"
|
||
msgstr "Alinea-ho amb el node d'ancoratge"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap to other nodes"
|
||
msgstr "Alinea-ho amb altres nodes"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap to guides"
|
||
msgstr "Alinea-ho amb les guies"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Lock the selected object in place (can't be moved)."
|
||
msgstr "Immobilitza l'Objecte."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Unlock the selected object (can be moved)."
|
||
msgstr "Allibera l'Objecte."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Makes sure the object's children are not selectable."
|
||
msgstr "Impossibilita la selecció dels nodes fills."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Restores the object's children's ability to be selected."
|
||
msgstr "Permet la selecció de nodes fills."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Skeleton Options"
|
||
msgstr "Opcions d'esquelet"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Show Bones"
|
||
msgstr "Mostra els Ossos"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Make IK Chain"
|
||
msgstr "Crea una cadena CI"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Clear IK Chain"
|
||
msgstr "Esborra la cadena CI"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Make Custom Bone(s) from Node(s)"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Clear Custom Bones"
|
||
msgstr "Esborra els Ossos"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View"
|
||
msgstr "Vista"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Show Grid"
|
||
msgstr "Mostra la graella"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Show Helpers"
|
||
msgstr "Mostrar els Ajudants"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Show Rulers"
|
||
msgstr "Mostra els regles"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Show Guides"
|
||
msgstr "Mostra les guies"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Show Origin"
|
||
msgstr "Mostra l'Origen"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Show Viewport"
|
||
msgstr "Mostra el Viewport"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Show Group And Lock Icons"
|
||
msgstr "Mostrar Grup i Bloquejar Icones"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Center Selection"
|
||
msgstr "Centra la Selecció"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Frame Selection"
|
||
msgstr "Enquadra la Selecció"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Layout"
|
||
msgstr "Desar Disseny"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Translation mask for inserting keys."
|
||
msgstr "Mascara de translació per a inserir claus."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Rotation mask for inserting keys."
|
||
msgstr "Mascara de rotació per a inserir claus."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Scale mask for inserting keys."
|
||
msgstr "Mascara d'escala per a inserir claus."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Insert keys (based on mask)."
|
||
msgstr "Insereix una Clau (Pistes existents)"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid ""
|
||
"Auto insert keys when objects are translated, rotated on scaled (based on "
|
||
"mask).\n"
|
||
"Keys are only added to existing tracks, no new tracks will be created.\n"
|
||
"Keys must be inserted manually for the first time."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Auto Insert Key"
|
||
msgstr "Insereix una Clau"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Insert Key (Existing Tracks)"
|
||
msgstr "Insereix una Clau (Pistes existents)"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Copy Pose"
|
||
msgstr "Còpia la Postura"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Clear Pose"
|
||
msgstr "Reestableix la Postura"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Multiply grid step by 2"
|
||
msgstr "Multiplica l'increment de la graella per 2"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Divide grid step by 2"
|
||
msgstr "Divideix l'increment de la graella per 2"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Add %s"
|
||
msgstr "Afegeix %s"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Adding %s..."
|
||
msgstr "Afegint %s..."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Cannot instantiate multiple nodes without root."
|
||
msgstr "No es poden instanciar múltiples nodes sense cap arrel."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
||
msgid "Create Node"
|
||
msgstr "Crea un Node"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
||
msgid "Error instancing scene from %s"
|
||
msgstr "Error en instanciar l'escena des de %s"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Change default type"
|
||
msgstr "Modifica el tipus per defecte"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid ""
|
||
"Drag & drop + Shift : Add node as sibling\n"
|
||
"Drag & drop + Alt : Change node type"
|
||
msgstr ""
|
||
"Arrossegar i deixar anar + Maj: Afegeix un node com a germà\n"
|
||
"Arrossegar i deixar anar + Maj: Canvia el tipus del node"
|
||
|
||
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
||
msgid "Create Polygon3D"
|
||
msgstr "Crear Polígon3D"
|
||
|
||
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
||
msgid "Edit Poly"
|
||
msgstr "Edita Polígon"
|
||
|
||
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
||
msgid "Edit Poly (Remove Point)"
|
||
msgstr "Edita el Polígon (Elimina un Punt)"
|
||
|
||
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
|
||
msgid "Set Handle"
|
||
msgstr "Estableix la Nansa"
|
||
|
||
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Error loading image:"
|
||
msgstr "Error en carregar la imatge:"
|
||
|
||
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "No pixels with transparency > 128 in image..."
|
||
msgstr "Cap píxel amb transparència > 128 en la imatge..."
|
||
|
||
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Load Emission Mask"
|
||
msgstr "Carrega una Màscara d'Emissió"
|
||
|
||
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Clear Emission Mask"
|
||
msgstr "Esborra la Màscara d'Emissió"
|
||
|
||
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Particles"
|
||
msgstr "Partícules"
|
||
|
||
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Generated Point Count:"
|
||
msgstr "Recompte de punts generats:"
|
||
|
||
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Emission Mask"
|
||
msgstr "Màscara d'Emissió"
|
||
|
||
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Capture from Pixel"
|
||
msgstr "Captura des d'un Píxel"
|
||
|
||
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Emission Colors"
|
||
msgstr "Colors d'Emissió"
|
||
|
||
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "CPUParticles"
|
||
msgstr "Partícules"
|
||
|
||
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Create Emission Points From Mesh"
|
||
msgstr "Crea Punts d'Emissió des d'una Malla"
|
||
|
||
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Create Emission Points From Node"
|
||
msgstr "Crea Punts d'Emissió des d'un Node"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Flat0"
|
||
msgstr "Flat0"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Flat1"
|
||
msgstr "Flat1"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Ease in"
|
||
msgstr "Entrada Lenta"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Ease out"
|
||
msgstr "Sortida Lenta"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Smoothstep"
|
||
msgstr "pas de Suavització"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Modify Curve Point"
|
||
msgstr "Modifica el Punt de la Corba"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Modify Curve Tangent"
|
||
msgstr "Modifica la Tangent de la Corba"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Load Curve Preset"
|
||
msgstr "Carrega un ajustament per la Corba"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Add point"
|
||
msgstr "Afegeix un punt"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Remove point"
|
||
msgstr "Elimina el punt"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Left linear"
|
||
msgstr "Lineal esquerra"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Right linear"
|
||
msgstr "Lineal dreta"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Load preset"
|
||
msgstr "Carrega un ajustament"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Remove Curve Point"
|
||
msgstr "Elimina un punt de la Corba"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Toggle Curve Linear Tangent"
|
||
msgstr "Tangent Lineal"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Hold Shift to edit tangents individually"
|
||
msgstr "Prem Maj. per editar les tangents individualment"
|
||
|
||
#: editor/plugins/gi_probe_editor_plugin.cpp
|
||
msgid "Bake GI Probe"
|
||
msgstr "Precalcula la Sonda d'IG"
|
||
|
||
#: editor/plugins/gradient_editor_plugin.cpp
|
||
msgid "Gradient Edited"
|
||
msgstr "Degradat Editat"
|
||
|
||
#: editor/plugins/item_list_editor_plugin.cpp
|
||
msgid "Item %d"
|
||
msgstr "Element %d"
|
||
|
||
#: editor/plugins/item_list_editor_plugin.cpp
|
||
msgid "Items"
|
||
msgstr "Elements"
|
||
|
||
#: editor/plugins/item_list_editor_plugin.cpp
|
||
msgid "Item List Editor"
|
||
msgstr "Editor de Llistes d'Elements"
|
||
|
||
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
msgid "Create Occluder Polygon"
|
||
msgstr "Crea un Polígon Oclusor"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Mesh is empty!"
|
||
msgstr "La malla és buida!"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Static Trimesh Body"
|
||
msgstr "Crea un Cos Estàtic a partir d'una malla de triangles"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Static Convex Body"
|
||
msgstr "Crea un Cos Estàtic Convex"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "This doesn't work on scene root!"
|
||
msgstr "No es pot executar en una escena arrel!"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Trimesh Shape"
|
||
msgstr "Crea un forma amb una malla de triangles"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Convex Shape"
|
||
msgstr "Crea una Forma Convexa"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Navigation Mesh"
|
||
msgstr "Crea un malla de Navegació"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Contained Mesh is not of type ArrayMesh."
|
||
msgstr "La Malla continguda no és del tipus ArrayMesh."
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "UV Unwrap failed, mesh may not be manifold?"
|
||
msgstr "No s'han pogut desembolcar les UV. Comproveu la topologia de la malla."
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "No mesh to debug."
|
||
msgstr "Cap malla per depurar."
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
msgid "Model has no UV in this layer"
|
||
msgstr "El model no té UVs en aquesta capa"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "MeshInstance lacks a Mesh!"
|
||
msgstr "MeshInstance manca d'una Malla!"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Mesh has not surface to create outlines from!"
|
||
msgstr "La Malla manca d'una superfície on delinear-hi els contorns!"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
|
||
msgstr "El tipus primitiu de Mesh no és PRIMITIVE_TRIANGLES!"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Could not create outline!"
|
||
msgstr "No es pot crear el contorn!"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Outline"
|
||
msgstr "Crea el Contorn"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Mesh"
|
||
msgstr "Malla"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Trimesh Static Body"
|
||
msgstr "Crea un Cos Estàtic a partir d'una malla de triangles"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Convex Static Body"
|
||
msgstr "Crea un Cos Estàtic Convex"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Trimesh Collision Sibling"
|
||
msgstr "Crea una Col·lisió entre malles de triangles germanes"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Convex Collision Sibling"
|
||
msgstr "Crea col·lisions convexes entre nodes germans"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Outline Mesh..."
|
||
msgstr "Crea una malla de contorn..."
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "View UV1"
|
||
msgstr "Visualitza UV1"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "View UV2"
|
||
msgstr "Visualitza UV2"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Unwrap UV2 for Lightmap/AO"
|
||
msgstr "Desembolcalla UV2 per a Lightmap/AO"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Outline Mesh"
|
||
msgstr "Crea la Malla de Contorn"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Outline Size:"
|
||
msgstr "Mida del Contorn:"
|
||
|
||
#: editor/plugins/mesh_library_editor_plugin.cpp
|
||
msgid "Remove item %d?"
|
||
msgstr "Elimina l'element %d?"
|
||
|
||
#: editor/plugins/mesh_library_editor_plugin.cpp
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Add Item"
|
||
msgstr "Afegeix un Element"
|
||
|
||
#: editor/plugins/mesh_library_editor_plugin.cpp
|
||
msgid "Remove Selected Item"
|
||
msgstr "Elimina l'Element Seleccionat"
|
||
|
||
#: editor/plugins/mesh_library_editor_plugin.cpp
|
||
msgid "Import from Scene"
|
||
msgstr "Importa des de l'Escena"
|
||
|
||
#: editor/plugins/mesh_library_editor_plugin.cpp
|
||
msgid "Update from Scene"
|
||
msgstr "Actualitza des de l'Escena"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "No mesh source specified (and no MultiMesh set in node)."
|
||
msgstr "Manca una malla d'origen (ni s'ha establert cap MultiMesh en el node)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
|
||
msgstr "Manca una malla d'origen ( i MultiMesh no conté cap malla)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh source is invalid (invalid path)."
|
||
msgstr "La Malla d'origen no és vàlida (camí incorrecte)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh source is invalid (not a MeshInstance)."
|
||
msgstr "La Malla d'origen no és vàlida ( No és una MeshInstance)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh source is invalid (contains no Mesh resource)."
|
||
msgstr "La Malla d'origen no és vàlida ( Li manca un recurs de tipus Malla)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "No surface source specified."
|
||
msgstr "Manca una superfície d'origen."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Surface source is invalid (invalid path)."
|
||
msgstr "La Superfície no és vàlida (camí incorrecte)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Surface source is invalid (no geometry)."
|
||
msgstr "La Superfície d'origen no és vàlida (li manca geometria)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Surface source is invalid (no faces)."
|
||
msgstr "La Superfície d'origen no és vàlida (li manquen cares)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Parent has no solid faces to populate."
|
||
msgstr "el node Pare no disposa de cares sòlides per omplir."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Couldn't map area."
|
||
msgstr "No es pot mapar la zona."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Select a Source Mesh:"
|
||
msgstr "Selecciona una Malla d'Origen:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Select a Target Surface:"
|
||
msgstr "Selecciona una Superfície Objectiu:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Populate Surface"
|
||
msgstr "Omple la Superfície"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Populate MultiMesh"
|
||
msgstr "Omple el MultiMesh"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Target Surface:"
|
||
msgstr "Superfície Objectiu:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Source Mesh:"
|
||
msgstr "Malla d'Origen:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "X-Axis"
|
||
msgstr "Eix X"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Y-Axis"
|
||
msgstr "Eix Y"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Z-Axis"
|
||
msgstr "Eix Z"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh Up Axis:"
|
||
msgstr "Eix Vertical de la Malla:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Random Rotation:"
|
||
msgstr "Rotació aleatòria:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Random Tilt:"
|
||
msgstr "Inclinació aleatòria:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Random Scale:"
|
||
msgstr "Escala aleatòria:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Populate"
|
||
msgstr "Omple"
|
||
|
||
#: editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Create Navigation Polygon"
|
||
msgstr "Crea un Polígon de Navegació"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Generating Visibility Rect"
|
||
msgstr "Genera un Rectangle de Visibilitat"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Generate Visibility Rect"
|
||
msgstr "Genera un Rectangle de Visibilitat"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Can only set point into a ParticlesMaterial process material"
|
||
msgstr "Només es poden establir punts en materials de procés ParticlesMaterial"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Convert to CPUParticles"
|
||
msgstr "Converteix en majúscules"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Generation Time (sec):"
|
||
msgstr "Temps de generació (s):"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Faces contain no area!"
|
||
msgstr "Les Cares no tenen àrea!"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "No faces!"
|
||
msgstr "Cap Cara!"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Node does not contain geometry."
|
||
msgstr "El Node no conté cap geometria."
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Node does not contain geometry (faces)."
|
||
msgstr "El Node no conté cap geometria (cares)."
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Create Emitter"
|
||
msgstr "Crea un Emissor"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Emission Points:"
|
||
msgstr "Punts d'Emissió:"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Surface Points"
|
||
msgstr "Punts de la Superfície"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Surface Points+Normal (Directed)"
|
||
msgstr "Punts + Normal (Dirigida)"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Volume"
|
||
msgstr "Volum"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Emission Source: "
|
||
msgstr "Font d'Emissió: "
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "A processor material of type 'ParticlesMaterial' is required."
|
||
msgstr "Un material processador de tipus 'ParticlesMaterial' és obligatori."
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Generating AABB"
|
||
msgstr "Generant AABB"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Generate Visibility AABB"
|
||
msgstr "Genera un AABB de Visibilitat"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Generate AABB"
|
||
msgstr "Genera AABB"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Remove Point from Curve"
|
||
msgstr "Elimina un Punt de la Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Remove Out-Control from Curve"
|
||
msgstr "Elimina Out-Control de la Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Remove In-Control from Curve"
|
||
msgstr "Elimina In-Control de la Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Add Point to Curve"
|
||
msgstr "Afegeix un Punt a la Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Split Curve"
|
||
msgstr "Partir Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Move Point in Curve"
|
||
msgstr "Mou un Punt de la Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Move In-Control in Curve"
|
||
msgstr "Mou In-Control de la Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Move Out-Control in Curve"
|
||
msgstr "Mou Out-Control de la Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Select Points"
|
||
msgstr "Selecciona Punts"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Shift+Drag: Select Control Points"
|
||
msgstr "Maj.+ Arrossegar: Selecciona Punts de Control"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Click: Add Point"
|
||
msgstr "Clic: Afegeix un Punt"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Left Click: Split Segment (in curve)"
|
||
msgstr "Clic Esquerra: Partir Segment (en la Corba)"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Right Click: Delete Point"
|
||
msgstr "Clic Dret: Elimina el Punt"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Select Control Points (Shift+Drag)"
|
||
msgstr "Selecciona Punts de Control (Maj.+Arrossegar)"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Add Point (in empty space)"
|
||
msgstr "Afegeix un Punt (en l'espai buit)"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Delete Point"
|
||
msgstr "Elimina el Punt"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Close Curve"
|
||
msgstr "Tanca la Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp
|
||
#: editor/project_export.cpp
|
||
msgid "Options"
|
||
msgstr "Opcions"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Mirror Handle Angles"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Mirror Handle Lengths"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Curve Point #"
|
||
msgstr "Punt num. # de la Corba"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Set Curve Point Position"
|
||
msgstr "Estableix la Posició del Punt de la Corba"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Set Curve In Position"
|
||
msgstr "Estableix la Posició d'Entrada de la Corba"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Set Curve Out Position"
|
||
msgstr "Estableix la Posició de Sortida de la Corba"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Split Path"
|
||
msgstr "Parteix el Camí"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Remove Path Point"
|
||
msgstr "Elimina un Punt del Camí"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Remove Out-Control Point"
|
||
msgstr "Elimina el Punt Out-Control"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Remove In-Control Point"
|
||
msgstr "Elimina el Punt In-Control"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Split Segment (in curve)"
|
||
msgstr "Parteix el Segment (de la Corba)"
|
||
|
||
#: editor/plugins/physical_bone_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Move joint"
|
||
msgstr "Mou el Punt"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid ""
|
||
"The skeleton property of the Polygon2D does not point to a Skeleton2D node"
|
||
msgstr "La propietat esquelet del Polygon2D no apunta a un node Skeleton2D"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Sync Bones"
|
||
msgstr "Mostra els Ossos"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"No texture in this polygon.\n"
|
||
"Set a texture to be able to edit UV."
|
||
msgstr ""
|
||
"No hi ha textura en aquest polígon.\n"
|
||
"Assigneu una textura per a poder editar el UV."
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Create UV Map"
|
||
msgstr "Crea un Mapa UV"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid ""
|
||
"Polygon 2D has internal vertices, so it can no longer be edited in the "
|
||
"viewport."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create Polygon & UV"
|
||
msgstr "Crea Polígon"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create Internal Vertex"
|
||
msgstr "Crea una nova guia horitzontal"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Remove Internal Vertex"
|
||
msgstr "Elimina el Punt In-Control"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Invalid Polygon (need 3 different vertices)"
|
||
msgstr "Polígon no vàlid (es necessiten 3 vèrtex diferents)"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Add Custom Polygon"
|
||
msgstr "Afegir Polígon Personalitzat"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Remove Custom Polygon"
|
||
msgstr "Elimina el Polígon i el Punt"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Transform UV Map"
|
||
msgstr "Transforma el Mapa UV"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Transform Polygon"
|
||
msgstr "Tipus de Transformació"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Paint Bone Weights"
|
||
msgstr "Pintar Pes dels Ossos"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Open Polygon 2D UV editor."
|
||
msgstr "Editor d'UVs de Polígons 2D"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Polygon 2D UV Editor"
|
||
msgstr "Editor d'UVs de Polígons 2D"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "UV"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Points"
|
||
msgstr "Punt"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Polygons"
|
||
msgstr "Polígon -> UV"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Bones"
|
||
msgstr "Crea els ossos"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Move Points"
|
||
msgstr "Mou el Punt"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Ctrl: Rotate"
|
||
msgstr "Ctrl: Gira"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Shift: Move All"
|
||
msgstr "Maj.: Mou'ho tot"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Shift+Ctrl: Scale"
|
||
msgstr "Maj.+Ctrl: Escala"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Move Polygon"
|
||
msgstr "Mou el Polígon"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Rotate Polygon"
|
||
msgstr "Gira el Polígon"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Scale Polygon"
|
||
msgstr "Escala el Polígon"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create a custom polygon. Enables custom polygon rendering."
|
||
msgstr ""
|
||
"Crear polígon personalitzat. Habilita el renderitzat de polígons "
|
||
"personalitzats."
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Remove a custom polygon. If none remain, custom polygon rendering is "
|
||
"disabled."
|
||
msgstr ""
|
||
"Eliminar un polígon personalitzat. Si no en queda cap, el renderitzat de "
|
||
"polígons personalitzats es deshabilita."
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Paint weights with specified intensity."
|
||
msgstr "Pinta el pes amb la intensitat especificada."
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Unpaint weights with specified intensity."
|
||
msgstr "Despinta el pes amb la intensitat especificada."
