37776b2867
* Rewrote bindings for RenderingServer. * They are now all up to date. * Several unused methods and deprecated features were cleaned up.
87 lines
2.6 KiB
XML
87 lines
2.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VoxelGIData" inherits="Resource" version="4.0">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
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</tutorials>
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<methods>
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<method name="allocate">
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<return type="void">
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</return>
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<argument index="0" name="to_cell_xform" type="Transform3D">
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</argument>
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<argument index="1" name="aabb" type="AABB">
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</argument>
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<argument index="2" name="octree_size" type="Vector3">
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</argument>
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<argument index="3" name="octree_cells" type="PackedByteArray">
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</argument>
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<argument index="4" name="data_cells" type="PackedByteArray">
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</argument>
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<argument index="5" name="distance_field" type="PackedByteArray">
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</argument>
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<argument index="6" name="level_counts" type="PackedInt32Array">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_bounds" qualifiers="const">
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<return type="AABB">
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</return>
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<description>
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</description>
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</method>
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<method name="get_data_cells" qualifiers="const">
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<return type="PackedByteArray">
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</return>
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<description>
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</description>
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</method>
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<method name="get_level_counts" qualifiers="const">
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<return type="PackedInt32Array">
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</return>
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<description>
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</description>
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</method>
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<method name="get_octree_cells" qualifiers="const">
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<return type="PackedByteArray">
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</return>
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<description>
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</description>
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</method>
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<method name="get_octree_size" qualifiers="const">
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<return type="Vector3">
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</return>
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<description>
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</description>
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</method>
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<method name="get_to_cell_xform" qualifiers="const">
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<return type="Transform3D">
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</return>
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="bias" type="float" setter="set_bias" getter="get_bias" default="1.5">
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</member>
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<member name="dynamic_range" type="float" setter="set_dynamic_range" getter="get_dynamic_range" default="4.0">
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</member>
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<member name="energy" type="float" setter="set_energy" getter="get_energy" default="1.0">
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</member>
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<member name="interior" type="bool" setter="set_interior" getter="is_interior" default="false">
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</member>
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<member name="normal_bias" type="float" setter="set_normal_bias" getter="get_normal_bias" default="0.0">
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</member>
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<member name="propagation" type="float" setter="set_propagation" getter="get_propagation" default="0.7">
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</member>
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<member name="use_two_bounces" type="bool" setter="set_use_two_bounces" getter="is_using_two_bounces" default="false">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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