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Radius:"
|
||
msgstr "Radi:"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Polygon->UV"
|
||
msgstr "Polígon -> UV"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "UV->Polygon"
|
||
msgstr "UV->Polígon"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Clear UV"
|
||
msgstr "Esborra UVs"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Grid Settings"
|
||
msgstr "Configuració de la Quadrícula"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Snap"
|
||
msgstr "Alinea"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Enable Snap"
|
||
msgstr "Activa l'Alineament"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Grid"
|
||
msgstr "Quadrícula"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Configure Grid:"
|
||
msgstr "Configura l'Alineament"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Grid Offset X:"
|
||
msgstr "òfset de la graella:"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Grid Offset Y:"
|
||
msgstr "òfset de la graella:"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Grid Step X:"
|
||
msgstr "Pas de la Graella:"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Grid Step Y:"
|
||
msgstr "Pas de la Graella:"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Sync Bones to Polygon"
|
||
msgstr "Escala el Polígon"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "ERROR: Couldn't load resource!"
|
||
msgstr "Error: No es pot carregar el recurs!"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Add Resource"
|
||
msgstr "Afegeix un Recurs"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Rename Resource"
|
||
msgstr "Reanomena el Recurs"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Delete Resource"
|
||
msgstr "Elimina el Recurs"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Resource clipboard is empty!"
|
||
msgstr "El porta-retalls de Recursos és buit!"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Paste Resource"
|
||
msgstr "Enganxa el Recurs"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Instance:"
|
||
msgstr "Instància:"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Type:"
|
||
msgstr "Tipus:"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
|
||
msgid "Open in Editor"
|
||
msgstr "Obre en l'Editor"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Load Resource"
|
||
msgstr "Carrega un Recurs"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "ResourcePreloader"
|
||
msgstr "ResourcePreloader"
|
||
|
||
#: editor/plugins/root_motion_editor_plugin.cpp
|
||
msgid "AnimationTree has no path set to an AnimationPlayer"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/root_motion_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Path to AnimationPlayer is invalid"
|
||
msgstr "L'arbre d'animació no és vàlid."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Clear Recent Files"
|
||
msgstr "Buida la llista de Fitxers recents"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Close and save changes?"
|
||
msgstr "Tancar i desar els canvis?"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Error writing TextFile:"
|
||
msgstr "Error en desar TileSet!"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error: could not load file."
|
||
msgstr "Error: No s'ha pogut carregar el fitxer."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Error could not load file."
|
||
msgstr "Error - No s'ha pogut crea l'Script en el sistema de fitxers."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error saving file!"
|
||
msgstr "Error en desar el fitxer!"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error while saving theme."
|
||
msgstr "Error en desar el tema."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Error Saving"
|
||
msgstr "Error en desar"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Error importing theme."
|
||
msgstr "Error en importar el tema"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Error Importing"
|
||
msgstr "Error en importar"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "New TextFile..."
|
||
msgstr "Nou Directori..."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Open File"
|
||
msgstr "Obre un Fitxer"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Save File As..."
|
||
msgstr "Anomena i Desa..."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Import Theme"
|
||
msgstr "Importa un Tema"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error while saving theme"
|
||
msgstr "Error en desar el tema"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error saving"
|
||
msgstr "Error en desar"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save Theme As..."
|
||
msgstr "Desa el Tema com a..."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "%s Class Reference"
|
||
msgstr " Referència de Classe"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Toggle alphabetical sorting of the method list."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Sort"
|
||
msgstr "Ordena"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
||
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
||
msgid "Move Up"
|
||
msgstr "Mou Amunt"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
||
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
||
msgid "Move Down"
|
||
msgstr "Mou avall"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Next script"
|
||
msgstr "Script Següent"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Previous script"
|
||
msgstr "Script Anterior"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "File"
|
||
msgstr "Fitxer"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Open..."
|
||
msgstr "Obrir..."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save All"
|
||
msgstr "Desa-ho Tot"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Soft Reload Script"
|
||
msgstr "Recarrega parcialment l'Script"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Copy Script Path"
|
||
msgstr "Copia el camí de l'Script"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "History Previous"
|
||
msgstr "Anterior en l'Historial"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "History Next"
|
||
msgstr "Següent en l'Historial"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Theme"
|
||
msgstr "Tema"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Import Theme..."
|
||
msgstr "Importa un Tema"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Reload Theme"
|
||
msgstr "Recarrega el Tema"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save Theme"
|
||
msgstr "Desa el Tema"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Close Docs"
|
||
msgstr "Tanca la Documentació"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Close All"
|
||
msgstr "Tanca-ho Tot"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Close Other Tabs"
|
||
msgstr "Tanca les altres pestanyes"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
||
msgid "Run"
|
||
msgstr "Executa"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Toggle Scripts Panel"
|
||
msgstr "Panell d'Scripts"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Find Next"
|
||
msgstr "Cerca el Següent"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||
msgid "Step Over"
|
||
msgstr "Pas a Pas (per Procediments)"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||
msgid "Step Into"
|
||
msgstr "Pas a Pas (per instruccions)"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||
msgid "Break"
|
||
msgstr "Atura"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Continue"
|
||
msgstr "Continua"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Keep Debugger Open"
|
||
msgstr "Manté el Depurador Obert"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Debug with External Editor"
|
||
msgstr "Depura amb un editor extern"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Open Godot online documentation"
|
||
msgstr "Obre la Documentació en línia"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Request Docs"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Help improve the Godot documentation by giving feedback"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Search the reference documentation."
|
||
msgstr "Cerca dins la documentació de referència."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Go to previous edited document."
|
||
msgstr "Vés a l'anterior document editat."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Go to next edited document."
|
||
msgstr "Vés al següent document editat."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Discard"
|
||
msgstr "Descarta'l"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid ""
|
||
"The following files are newer on disk.\n"
|
||
"What action should be taken?:"
|
||
msgstr ""
|
||
"El disc conté versions més recents dels fitxer següents. \n"
|
||
"Quina acció voleu seguir?:"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Reload"
|
||
msgstr "Torna a Carregar"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Resave"
|
||
msgstr "Torna a Desar"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||
msgid "Debugger"
|
||
msgstr "Depurador"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Search Results"
|
||
msgstr "Resultats de cerca"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Line"
|
||
msgstr "Línia"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "(ignore)"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Go to Function"
|
||
msgstr "Vés a la Funció"
|
||
|
||
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
||
msgid "Standard"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Only resources from filesystem can be dropped."
|
||
msgstr "Només s'hi poden deixar caure Recursos del sistema de fitxers."
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#, fuzzy
|
||
msgid "Lookup Symbol"
|
||
msgstr "Completa el Símbol"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Pick Color"
|
||
msgstr "Tria un Color"
|
||
|
||
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
||
msgid "Convert Case"
|
||
msgstr "Converteix Majúscules"
|
||
|
||
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
||
msgid "Uppercase"
|
||
msgstr "Majúscules"
|
||
|
||
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
||
msgid "Lowercase"
|
||
msgstr "Minúscula"
|
||
|
||
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
||
msgid "Capitalize"
|
||
msgstr "Converteix a Majúscules"
|
||
|
||
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
||
msgid "Syntax Highlighter"
|
||
msgstr "Ressaltador de sintaxi"
|
||
|
||
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
|
||
#: scene/gui/text_edit.cpp
|
||
msgid "Cut"
|
||
msgstr "Talla"
|
||
|
||
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
|
||
#: scene/gui/text_edit.cpp
|
||
msgid "Select All"
|
||
msgstr "Selecciona-ho Tot"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Delete Line"
|
||
msgstr "Esborra la Línia"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Indent Left"
|
||
msgstr "Sagnia Esquerra"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Indent Right"
|
||
msgstr "Sagnia Dreta"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Toggle Comment"
|
||
msgstr "Comentaris"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Fold/Unfold Line"
|
||
msgstr "(Des)Plega la línia"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Fold All Lines"
|
||
msgstr "Plega totes les Línies"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Unfold All Lines"
|
||
msgstr "Desplega totes les Línies"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Clone Down"
|
||
msgstr "Clona avall"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Complete Symbol"
|
||
msgstr "Completa el Símbol"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Trim Trailing Whitespace"
|
||
msgstr "Retalla els espais en blanc al final"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Convert Indent to Spaces"
|
||
msgstr "Converteix la Sagnia en Espais"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#, fuzzy
|
||
msgid "Convert Indent to Tabs"
|
||
msgstr "Converteix la Sagnia en Tabulacions"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Auto Indent"
|
||
msgstr "Sagnat Automàtic"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Toggle Breakpoint"
|
||
msgstr "Commuta el punt d'Interrupció"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Remove All Breakpoints"
|
||
msgstr "Elimina tots els punts d'interrupció"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#, fuzzy
|
||
msgid "Go to Next Breakpoint"
|
||
msgstr "Vés al següent punt d'interrupció"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#, fuzzy
|
||
msgid "Go to Previous Breakpoint"
|
||
msgstr "Vés a l'anterior punt d'interrupció"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Find Previous"
|
||
msgstr "Cerca l'Anterior"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Find in Files..."
|
||
msgstr "Cercar en Fitxers..."
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#, fuzzy
|
||
msgid "Go to Function..."
|
||
msgstr "Vés a la Funció..."
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#, fuzzy
|
||
msgid "Go to Line..."
|
||
msgstr "Vés a la Línia..."
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Contextual Help"
|
||
msgstr "Ajuda Contextual"
|
||
|
||
#: editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Shader"
|
||
msgstr "Ombreig"
|
||
|
||
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
||
msgid "This skeleton has no bones, create some children Bone2D nodes."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create Rest Pose from Bones"
|
||
msgstr "Crea Punts d'Emissió des d'una Malla"
|
||
|
||
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
||
msgid "Set Rest Pose to Bones"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Skeleton2D"
|
||
msgstr "Singleton"
|
||
|
||
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
||
msgid "Make Rest Pose (From Bones)"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
||
msgid "Set Bones to Rest Pose"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/skeleton_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create physical bones"
|
||
msgstr "Crea un malla de Navegació"
|
||
|
||
#: editor/plugins/skeleton_editor_plugin.cpp
|
||
msgid "Skeleton"
|
||
msgstr "Esquelet"
|
||
|
||
#: editor/plugins/skeleton_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create physical skeleton"
|
||
msgstr "Crea una solució en C#"
|
||
|
||
#: editor/plugins/skeleton_ik_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Play IK"
|
||
msgstr "Reprodueix"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Orthogonal"
|
||
msgstr "Ortogonal"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Perspective"
|
||
msgstr "Perspectiva"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Aborted."
|
||
msgstr "S'ha interromput la Transformació ."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "X-Axis Transform."
|
||
msgstr "Transformació de l'Eix X."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Y-Axis Transform."
|
||
msgstr "Transformació de l'Eix Y."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Z-Axis Transform."
|
||
msgstr "Transformació de l'Eix Z."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Plane Transform."
|
||
msgstr "Transformació de la Vista."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Scaling: "
|
||
msgstr "Escala: "
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Translating: "
|
||
msgstr "Traslladant: "
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotating %s degrees."
|
||
msgstr "Rotació de %s graus."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Keying is disabled (no key inserted)."
|
||
msgstr "l'Edició de Claus està inhabilitada (no s'ha inserit cap Clau)."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Animation Key Inserted."
|
||
msgstr "S'ha insertit una Clau d'Animació."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Pitch"
|
||
msgstr "commutador"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Yaw"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Objects Drawn"
|
||
msgstr "Objectes Dibuixats"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Material Changes"
|
||
msgstr "Canvis de Material"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Shader Changes"
|
||
msgstr "Canvis de Ombreig"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Surface Changes"
|
||
msgstr "Canvis de superfície"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Draw Calls"
|
||
msgstr "Crides de Dibuix"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Vertices"
|
||
msgstr "Vèrtexs"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Top View."
|
||
msgstr "Vista superior."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Bottom View."
|
||
msgstr "Vista inferior."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Bottom"
|
||
msgstr "Part inferior"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Left View."
|
||
msgstr "Vista esquerra."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Left"
|
||
msgstr "Esquerra"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Right View."
|
||
msgstr "Vista Dreta."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Right"
|
||
msgstr "Dreta"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Front View."
|
||
msgstr "Vista Frontal."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Front"
|
||
msgstr "Davant"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rear View."
|
||
msgstr "Vista Posterior."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rear"
|
||
msgstr "Darrere"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Align with View"
|
||
msgstr "Alinea amb la Vista"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
||
msgid "No parent to instance a child at."
|
||
msgstr "No hi ha cap node Pare per instanciar-li un fill."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
||
msgid "This operation requires a single selected node."
|
||
msgstr "Aquesta operació requereix un únic node seleccionat."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Lock View Rotation"
|
||
msgstr "Bloquejar Rotació de la Vista"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Normal"
|
||
msgstr "Mostra les Normals"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Wireframe"
|
||
msgstr "Traça les arestes"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Overdraw"
|
||
msgstr "Mostra les superposicions"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Unshaded"
|
||
msgstr "Mostra sense Ombreig"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Environment"
|
||
msgstr "Mostra l'Entorn"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Gizmos"
|
||
msgstr "Mostra els Gizmos"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Information"
|
||
msgstr "Mostra la Informació"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View FPS"
|
||
msgstr "Visualitza FPS"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Half Resolution"
|
||
msgstr "Mitja Resolució"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Audio Listener"
|
||
msgstr "Receptor d'Àudio"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Doppler Enable"
|
||
msgstr "Activa Doppler"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Cinematic Preview"
|
||
msgstr "Previsualització Cinemàtica"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Freelook Left"
|
||
msgstr "Vista Lliure Esquerra"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Freelook Right"
|
||
msgstr "Vista Lliure Dreta"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Freelook Forward"
|
||
msgstr "Vista Lliure Endavant"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Freelook Backwards"
|
||
msgstr "Vista Lliure Enrere"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Freelook Up"
|
||
msgstr "Vista Lliura Amunt"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Freelook Down"
|
||
msgstr "Vista Lliure Avall"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Freelook Speed Modifier"
|
||
msgstr "Modificador de la Velocitat de la Vista Lliure"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid ""
|
||
"Note: The FPS value displayed is the editor's framerate.\n"
|
||
"It cannot be used as a reliable indication of in-game performance."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Rotation Locked"
|
||
msgstr "Rotació de la Vista Bloquejada"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "XForm Dialog"
|
||
msgstr "Diàleg XForm"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Snap Nodes To Floor"
|
||
msgstr "Alinea-ho amb la graella"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Select Mode (Q)"
|
||
msgstr "Mode Selecció (Q)"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid ""
|
||
"Drag: Rotate\n"
|
||
"Alt+Drag: Move\n"
|
||
"Alt+RMB: Depth list selection"
|
||
msgstr ""
|
||
"Arrossegar: Gira\n"
|
||
"Alt+Arrossegar: Mou\n"
|
||
"Alt+Clic Dret: Selecció de llista de profunditat"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Move Mode (W)"
|
||
msgstr "Mode Moviment (W)"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotate Mode (E)"
|
||
msgstr "Mode Rotació (E)"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Scale Mode (R)"
|
||
msgstr "Mode Escala (R)"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Local Coords"
|
||
msgstr "Coordenades Locals"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Local Space Mode (%s)"
|
||
msgstr "Mode Espai Local (%s)"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Snap Mode (%s)"
|
||
msgstr "Mode Imant (%s)"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Bottom View"
|
||
msgstr "Vista Inferior"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Top View"
|
||
msgstr "Vista Superior"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rear View"
|
||
msgstr "Vista Posterior"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Front View"
|
||
msgstr "Vista Frontal"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Left View"
|
||
msgstr "Vista Esquerra"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Right View"
|
||
msgstr "Vista Dreta"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Switch Perspective/Orthogonal view"
|
||
msgstr "Vista Perspectiva/Ortogonal"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Insert Animation Key"
|
||
msgstr "Insereix una Clau d'Animació"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Focus Origin"
|
||
msgstr "Focalitza't en l'Origen"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Focus Selection"
|
||
msgstr "Focalitza't en la Selecció"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Align Selection With View"
|
||
msgstr "Alinea la Selecció amb la Vista"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Tool Select"
|
||
msgstr "Selecciona una Eina"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Tool Move"
|
||
msgstr "Eina de Translació"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Tool Rotate"
|
||
msgstr "Eina de Rotació"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Tool Scale"
|
||
msgstr "Eina d'Escala"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Toggle Freelook"
|
||
msgstr "Vista Lliure"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform"
|
||
msgstr "Transforma"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Snap object to floor"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Dialog..."
|
||
msgstr "Diàleg de Transformació..."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "1 Viewport"
|
||
msgstr "1 Vista"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "2 Viewports"
|
||
msgstr "2 Vistes"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "2 Viewports (Alt)"
|
||
msgstr "2 Vistes (Alt)"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "3 Viewports"
|
||
msgstr "3 Vistes"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "3 Viewports (Alt)"
|
||
msgstr "3 Vistes (Alt)"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "4 Viewports"
|
||
msgstr "4 Vistes"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Gizmos"
|
||
msgstr "Mostra els Gizmos"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Origin"
|
||
msgstr "Mostra l'Origen"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Grid"
|
||
msgstr "Mostra la Graella"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Settings"
|
||
msgstr "Configuració"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Snap Settings"
|
||
msgstr "Configuració de l'Alineament"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Translate Snap:"
|
||
msgstr "Translació Alineada:"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotate Snap (deg.):"
|
||
msgstr "Rotació Alineada (graus):"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Scale Snap (%):"
|
||
msgstr "Escala Alineada (%):"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Viewport Settings"
|
||
msgstr "Configuració de la Vista"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Perspective FOV (deg.):"
|
||
msgstr "Camp de Visió (graus):"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Z-Near:"
|
||
msgstr "Z-Proper de la vista:"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Z-Far:"
|
||
msgstr "Z-Llunyà de la Vista:"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Change"
|
||
msgstr "Modifica la Transformació"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Translate:"
|
||
msgstr "Translació:"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotate (deg.):"
|
||
msgstr "Rotació (graus):"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Scale (ratio):"
|
||
msgstr "Escala (ràtio):"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Type"
|
||
msgstr "Tipus de Transformació"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Pre"
|
||
msgstr "Pre"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Post"
|
||
msgstr "Post"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Nameless gizmo"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create Mesh2D"
|
||
msgstr "Crea la Malla de Contorn"
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create Polygon2D"
|
||
msgstr "Crear Polígon3D"
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create CollisionPolygon2D"
|
||
msgstr "Crea un Polígon de Navegació"
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create LightOccluder2D"
|
||
msgstr "Crea un Polígon Oclusor"
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Sprite is empty!"
|
||
msgstr "El camí per desar és buit!"
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
msgid "Can't convert a sprite using animation frames to mesh."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
msgid "Invalid geometry, can't replace by mesh."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
msgid "Invalid geometry, can't create polygon."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
msgid "Invalid geometry, can't create collision polygon."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
msgid "Invalid geometry, can't create light occluder."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Sprite"
|
||
msgstr "SpriteFrames"
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Convert to Mesh2D"
|
||
msgstr "Converteix a %s"
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Convert to Polygon2D"
|
||
msgstr "Mou el Polígon"
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create CollisionPolygon2D Sibling"
|
||
msgstr "Crea un Polígon de Navegació"
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create LightOccluder2D Sibling"
|
||
msgstr "Crea un Polígon Oclusor"
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
msgid "Simplification: "
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
msgid "Grow (Pixels): "
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
msgid "Update Preview"
|
||
msgstr "Actualitzar Previsualització"
|
||
|
||
#: editor/plugins/sprite_editor_plugin.cpp
|
||
msgid "Settings:"
|
||
msgstr "Configuració:"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "ERROR: Couldn't load frame resource!"
|
||
msgstr "Error: No s'ha trobat el recurs de fotogrames!"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Add Frame"
|
||
msgstr "Afegeix Fotograma"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Resource clipboard is empty or not a texture!"
|
||
msgstr "El porta-retalls de Recursos és Buit o no és pas una Textura!"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Paste Frame"
|
||
msgstr "Enganxa el Fotograma"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Add Empty"
|
||
msgstr "Afegeix un element Buit"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Change Animation FPS"
|
||
msgstr "Modifica els FPS de l'Animació"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "(empty)"
|
||
msgstr "(buit)"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Animations:"
|
||
msgstr "Animacions:"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "New Animation"
|
||
msgstr "Nova Animació"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Speed (FPS):"
|
||
msgstr "Velocitat (FPS):"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Loop"
|
||
msgstr "Bucle"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Animation Frames:"
|
||
msgstr "Fotogrames d'Animació:"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Insert Empty (Before)"
|
||
msgstr "Insereix un element Buit (abans)"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Insert Empty (After)"
|
||
msgstr "Insereix un element Buit (Després)"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Move (Before)"
|
||
msgstr "Mou (Abans)"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Move (After)"
|
||
msgstr "Mou (Després)"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "SpriteFrames"
|
||
msgstr "SpriteFrames"
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Set Region Rect"
|
||
msgstr "Defineix la Regió Rectangular"
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Set Margin"
|
||
msgstr "Estableix la Nansa"
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Snap Mode:"
|
||
msgstr "Mode Imant:"
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
#: scene/resources/visual_shader.cpp
|
||
msgid "None"
|
||
msgstr "Cap"
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Pixel Snap"
|
||
msgstr "Alinea-ho amb els Pixels"
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Grid Snap"
|
||
msgstr "Alinea-ho a la graella"
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Auto Slice"
|
||
msgstr "Auto Tall"
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Offset:"
|
||
msgstr "òfset:"
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Step:"
|
||
msgstr "Pas:"
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Sep.:"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "TextureRegion"
|
||
msgstr "Regió de Textura"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Can't save theme to file:"
|
||
msgstr "No es pot desar el Tema:"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Add All Items"
|
||
msgstr "Afegeix tots els Elements"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Add All"
|
||
msgstr "Afegeix-ho Tot"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Remove All Items"
|
||
msgstr "Treu tots els Elements"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Remove All"
|
||
msgstr "Treu-los tots"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Edit theme..."
|
||
msgstr "Edita el Tema..."
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Theme editing menu."
|
||
msgstr "Menú d'edició de Temes."
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Add Class Items"
|
||
msgstr "Afegeix Elements de Classe"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Remove Class Items"
|
||
msgstr "Elimina Elements de Classe"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Create Empty Template"
|
||
msgstr "Crea una Plantilla Buida"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Create Empty Editor Template"
|
||
msgstr "Crea un Plantilla d'Editor Buida"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Create From Current Editor Theme"
|
||
msgstr "Crea a partir del Tema d'Editor actual"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "CheckBox Radio1"
|
||
msgstr "casella Radio1"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "CheckBox Radio2"
|
||
msgstr "Casella Radio2"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Item"
|
||
msgstr "Element"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Check Item"
|
||
msgstr "Valida l'Element"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Checked Item"
|
||
msgstr "Element validat"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Radio Item"
|
||
msgstr "Element de ràdio"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Checked Radio Item"
|
||
msgstr "Element de ràdio validat"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Has"
|
||
msgstr "Té"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Many"
|
||
msgstr "Molts"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Has,Many,Options"
|
||
msgstr "Té,Moltes,Opcions"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Tab 1"
|
||
msgstr "Pestanya 1"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Tab 2"
|
||
msgstr "Pestanya 2"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Tab 3"
|
||
msgstr "Pestanya 3"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Data Type:"
|
||
msgstr "Tipus de Dades:"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Icon"
|
||
msgstr "Icona"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
|
||
msgid "Style"
|
||
msgstr "Estil"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Font"
|
||
msgstr "Lletra"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Color"
|
||
msgstr "Color"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Constant"
|
||
msgstr "Constant"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Erase Selection"
|
||
msgstr "Elimina la Selecció"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Fix Invalid Tiles"
|
||
msgstr "Nom no vàlid."
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Cut Selection"
|
||
msgstr "Tallar Selecció"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Paint TileMap"
|
||
msgstr "Pinta el TileMap"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Line Draw"
|
||
msgstr "Dibuixa línies"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Rectangle Paint"
|
||
msgstr "Pinta Rectangle"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Bucket Fill"
|
||
msgstr "Cubell de pintura"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Erase TileMap"
|
||
msgstr "Elimina el TileMap"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Find Tile"
|
||
msgstr "Cerca Tessel·la"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Transpose"
|
||
msgstr "Transposa"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Mirror X"
|
||
msgstr "Replica en l'eix X"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Mirror Y"
|
||
msgstr "Replica en l'Eix Y"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Paint Tile"
|
||
msgstr "Pinta Tessel·la"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Pick Tile"
|
||
msgstr "Tria un Tessel·la"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Copy Selection"
|
||
msgstr "Copiar Selecció"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Rotate left"
|
||
msgstr "Mode de Rotació"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Rotate right"
|
||
msgstr "Gira el Polígon"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Flip horizontally"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Flip vertically"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Clear transform"
|
||
msgstr "Transforma"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Add Texture(s) to TileSet."
|
||
msgstr "Afegeix Nodes des d'Arbre"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Remove selected Texture from TileSet."
|
||
msgstr "Elimina l'entrada actual"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Create from Scene"
|
||
msgstr "Crea-ho a partir de l'Escena"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Merge from Scene"
|
||
msgstr "Combina-ho a partir de l'Escena"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Next Coordinate"
|
||
msgstr "Coordenada Següent"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Select the next shape, subtile, or Tile."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Previous Coordinate"
|
||
msgstr "Coordenada Anterior"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Select the previous shape, subtile, or Tile."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Copy bitmask."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Paste bitmask."
|
||
msgstr "Enganxa l'Animació"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Erase bitmask."
|
||
msgstr "Elimina un Punt."
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Create a new rectangle."
|
||
msgstr "Crear un nou rectangle."
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Create a new polygon."
|
||
msgstr "Crear un nou polígon."
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Keep polygon inside region Rect."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Enable snap and show grid (configurable via the Inspector)."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Display Tile Names (Hold Alt Key)"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Remove selected texture? This will remove all tiles which use it."
|
||
msgstr "Elimina l'entrada actual"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "You haven't selected a texture to remove."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Create from scene? This will overwrite all current tiles."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Merge from scene?"
|
||
msgstr "Combinar-ho a partir de l'escena?"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Remove Texture"
|
||
msgstr "Eliminar Textura"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "%s file(s) were not added because was already on the list."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid ""
|
||
"Drag handles to edit Rect.\n"
|
||
"Click on another Tile to edit it."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Delete selected Rect."
|
||
msgstr "Voleu Esborrar els fitxers seleccionats?"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Select current edited sub-tile.\n"
|
||
"Click on another Tile to edit it."
|
||
msgstr "Selecciona la sub-tessel·la en edició."
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Delete polygon."
|
||
msgstr "Eliminar Polígon."
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"LMB: Set bit on.\n"
|
||
"RMB: Set bit off.\n"
|
||
"Click on another Tile to edit it."
|
||
msgstr ""
|
||
"clic Esquerra: activa el bit\n"
|
||
"clic Dreta: desactiva el bit."
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Select sub-tile to use as icon, this will be also used on invalid autotile "
|
||
"bindings.\n"
|
||
"Click on another Tile to edit it."
|
||
msgstr ""
|
||
"Selecciona una sub-tessel·la com a icona. També s'utilitzarà per les "
|
||
"assignacions automàtiques no-vàlides de l'autotile."
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Select sub-tile to change its priority.\n"
|
||
"Click on another Tile to edit it."
|
||
msgstr "Selecciona una sub-tessel·la per a modificar-ne la prioritat."
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Select sub-tile to change its z index.\n"
|
||
"Click on another Tile to edit it."
|
||
msgstr "Selecciona una sub-tessel·la per a modificar-ne la prioritat."
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Set Tile Region"
|
||
msgstr "Defineix la Regió Rectangular"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create Tile"
|
||
msgstr "Crea un Directori"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Set Tile Icon"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Edit Tile Bitmask"
|
||
msgstr "Edita Filtres"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Edit Collision Polygon"
|
||
msgstr "Editar Polígon de Col·lisió"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Edit Occlusion Polygon"
|
||
msgstr "Edita Polígon"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Edit Navigation Polygon"
|
||
msgstr "Editar Polígon de Navegació"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Paste Tile Bitmask"
|
||
msgstr "Enganxa l'Animació"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Clear Tile Bitmask"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Make Polygon Concave"
|
||
msgstr "Mou el Polígon"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Make Polygon Convex"
|
||
msgstr "Mou el Polígon"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Remove Tile"
|
||
msgstr "Elimina la Plantilla"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Remove Collision Polygon"
|
||
msgstr "Eliminar Polígon de Col·lisió"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Remove Occlusion Polygon"
|
||
msgstr "Eliminar Polígon d'Oclusió"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Remove Navigation Polygon"
|
||
msgstr "Eliminar Polígon de Navegació"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Edit Tile Priority"
|
||
msgstr "Edita Filtres"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Edit Tile Z Index"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create Collision Polygon"
|
||
msgstr "Crea un Polígon de Navegació"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Create Occlusion Polygon"
|
||
msgstr "Crear Polígon d'Oclusió"
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "This property can't be changed."
|
||
msgstr "Aquesta propietat no es pot canviar."
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "TileSet"
|
||
msgstr "Tile Set"
|
||
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
msgid "Set Uniform Name"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Set Input Default Port"
|
||
msgstr "Establir com a valor Predeterminat per a '%s'"
|
||
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Add Node to Visual Shader"
|
||
msgstr "Ombreig"
|
||
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
msgid "Duplicate Nodes"
|
||
msgstr "Duplicar Nodes"
|
||
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
msgid "Delete Nodes"
|
||
msgstr "Eliminar Nodes"
|
||
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
msgid "Visual Shader Input Type Changed"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
msgid "Vertex"
|
||
msgstr "Vèrtex"
|
||
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Fragment"
|
||
msgstr "Arguments:"
|
||
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
msgid "Light"
|
||
msgstr "Llum"
|
||
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "VisualShader"
|
||
msgstr "Ombreig"
|
||
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
msgid "Edit Visual Property"
|
||
msgstr "Editar Propietat Visual"
|
||
|
||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Visual Shader Mode Changed"
|
||
msgstr "Canvis de Ombreig"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Runnable"
|
||
msgstr "Executable"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Delete patch '%s' from list?"
|
||
msgstr "Eliminar el Pedaç '%s' de la llista?"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Delete preset '%s'?"
|
||
msgstr "Esborrar la configuració '%s' ?"
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Failed to export the project for platform '%s'.\n"
|
||
"Export templates seem to be missing or invalid."
|
||
msgstr ""
|
||
"No s'ha pogut exportar el projecte per la plataforma '%s'.\n"
|
||
"Les plantilles d'exportació semblen absents o son invalides."
|
||
|
||
#: editor/project_export.cpp
|
||
msgid ""
|
||
"Failed to export the project for platform '%s'.\n"
|
||
"This might be due to a configuration issue in the export preset or your "
|
||
"export settings."
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid "Release"
|
||
msgstr "alliberat"
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid "Exporting All"
|
||
msgstr "Exportació per a %s"
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid "The given export path doesn't exist:"
|
||
msgstr "El camí triat per la exportació no existeix:"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export templates for this platform are missing/corrupted:"
|
||
msgstr "Manquen d'exportació per aquesta plataforma o s'han malmès:"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Presets"
|
||
msgstr "Configuracions prestablertes"
|
||
|
||
#: editor/project_export.cpp editor/project_settings_editor.cpp
|
||
msgid "Add..."
|
||
msgstr "Afegeix..."
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export Path"
|
||
msgstr "Camí d'exportació"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Resources"
|
||
msgstr "Recursos"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export all resources in the project"
|
||
msgstr "Exporta tots els recursos del projecte"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export selected scenes (and dependencies)"
|
||
msgstr "Exporta les escenes seleccionades (dependències incloses)"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export selected resources (and dependencies)"
|
||
msgstr "Exporta els Recursos seleccionats (dependències incloses)"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export Mode:"
|
||
msgstr "Mode d'Exportació:"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Resources to export:"
|
||
msgstr "Recursos per exportar:"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid ""
|
||
"Filters to export non-resource files (comma separated, e.g: *.json, *.txt)"
|
||
msgstr ""
|
||
"Filtres per a l'exportació fitxers no-recurs (separats per comes, ex: *."
|
||
"json, *. txt)"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid ""
|
||
"Filters to exclude files from project (comma separated, e.g: *.json, *.txt)"
|
||
msgstr ""
|
||
"Filtres per excloure fitxers del projecte (separats per comes, ex:*.json, *."
|
||
"txt)"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Patches"
|
||
msgstr "Pedaços"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Make Patch"
|
||
msgstr "Crea un Pedaç"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Features"
|
||
msgstr "Característiques"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Custom (comma-separated):"
|
||
msgstr "Personalitzat (separats per comes):"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Feature List:"
|
||
msgstr "Llista de Característiques :"
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid "Script"
|
||
msgstr "Script Nou"
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid "Script Export Mode:"
|
||
msgstr "Mode d'Exportació:"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Text"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Compiled"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Encrypted (Provide Key Below)"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Invalid Encryption Key (must be 64 characters long)"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Script Encryption Key (256-bits as hex):"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export PCK/Zip"
|
||
msgstr "Exporta PCK/Zip"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export mode?"
|
||
msgstr "Mode d'Exportació?"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export All"
|
||
msgstr "Exportar Tot"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export templates for this platform are missing:"
|
||
msgstr "Manquen les plantilles d'exportació per aquesta plataforma:"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export With Debug"
|
||
msgstr "Exporta en mode Depuració"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "The path does not exist."
|
||
msgstr "El camí no existeix."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
|
||
msgstr "Fitxer de projecte '.zip' invalid, no conte un fitxer 'project.godot'."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Please choose an empty folder."
|
||
msgstr "Selecciona un directori buit."
|
||
|
||
#: editor/project_manager.cpp
|
||
#, fuzzy
|
||
msgid "Please choose a 'project.godot' or '.zip' file."
|
||
msgstr "Si us plau seleccioneu un fitxer 'projecte.godot' o '.zip'."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Directory already contains a Godot project."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Imported Project"
|
||
msgstr "Project importat"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Invalid Project Name."
|
||
msgstr "El nom del Projecte no és vàlid."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Couldn't create folder."
|
||
msgstr "No s'ha pogut crear el directori."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "There is already a folder in this path with the specified name."
|
||
msgstr "Ja hi ha un directori amb el mateix nom en aquest camí."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "It would be a good idea to name your project."
|
||
msgstr "Fóra bo anomenar el projecte."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Invalid project path (changed anything?)."
|
||
msgstr "El Camí del Projecte no és vàlid (S'ha produit algun canvi?)."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid ""
|
||
"Couldn't load project.godot in project path (error %d). It may be missing or "
|
||
"corrupted."
|
||
msgstr ""
|
||
"No es pot carregar el fitxer 'project.godot' en el camí del projecte (error "
|
||
"%d). Pot ser que falti o que estigui malmès."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Couldn't edit project.godot in project path."
|
||
msgstr "No es pot editar el fitxer 'project.godot' en el camí del projecte."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Couldn't create project.godot in project path."
|
||
msgstr "No es pot crear el fitxer 'project.godot' en el camí del projecte."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "The following files failed extraction from package:"
|
||
msgstr "Ha fracassat l'extracció del paquet dels següents fitxers:"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Rename Project"
|
||
msgstr "Reanomena el Projecte"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "New Game Project"
|
||
msgstr "Nou Projecte de Joc"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Import Existing Project"
|
||
msgstr "Importa un Projecte existent"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Import & Edit"
|
||
msgstr "Importa i Edita"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Create New Project"
|
||
msgstr "Crea un Projecte nou"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Create & Edit"
|
||
msgstr "Crea i Edita"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Install Project:"
|
||
msgstr "Instal·la el Projecte:"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Install & Edit"
|
||
msgstr "Instal·la i Edita"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Project Name:"
|
||
msgstr "Nom del Projecte:"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Create folder"
|
||
msgstr "Crea un Directori"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Project Path:"
|
||
msgstr "Camí del Projecte:"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Project Installation Path:"
|
||
msgstr "Camí d'instal·lació del Projecte:"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Browse"
|
||
msgstr "Navega"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Renderer:"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "OpenGL ES 3.0"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid ""
|
||
"Higher visual quality\n"
|
||
"All features available\n"
|
||
"Incompatible with older hardware\n"
|
||
"Not recommended for web games"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "OpenGL ES 2.0"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid ""
|
||
"Lower visual quality\n"
|
||
"Some features not available\n"
|
||
"Works on most hardware\n"
|
||
"Recommended for web games"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Unnamed Project"
|
||
msgstr "Projecte sense nom"
|
||
|
||
#: editor/project_manager.cpp
|
||
#, fuzzy
|
||
msgid "Can't open project at '%s'."
|
||
msgstr "No es pot obrir el projecte"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Are you sure to open more than one project?"
|
||
msgstr "Esteu segur que voleu obrir més d'un projecte de cop?"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid ""
|
||
"The following project settings file does not specify the version of Godot "
|
||
"through which it was created.\n"
|
||
"\n"
|
||
"%s\n"
|
||
"\n"
|
||
"If you proceed with opening it, it will be converted to Godot's current "
|
||
"configuration file format.\n"
|
||
"Warning: You will not be able to open the project with previous versions of "
|
||
"the engine anymore."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid ""
|
||
"The following project settings file was generated by an older engine "
|
||
"version, and needs to be converted for this version:\n"
|
||
"\n"
|
||
"%s\n"
|
||
"\n"
|
||
"Do you want to convert it?\n"
|
||
"Warning: You will not be able to open the project with previous versions of "
|
||
"the engine anymore."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid ""
|
||
"The project settings were created by a newer engine version, whose settings "
|
||
"are not compatible with this version."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid ""
|
||
"Can't run project: no main scene defined.\n"
|
||
"Please edit the project and set the main scene in \"Project Settings\" under "
|
||
"the \"Application\" category."
|
||
msgstr ""
|
||
"No es pot executar el projecte: Manca una escena principal.\n"
|
||
"Establiu una escena principal des de \"Configuració del Projecte\" dins la "
|
||
"categoria \"aplicació\"."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid ""
|
||
"Can't run project: Assets need to be imported.\n"
|
||
"Please edit the project to trigger the initial import."
|
||
msgstr ""
|
||
"No es pot executar el projecte: S'han d'importar els Actius.\n"
|
||
"Edita el Projecte per inicialitzar-lo."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Are you sure to run more than one project?"
|
||
msgstr "Esteu segur que voleu executar més d'un projecte de cop?"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Remove project from the list? (Folder contents will not be modified)"
|
||
msgstr ""
|
||
"Retirar el Projecte de la llista? (El contingut del directori no es "
|
||
"modificarà)"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid ""
|
||
"Language changed.\n"
|
||
"The UI will update next time the editor or project manager starts."
|
||
msgstr ""
|
||
"Canvi de Llengua.\n"
|
||
"La interficie s'actualitzarà en iniciar l'editor o administrador."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid ""
|
||
"You are about the scan %s folders for existing Godot projects. Do you "
|
||
"confirm?"
|
||
msgstr "S'examinaran %s directoris a la recerca de projectes. Ho Confirmeu?"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Project Manager"
|
||
msgstr "Gestor del Projecte"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Project List"
|
||
msgstr "Llista de Projectes"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Scan"
|
||
msgstr "Explora"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Select a Folder to Scan"
|
||
msgstr "Selecciona un Directori per Explorar"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "New Project"
|
||
msgstr "Projecte Nou"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Templates"
|
||
msgstr "Plantilles"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Exit"
|
||
msgstr "Surt"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Restart Now"
|
||
msgstr "Reinicia"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Can't run project"
|
||
msgstr "No es pot executar el projecte"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid ""
|
||
"You don't currently have any projects.\n"
|
||
"Would you like to explore the official example projects in the Asset Library?"
|
||
msgstr ""
|
||
"Encara no teniu cap projecte.\n"
|
||
"Voleu explorar els projectes d'exemple oficials a la Biblioteca d'Actius?"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Key "
|
||
msgstr "Tecla "
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Joy Button"
|
||
msgstr "Botó de la Maneta"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Joy Axis"
|
||
msgstr "Eix de la Maneta"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Mouse Button"
|
||
msgstr "Botó del ratolí"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
|
||
"'\"'"
|
||
msgstr ""
|
||
"Nom d'acció no vàlid. No pot estar buit ni contenir '/', ':', '=', '\\' o "
|
||
"'\"'."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Action '%s' already exists!"
|
||
msgstr "L'Acció '%s' ja existeix!"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Rename Input Action Event"
|
||
msgstr "Reanomena la Incidència de l'Acció d'Entrada"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
#, fuzzy
|
||
msgid "Change Action deadzone"
|
||
msgstr "Modifica el Nom de l'Animació:"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Add Input Action Event"
|
||
msgstr "Afegeix un Incidència d'Acció de Entrada"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "All Devices"
|
||
msgstr "Tots els Dispositius"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Device"
|
||
msgstr "Dispositiu"
|
||
|
||
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
||
msgid "Shift+"
|
||
msgstr "Maj +"
|
||
|
||
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
||
msgid "Alt+"
|
||
msgstr "Alt +"
|
||
|
||
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
||
msgid "Control+"
|
||
msgstr "Control+"
|
||
|
||
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
||
msgid "Press a Key..."
|
||
msgstr "Premeu una Tecla..."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Mouse Button Index:"
|
||
msgstr "Índex del Botó del ratolí:"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Left Button"
|
||
msgstr "Botó Esquerre"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Right Button"
|
||
msgstr "Botó Dret"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Middle Button"
|
||
msgstr "Botó Central"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Wheel Up Button"
|
||
msgstr "Botó Roda Amunt"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Wheel Down Button"
|
||
msgstr "Botó Roda Avall"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
#, fuzzy
|
||
msgid "Wheel Left Button"
|
||
msgstr "Botó Roda Amunt"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
#, fuzzy
|
||
msgid "Wheel Right Button"
|
||
msgstr "Botó Dret"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
#, fuzzy
|
||
msgid "X Button 1"
|
||
msgstr "Botó 6"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
#, fuzzy
|
||
msgid "X Button 2"
|
||
msgstr "Botó 6"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Joypad Axis Index:"
|
||
msgstr "Índex de l'eix de la maneta:"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Axis"
|
||
msgstr "Eix"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Joypad Button Index:"
|
||
msgstr "Índex del Botó de la Maneta:"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Erase Input Action"
|
||
msgstr "Elimina l'Acció d'Entrada"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Erase Input Action Event"
|
||
msgstr "Elimina la Incidència d'Acció d'Entrada"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Add Event"
|
||
msgstr "Afegeix una Incidència"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Button"
|
||
msgstr "Botó"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Left Button."
|
||
msgstr "Botó Esquerre."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Right Button."
|
||
msgstr "Botó Dret."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Middle Button."
|
||
msgstr "Botó del Mig."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Wheel Up."
|
||
msgstr "Roda Amunt."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Wheel Down."
|
||
msgstr "Roda Avall."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Add Global Property"
|
||
msgstr "Afegeix una Propietat Global"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Select a setting item first!"
|
||
msgstr "Cal seleccionar un Element!"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "No property '%s' exists."
|
||
msgstr "No existeix cap propietat '%s'."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Setting '%s' is internal, and it can't be deleted."
|
||
msgstr "En ser un configuració interna, '%s' no es pot eliminar."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Delete Item"
|
||
msgstr "Esborra l'Element"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid ""
|
||
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
|
||
"'\"'."
|
||
msgstr ""
|
||
"Nom d'acció no vàlid. No pot estar buit ni contenir '/', ':', '=', '\\' o "
|
||
"'\"'."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Already existing"
|
||
msgstr "Ja existeix"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Add Input Action"
|
||
msgstr "Afegeix una Acció d'Entrada"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Error saving settings."
|
||
msgstr "No s'ha pogut desar la configuració."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Settings saved OK."
|
||
msgstr "Configuració desada correctament."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Override for Feature"
|
||
msgstr "Substitutiu per a Característica"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Add Translation"
|
||
msgstr "Afegeix una Traducció"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Remove Translation"
|
||
msgstr "Elimina la Traducció"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Add Remapped Path"
|
||
msgstr "Afegeix un camí remapat"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Resource Remap Add Remap"
|
||
msgstr "Afegeix un Remapatge de Recursos"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Change Resource Remap Language"
|
||
msgstr "Canvia la Llengua del Remapatge de Recursos"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Remove Resource Remap"
|
||
msgstr "Elimina el Remapatge de Recursos"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Remove Resource Remap Option"
|
||
msgstr "Elimina l'Opció de Remapatge de Recursos"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Changed Locale Filter"
|
||
msgstr "S'ha Modificat el Filtre de Locale"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Changed Locale Filter Mode"
|
||
msgstr "Modifica el Mode del Filtre de Localització"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Project Settings (project.godot)"
|
||
msgstr "Configuració del Projecte (project.godot)"
|
||
|
||
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
||
msgid "General"
|
||
msgstr "General"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Override For..."
|
||
msgstr "Substitutiu per a..."
|
||
|
||
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
||
msgid "Editor must be restarted for changes to take effect"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Input Map"
|
||
msgstr "Mapa d'Entrades"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Action:"
|
||
msgstr "Acció:"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Action"
|
||
msgstr "Acció"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Deadzone"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Device:"
|
||
msgstr "Dispositiu:"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Index:"
|
||
msgstr "Índex:"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Localization"
|
||
msgstr "Localització"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Translations"
|
||
msgstr "Traduccions"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Translations:"
|
||
msgstr "Traduccions:"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Remaps"
|
||
msgstr "Remapatges"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Resources:"
|
||
msgstr "Recursos:"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Remaps by Locale:"
|
||
msgstr "Remapatges per Llengua:"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Locale"
|
||
msgstr "Localització"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Locales Filter"
|
||
msgstr "Filtre de Localitzacions"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Show all locales"
|
||
msgstr "Mostra totes les Localitzacions"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Show only selected locales"
|
||
msgstr "Mostrar només les Localitzacions seleccionades"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Filter mode:"
|
||
msgstr "Filtra Mode:"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Locales:"
|
||
msgstr "Localitzacions:"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "AutoLoad"
|
||
msgstr "Càrrega Automàtica"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Ease In"
|
||
msgstr "Entrada lenta"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Ease Out"
|
||
msgstr "Sortida Lenta"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Zero"
|
||
msgstr "Zero"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Easing In-Out"
|
||
msgstr "Esmorteeix Entrada-Sortida"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Easing Out-In"
|
||
msgstr "Esmorteeix Sortida-Entrada"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "File..."
|
||
msgstr "Fitxer..."
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Dir..."
|
||
msgstr "Directori..."
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Assign"
|
||
msgstr "Assigna"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Select Node"
|
||
msgstr "Selecciona un Node"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Error loading file: Not a resource!"
|
||
msgstr "S'ha produït un error en llegir el fitxer: No és un recurs!"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Pick a Node"
|
||
msgstr "Escull un Node"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Bit %d, val %d."
|
||
msgstr "Bit %d, valor %d."
|
||
|
||
#: editor/property_selector.cpp
|
||
msgid "Select Property"
|
||
msgstr "Selecciona una Propietat"
|
||
|
||
#: editor/property_selector.cpp
|
||
msgid "Select Virtual Method"
|
||
msgstr "Selecciona un Mètode Virtual"
|
||
|
||
#: editor/property_selector.cpp
|
||
msgid "Select Method"
|
||
msgstr "Selecciona un Mètode"
|
||
|
||
#: editor/pvrtc_compress.cpp
|
||
msgid "Could not execute PVRTC tool:"
|
||
msgstr "No s'ha pogut executar l'eina PVRTC:"
|
||
|
||
#: editor/pvrtc_compress.cpp
|
||
msgid "Can't load back converted image using PVRTC tool:"
|
||
msgstr "No es pot recarregar la imatge convertida amb PVRTC:"
|
||
|
||
#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "Batch Rename"
|
||
msgstr "Reanomena"
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Prefix"
|
||
msgstr ""
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Suffix"
|
||
msgstr ""
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Advanced options"
|
||
msgstr "Opcions Avançades"
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Substitute"
|
||
msgstr ""
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Node name"
|
||
msgstr "Nom del node"
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Node's parent name, if available"
|
||
msgstr ""
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Node type"
|
||
msgstr "Tipus de node"
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Current scene name"
|
||
msgstr "Nom de l'escena actual"
|
||
|
||
#: editor/rename_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Root node name"
|
||
msgstr "Nom del node:"
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid ""
|
||
"Sequential integer counter.\n"
|
||
"Compare counter options."
|
||
msgstr ""
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Per Level counter"
|
||
msgstr ""
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "If set the counter restarts for each group of child nodes"
|
||
msgstr ""
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Initial value for the counter"
|
||
msgstr ""
|
||
|
||
#: editor/rename_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Step"
|
||
msgstr "Pas:"
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Amount by which counter is incremented for each node"
|
||
msgstr ""
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Padding"
|
||
msgstr ""
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid ""
|
||
"Minimum number of digits for the counter.\n"
|
||
"Missing digits are padded with leading zeros."
|
||
msgstr ""
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Regular Expressions"
|
||
msgstr "Expressions Regulars"
|
||
|
||
#: editor/rename_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Post-Process"
|
||
msgstr "Script de Post-Processat:"
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Keep"
|
||
msgstr ""
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "CamelCase to under_scored"
|
||
msgstr ""
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "under_scored to CamelCase"
|
||
msgstr ""
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Case"
|
||
msgstr ""
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "To Lowercase"
|
||
msgstr "A Minúscules"
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "To Uppercase"
|
||
msgstr "A Majúscules"
|
||
|
||
#: editor/rename_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Reset"
|
||
msgstr "Resetejar"
|
||
|
||
#: editor/rename_dialog.cpp
|
||
msgid "Error"
|
||
msgstr "Error"
|
||
|
||
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
||
msgid "Reparent Node"
|
||
msgstr "Torna a Parentar el Node"
|
||
|
||
#: editor/reparent_dialog.cpp
|
||
msgid "Reparent Location (Select new Parent):"
|
||
msgstr "Reemparentar l'Ubicació (Selecciona un nou Pare):"
|
||
|
||
#: editor/reparent_dialog.cpp
|
||
msgid "Keep Global Transform"
|
||
msgstr "Manté la Transformació Global"
|
||
|
||
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
||
msgid "Reparent"
|
||
msgstr "Canvia el Parentatge"
|
||
|
||
#: editor/run_settings_dialog.cpp
|
||
msgid "Run Mode:"
|
||
msgstr "Mode d'Execució:"
|
||
|
||
#: editor/run_settings_dialog.cpp
|
||
msgid "Current Scene"
|
||
msgstr "Escena Actual"
|
||
|
||
#: editor/run_settings_dialog.cpp
|
||
msgid "Main Scene"
|
||
msgstr "Escena Principal"
|
||
|
||
#: editor/run_settings_dialog.cpp
|
||
msgid "Main Scene Arguments:"
|
||
msgstr "Arguments de l'Escena Principal:"
|
||
|
||
#: editor/run_settings_dialog.cpp
|
||
msgid "Scene Run Settings"
|
||
msgstr "Configuració de l'Execució de l'Escena"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "No parent to instance the scenes at."
|
||
msgstr "Manca un Node Pare per instanciar-li l'escena."
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Error loading scene from %s"
|
||
msgstr "Error en carregar l'escena des de %s"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid ""
|
||
"Cannot instance the scene '%s' because the current scene exists within one "
|
||
"of its nodes."
|
||
msgstr ""
|
||
"No es pot instanciar l'escena %s ja que l'escena actual ja existeix dins un "
|
||
"dels seus nodes."
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Instance Scene(s)"
|
||
msgstr "Instància les Escenes"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Instance Child Scene"
|
||
msgstr "Instancia una Escena Filla"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Clear Script"
|
||
msgstr "Esborra l'Script"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "This operation can't be done on the tree root."
|
||
msgstr "Aquesta operació no es pot executar en l'arrel de l'arbre."
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Move Node In Parent"
|
||
msgstr "Mou el Node dins del Pare"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Move Nodes In Parent"
|
||
msgstr "Mou els Nodes dins del Pare"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Duplicate Node(s)"
|
||
msgstr "Duplica els Nodes"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Node must belong to the edited scene to become root."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Instantiated scenes can't become root"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "Make node as Root"
|
||
msgstr "Entesos!"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Delete Node(s)?"
|
||
msgstr "Elimina els Nodes?"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Can not perform with the root node."
|
||
msgstr "No es pot executar en el node arrel."
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "This operation can't be done on instanced scenes."
|
||
msgstr "Aquesta operació no es pot dur a terme en escenes instanciadas."
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Save New Scene As..."
|
||
msgstr "Anomena i Desa la Nova Escena..."
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid ""
|
||
"Disabling \"editable_instance\" will cause all properties of the node to be "
|
||
"reverted to their default."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Editable Children"
|
||
msgstr "Fills Editables"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Load As Placeholder"
|
||
msgstr "Carrega com a Contenidor Temporal"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "Make Local"
|
||
msgstr "Local"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "New Scene Root"
|
||
msgstr "Nova Arrel d'Escena"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Create Root Node:"
|
||
msgstr "Crear Node Arrel:"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "2D Scene"
|
||
msgstr "Escena 2D"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "3D Scene"
|
||
msgstr "Escena 3D"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "User Interface"
|
||
msgstr "Elimina l'Herència"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "Custom Node"
|
||
msgstr "Talla els Nodes"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Can't operate on nodes from a foreign scene!"
|
||
msgstr "No es pot operar en Nodes d'una escena externa!"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Can't operate on nodes the current scene inherits from!"
|
||
msgstr "No es pot operar en nodes heretats per l'escena actual!"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Attach Script"
|
||
msgstr "Adjunta-li un Script"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Remove Node(s)"
|
||
msgstr "Elimina els Nodes"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid ""
|
||
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
|
||
"satisfied."
|
||
msgstr ""
|
||
"No es pot desar l'Escena. És força probable que manqui alguna Dependència / "
|
||
"Instància."
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Error saving scene."
|
||
msgstr "Error en desar l'escena."
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Error duplicating scene to save it."
|
||
msgstr "Error en duplicar l'escena per desar-la."
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Sub-Resources"
|
||
msgstr "Sub-Recursos"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Clear Inheritance"
|
||
msgstr "Elimina l'Herència"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "Open documentation"
|
||
msgstr "Obre la Documentació en línia"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Add Child Node"
|
||
msgstr "Afegeix un Node Fill"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Change Type"
|
||
msgstr "Modifica el Tipus"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "Extend Script"
|
||
msgstr "Obre un Script"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "Make Scene Root"
|
||
msgstr "Entesos!"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Merge From Scene"
|
||
msgstr "Combina-ho a partir de l'Escena"
|
||
|
||
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
|
||
msgid "Save Branch as Scene"
|
||
msgstr "Desa la Branca com un Escena"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Copy Node Path"
|
||
msgstr "Copia el Camí del Node"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Delete (No Confirm)"
|
||
msgstr "Elimina (Sense Confirmació)"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Add/Create a New Node"
|
||
msgstr "Afegeix/Crea un Node Nou"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid ""
|
||
"Instance a scene file as a Node. Creates an inherited scene if no root node "
|
||
"exists."
|
||
msgstr ""
|
||
"Instancia l'escena com a Node. Crea una escena heretada si no existís un "
|
||
"node arrel."
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Attach a new or existing script for the selected node."
|
||
msgstr "Adjunta un Script nou o existent per al Node Seleccionat."
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Clear a script for the selected node."
|
||
msgstr "Reestableix un Script per al node Seleccionat."
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Remote"
|
||
msgstr "Remot"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Local"
|
||
msgstr "Local"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Clear Inheritance? (No Undo!)"
|
||
msgstr "Elimina l'Herència (No es pot desfer!)"
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
#, fuzzy
|
||
msgid "Toggle Visible"
|
||
msgstr "Visibilitat"
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Node configuration warning:"
|
||
msgstr "Avís de Configuració del Node:"
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Node has connection(s) and group(s).\n"
|
||
"Click to show signals dock."
|
||
msgstr ""
|
||
"El Node té connexions i grups\n"
|
||
"Feu Clic per mostrar el Tauler de Senyals."
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid ""
|
||
"Node has connections.\n"
|
||
"Click to show signals dock."
|
||
msgstr ""
|
||
"El Node té connexions.\n"
|
||
"Feu Clic per mostrar el Tauler de Senyals."
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid ""
|
||
"Node is in group(s).\n"
|
||
"Click to show groups dock."
|
||
msgstr ""
|
||
"El Node està agrupat.\n"
|
||
"Clic per mostrar el Tauler de Grups."
|
||
|
||
#: editor/scene_tree_editor.cpp editor/script_create_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Open Script"
|
||
msgstr "Obre un Script"
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Node is locked.\n"
|
||
"Click to unlock it."
|
||
msgstr ""
|
||
"El Node està blocat. \n"
|
||
"Feu clic per desblocar-lo"
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Children are not selectable.\n"
|
||
"Click to make selectable."
|
||
msgstr ""
|
||
"Els Nodes fills no es pot seleccionar.\n"
|
||
"Feu Clic per a poder seleccionar-los"
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Toggle Visibility"
|
||
msgstr "Visibilitat"
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid ""
|
||
"AnimationPlayer is pinned.\n"
|
||
"Click to unpin."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Invalid node name, the following characters are not allowed:"
|
||
msgstr "El Nom del node no és vàlid. No es permeten els caràcters següents:"
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Rename Node"
|
||
msgstr "Reanomena el Node"
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Scene Tree (Nodes):"
|
||
msgstr "Arbre d'Escenes (Nodes):"
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Node Configuration Warning!"
|
||
msgstr "Avís de Configuració del Node!"
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Select a Node"
|
||
msgstr "Selecciona un Node"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Error loading template '%s'"
|
||
msgstr "Error en carregar la plantilla '%s'"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Error - Could not create script in filesystem."
|
||
msgstr "Error - No s'ha pogut crea l'Script en el sistema de fitxers."
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Error loading script from %s"
|
||
msgstr "Error en carregar l'Script des de '%s'"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "N/A"
|
||
msgstr "No Disponible"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Open Script/Choose Location"
|
||
msgstr "Obrir Script/Escollir Localització"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Path is empty"
|
||
msgstr "El camí és Buit"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Filename is empty"
|
||
msgstr "El nom del fitxer és buit"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Path is not local"
|
||
msgstr "El Camí no és local"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Invalid base path"
|
||
msgstr "El Camí de base no és vàlid"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Directory of the same name exists"
|
||
msgstr "Ja existeix un directori amb el mateix nom"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "File exists, will be reused"
|
||
msgstr "El fitxer ja existeix i serà reutilitzat"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Invalid extension"
|
||
msgstr "L'extensió no és vàlida"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Wrong extension chosen"
|
||
msgstr "L'extensió triada no és correcta"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Invalid Path"
|
||
msgstr "Camí no vàlid"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Invalid class name"
|
||
msgstr "El Nom de Classe no és vàlid"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Invalid inherited parent name or path"
|
||
msgstr "El Nom o camí del Pare heretat no és vàlid"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Script valid"
|
||
msgstr "L'Script és vàlid"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Allowed: a-z, A-Z, 0-9 and _"
|
||
msgstr "Permesos: a-z, a-Z, 0-9 i _"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Built-in script (into scene file)"
|
||
msgstr "Script Integrat (en un fitxer d'escena)"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Create new script file"
|
||
msgstr "Crea un nou Script"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Load existing script file"
|
||
msgstr "Carrega un Script existent"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Language"
|
||
msgstr "Llengua"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Inherits"
|
||
msgstr "Hereta"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Class Name"
|
||
msgstr "Nom de Classe"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Template"
|
||
msgstr "Plantilla"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Built-in Script"
|
||
msgstr "Script Integrat"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Attach Node Script"
|
||
msgstr "Adjunta un Script de Node"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Remote "
|
||
msgstr "Remot "
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Bytes:"
|
||
msgstr "Bytes:"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
#, fuzzy
|
||
msgid "Stack Trace"
|
||
msgstr "Fotogrames de la Pila"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Pick one or more items from the list to display the graph."
|
||
msgstr "Trieu un o més elements de la llista per mostrar el Graf."
|
||
|
||
#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp
|
||
msgid "Errors"
|
||
msgstr "Errors"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Child Process Connected"
|
||
msgstr "Procés Fill Connectat"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Copy Error"
|
||
msgstr "Error de Còpia"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Inspect Previous Instance"
|
||
msgstr "Inspecciona la Instància anterior"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Inspect Next Instance"
|
||
msgstr "Inspecciona la Instància següent"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Stack Frames"
|
||
msgstr "Fotogrames de la Pila"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Profiler"
|
||
msgstr "Perfilador"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Monitor"
|
||
msgstr "Monitor"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Value"
|
||
msgstr "Valor"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Monitors"
|
||
msgstr "Monitors"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "List of Video Memory Usage by Resource:"
|
||
msgstr "Llista d'Ús de la Memòria de Vídeo per Recurs:"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Total:"
|
||
msgstr "Total:"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Video Mem"
|
||
msgstr "Memòria de Vídeo"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Resource Path"
|
||
msgstr "Camí de Recursos"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Type"
|
||
msgstr "Tipus"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Format"
|
||
msgstr "Format"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Usage"
|
||
msgstr "Ús"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Misc"
|
||
msgstr "Miscel·lània"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Clicked Control:"
|
||
msgstr "Controls Clicats:"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Clicked Control Type:"
|
||
msgstr "Tipus de Controls Clicats:"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Live Edit Root:"
|
||
msgstr "Arrel per l'Edició en directe:"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Set From Tree"
|
||
msgstr "Estableix des de l'Arbre"
|
||
|
||
#: editor/settings_config_dialog.cpp
|
||
msgid "Erase Shortcut"
|
||
msgstr "Eliminar Drecera"
|
||
|
||
#: editor/settings_config_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Restore Shortcut"
|
||
msgstr "Dreceres"
|
||
|
||
#: editor/settings_config_dialog.cpp
|
||
msgid "Change Shortcut"
|
||
msgstr "Canviar Drecera"
|
||
|
||
#: editor/settings_config_dialog.cpp
|
||
msgid "Shortcuts"
|
||
msgstr "Dreceres"
|
||
|
||
#: editor/settings_config_dialog.cpp
|
||
msgid "Binding"
|
||
msgstr "Vinculació"
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Light Radius"
|
||
msgstr "Modifica el Radi de Llum"
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change AudioStreamPlayer3D Emission Angle"
|
||
msgstr "Modifica l'angle d'emissió de l'AudioStreamPlayer3D"
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Camera FOV"
|
||
msgstr "Modifica el Camp de Visió de la Càmera"
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Camera Size"
|
||
msgstr "Modifica la Mida de la Càmera"
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
#, fuzzy
|
||
msgid "Change Notifier AABB"
|
||
msgstr "Modifica l'abast dels Notificadors"
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Particles AABB"
|
||
msgstr "Modifica les Partícules AABB"
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Probe Extents"
|
||
msgstr "Modifica l'abast de la Sonda"
|
||
|
||
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
||
msgid "Change Sphere Shape Radius"
|
||
msgstr "Modifica el Radi d'un Forma Esfèrica"
|
||
|
||
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
||
msgid "Change Box Shape Extents"
|
||
msgstr "Modifica l'abast de la Forma Caixa"
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Capsule Shape Radius"
|
||
msgstr "Modifica el radi d'una Forma Càpsula"
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Capsule Shape Height"
|
||
msgstr "Modifica l'alçada de la Forma Caixa"
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
#, fuzzy
|
||
msgid "Change Cylinder Shape Radius"
|
||
msgstr "Modifica el radi d'una Forma Càpsula"
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
#, fuzzy
|
||
msgid "Change Cylinder Shape Height"
|
||
msgstr "Modifica l'alçada de la Forma Caixa"
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Ray Shape Length"
|
||
msgstr "Modifica la longitud de la Forma Raig"
|
||
|
||
#: modules/csg/csg_gizmos.cpp
|
||
#, fuzzy
|
||
msgid "Change Cylinder Radius"
|
||
msgstr "Modifica el Radi de Llum"
|
||
|
||
#: modules/csg/csg_gizmos.cpp
|
||
#, fuzzy
|
||
msgid "Change Cylinder Height"
|
||
msgstr "Modifica l'alçada de la Forma Caixa"
|
||
|
||
#: modules/csg/csg_gizmos.cpp
|
||
#, fuzzy
|
||
msgid "Change Torus Inner Radius"
|
||
msgstr "Modifica el Radi d'un Forma Esfèrica"
|
||
|
||
#: modules/csg/csg_gizmos.cpp
|
||
#, fuzzy
|
||
msgid "Change Torus Outer Radius"
|
||
msgstr "Modifica el Radi de Llum"
|
||
|
||
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
||
msgid "Select the dynamic library for this entry"
|
||
msgstr "Selecciona una biblioteca dinàmica per l'entrada"
|
||
|
||
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
||
msgid "Select dependencies of the library for this entry"
|
||
msgstr "Selecciona les dependències per l'entrada"
|
||
|
||
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
||
msgid "Remove current entry"
|
||
msgstr "Elimina l'entrada actual"
|
||
|
||
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
||
msgid "Double click to create a new entry"
|
||
msgstr "Doble clic per a afegir-hi una entrada"
|
||
|
||
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
||
msgid "Platform:"
|
||
msgstr "Plataforma:"
|
||
|
||
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
||
msgid "Platform"
|
||
msgstr "Plataforma"
|
||
|
||
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
||
msgid "Dynamic Library"
|
||
msgstr "Biblioteca Dinàmica"
|
||
|
||
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
||
msgid "Add an architecture entry"
|
||
msgstr "Afegeix una entrada d'arquitectura"
|
||
|
||
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
||
msgid "GDNativeLibrary"
|
||
msgstr "GDNativeLibrary"
|
||
|
||
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
||
msgid "Library"
|
||
msgstr "Biblioteca"
|
||
|
||
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
||
msgid "Status"
|
||
msgstr "Estat"
|
||
|
||
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
||
msgid "Libraries: "
|
||
msgstr "Biblioteques: "
|
||
|
||
#: modules/gdnative/register_types.cpp
|
||
msgid "GDNative"
|
||
msgstr "GDNative"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
#, fuzzy
|
||
msgid "Step argument is zero!"
|
||
msgstr "L'argument 'step' és zero!"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Not a script with an instance"
|
||
msgstr "Script sense instància"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Not based on a script"
|
||
msgstr "No basat en un Script"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Not based on a resource file"
|
||
msgstr "No basat en un arxiu de recursos"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Invalid instance dictionary format (missing @path)"
|
||
msgstr "El format del diccionari d'instàncies no és vàlid (manca @path)"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Invalid instance dictionary format (can't load script at @path)"
|
||
msgstr ""
|
||
"El format del diccionari d'instàncies no és vàlid (no es pot carregar "
|
||
"l'Script a @path)"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Invalid instance dictionary format (invalid script at @path)"
|
||
msgstr ""
|
||
"El Format del diccionari d'instàncies no és vàlid ( L'Script a @path no és "
|
||
"vàlid)"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Invalid instance dictionary (invalid subclasses)"
|
||
msgstr "El Diccionari d'instàncies no és vàlid (subclasses no vàlides)"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Object can't provide a length."
|
||
msgstr "L'objecte no pot proporcionar una longitud."
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Next Plane"
|
||
msgstr "Pla següent"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Previous Plane"
|
||
msgstr "Pla anterior"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Plane:"
|
||
msgstr "Pla:"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Next Floor"
|
||
msgstr "Planta Següent"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Previous Floor"
|
||
msgstr "Planta Anterior"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Floor:"
|
||
msgstr "Planta:"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "GridMap Delete Selection"
|
||
msgstr "Elimina la Selecció del GridMap"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "GridMap Fill Selection"
|
||
msgstr "Elimina la Selecció del GridMap"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "GridMap Duplicate Selection"
|
||
msgstr "Duplica la Selecció del GridMap"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "GridMap Paint"
|
||
msgstr "Configuració del GridMap"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Grid Map"
|
||
msgstr "Mapa de Graella"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Snap View"
|
||
msgstr "Alinea la Vista"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Clip Disabled"
|
||
msgstr "Clip Desactivat"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Clip Above"
|
||
msgstr "Clip Damunt"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Clip Below"
|
||
msgstr "Clip Avall"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Edit X Axis"
|
||
msgstr "Edita l'Eix X"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Edit Y Axis"
|
||
msgstr "Edita l'Eix Y"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Edit Z Axis"
|
||
msgstr "Edita l'Eix Z"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Cursor Rotate X"
|
||
msgstr "Gira X en el Cursor"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Cursor Rotate Y"
|
||
msgstr "Gira Y en el Cursor"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Cursor Rotate Z"
|
||
msgstr "Gira Z en el Cursor"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Cursor Back Rotate X"
|
||
msgstr "Gira Enrere X en el Cursor"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Cursor Back Rotate Y"
|
||
msgstr "Gira Enrere Y en el Cursor"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Cursor Back Rotate Z"
|
||
msgstr "Gira Enrere Z en el Cursor"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Cursor Clear Rotation"
|
||
msgstr "Reestableix la Rotació del Cursor"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Create Area"
|
||
msgstr "Crea una Àrea"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Create Exterior Connector"
|
||
msgstr "Crea un Connector Exterior"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Erase Area"
|
||
msgstr "Esborra l'Àrea"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Clear Selection"
|
||
msgstr "Esborra la Selecció"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Fill Selection"
|
||
msgstr "Omplir la Selecció"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "GridMap Settings"
|
||
msgstr "Configuració del GridMap"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Pick Distance:"
|
||
msgstr "Trieu la distància:"
|
||
|
||
#: modules/mono/csharp_script.cpp
|
||
msgid "Class name can't be a reserved keyword"
|
||
msgstr "El nom de la classe no pot ser una paraula clau reservada"
|
||
|
||
#: modules/mono/editor/godotsharp_editor.cpp
|
||
msgid "Generating solution..."
|
||
msgstr "S'està generant la solució..."
|
||
|
||
#: modules/mono/editor/godotsharp_editor.cpp
|
||
msgid "Generating C# project..."
|
||
msgstr "S'està generant el projecte en C#..."
|
||
|
||
#: modules/mono/editor/godotsharp_editor.cpp
|
||
msgid "Failed to create solution."
|
||
msgstr "No s'ha pogut crear la solució."
|
||
|
||
#: modules/mono/editor/godotsharp_editor.cpp
|
||
msgid "Failed to save solution."
|
||
msgstr "No s'ha pogut desar la solució."
|
||
|
||
#: modules/mono/editor/godotsharp_editor.cpp
|
||
msgid "Done"
|
||
msgstr "Fet"
|
||
|
||
#: modules/mono/editor/godotsharp_editor.cpp
|
||
msgid "Failed to create C# project."
|
||
msgstr "No s'ha pogut crear el projecte en C#."
|
||
|
||
#: modules/mono/editor/godotsharp_editor.cpp
|
||
msgid "Mono"
|
||
msgstr "Mono"
|
||
|
||
#: modules/mono/editor/godotsharp_editor.cpp
|
||
msgid "About C# support"
|
||
msgstr "Sobre el suport de C#"
|
||
|
||
#: modules/mono/editor/godotsharp_editor.cpp
|
||
msgid "Create C# solution"
|
||
msgstr "Crea una solució en C#"
|
||
|
||
#: modules/mono/editor/mono_bottom_panel.cpp
|
||
msgid "Builds"
|
||
msgstr "Muntatges"
|
||
|
||
#: modules/mono/editor/mono_bottom_panel.cpp
|
||
msgid "Build Project"
|
||
msgstr "Munta el Projecte"
|
||
|
||
#: modules/mono/editor/mono_bottom_panel.cpp
|
||
msgid "View log"
|
||
msgstr "Mostra el Registre"
|
||
|
||
#: modules/mono/mono_gd/gd_mono_utils.cpp
|
||
msgid "End of inner exception stack trace"
|
||
msgstr "Final de la traça de la pila d'excepció interna"
|
||
|
||
#: modules/recast/navigation_mesh_editor_plugin.cpp
|
||
msgid "Bake NavMesh"
|
||
msgstr ""
|
||
|
||
#: modules/recast/navigation_mesh_editor_plugin.cpp
|
||
msgid "Clear the navigation mesh."
|
||
msgstr "Reestableix la malla de navegació."
|
||
|
||
#: modules/recast/navigation_mesh_generator.cpp
|
||
msgid "Setting up Configuration..."
|
||
msgstr "Establint la Configuració..."
|
||
|
||
#: modules/recast/navigation_mesh_generator.cpp
|
||
msgid "Calculating grid size..."
|
||
msgstr "Calculant la mida de la graella..."
|
||
|
||
#: modules/recast/navigation_mesh_generator.cpp
|
||
msgid "Creating heightfield..."
|
||
msgstr "Creant un camp de desplaçaments verticals..."
|
||
|
||
#: modules/recast/navigation_mesh_generator.cpp
|
||
msgid "Marking walkable triangles..."
|
||
msgstr "Marcant els triangles transitables..."
|
||
|
||
#: modules/recast/navigation_mesh_generator.cpp
|
||
msgid "Constructing compact heightfield..."
|
||
msgstr "Construcció d'un camp compacte de desplaçaments verticals..."
|
||
|
||
#: modules/recast/navigation_mesh_generator.cpp
|
||
msgid "Eroding walkable area..."
|
||
msgstr "Erosionant l'àrea transitable..."
|
||
|
||
#: modules/recast/navigation_mesh_generator.cpp
|
||
msgid "Partitioning..."
|
||
msgstr "Establint Particions..."
|
||
|
||
#: modules/recast/navigation_mesh_generator.cpp
|
||
msgid "Creating contours..."
|
||
msgstr "Creant els contorns..."
|
||
|
||
#: modules/recast/navigation_mesh_generator.cpp
|
||
msgid "Creating polymesh..."
|
||
msgstr "creant la polyMesh..."
|
||
|
||
#: modules/recast/navigation_mesh_generator.cpp
|
||
msgid "Converting to native navigation mesh..."
|
||
msgstr "Convertint-ho en una malla de navegació nativa..."
|
||
|
||
#: modules/recast/navigation_mesh_generator.cpp
|
||
msgid "Navigation Mesh Generator Setup:"
|
||
msgstr "Configuració del Generador de Malles de Navegació:"
|
||
|
||
#: modules/recast/navigation_mesh_generator.cpp
|
||
msgid "Parsing Geometry..."
|
||
msgstr "Analitzant la Geometria..."
|
||
|
||
#: modules/recast/navigation_mesh_generator.cpp
|
||
msgid "Done!"
|
||
msgstr "Fet!"
|
||
|
||
#: modules/visual_script/visual_script.cpp
|
||
msgid ""
|
||
"A node yielded without working memory, please read the docs on how to yield "
|
||
"properly!"
|
||
msgstr ""
|
||
"Node cedit sense memòria de treball. Llegiu la documentació per cedir "
|
||
"(yield) nodes correctament!"
|
||
|
||
#: modules/visual_script/visual_script.cpp
|
||
msgid ""
|
||
"Node yielded, but did not return a function state in the first working "
|
||
"memory."
|
||
msgstr ""
|
||
"Node cedit, però no ha retornat cap estat de funció en la primera memòria de "
|
||
"treball."
|
||
|
||
#: modules/visual_script/visual_script.cpp
|
||
msgid ""
|
||
"Return value must be assigned to first element of node working memory! Fix "
|
||
"your node please."
|
||
msgstr ""
|
||
"El valor de retorn s'ha d'assignar al primer element de la memòria de "
|
||
"treball de nodes! Repareu el node."
|
||
|
||
#: modules/visual_script/visual_script.cpp
|
||
msgid "Node returned an invalid sequence output: "
|
||
msgstr "El node ha retornat un seqüencia de sortida que no és vàlida: "
|
||
|
||
#: modules/visual_script/visual_script.cpp
|
||
msgid "Found sequence bit but not the node in the stack, report bug!"
|
||
msgstr ""
|
||
"S'ha trobat un bit de seqüencia però cap node en la pila (stack), reporteu "
|
||
"el bug!"
|
||
|
||
#: modules/visual_script/visual_script.cpp
|
||
msgid "Stack overflow with stack depth: "
|
||
msgstr "Pila desbordada (stack overflow) amb profunditat de Pila: "
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Change Signal Arguments"
|
||
msgstr "Modifica els Arguments del Senyal"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Change Argument Type"
|
||
msgstr "Modifica el Tipus d'Argument"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Change Argument name"
|
||
msgstr "Modifica el nom de l'Argument"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Set Variable Default Value"
|
||
msgstr "Estableix el Valor Predeterminat de la Variable"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Set Variable Type"
|
||
msgstr "Estableix el Tipus de Variable"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Variables:"
|
||
msgstr "Variables:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Name is not a valid identifier:"
|
||
msgstr "El nom no és un identificador vàlid:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Name already in use by another func/var/signal:"
|
||
msgstr "Nom usat en un altra funció/variable/senyal:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Rename Function"
|
||
msgstr "Reanomena Funció"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Rename Variable"
|
||
msgstr "Reanomena Variable"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Rename Signal"
|
||
msgstr "Reanomena Senyal"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Function"
|
||
msgstr "Afegeix una Funció"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Variable"
|
||
msgstr "Afegeix una Variable"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Signal"
|
||
msgstr "Afegeix un Senyal"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Change Expression"
|
||
msgstr "Canviar Expressió"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Remove VisualScript Nodes"
|
||
msgstr "Elimina els Nodes de VisualScript"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Duplicate VisualScript Nodes"
|
||
msgstr "Duplica els Nodes de VisualScript"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature."
|
||
msgstr ""
|
||
"Prem %s per afegir un mètode d'accés. Prem Maj. per afegir-hi una firma "
|
||
"genèrica."
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
|
||
msgstr ""
|
||
"Retén Ctrl per dipositar un mètode Accessor (Getter). Retén Maj per "
|
||
"dipositar una firma genèrica."
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Hold %s to drop a simple reference to the node."
|
||
msgstr "Prem %s per afegir una referència simple al node."
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Hold Ctrl to drop a simple reference to the node."
|
||
msgstr "Retén Ctrl per dipositar una referència simple al node."
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Hold %s to drop a Variable Setter."
|
||
msgstr "Prem %s per afegir un mètode d'Actualització Variable."
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Hold Ctrl to drop a Variable Setter."
|
||
msgstr "Retén Ctrl per dipositar una Variable d'Actualització (Setter)."
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Preload Node"
|
||
msgstr "Afegeix un Node de Precàrrega"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Node(s) From Tree"
|
||
msgstr "Afegeix Nodes des d'Arbre"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Getter Property"
|
||
msgstr "Afegeix una Propietat d'Accés (Getter)"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Setter Property"
|
||
msgstr "Afegeix una Propietat d'Actualització"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Change Base Type"
|
||
msgstr "Modifica el Tipus de Base"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Move Node(s)"
|
||
msgstr "Mou els Nodes"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Remove VisualScript Node"
|
||
msgstr "Elimina el Node de VisualScript"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Connect Nodes"
|
||
msgstr "Connecta els Nodes"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
#, fuzzy
|
||
msgid "Connect Node Data"
|
||
msgstr "Connecta els Nodes"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
#, fuzzy
|
||
msgid "Connect Node Sequence"
|
||
msgstr "Connecta els Nodes"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Script already has function '%s'"
|
||
msgstr "La funció '%s' ja existeix en l'Script"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Change Input Value"
|
||
msgstr "Modifica el Valor de l'Entrada"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
#, fuzzy
|
||
msgid "Resize Comment"
|
||
msgstr "Modifica el elementCanvas"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Can't copy the function node."
|
||
msgstr "No es pot copiar el node de funció."
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Clipboard is empty!"
|
||
msgstr "El porta-retalls és buit!"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Paste VisualScript Nodes"
|
||
msgstr "Enganxa els Nodes de VisualScript"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Remove Function"
|
||
msgstr "Elimina la Funció"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Remove Variable"
|
||
msgstr "Elimina la Variable"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Editing Variable:"
|
||
msgstr "Edició de la Variable:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Remove Signal"
|
||
msgstr "Elimina el Senyal"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Editing Signal:"
|
||
msgstr "Edició del Senyal:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Base Type:"
|
||
msgstr "Tipus Base:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Members:"
|
||
msgstr "Membres:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Available Nodes:"
|
||
msgstr "Nodes disponibles:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Select or create a function to edit graph"
|
||
msgstr "Selecciona o crea una funció per editar la corba"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Edit Signal Arguments:"
|
||
msgstr "Edita Arguments del Senyal:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Edit Variable:"
|
||
msgstr "Edita Variable:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Delete Selected"
|
||
msgstr "Elimina Seleccionats"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Find Node Type"
|
||
msgstr "Troba el Tipus de Node"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Copy Nodes"
|
||
msgstr "Copia Nodes"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Cut Nodes"
|
||
msgstr "Talla els Nodes"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Paste Nodes"
|
||
msgstr "Enganxa els Nodes"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
#, fuzzy
|
||
msgid "Edit Member"
|
||
msgstr "Membres"
|
||
|
||
#: modules/visual_script/visual_script_flow_control.cpp
|
||
msgid "Input type not iterable: "
|
||
msgstr "Tipus d'entrada no iterable: "
|
||
|
||
#: modules/visual_script/visual_script_flow_control.cpp
|
||
msgid "Iterator became invalid"
|
||
msgstr "L'Iterador ja no és vàlid"
|
||
|
||
#: modules/visual_script/visual_script_flow_control.cpp
|
||
msgid "Iterator became invalid: "
|
||
msgstr "L'Iterador ja no és vàlid: "
|
||
|
||
#: modules/visual_script/visual_script_func_nodes.cpp
|
||
msgid "Invalid index property name."
|
||
msgstr "El Nom de la propietat índex no és vàlid."
|
||
|
||
#: modules/visual_script/visual_script_func_nodes.cpp
|
||
msgid "Base object is not a Node!"
|
||
msgstr "L'objecte de Base no és un Node!"
|
||
|
||
#: modules/visual_script/visual_script_func_nodes.cpp
|
||
msgid "Path does not lead Node!"
|
||
msgstr "El camí no condueix a cap Node!"
|
||
|
||
#: modules/visual_script/visual_script_func_nodes.cpp
|
||
msgid "Invalid index property name '%s' in node %s."
|
||
msgstr "El nom de la propietat índex '%s' del node %s no és vàlid ."
|
||
|
||
#: modules/visual_script/visual_script_nodes.cpp
|
||
msgid ": Invalid argument of type: "
|
||
msgstr ": Argument no vàlid del tipus: "
|
||
|
||
#: modules/visual_script/visual_script_nodes.cpp
|
||
msgid ": Invalid arguments: "
|
||
msgstr ": Arguments no vàlids: "
|
||
|
||
#: modules/visual_script/visual_script_nodes.cpp
|
||
msgid "VariableGet not found in script: "
|
||
msgstr "Variable Get no trobada en l'Script: "
|
||
|
||
#: modules/visual_script/visual_script_nodes.cpp
|
||
msgid "VariableSet not found in script: "
|
||
msgstr "Variable Set no trobada en l'Script: "
|
||
|
||
#: modules/visual_script/visual_script_nodes.cpp
|
||
msgid "Custom node has no _step() method, can't process graph."
|
||
msgstr ""
|
||
"El node personalitzat no té cap mètode _step(), no es pot processar el graf."
|
||
|
||
#: modules/visual_script/visual_script_nodes.cpp
|
||
msgid ""
|
||
"Invalid return value from _step(), must be integer (seq out), or string "
|
||
"(error)."
|
||
msgstr ""
|
||
"El Valor retornat per _step() no és vàlid. Ha de ser un nombre enter (seq "
|
||
"out), o una cadena de text (error)."
|
||
|
||
#: modules/visual_script/visual_script_property_selector.cpp
|
||
#, fuzzy
|
||
msgid "Search VisualScript"
|
||
msgstr "Elimina el Node de VisualScript"
|
||
|
||
#: modules/visual_script/visual_script_property_selector.cpp
|
||
msgid "Get %s"
|
||
msgstr ""
|
||
|
||
#: modules/visual_script/visual_script_property_selector.cpp
|
||
msgid "Set %s"
|
||
msgstr ""
|
||
|
||
#: platform/android/export/export.cpp
|
||
msgid "Package name is missing."
|
||
msgstr ""
|
||
|
||
#: platform/android/export/export.cpp
|
||
msgid "Package segments must be of non-zero length."
|
||
msgstr ""
|
||
|
||
#: platform/android/export/export.cpp
|
||
msgid "The character '%s' is not allowed in Android application package names."
|
||
msgstr ""
|
||
|
||
#: platform/android/export/export.cpp
|
||
msgid "A digit cannot be the first character in a package segment."
|
||
msgstr ""
|
||
|
||
#: platform/android/export/export.cpp
|
||
msgid "The character '%s' cannot be the first character in a package segment."
|
||
msgstr ""
|
||
|
||
#: platform/android/export/export.cpp
|
||
msgid "The package must have at least one '.' separator."
|
||
msgstr ""
|
||
|
||
#: platform/android/export/export.cpp
|
||
msgid "ADB executable not configured in the Editor Settings."
|
||
msgstr ""
|
||
|
||
#: platform/android/export/export.cpp
|
||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||
msgstr ""
|
||
|
||
#: platform/android/export/export.cpp
|
||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||
msgstr ""
|
||
|
||
#: platform/android/export/export.cpp
|
||
msgid "Invalid public key for APK expansion."
|
||
msgstr ""
|
||
|
||
#: platform/android/export/export.cpp
|
||
msgid "Invalid package name:"
|
||
msgstr "El nom del paquet no és vàlid:"
|
||
|
||
#: platform/iphone/export/export.cpp
|
||
#, fuzzy
|
||
msgid "Identifier is missing."
|
||
msgstr "Falta l'identificador."
|
||
|
||
#: platform/iphone/export/export.cpp
|
||
msgid "Identifier segments must be of non-zero length."
|
||
msgstr ""
|
||
|
||
#: platform/iphone/export/export.cpp
|
||
#, fuzzy
|
||
msgid "The character '%s' is not allowed in Identifier."
|
||
msgstr "El nom no és un identificador vàlid:"
|
||
|
||
#: platform/iphone/export/export.cpp
|
||
msgid "A digit cannot be the first character in a Identifier segment."
|
||
msgstr ""
|
||
|
||
#: platform/iphone/export/export.cpp
|
||
msgid ""
|
||
"The character '%s' cannot be the first character in a Identifier segment."
|
||
msgstr ""
|
||
|
||
#: platform/iphone/export/export.cpp
|
||
msgid "The Identifier must have at least one '.' separator."
|
||
msgstr ""
|
||
|
||
#: platform/iphone/export/export.cpp
|
||
msgid "App Store Team ID not specified - cannot configure the project."
|
||
msgstr ""
|
||
|
||
#: platform/iphone/export/export.cpp
|
||
msgid "Invalid Identifier:"
|
||
msgstr "Identificador no vàlid:"
|
||
|
||
#: platform/iphone/export/export.cpp
|
||
msgid "Required icon is not specified in the preset."
|
||
msgstr ""
|
||
|
||
#: platform/javascript/export/export.cpp
|
||
msgid "Run in Browser"
|
||
msgstr "Executa-ho en el Navegador"
|
||
|
||
#: platform/javascript/export/export.cpp
|
||
msgid "Run exported HTML in the system's default browser."
|
||
msgstr "Executa l'HTML exportat en el navegador per defecte."
|
||
|
||
#: platform/javascript/export/export.cpp
|
||
msgid "Could not write file:"
|
||
msgstr "No s'ha pogut escriure el fitxer:"
|
||
|
||
#: platform/javascript/export/export.cpp
|
||
msgid "Could not open template for export:"
|
||
msgstr "No es pot obrir la plantilla per exportar:"
|
||
|
||
#: platform/javascript/export/export.cpp
|
||
msgid "Invalid export template:"
|
||
msgstr "Plantilla d'exportació no vàlida:"
|
||
|
||
#: platform/javascript/export/export.cpp
|
||
msgid "Could not read custom HTML shell:"
|
||
msgstr "No es pot llegir l'intèrpret personalitzat d’ordres HTML:"
|
||
|
||
#: platform/javascript/export/export.cpp
|
||
msgid "Could not read boot splash image file:"
|
||
msgstr "No es pot llegir la imatge de presentació:"
|
||
|
||
#: platform/javascript/export/export.cpp
|
||
msgid "Using default boot splash image."
|
||
msgstr "Utilitzant la imatge de presentació per defecte."
|
||
|
||
#: platform/uwp/export/export.cpp
|
||
#, fuzzy
|
||
msgid "Invalid package unique name."
|
||
msgstr "Nom no vàlid."
|
||
|
||
#: platform/uwp/export/export.cpp
|
||
#, fuzzy
|
||
msgid "Invalid product GUID."
|
||
msgstr "La mida de la lletra no és vàlida."
|
||
|
||
#: platform/uwp/export/export.cpp
|
||
msgid "Invalid publisher GUID."
|
||
msgstr "GUID d'editor no vàlid."
|
||
|
||
#: platform/uwp/export/export.cpp
|
||
#, fuzzy
|
||
msgid "Invalid background color."
|
||
msgstr "Lletra personalitzada no vàlida."
|
||
|
||
#: platform/uwp/export/export.cpp
|
||
msgid "Invalid Store Logo image dimensions (should be 50x50)."
|
||
msgstr "Imatge Store Logo no vàlida. La mida hauria de ser 50x50 ."
|
||
|
||
#: platform/uwp/export/export.cpp
|
||
msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
|
||
msgstr "Imatge Logo quadrat 44x44 no vàlida. La mida hauria de ser 44x44."
|
||
|
||
#: platform/uwp/export/export.cpp
|
||
msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
|
||
msgstr "Imatge Logo quadrat 71x71 no vàlida. La mida hauria de ser 71x71 ."
|
||
|
||
#: platform/uwp/export/export.cpp
|
||
msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
|
||
msgstr "Imatge logo quadrat 150x150 no vàlida. La mida hauria de ser 150x150 ."
|
||
|
||
#: platform/uwp/export/export.cpp
|
||
msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
|
||
msgstr "Imatge logo quadrat 310x310 no vàlida. La mida hauria de ser 310x310."
|
||
|
||
#: platform/uwp/export/export.cpp
|
||
msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
|
||
msgstr "Imatge logo quadrat 310x150 no vàlida. La mida hauria de ser 310x150."
|
||
|
||
#: platform/uwp/export/export.cpp
|
||
msgid "Invalid splash screen image dimensions (should be 620x300)."
|
||
msgstr ""
|
||
"Imatge de la pantalla de presentació no vàlida. La mida hauria de ser "
|
||
"620x300."
|
||
|
||
#: scene/2d/animated_sprite.cpp
|
||
msgid ""
|
||
"A SpriteFrames resource must be created or set in the 'Frames' property in "
|
||
"order for AnimatedSprite to display frames."
|
||
msgstr ""
|
||
"Un recurs del tipus SpriteFrames s'ha de crear or especificar en la "
|
||
"propietat \"Fotogrames (Frames)\" perquè AnimatedSprite pugui mostrar els "
|
||
"quadres."
|
||
|
||
#: scene/2d/canvas_modulate.cpp
|
||
msgid ""
|
||
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
|
||
"scenes). The first created one will work, while the rest will be ignored."
|
||
msgstr ""
|
||
"Només es permet un sol CanvasModulate per escena (o conjunt d'escenes "
|
||
"instanciades). El primer funcionarà, mentre que la resta seran ignorats."
|
||
|
||
#: scene/2d/collision_object_2d.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"This node has no shape, so it can't collide or interact with other objects.\n"
|
||
"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to "
|
||
"define its shape."
|
||
msgstr ""
|
||
"En no disposar de cap fill del tipus Shape, aquest node no pot interactuar "
|
||
"amb l'espai.\n"
|
||
"Considereu afegir-hi nodes fill del tipus CollisionShape2D o "
|
||
"CollisionPolygon2D per definir-ne la forma."
|
||
|
||
#: scene/2d/collision_polygon_2d.cpp
|
||
msgid ""
|
||
"CollisionPolygon2D only serves to provide a collision shape to a "
|
||
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
||
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
||
msgstr ""
|
||
"CollisionPolygon2D només proporciona formes de col·lisió a nodes derivats de "
|
||
"CollisionObject2D. Utilitzeu-lo només per donar una forma a nodes com "
|
||
"Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc."
|
||
|
||
#: scene/2d/collision_polygon_2d.cpp
|
||
msgid "An empty CollisionPolygon2D has no effect on collision."
|
||
msgstr "Un CollisionPolygon2D buit no té cap efecte en la col·lisió."
|
||
|
||
#: scene/2d/collision_shape_2d.cpp
|
||
msgid ""
|
||
"CollisionShape2D only serves to provide a collision shape to a "
|
||
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
||
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
||
msgstr ""
|
||
"CollisionShape2D només proporciona formes de col·lisió nodes de derivats de "
|
||
"CollisionObject2D. Utilitzeu-lo només per donar una forma a nodes com "
|
||
"Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc."
|
||
|
||
#: scene/2d/collision_shape_2d.cpp
|
||
msgid ""
|
||
"A shape must be provided for CollisionShape2D to function. Please create a "
|
||
"shape resource for it!"
|
||
msgstr ""
|
||
"S'ha de proporcionar una forma perquè *CollisionShape2D pugui funcionar. "
|
||
"Creeu-li un recurs de forma (shape)!"
|
||
|
||
#: scene/2d/cpu_particles_2d.cpp
|
||
msgid ""
|
||
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
|
||
"\"Particles Animation\" enabled."
|
||
msgstr ""
|
||
|
||
#: scene/2d/light_2d.cpp
|
||
msgid ""
|
||
"A texture with the shape of the light must be supplied to the 'texture' "
|
||
"property."
|
||
msgstr ""
|
||
"S'ha de proveir la propietat 'textura' amb una textura amb la forma de la "
|
||
"llum."
|
||
|
||
#: scene/2d/light_occluder_2d.cpp
|
||
msgid ""
|
||
"An occluder polygon must be set (or drawn) for this occluder to take effect."
|
||
msgstr ""
|
||
"Cal establir (o dibuixar) un polígon oclusiu perquè aquest oclusor "
|
||
"(occluder) faci efecte."
|
||
|
||
#: scene/2d/light_occluder_2d.cpp
|
||
msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
|
||
msgstr "El polígon oclusiu és buit. Dibuixeu un polígon!"
|
||
|
||
#: scene/2d/navigation_polygon.cpp
|
||
msgid ""
|
||
"A NavigationPolygon resource must be set or created for this node to work. "
|
||
"Please set a property or draw a polygon."
|
||
msgstr ""
|
||
"Cal especificar un recurs de tipus NavigationPolygon per al correcte "
|
||
"funcionament del Node. Si us plau especifiqueu una propietat o dibuixeu un "
|
||
"polígon."
|
||
|
||
#: scene/2d/navigation_polygon.cpp
|
||
msgid ""
|
||
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
|
||
"node. It only provides navigation data."
|
||
msgstr ""
|
||
"NavigationPolygonInstance ha de ser fill o nét d'un node Navigation2D. Només "
|
||
"proporciona dades de navegació."
|
||
|
||
#: scene/2d/parallax_layer.cpp
|
||
msgid ""
|
||
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
|
||
msgstr ""
|
||
"Un node ParallaxLayer només funciona quan s'estableix com a fill d'un node "
|
||
"ParallaxBackground."
|
||
|
||
#: scene/2d/particles_2d.cpp
|
||
msgid ""
|
||
"GPU-based particles are not supported by the GLES2 video driver.\n"
|
||
"Use the CPUParticles2D node instead. You can use the \"Convert to "
|
||
"CPUParticles\" option for this purpose."
|
||
msgstr ""
|
||
|
||
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
|
||
msgid ""
|
||
"A material to process the particles is not assigned, so no behavior is "
|
||
"imprinted."
|
||
msgstr ""
|
||
"En Mancar un material per processar les partícules, no s'ha imprès cap "
|
||
"Comportament."
|
||
|
||
#: scene/2d/particles_2d.cpp
|
||
msgid ""
|
||
"Particles2D animation requires the usage of a CanvasItemMaterial with "
|
||
"\"Particles Animation\" enabled."
|
||
msgstr ""
|
||
|
||
#: scene/2d/path_2d.cpp
|
||
msgid "PathFollow2D only works when set as a child of a Path2D node."
|
||
msgstr ""
|
||
"PathFollow2D només funciona si s'estableix com a fill d'un node Path2D."
|
||
|
||
#: scene/2d/physics_body_2d.cpp
|
||
msgid ""
|
||
"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
|
||
"by the physics engine when running.\n"
|
||
"Change the size in children collision shapes instead."
|
||
msgstr ""
|
||
"El motor de físiques sobreescriurà els canvis en la mida dels nodes "
|
||
"RigidBody2D (Caràcter o Rígid). \n"
|
||
"Modifica la mida de les Formes de Col·lisió Filles."
|
||
|
||
#: scene/2d/remote_transform_2d.cpp
|
||
msgid "Path property must point to a valid Node2D node to work."
|
||
msgstr "Cal que la propietat Camí (Path) assenyali un Node2D vàlid."
|
||
|
||
#: scene/2d/skeleton_2d.cpp
|
||
msgid "This Bone2D chain should end at a Skeleton2D node."
|
||
msgstr ""
|
||
|
||
#: scene/2d/skeleton_2d.cpp
|
||
msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node."
|
||
msgstr ""
|
||
|
||
#: scene/2d/skeleton_2d.cpp
|
||
msgid ""
|
||
"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
|
||
msgstr ""
|
||
|
||
#: scene/2d/visibility_notifier_2d.cpp
|
||
msgid ""
|
||
"VisibilityEnable2D works best when used with the edited scene root directly "
|
||
"as parent."
|
||
msgstr ""
|
||
"Un node VisibilityEnable2D funcionarà millor en ser emparentat directament "
|
||
"amb l'arrel de l'escena."
|
||
|
||
#: scene/3d/arvr_nodes.cpp
|
||
msgid "ARVRCamera must have an ARVROrigin node as its parent"
|
||
msgstr "El node ARVRCamera requereix un Pare del tipus ARVROrigin"
|
||
|
||
#: scene/3d/arvr_nodes.cpp
|
||
msgid "ARVRController must have an ARVROrigin node as its parent"
|
||
msgstr "El node ARVRController requereix un Pare del tipus ARVROrigin"
|
||
|
||
#: scene/3d/arvr_nodes.cpp
|
||
msgid ""
|
||
"The controller id must not be 0 or this controller will not be bound to an "
|
||
"actual controller"
|
||
msgstr ""
|
||
"L'Id del Controlador no pot ser 0 si es vol vincular-lo amb Controlador real"
|
||
|
||
#: scene/3d/arvr_nodes.cpp
|
||
msgid "ARVRAnchor must have an ARVROrigin node as its parent"
|
||
msgstr "El node ARVRAnchor requereix un Pare del tipus ARVROrigin"
|
||
|
||
#: scene/3d/arvr_nodes.cpp
|
||
msgid ""
|
||
"The anchor id must not be 0 or this anchor will not be bound to an actual "
|
||
"anchor"
|
||
msgstr ""
|
||
"L'Id de l'ancoratge no pot ser 0 si es vol vincular-lo amb un ancoratge real"
|
||
|
||
#: scene/3d/arvr_nodes.cpp
|
||
msgid "ARVROrigin requires an ARVRCamera child node"
|
||
msgstr "El node ARVROrigin requreix un node Fill del tipus ARVRCamera"
|
||
|
||
#: scene/3d/baked_lightmap.cpp
|
||
msgid "%d%%"
|
||
msgstr "%d%%"
|
||
|
||
#: scene/3d/baked_lightmap.cpp
|
||
msgid "(Time Left: %d:%02d s)"
|
||
msgstr "(Temps restant: %d:%02d s)"
|
||
|
||
#: scene/3d/baked_lightmap.cpp
|
||
msgid "Plotting Meshes: "
|
||
msgstr "S'estàn traçant les Malles: "
|
||
|
||
#: scene/3d/baked_lightmap.cpp
|
||
msgid "Plotting Lights:"
|
||
msgstr "S'està traçant l'Il·luminació:"
|
||
|
||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||
msgid "Finishing Plot"
|
||
msgstr "S'està finalitzant el Traçat"
|
||
|
||
#: scene/3d/baked_lightmap.cpp
|
||
msgid "Lighting Meshes: "
|
||
msgstr "Il·luminant les Malles: "
|
||
|
||
#: scene/3d/collision_object.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"This node has no shape, so it can't collide or interact with other objects.\n"
|
||
"Consider adding a CollisionShape or CollisionPolygon as a child to define "
|
||
"its shape."
|
||
msgstr ""
|
||
"En no disposar de cap fill del tipus Shape, aquest node no pot interactuar "
|
||
"amb l'espai.\n"
|
||
"Considereu afegir-hi nodes fill del tipus CollisionShape2D o "
|
||
"CollisionPolygon2D per definir-ne la forma."
|
||
|
||
#: scene/3d/collision_polygon.cpp
|
||
msgid ""
|
||
"CollisionPolygon only serves to provide a collision shape to a "
|
||
"CollisionObject derived node. Please only use it as a child of Area, "
|
||
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
|
||
msgstr ""
|
||
"CollisionPolygon només proporciona formes de col·lisió a nodes derivats de "
|
||
"CollisionObject. Utilitzeu-lo només per donar una forma a nodes com Area, "
|
||
"StaticBody, RigidBody, KinematicBody, etc."
|
||
|
||
#: scene/3d/collision_polygon.cpp
|
||
msgid "An empty CollisionPolygon has no effect on collision."
|
||
msgstr "Un CollisionPolygon buit no afecta les col·lisions."
|
||
|
||
#: scene/3d/collision_shape.cpp
|
||
msgid ""
|
||
"CollisionShape only serves to provide a collision shape to a CollisionObject "
|
||
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
|
||
"KinematicBody, etc. to give them a shape."
|
||
msgstr ""
|
||
"CollisionShape només proporciona formes de col·lisió a nodes derivats de "
|
||
"CollisionObject. Utilitzeu-lo només per donar una forma a nodes com Area, "
|
||
"StaticBody, RigidBody, KinematicBody, etc."
|
||
|
||
#: scene/3d/collision_shape.cpp
|
||
msgid ""
|
||
"A shape must be provided for CollisionShape to function. Please create a "
|
||
"shape resource for it!"
|
||
msgstr ""
|
||
"Cal proveir una forma perquè CollisionShape funcioni. Creeu-li un recurs de "
|
||
"forma!"
|
||
|
||
#: scene/3d/collision_shape.cpp
|
||
msgid ""
|
||
"Plane shapes don't work well and will be removed in future versions. Please "
|
||
"don't use them."
|
||
msgstr ""
|
||
|
||
#: scene/3d/cpu_particles.cpp
|
||
msgid "Nothing is visible because no mesh has been assigned."
|
||
msgstr "Res és visible perquè no s'ha assignat cap malla."
|
||
|
||
#: scene/3d/cpu_particles.cpp
|
||
msgid ""
|
||
"CPUParticles animation requires the usage of a SpatialMaterial with "
|
||
"\"Billboard Particles\" enabled."
|
||
msgstr ""
|
||
|
||
#: scene/3d/gi_probe.cpp
|
||
msgid "Plotting Meshes"
|
||
msgstr "S'estàn traçant les Malles"
|
||
|
||
#: scene/3d/gi_probe.cpp
|
||
msgid ""
|
||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||
"Use a BakedLightmap instead."
|
||
msgstr ""
|
||
|
||
#: scene/3d/navigation_mesh.cpp
|
||
msgid "A NavigationMesh resource must be set or created for this node to work."
|
||
msgstr ""
|
||
"Cal crear o establir un recurs de tipus NavigationMesh per al correcte "
|
||
"funcionament d'aquest node."
|
||
|
||
#: scene/3d/navigation_mesh.cpp
|
||
msgid ""
|
||
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
|
||
"It only provides navigation data."
|
||
msgstr ""
|
||
"NavigationMeshInstance ha de ser fill o nét d'un node Navigation. Només "
|
||
"proporciona dades de navegació."
|
||
|
||
#: scene/3d/particles.cpp
|
||
msgid ""
|
||
"GPU-based particles are not supported by the GLES2 video driver.\n"
|
||
"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles"
|
||
"\" option for this purpose."
|
||
msgstr ""
|
||
|
||
#: scene/3d/particles.cpp
|
||
msgid ""
|
||
"Nothing is visible because meshes have not been assigned to draw passes."
|
||
msgstr "Res és visible perquè no s'ha assignat cap Malla a cap pas de Dibuix."
|
||
|
||
#: scene/3d/particles.cpp
|
||
msgid ""
|
||
"Particles animation requires the usage of a SpatialMaterial with \"Billboard "
|
||
"Particles\" enabled."
|
||
msgstr ""
|
||
|
||
#: scene/3d/path.cpp
|
||
#, fuzzy
|
||
msgid "PathFollow only works when set as a child of a Path node."
|
||
msgstr ""
|
||
"PathFollow2D només funciona si s'estableix com a fill d'un node Path2D."
|
||
|
||
#: scene/3d/path.cpp
|
||
msgid ""
|
||
"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent "
|
||
"Path's Curve resource."
|
||
msgstr ""
|
||
|
||
#: scene/3d/physics_body.cpp
|
||
msgid ""
|
||
"Size changes to RigidBody (in character or rigid modes) will be overridden "
|
||
"by the physics engine when running.\n"
|
||
"Change the size in children collision shapes instead."
|
||
msgstr ""
|
||
"El motor de físiques sobreescriurà els canvis en la mida dels nodes "
|
||
"RigidBody(Caràcter o Rígid). \n"
|
||
"Modifica la mida de les Formes de Col. lisió Filles."
|
||
|
||
#: scene/3d/remote_transform.cpp
|
||
msgid "Path property must point to a valid Spatial node to work."
|
||
msgstr "Cal que la propietat Camí assenyali cap a un node Spatial vàlid."
|
||
|
||
#: scene/3d/soft_body.cpp
|
||
msgid "This body will be ignored until you set a mesh"
|
||
msgstr ""
|
||
|
||
#: scene/3d/soft_body.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Size changes to SoftBody will be overridden by the physics engine when "
|
||
"running.\n"
|
||
"Change the size in children collision shapes instead."
|
||
msgstr ""
|
||
"El motor de físiques sobreescriurà els canvis en la mida dels nodes "
|
||
"RigidBody(Caràcter o Rígid). \n"
|
||
"Modifica la mida de les Formes de Col. lisió Filles."
|
||
|
||
#: scene/3d/sprite_3d.cpp
|
||
msgid ""
|
||
"A SpriteFrames resource must be created or set in the 'Frames' property in "
|
||
"order for AnimatedSprite3D to display frames."
|
||
msgstr ""
|
||
"Cal crear o establir un recurs SpriteFrames en la propietat 'Frames' perquè "
|
||
"AnimatedSprite3D dibuixi els quadres."
|
||
|
||
#: scene/3d/vehicle_body.cpp
|
||
msgid ""
|
||
"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use "
|
||
"it as a child of a VehicleBody."
|
||
msgstr ""
|
||
"El motor de físiques sobreescriurà els canvis en la mida dels nodes "
|
||
"RigidBody(Caràcter o Rígid). \n"
|
||
"Modifica la mida de les Formes de Col·lisió Filles."
|
||
|
||
#: scene/3d/world_environment.cpp
|
||
msgid "WorldEnvironment needs an Environment resource."
|
||
msgstr "WorldEnvironment necessita un recurs Ambiental."
|
||
|
||
#: scene/3d/world_environment.cpp
|
||
msgid ""
|
||
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
|
||
msgstr ""
|
||
"Només es permet un sol WorldEnvironment per escena ( o conjunt d'escenes "
|
||
"instanciades)."
|
||
|
||
#: scene/3d/world_environment.cpp
|
||
msgid ""
|
||
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
|
||
"this environment's Background Mode to Canvas (for 2D scenes)."
|
||
msgstr ""
|
||
"Aquest WorldEnvironment s'ignora. Afegiu una càmera (per a escenes 3D) o "
|
||
"configureu el Background Mode a Canvas (per a escenes 2D)."
|
||
|
||
#: scene/animation/animation_blend_tree.cpp
|
||
msgid "On BlendTree node '%s', animation not found: '%s'"
|
||
msgstr ""
|
||
|
||
#: scene/animation/animation_blend_tree.cpp
|
||
#, fuzzy
|
||
msgid "Animation not found: '%s'"
|
||
msgstr "Eines d'Animació"
|
||
|
||
#: scene/animation/animation_tree.cpp
|
||
msgid "In node '%s', invalid animation: '%s'."
|
||
msgstr ""
|
||
|
||
#: scene/animation/animation_tree.cpp
|
||
#, fuzzy
|
||
msgid "Invalid animation: '%s'."
|
||
msgstr "ERROR: El Nom de l'Animació no és vàlid!"
|
||
|
||
#: scene/animation/animation_tree.cpp
|
||
#, fuzzy
|
||
msgid "Nothing connected to input '%s' of node '%s'."
|
||
msgstr "Desconnecta '%s' de '%s'"
|
||
|
||
#: scene/animation/animation_tree.cpp
|
||
msgid "A root AnimationNode for the graph is not set."
|
||
msgstr ""
|
||
|
||
#: scene/animation/animation_tree.cpp
|
||
#, fuzzy
|
||
msgid "Path to an AnimationPlayer node containing animations is not set."
|
||
msgstr ""
|
||
"Selecciona un AnimationPlayer a l'Arbre de l'Escena per editar-ne l'animació."
|
||
|
||
#: scene/animation/animation_tree.cpp
|
||
msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node."
|
||
msgstr ""
|
||
|
||
#: scene/animation/animation_tree.cpp
|
||
#, fuzzy
|
||
msgid "AnimationPlayer root is not a valid node."
|
||
msgstr "L'arbre d'animació no és vàlid."
|
||
|
||
#: scene/animation/animation_tree_player.cpp
|
||
msgid "This node has been deprecated. Use AnimationTree instead."
|
||
msgstr ""
|
||
|
||
#: scene/gui/color_picker.cpp
|
||
msgid "Pick a color from the screen."
|
||
msgstr ""
|
||
|
||
#: scene/gui/color_picker.cpp
|
||
msgid "Raw Mode"
|
||
msgstr "Mode Cru"
|
||
|
||
#: scene/gui/color_picker.cpp
|
||
msgid "Switch between hexadecimal and code values."
|
||
msgstr ""
|
||
|
||
#: scene/gui/color_picker.cpp
|
||
#, fuzzy
|
||
msgid "Add current color as a preset."
|
||
msgstr "Afegeix el Color actual com a predeterminat"
|
||
|
||
#: scene/gui/container.cpp
|
||
msgid ""
|
||
"Container by itself serves no purpose unless a script configures it's "
|
||
"children placement behavior.\n"
|
||
"If you dont't intend to add a script, then please use a plain 'Control' node "
|
||
"instead."
|
||
msgstr ""
|
||
|
||
#: scene/gui/dialogs.cpp
|
||
msgid "Alert!"
|
||
msgstr "Ep!"
|
||
|
||
#: scene/gui/dialogs.cpp
|
||
msgid "Please Confirm..."
|
||
msgstr "Confirmeu..."
|
||
|
||
#: scene/gui/file_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Go to parent folder."
|
||
msgstr "Vés al directori principal"
|
||
|
||
#: scene/gui/popup.cpp
|
||
msgid ""
|
||
"Popups will hide by default unless you call popup() or any of the popup*() "
|
||
"functions. Making them visible for editing is fine though, but they will "
|
||
"hide upon running."
|
||
msgstr ""
|
||
"Les finestres emergents s'oculten per defecte tret que s'invoqui popup() o "
|
||
"qualsevol de les funcions popup*(). És possible fer-les visibles mentre "
|
||
"s'edita, però s'ocultaran durant l'execució."
|
||
|
||
#: scene/gui/range.cpp
|
||
msgid "If exp_edit is true min_value must be > 0."
|
||
msgstr ""
|
||
|
||
#: scene/gui/scroll_container.cpp
|
||
msgid ""
|
||
"ScrollContainer is intended to work with a single child control.\n"
|
||
"Use a container as child (VBox,HBox,etc), or a Control and set the custom "
|
||
"minimum size manually."
|
||
msgstr ""
|
||
"ScrollContainer fou pensat per treballar-hi amb un sol Control fill.\n"
|
||
"Utilitzeu un contenidor (VBox, HBox, ...) com a fill, o un utilitzeu Control "
|
||
"i personalitzeu-hi la mida mínima manualment."
|
||
|
||
#: scene/gui/tree.cpp
|
||
msgid "(Other)"
|
||
msgstr "(Altres)"
|
||
|
||
#: scene/main/scene_tree.cpp
|
||
msgid ""
|
||
"Default Environment as specified in Project Settings (Rendering -> "
|
||
"Environment -> Default Environment) could not be loaded."
|
||
msgstr ""
|
||
"No es pot carregar l'Entorn per Defecte especificat en la Configuració del "
|
||
"Projecte (Renderització->Entorn->Entorn Per Defecte)."
|
||
|
||
#: scene/main/viewport.cpp
|
||
msgid ""
|
||
"This viewport is not set as render target. If you intend for it to display "
|
||
"its contents directly to the screen, make it a child of a Control so it can "
|
||
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
|
||
"texture to some node for display."
|
||
msgstr ""
|
||
"La Vista (Viewport) no és la Destinació de Renderització (render target). "
|
||
"Per mostrar-ne el contingut, especifiqueu-la com a filla d'un Control de "
|
||
"forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a Destinació "
|
||
"de Renderització i assigneu-ne la textura interna a algun node."
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
msgid "Error initializing FreeType."
|
||
msgstr "Error inicialitzant FreeType."
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
msgid "Unknown font format."
|
||
msgstr "Format de lletra desconegut."
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
msgid "Error loading font."
|
||
msgstr "Error carregant lletra."
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
msgid "Invalid font size."
|
||
msgstr "La mida de la lletra no és vàlida."
|
||
|
||
#: scene/resources/visual_shader.cpp
|
||
#, fuzzy
|
||
msgid "Input"
|
||
msgstr "Afegeix una Entrada"
|
||
|
||
#: scene/resources/visual_shader_nodes.cpp
|
||
#, fuzzy
|
||
msgid "Invalid source for shader."
|
||
msgstr "La mida de la lletra no és vàlida."
|
||
|
||
#: servers/visual/shader_language.cpp
|
||
msgid "Assignment to function."
|
||
msgstr ""
|
||
|
||
#: servers/visual/shader_language.cpp
|
||
msgid "Assignment to uniform."
|
||
msgstr ""
|
||
|
||
#: servers/visual/shader_language.cpp
|
||
msgid "Varyings can only be assigned in vertex function."
|
||
msgstr ""
|
||
|
||
#~ msgid "Snap (s): "
|
||
#~ msgstr "Pas (s): "
|
||
|
||
#, fuzzy
|
||
#~ msgid "Insert keys."
|
||
#~ msgstr "Insereix Claus"
|
||
|
||
#~ msgid "Instance the selected scene(s) as child of the selected node."
|
||
#~ msgstr ""
|
||
#~ "Instancia les escenes seleccionades com a filles del node seleccionat."
|
||
|
||
#~ msgid "Warnings:"
|
||
#~ msgstr "Avisos:"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Font Size:"
|
||
#~ msgstr "Mida de la lletra:"
|
||
|
||
#~ msgid "Line:"
|
||
#~ msgstr "Línia:"
|
||
|
||
#~ msgid "Col:"
|
||
#~ msgstr "Col:"
|
||
|
||
#, fuzzy
|
||
#~ msgid "OrientedPathFollow only works when set as a child of a Path node."
|
||
#~ msgstr ""
|
||
#~ "PathFollow2D només funciona si s'estableix com a fill d'un node Path2D."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Split already exists."
|
||
#~ msgstr "L'Acció '%s' ja existeix!"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Add Split"
|
||
#~ msgstr "Afegeix un punt"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Invalid Split: "
|
||
#~ msgstr "Camí no vàlid"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Remove Split"
|
||
#~ msgstr "Elimina el punt"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Poly"
|
||
#~ msgstr "Edita Polígon"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Splits"
|
||
#~ msgstr "Parteix el Camí"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Select a split to erase it."
|
||
#~ msgstr "Cal seleccionar un Element!"
|
||
|
||
#~ msgid "No name provided"
|
||
#~ msgstr "Manca Nom"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Add Node.."
|
||
#~ msgstr "Afegeix un Node"
|
||
|
||
#~ msgid "Create from scene?"
|
||
#~ msgstr "Crear-ho a partir de l'escena?"
|
||
|
||
#~ msgid "Create Poly"
|
||
#~ msgstr "Crea Polígon"
|
||
|
||
#~ msgid "Create a new polygon from scratch"
|
||
#~ msgstr "Crea un Polígon nou del no-res"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Zoom out"
|
||
#~ msgstr "Allunya"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Zoom in"
|
||
#~ msgstr "Apropa"
|
||
|
||
#~ msgid "Create Poly3D"
|
||
#~ msgstr "Crea un Poly3D"
|
||
|
||
#~ msgid ""
|
||
#~ "No OccluderPolygon2D resource on this node.\n"
|
||
#~ "Create and assign one?"
|
||
#~ msgstr ""
|
||
#~ "No s'ha trobat cap recurs de tipus OccluderPolygon2D en aquest node.\n"
|
||
#~ "Vol Crear i assignar-ne un ara?"
|
||
|
||
#~ msgid "LMB: Move Point."
|
||
#~ msgstr "Clic Esquerra: Mou un Punt."
|
||
|
||
#~ msgid "Ctrl+LMB: Split Segment."
|
||
#~ msgstr "Ctrl + Clic Esquerra: Divideix el Segment."
|
||
|
||
#~ msgid "RMB: Erase Point."
|
||
#~ msgstr "Clic Dret: Eliminar un Punt."
|
||
|
||
#, fuzzy
|
||
#~ msgid "New TextFile"
|
||
#~ msgstr "Visualitza Fitxers"
|
||
|
||
#~ msgid "Save Theme As"
|
||
#~ msgstr "Anomena i Desa el Tema"
|
||
|
||
#~ msgid "<None>"
|
||
#~ msgstr "<Cap>"
|
||
|
||
#~ msgid ""
|
||
#~ "Select sub-tile to use as icon, this will be also used on invalid "
|
||
#~ "autotile bindings."
|
||
#~ msgstr ""
|
||
#~ "Selecciona una sub-tessel·la com a icona. També s'utilitzarà per les "
|
||
#~ "assignacions automàtiques no-vàlides de l'autotile."
|
||
|
||
#~ msgid "Zoom:"
|
||
#~ msgstr "Zoom:"
|
||
|
||
#~ msgid "Are you sure you want to remove all connections from the \""
|
||
#~ msgstr "Esteu segur que voleu eliminar totes les connexions de \""
|
||
|
||
#~ msgid "Class List:"
|
||
#~ msgstr "Llista de Classes:"
|
||
|
||
#~ msgid "Search Classes"
|
||
#~ msgstr "Cerca Classes"
|
||
|
||
#~ msgid "Public Methods"
|
||
#~ msgstr "Mètodes Públics"
|
||
|
||
#~ msgid "Public Methods:"
|
||
#~ msgstr "Mètodes públics:"
|
||
|
||
#~ msgid "GUI Theme Items"
|
||
#~ msgstr "Elements del Tema de la GUI"
|
||
|
||
#~ msgid "GUI Theme Items:"
|
||
#~ msgstr "Elements del Tema de la Interfície :"
|
||
|
||
#~ msgid "Property: "
|
||
#~ msgstr "Propietat: "
|
||
|
||
#~ msgid "Toggle folder status as Favorite."
|
||
#~ msgstr "Modifica l'estat del directori com a Favorit."
|
||
|
||
#~ msgid "Show current scene file."
|
||
#~ msgstr "Mostra el fitxer de l'escena actual."
|
||
|
||
#~ msgid "Enter tree-view."
|
||
#~ msgstr "Entra a la vista d'arbre."
|
||
|
||
#~ msgid "Whole words"
|
||
#~ msgstr "Paraules senceres"
|
||
|
||
#~ msgid "Match case"
|
||
#~ msgstr "Distingeix majúscules/minúscules"
|
||
|
||
#~ msgid "Filter: "
|
||
#~ msgstr "Filtre: "
|
||
|
||
#~ msgid "Ok"
|
||
#~ msgstr "D'acord"
|
||
|
||
#~ msgid "Show In File System"
|
||
#~ msgstr "Mostra'l en el Sistema de Fitxers"
|
||
|
||
#~ msgid "Search the class hierarchy."
|
||
#~ msgstr "Cerca dins la jerarquia de classes."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Search in files"
|
||
#~ msgstr "Cerca Classes"
|
||
|
||
#~ msgid ""
|
||
#~ "Built-in scripts can only be edited when the scene they belong to is "
|
||
#~ "loaded"
|
||
#~ msgstr ""
|
||
#~ "Només es poden editar els Scripts Integrats amb la seva escena associada "
|
||
#~ "carregada"
|
||
|
||
#~ msgid "Convert To Uppercase"
|
||
#~ msgstr "Converteix en majúscules"
|
||
|
||
#~ msgid "Convert To Lowercase"
|
||
#~ msgstr "Converteix en minúscules"
|
||
|
||
#~ msgid "Rotate 0 degrees"
|
||
#~ msgstr "Gira-ho 0 graus"
|
||
|
||
#~ msgid "Rotate 90 degrees"
|
||
#~ msgstr "Gira-ho 90 graus"
|
||
|
||
#~ msgid "Rotate 180 degrees"
|
||
#~ msgstr "Gira-ho 180 graus"
|
||
|
||
#~ msgid "Rotate 270 degrees"
|
||
#~ msgstr "Gira-ho 270 graus"
|
||
|
||
#~ msgid "Warning"
|
||
#~ msgstr "Avís"
|
||
|
||
#~ msgid "Error:"
|
||
#~ msgstr "Error:"
|
||
|
||
#~ msgid "Source:"
|
||
#~ msgstr "Origen:"
|
||
|
||
#~ msgid "Function:"
|
||
#~ msgstr "Funció:"
|
||
|
||
#~ msgid "Variable"
|
||
#~ msgstr "Variable"
|
||
|
||
#~ msgid "Errors:"
|
||
#~ msgstr "Errors:"
|
||
|
||
#~ msgid "Stack Trace (if applicable):"
|
||
#~ msgstr "Traça de la Pila (si s'escau):"
|
||
|
||
#~ msgid "Bake!"
|
||
#~ msgstr "Calcula!"
|
||
|
||
#~ msgid "Bake the navigation mesh."
|
||
#~ msgstr "Precalcula la malla de navegació."
|
||
|
||
#~ msgid "Get"
|
||
#~ msgstr "Obtenir"
|
||
|
||
#~ msgid "Change Scalar Constant"
|
||
#~ msgstr "Modificar una constant escalar"
|
||
|
||
#~ msgid "Change Vec Constant"
|
||
#~ msgstr "Modificar una constant vectorial"
|
||
|
||
#~ msgid "Change RGB Constant"
|
||
#~ msgstr "Modificar una constant RGB"
|
||
|
||
#~ msgid "Change Scalar Operator"
|
||
#~ msgstr "Modifica un operador escalar"
|
||
|
||
#~ msgid "Change Vec Operator"
|
||
#~ msgstr "Modifica un operador vectorial"
|
||
|
||
#~ msgid "Change Vec Scalar Operator"
|
||
#~ msgstr "Modifica un operador vectorial- escalar"
|
||
|
||
#~ msgid "Change RGB Operator"
|
||
#~ msgstr "Modifica un operador RGB"
|
||
|
||
#~ msgid "Toggle Rot Only"
|
||
#~ msgstr "només Rotacio"
|
||
|
||
#~ msgid "Change Scalar Function"
|
||
#~ msgstr "Modifica una Funció Escalar"
|
||
|
||
#~ msgid "Change Vec Function"
|
||
#~ msgstr "Modifica una Funció Vectorial"
|
||
|
||
#~ msgid "Change Scalar Uniform"
|
||
#~ msgstr "Modificar un Uniforme Escalar"
|
||
|
||
#~ msgid "Change Vec Uniform"
|
||
#~ msgstr "Modifica un Uniforme Vectorial"
|
||
|
||
#~ msgid "Change RGB Uniform"
|
||
#~ msgstr "Modifica un Uniforme RGB"
|
||
|
||
#~ msgid "Change Default Value"
|
||
#~ msgstr "Modifica el Valor per Defecte"
|
||
|
||
#~ msgid "Change XForm Uniform"
|
||
#~ msgstr "Modifica el Uniforme XForm"
|
||
|
||
#~ msgid "Change Texture Uniform"
|
||
#~ msgstr "Modifica un Uniforme Textura"
|
||
|
||
#~ msgid "Change Cubemap Uniform"
|
||
#~ msgstr "Modifica un Uniforme 'CubeMap'"
|
||
|
||
#~ msgid "Change Comment"
|
||
#~ msgstr "Modifica el Comentari"
|
||
|
||
#~ msgid "Add/Remove to Color Ramp"
|
||
#~ msgstr "Afegeix/Elimina-ho de la Rampa de Colors"
|
||
|
||
#~ msgid "Modify Color Ramp"
|
||
#~ msgstr "Modifica la Rampa de Color"
|
||
|
||
#~ msgid "Add/Remove to Curve Map"
|
||
#~ msgstr "Afegeix/Ellimina-ho del Mapa de Corbes"
|
||
|
||
#~ msgid "Modify Curve Map"
|
||
#~ msgstr "Modifica el Mapa de Corbes"
|
||
|
||
#~ msgid "Change Input Name"
|
||
#~ msgstr "Modifica el Nom de l'Entrada"
|
||
|
||
#~ msgid "Connect Graph Nodes"
|
||
#~ msgstr "Connecta els Nodes de Graf"
|
||
|
||
#~ msgid "Disconnect Graph Nodes"
|
||
#~ msgstr "Desconnecta el Nodes de Graf"
|
||
|
||
#~ msgid "Remove Shader Graph Node"
|
||
#~ msgstr "Elimina el Node de Graf d'Ombreig"
|
||
|
||
#~ msgid "Move Shader Graph Node"
|
||
#~ msgstr "Mou el Node de Graf d'Ombreig"
|
||
|
||
#~ msgid "Duplicate Graph Node(s)"
|
||
#~ msgstr "Duplica el(s) Node(s) de Graf"
|
||
|
||
#~ msgid "Delete Shader Graph Node(s)"
|
||
#~ msgstr "Elimina el(s) Node(s) de Graf d'Ombreig"
|
||
|
||
#~ msgid "Error: Cyclic Connection Link"
|
||
#~ msgstr "Error: Enllaç de Connexió Cíclic"
|
||
|
||
#~ msgid "Error: Missing Input Connections"
|
||
#~ msgstr "Error: Manquen les Connexions d'Entrada"
|
||
|
||
#~ msgid "Add Shader Graph Node"
|
||
#~ msgstr "Afegeix un Node de Graf d'Ombreig"
|
||
|
||
#~ msgid "Disabled"
|
||
#~ msgstr "Desactivat"
|
||
|
||
#~ msgid "Move Anim Track Up"
|
||
#~ msgstr "Mou la Pista Amunt"
|
||
|
||
#~ msgid "Move Anim Track Down"
|
||
#~ msgstr "Mou la Pista Avall"
|
||
|
||
#~ msgid "Set Transitions to:"
|
||
#~ msgstr "Estableix les Transicions com :"
|
||
|
||
#~ msgid "Anim Track Rename"
|
||
#~ msgstr "Reanomena la Pista"
|
||
|
||
#~ msgid "Anim Track Change Interpolation"
|
||
#~ msgstr "Modifica l'Interpolació de la Pista"
|
||
|
||
#~ msgid "Anim Track Change Value Mode"
|
||
#~ msgstr "Modifica el Valor del Mode de Pista"
|
||
|
||
#~ msgid "Anim Track Change Wrap Mode"
|
||
#~ msgstr "Modifica el Valor del Mode d'Ajustament de Pista"
|
||
|
||
#~ msgid "Edit Node Curve"
|
||
#~ msgstr "Edita la Corba del Node"
|
||
|
||
#~ msgid "Edit Selection Curve"
|
||
#~ msgstr "Edita la Corba de Selecció"
|
||
|
||
#~ msgid "Anim Add Key"
|
||
#~ msgstr "Afegeix una Clau"
|
||
|
||
#~ msgid "In"
|
||
#~ msgstr "Entrada"
|
||
|
||
#~ msgid "Out"
|
||
#~ msgstr "Sortida"
|
||
|
||
#~ msgid "In-Out"
|
||
#~ msgstr "Entrada-Sortida"
|
||
|
||
#~ msgid "Out-In"
|
||
#~ msgstr "Sortida-Entrada"
|
||
|
||
#~ msgid "Change Anim Len"
|
||
#~ msgstr "Modifica la durada"
|
||
|
||
#~ msgid "Change Anim Loop"
|
||
#~ msgstr "Modifica el bucle de l'Animació"
|
||
|
||
#~ msgid "Anim Create Typed Value Key"
|
||
#~ msgstr "Crea una Clau de Valor Tipat"
|
||
|
||
#~ msgid "Anim Add Call Track"
|
||
#~ msgstr "Afegeix una Pista de Crida"
|
||
|
||
#~ msgid "Length (s):"
|
||
#~ msgstr "Durada (s):"
|
||
|
||
#~ msgid "Cursor step snap (in seconds)."
|
||
#~ msgstr "Pas del cursor (s)."
|
||
|
||
#~ msgid "Enable/Disable looping in animation."
|
||
#~ msgstr "Activa/Desactiva el bucle de l'animació."
|
||
|
||
#~ msgid "Add new tracks."
|
||
#~ msgstr "Afegeix noves pistes."
|
||
|
||
#~ msgid "Move current track up."
|
||
#~ msgstr "Mou amunt."
|
||
|
||
#~ msgid "Move current track down."
|
||
#~ msgstr "Mou avall."
|
||
|
||
#~ msgid "Track tools"
|
||
#~ msgstr "Eines de Pista"
|
||
|
||
#~ msgid "Enable editing of individual keys by clicking them."
|
||
#~ msgstr "Edició individual de claus en clicar-hi."
|
||
|
||
#~ msgid "Key"
|
||
#~ msgstr "Clau"
|
||
|
||
#~ msgid "Call Functions in Which Node?"
|
||
#~ msgstr "Voleu cridar les Funcions en el Node \"Which\"?"
|
||
|
||
#~ msgid "Thanks!"
|
||
#~ msgstr "Gràcies!"
|
||
|
||
#~ msgid "I see..."
|
||
#~ msgstr "Vaja..."
|
||
|
||
#~ msgid "Can't open '%s'."
|
||
#~ msgstr "No es pot obrir '%s' ."
|
||
|
||
#~ msgid "Ugh"
|
||
#~ msgstr "Uf..."
|
||
|
||
#~ msgid "Run Script"
|
||
#~ msgstr "Executa Script"
|
||
|
||
#~ msgid "Stop Profiling"
|
||
#~ msgstr "Atura Perfilació"
|
||
|
||
#~ msgid "Start Profiling"
|
||
#~ msgstr "Comença Perfilació"
|
||
|
||
#~ msgid "Default (Same as Editor)"
|
||
#~ msgstr "Predeterminat (Idèntic a l'Editor)"
|
||
|
||
#~ msgid "Create new animation in player."
|
||
#~ msgstr "Crea una nova animació en el reproductor."
|
||
|
||
#~ msgid "Load animation from disk."
|
||
#~ msgstr "Carrega un animació del del disc."
|
||
|
||
#~ msgid "Load an animation from disk."
|
||
#~ msgstr "Carrega una animació des del disc."
|
||
|
||
#~ msgid "Save the current animation"
|
||
#~ msgstr "Desar l'animació actual"
|
||
|
||
#~ msgid "Edit Target Blend Times"
|
||
#~ msgstr "Edita els Temps de Mescla dels Objectius"
|
||
|
||
#~ msgid "Copy Animation"
|
||
#~ msgstr "Copiar l'Animació"
|
||
|
||
#~ msgid "Fetching:"
|
||
#~ msgstr "Recollida:"
|
||
|
||
#~ msgid "prev"
|
||
#~ msgstr "anterior"
|
||
|
||
#~ msgid "next"
|
||
#~ msgstr "següent"
|
||
|
||
#~ msgid "last"
|
||
#~ msgstr "darrer"
|
||
|
||
#~ msgid "Edit IK Chain"
|
||
#~ msgstr "Edita la Cadena CI"
|
||
|
||
#~ msgid "Drag pivot from mouse position"
|
||
#~ msgstr "Arrossega el pivot des de l la posició del ratolí"
|
||
|
||
#~ msgid "Set pivot at mouse position"
|
||
#~ msgstr "Estableix el pivot a la posició del ratolí"
|
||
|
||
#~ msgid "Add/Remove Color Ramp Point"
|
||
#~ msgstr "Afegeix/Elimina un Punt en la Rampa de Color"
|
||
|
||
#~ msgid "OK :("
|
||
#~ msgstr "Buenu, pos molt bé, pos adiós... :("
|
||
|
||
#~ msgid "Skeleton Gizmo visibility"
|
||
#~ msgstr "Visibilitat del giny esquelet"
|
||
|
||
#~ msgid "StyleBox Preview:"
|
||
#~ msgstr "Previsualització del StyleBox:"
|
||
|
||
#~ msgid "StyleBox"
|
||
#~ msgstr "StyleBox"
|
||
|
||
#~ msgid "Separation:"
|
||
#~ msgstr "Separació:"
|
||
|
||
#~ msgid "Texture Region Editor"
|
||
#~ msgstr "Editor de Regions de Textura"
|
||
|
||
#~ msgid "Erase selection"
|
||
#~ msgstr "Elimina la Selecció"
|
||
|
||
#~ msgid "Could not find tile:"
|
||
#~ msgstr "No s'ha trobat la tessel·la:"
|
||
|
||
#~ msgid "Item name or ID:"
|
||
#~ msgstr "Nom o ID de l'Element:"
|
||
|
||
#~ msgid "Autotiles"
|
||
#~ msgstr "AutoTiles"
|
||
|
||
#~ msgid "Export templates for this platform are missing/corrupted: "
|
||
#~ msgstr ""
|
||
#~ "Manquen les Plantilles d'Exportació per aquesta plataforma o s'han "
|
||
#~ "malmès: "
|
||
|
||
#~ msgid "Button 7"
|
||
#~ msgstr "Botó 7"
|
||
|
||
#~ msgid "Button 8"
|
||
#~ msgstr "Botó 8"
|
||
|
||
#~ msgid "Button 9"
|
||
#~ msgstr "Botó 9"
|
||
|
||
#~ msgid "Discard Instancing"
|
||
#~ msgstr "Descarta l'instància"
|
||
|
||
#~ msgid "Clear!"
|
||
#~ msgstr "Elimina!"
|
||
|
||
#~ msgid "Toggle Spatial Visible"
|
||
#~ msgstr "Visibilitat dels Espacials"
|
||
|
||
#~ msgid "Toggle CanvasItem Visible"
|
||
#~ msgstr "Visibilitat del CanvasItem"
|
||
|
||
#~ msgid "Condition"
|
||
#~ msgstr "Condició"
|
||
|
||
#~ msgid "Sequence"
|
||
#~ msgstr "Seqüència"
|
||
|
||
#~ msgid "Iterator"
|
||
#~ msgstr "Iterador"
|
||
|
||
#~ msgid "While"
|
||
#~ msgstr "Mentre"
|
||
|
||
#~ msgid "Return"
|
||
#~ msgstr "Retorna"
|
||
|
||
#~ msgid "Call"
|
||
#~ msgstr "Crida"
|
||
|
||
#~ msgid "Edit Variable"
|
||
#~ msgstr "Edita la Variable"
|
||
|
||
#~ msgid "Edit Signal"
|
||
#~ msgstr "Edita el Senyal"
|
||
|
||
#~ msgid "Invalid action (anything goes but '/' or ':')."
|
||
#~ msgstr "L'Acció no és vàlida (no es pot utilitzar ' / ' o ':')."
|
||
|
||
#~ msgid "Can't contain '/' or ':'"
|
||
#~ msgstr "No pot contenir '/' o ':'"
|
||
|
||
#~ msgid ""
|
||
#~ "Invalid version.txt format inside templates. Revision is not a valid "
|
||
#~ "identifier."
|
||
#~ msgstr ""
|
||
#~ "El format de version.txt dins les plantilles no és vàlid. \"Revision\" no "
|
||
#~ "és un indentificador vàlid."
|
||
|
||
#~ msgid "Can't write file."
|
||
#~ msgstr "No es pot escriure el fitxer."
|
||
|
||
#~ msgid "Couldn't get project.godot in project path."
|
||
#~ msgstr "No s'ha trobat el fitxer 'project.godot' en el camí del Projecte."
|
||
|
||
#~ msgid "Couldn't get project.godot in the project path."
|
||
#~ msgstr ""
|
||
#~ "No es pot trobat el el fitxer 'project.godot' en el camí del projecte."
|
||
|
||
#~ msgid "Not found!"
|
||
#~ msgstr "No s'ha trobat!"
|
||
|
||
#~ msgid "Replace By"
|
||
#~ msgstr "Reemplaça per"
|
||
|
||
#~ msgid "Case Sensitive"
|
||
#~ msgstr "Majúscules i minúscules"
|
||
|
||
#~ msgid "Backwards"
|
||
#~ msgstr "Enrere"
|
||
|
||
#~ msgid "Prompt On Replace"
|
||
#~ msgstr "Indica en reemplaçar"
|
||
|
||
#~ msgid "Skip"
|
||
#~ msgstr "Omet"
|
||
|
||
#~ msgid ""
|
||
#~ "Your project will be created in a non empty folder (you might want to "
|
||
#~ "create a new folder)."
|
||
#~ msgstr ""
|
||
#~ "El projecte es crearà en un directori ja existent (Si s'escau, creeu un "
|
||
#~ "directori nou)."
|
||
|
||
#~ msgid "That's a BINGO!"
|
||
#~ msgstr "BINGO!"
|
||
|
||
#~ msgid "preview"
|
||
#~ msgstr "Previsualització"
|
||
|
||
#~ msgid "Move Add Key"
|
||
#~ msgstr "Mou o Afegeix una Clau"
|
||
|
||
#~ msgid "Create Subscription"
|
||
#~ msgstr "Crea Subscripció"
|
||
|
||
#~ msgid "List:"
|
||
#~ msgstr "Llista:"
|
||
|
||
#~ msgid "Set Emission Mask"
|
||
#~ msgstr "Estableix la Màscara d'Emissió"
|
||
|
||
#~ msgid "Clear Emitter"
|
||
#~ msgstr "Esborra l'Emissor"
|
||
|
||
#~ msgid "Fold Line"
|
||
#~ msgstr "Plega la Línia"
|
||
|
||
#~ msgid " "
|
||
#~ msgstr " "
|
||
|
||
#~ msgid "Sections:"
|
||
#~ msgstr "Seccions:"
|
||
|
||
#~ msgid "Cannot navigate to '"
|
||
#~ msgstr "No es pot navegar fins '"
|
||
|
||
#~ msgid ""
|
||
#~ "\n"
|
||
#~ "Source: "
|
||
#~ msgstr ""
|
||
#~ "\n"
|
||
#~ "Font: "
|
||
|
||
#~ msgid "Remove Point from Line2D"
|
||
#~ msgstr "Elimina un Punt de la Línia2D"
|
||
|
||
#~ msgid "Add Point to Line2D"
|
||
#~ msgstr "Afegeix punt a la Línia2D"
|
||
|
||
#~ msgid "Move Point in Line2D"
|
||
#~ msgstr "Mou el Punt de la Línia2D"
|
||
|
||
#~ msgid "Split Segment (in line)"
|
||
#~ msgstr "Parteix el Segment (en la línia)"
|
||
|
||
#~ msgid "Meta+"
|
||
#~ msgstr "Meta +"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Setting '"
|
||
#~ msgstr "Configuració"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Selection -> Duplicate"
|
||
#~ msgstr "Selecció Només"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Selection -> Clear"
|
||
#~ msgstr "Selecció Només"
|
||
|
||
#~ msgid ""
|
||
#~ "Path property must point to a valid Viewport node to work. Such Viewport "
|
||
#~ "must be set to 'render target' mode."
|
||
#~ msgstr ""
|
||
#~ "Cal que la propietat Camí (Path) assenyali un node de Vista (Viewport) "
|
||
#~ "vàlid. Aquest ha de ser especificat en el mode \"destinació de "
|
||
#~ "renderització\" (render target)."
|
||
|
||
#~ msgid ""
|
||
#~ "The Viewport set in the path property must be set as 'render target' in "
|
||
#~ "order for this sprite to work."
|
||
#~ msgstr ""
|
||
#~ "La Vista (Viewport) especificada en la propietat \"Camí\" (Path) ha "
|
||
#~ "d'utilitzar el mode 'Destinació de renderització' (render target) perquè "
|
||
#~ "l'sprite funcioni."
|
||
|
||
#~ msgid "Method List For '%s':"
|
||
#~ msgstr "Llista de mètodes de '%s':"
|
||
|
||
#~ msgid "Return:"
|
||
#~ msgstr "Retorn:"
|
||
|
||
#~ msgid "Added:"
|
||
#~ msgstr "Afegit:"
|
||
|
||
#~ msgid "Could not save atlas subtexture:"
|
||
#~ msgstr "No s'ha pogut desar la subtextura de l'atles:"
|
||
|
||
#~ msgid "Setting Up..."
|
||
#~ msgstr "Instal·lant..."
|
||
|
||
#~ msgid "Error loading scene."
|
||
#~ msgstr "No s'ha pogut carregar l'escena."
|
||
|
||
#~ msgid "Re-Import"
|
||
#~ msgstr "ReImporta"
|
||
|
||
#~ msgid "Please wait for scan to complete."
|
||
#~ msgstr "Espera que s'acabi l'anàlisi."
|
||
|
||
#~ msgid "Current scene must be saved to re-import."
|
||
#~ msgstr "S'ha de desar l'escena abans de reimportar-la."
|
||
|
||
#~ msgid "Re-Importing"
|
||
#~ msgstr "Re-Importació"
|
||
|
||
#~ msgid "Re-Import Changed Resources"
|
||
#~ msgstr "ReImporta Recursos Modificats"
|
||
|
||
#~ msgid "Loading Export Templates"
|
||
#~ msgstr "Carregant Plantilles d'Exportació"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "\n"
|
||
#~ "Status: Needs Re-Import"
|
||
#~ msgstr "Desa i ReImporta"
|
||
|
||
#~ msgid "Same source and destination files, doing nothing."
|
||
#~ msgstr ""
|
||
#~ "Els fitxers d'origen i destinació són els mateixos. No s'ha produït cap "
|
||
#~ "acció."
|
||
|
||
#~ msgid "Same source and destination paths, doing nothing."
|
||
#~ msgstr ""
|
||
#~ "El camí d'origen i destinació es idèntic. No s'ha produït cap acció."
|
||
|
||
#~ msgid "Can't move directories to within themselves."
|
||
#~ msgstr "No es poden moure directoris en si mateixos."
|
||
|
||
#~ msgid "Pick New Name and Location For:"
|
||
#~ msgstr "Tria un Nou Nom i Ubicació per a:"
|
||
|
||
#~ msgid "No files selected!"
|
||
#~ msgstr "Cap fitxer seleccionat!"
|
||
|
||
#~ msgid "Info"
|
||
#~ msgstr "Informació"
|
||
|
||
#~ msgid "Re-Import..."
|
||
#~ msgstr "ReImporta..."
|
||
|
||
#~ msgid "No bit masks to import!"
|
||
#~ msgstr "Cap màscara de bits per importar!"
|
||
|
||
#~ msgid "Target path is empty."
|
||
#~ msgstr "El camí de Destinació és buit."
|
||
|
||
#~ msgid "Target path must be a complete resource path."
|
||
#~ msgstr "El camí de Destinació ha de ser un camí de recursos complet."
|
||
|
||
#~ msgid "Target path must exist."
|
||
#~ msgstr "El camí de Destinació ha d'existir."
|
||
|
||
#~ msgid "Import BitMasks"
|
||
#~ msgstr "Importa Màscares de Bit"
|
||
|
||
#~ msgid "Source Texture(s):"
|
||
#~ msgstr "Textures Font:"
|
||
|
||
#~ msgid "Target Path:"
|
||
#~ msgstr "Camí de Destinació:"
|
||
|
||
#~ msgid "Accept"
|
||
#~ msgstr "Accepta"
|
||
|
||
#~ msgid "Bit Mask"
|
||
#~ msgstr "Màscara de bits"
|
||
|
||
#~ msgid "No source font file!"
|
||
#~ msgstr "Cap fitxer de lletra font!"
|
||
|
||
#~ msgid "No target font resource!"
|
||
#~ msgstr "Cap recurs de Lletra!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Invalid file extension.\n"
|
||
#~ "Please use .font."
|
||
#~ msgstr ""
|
||
#~ "Extensió de fitxer no vàlida.\n"
|
||
#~ "Utilitzeu .fnt."
|
||
|
||
#~ msgid "Couldn't save font."
|
||
#~ msgstr "No s'ha pogut desar la lletra."
|
||
|
||
#~ msgid "Source Font:"
|
||
#~ msgstr "Lletra:"
|
||
|
||
#~ msgid "Dest Resource:"
|
||
#~ msgstr "Recurs Objectiu:"
|
||
|
||
#~ msgid "The quick brown fox jumps over the lazy dog."
|
||
#~ msgstr ""
|
||
#~ "«Dóna amor que seràs feliç!». Això, il·lús veí i company geniüt, ja és un "
|
||
#~ "lluït rètol d'onze kWh."
|
||
|
||
#~ msgid "Test:"
|
||
#~ msgstr "Prova:"
|
||
|
||
#~ msgid "Options:"
|
||
#~ msgstr "Opcions:"
|
||
|
||
#~ msgid "Font Import"
|
||
#~ msgstr "Importa lletra"
|
||
|
||
#~ msgid ""
|
||
#~ "This file is already a Godot font file, please supply a BMFont type file "
|
||
#~ "instead."
|
||
#~ msgstr ""
|
||
#~ "Aquest fitxer ja és un fitxer de lletra de Godot. Proveïu un fitxer de "
|
||
#~ "tipus BMFont."
|
||
|
||
#~ msgid "Failed opening as BMFont file."
|
||
#~ msgstr "No s'ha pogut obrir com a fitxer BMFont."
|
||
|
||
#~ msgid "Invalid font custom source."
|
||
#~ msgstr "Lletra personalitzada no vàlida."
|
||
|
||
#~ msgid "No meshes to import!"
|
||
#~ msgstr "Cap malla per importar!"
|
||
|
||
#~ msgid "Single Mesh Import"
|
||
#~ msgstr "Importa una Malla"
|
||
|
||
#~ msgid "Source Mesh(es):"
|
||
#~ msgstr "Malla/es :"
|
||
|
||
#~ msgid "Surface %d"
|
||
#~ msgstr "Superfície %d"
|
||
|
||
#~ msgid "No samples to import!"
|
||
#~ msgstr "No s'ha trobat cap mostra d'Àudio per importar!"
|
||
|
||
#~ msgid "Import Audio Samples"
|
||
#~ msgstr "Importa Mostra d'Àudio"
|
||
|
||
#~ msgid "Source Sample(s):"
|
||
#~ msgstr "Mostra/es d'Origen:"
|
||
|
||
#~ msgid "Audio Sample"
|
||
#~ msgstr "Mostra d'Àudio"
|
||
|
||
#~ msgid "New Clip"
|
||
#~ msgstr "Nou Clip"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Flags"
|
||
#~ msgstr "Indicadors (flags)"
|
||
|
||
#~ msgid "Bake FPS:"
|
||
#~ msgstr "Fer Bake dels FPS:"
|
||
|
||
#~ msgid "Optimizer"
|
||
#~ msgstr "Optimitzador"
|
||
|
||
#~ msgid "Max Linear Error"
|
||
#~ msgstr "Error Lineal Màxim"
|
||
|
||
#~ msgid "Max Angular Error"
|
||
#~ msgstr "Error Angular Màxim"
|
||
|
||
#~ msgid "Max Angle"
|
||
#~ msgstr "Angle Màxim"
|
||
|
||
#~ msgid "Start(s)"
|
||
#~ msgstr "Inici/s"
|
||
|
||
#~ msgid "Source path is empty."
|
||
#~ msgstr "El camí d'origen és buit."
|
||
|
||
#~ msgid "Couldn't load post-import script."
|
||
#~ msgstr "No s'ha pogut carregar l'script de post-importació."
|
||
|
||
#~ msgid "Invalid/broken script for post-import."
|
||
#~ msgstr "L'script de post-importació no és vàlid ."
|
||
|
||
#~ msgid "Error importing scene."
|
||
#~ msgstr "No s'ha pogut importar l'escena."
|
||
|
||
#~ msgid "Import 3D Scene"
|
||
#~ msgstr "Importa Escena 3D"
|
||
|
||
#~ msgid "Source Scene:"
|
||
#~ msgstr "Escena d'Origen:"
|
||
|
||
#~ msgid "Same as Target Scene"
|
||
#~ msgstr "Igual que l'Escena de Destinació"
|
||
|
||
#~ msgid "Shared"
|
||
#~ msgstr "Compartit"
|
||
|
||
#~ msgid "Target Texture Folder:"
|
||
#~ msgstr "Directori per a Textures escollit:"
|
||
|
||
#~ msgid "Custom Root Node Type:"
|
||
#~ msgstr "Tipus de Node Arrel Personalitzat:"
|
||
|
||
#~ msgid "Auto"
|
||
#~ msgstr "Auto"
|
||
|
||
#~ msgid "The Following Files are Missing:"
|
||
#~ msgstr "Manquen els següents Fitxers:"
|
||
|
||
#~ msgid "Import Anyway"
|
||
#~ msgstr "Importa Igualment"
|
||
|
||
#~ msgid "Edited scene has not been saved, open imported scene anyway?"
|
||
#~ msgstr ""
|
||
#~ "No s'ha desat l'escena editada. Vol obrir l'escena importada igualment?"
|
||
|
||
#~ msgid "Import Image:"
|
||
#~ msgstr "Importa Imatge:"
|
||
|
||
#~ msgid "Couldn't localize path: %s (already local)"
|
||
#~ msgstr "No s'ha pogut localitzar el camí: %s (ja és local)"
|
||
|
||
#~ msgid "3D Scene Animation"
|
||
#~ msgstr "Animació d'Escenes 3D"
|
||
|
||
#~ msgid "Uncompressed"
|
||
#~ msgstr "Sense Compressió"
|
||
|
||
#~ msgid "Compress Lossless (PNG)"
|
||
#~ msgstr "Compressió sense Pèrdua (PNG)"
|
||
|
||
#~ msgid "Compress Lossy (WebP)"
|
||
#~ msgstr "Compressió amb Pèrdua (WebP)"
|
||
|
||
#~ msgid "Compress (VRAM)"
|
||
#~ msgstr "Compressió (VRAM)"
|
||
|
||
#~ msgid "Texture Format"
|
||
#~ msgstr "Format de Textura"
|
||
|
||
#~ msgid "Texture Compression Quality (WebP):"
|
||
#~ msgstr "Qualitat de Compressió de Textura (WebP):"
|
||
|
||
#~ msgid "Texture Options"
|
||
#~ msgstr "Opcions de Textura"
|
||
|
||
#~ msgid "Please specify some files!"
|
||
#~ msgstr "Cal especificar algun fitxer!"
|
||
|
||
#~ msgid "At least one file needed for Atlas."
|
||
#~ msgstr "Es necessita com a mínim un fitxer per a l'Atles."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Invalid project path, project.godot must not exist."
|
||
#~ msgstr "El camí de Destinació ha d'existir."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Invalid project path, project.godot must exist."
|
||
#~ msgstr "El camí de Destinació ha d'existir."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Tiles"
|
||
#~ msgstr "Fitxer:"
|
||
|
||
#~ msgid "Ctrl+"
|
||
#~ msgstr "Ctrl +"
|
||
|
||
#~ msgid "Close scene? (Unsaved changes will be lost)"
|
||
#~ msgstr "Tanca l'Escena? (Es perdran els canvis sense desar)"
|
||
|
||
#~ msgid ""
|
||
#~ "Open Project Manager? \n"
|
||
#~ "(Unsaved changes will be lost)"
|
||
#~ msgstr ""
|
||
#~ "Vol Obrir el Gestor de Projectes?\n"
|
||
#~ "(Es perdran els canvis sense desar)"
|
||
|
||
#~ msgid "Close Goto Prev. Scene"
|
||
#~ msgstr "Tanca i Vés a l'Escena anterior"
|
||
|
||
#~ msgid "just pressed"
|
||
#~ msgstr "premut"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Couldn't read the certificate file. Are the path and password both "
|
||
#~ "correct?"
|
||
#~ msgstr ""
|
||
#~ "No s'ha pogut llegir el certificat. Comproveu que tant el camí com la "
|
||
#~ "contrasenya són correctes"
|
||
|
||
#~ msgid "Error creating the signature object."
|
||
#~ msgstr "No s'ha pogut l'objecte signatura."
|
||
|
||
#~ msgid "Error creating the package signature."
|
||
#~ msgstr "No s'ha pogut crear el paquet signatura."
|
||
|
||
#~ msgid "Node From Scene"
|
||
#~ msgstr "Node de l'Escena"
|
||
|
||
#~ msgid "Import assets to the project."
|
||
#~ msgstr "Importa actius al projecte."
|
||
|
||
#~ msgid "Export the project to many platforms."
|
||
#~ msgstr "Exporta el projecte a diverses plataformes."
|
||
|
||
#~ msgid "Alerts when an external resource has changed."
|
||
#~ msgstr "Alerta en canviar un recurs extern."
|
||
|
||
#~ msgid "Path property must point to a valid Particles2D node to work."
|
||
#~ msgstr ""
|
||
#~ "Cal que la propietat Camí (Path) assenyali cap a un node Particles2D "
|
||
#~ "vàlid."
|
||
|
||
#~ msgid ""
|
||
#~ "A SampleLibrary resource must be created or set in the 'samples' property "
|
||
#~ "in order for SamplePlayer to play sound."
|
||
#~ msgstr ""
|
||
#~ "Cal crear o especificar un recurs SampleLibrary en la propietat 'samples' "
|
||
#~ "perquè SamplePlayer pugui reproduir so."
|
||
|
||
#~ msgid ""
|
||
#~ "A SampleLibrary resource must be created or set in the 'samples' property "
|
||
#~ "in order for SpatialSamplePlayer to play sound."
|
||
#~ msgstr ""
|
||
#~ "Cal crear o establir un recurs SampleLibrary en la propietat 'samples' "
|
||
#~ "perquè SpatialSamplePlayer pugui reproduir so."
|
||
|
||
#~ msgid "Replaced %d Ocurrence(s)."
|
||
#~ msgstr "Substituïdes %d ocurrència/es."
|
||
|
||
#~ msgid "Save Translatable Strings"
|
||
#~ msgstr "Desa els texts Traduïbles"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Create Android keystore"
|
||
#~ msgstr "Crea una Carpeta"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Organization"
|
||
#~ msgstr "Transició"
|
||
|
||
#, fuzzy
|
||
#~ msgid "State"
|
||
#~ msgstr "Estat:"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Password"
|
||
#~ msgstr "Contrasenya:"
|
||
|
||
#, fuzzy
|
||
#~ msgid "at least 6 characters"
|
||
#~ msgstr "Caràcters vàlids:"
|
||
|
||
#~ msgid "Project Export Settings"
|
||
#~ msgstr "Configuració d'Exportació de Projectes"
|
||
|
||
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
|
||
#~ msgstr "BakedLightInstance no conté cap recurs BakedLight."
|
||
|
||
#~ msgid ""
|
||
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
|
||
#~ "'user://', or 'local://'"
|
||
#~ msgstr ""
|
||
#~ "No es pot començar un camí per '/'. Els camins absoluts han de començar "
|
||
#~ "per 'res://', 'user://' o 'local://'"
|
||
|
||
#~ msgid ""
|
||
#~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but "
|
||
#~ "unsequenced ports were specified."
|
||
#~ msgstr ""
|
||
#~ "El node personalitzat no té _get_output_port_unsequenced(idx,wmem), però "
|
||
#~ "s'han especificat ports sense seqüenciar."
|