godot/scene
Pedro J. Estébanez b48d421ca0 Transform fill_bits from recursive to iterative
Avoids crashes when generating polygons from big bitmaps.
2018-08-10 18:57:44 +02:00
..
2d Merge pull request #20381 from AndreaCatania/phymat_2 2018-08-07 15:31:26 -03:00
3d Merge pull request #20381 from AndreaCatania/phymat_2 2018-08-07 15:31:26 -03:00
animation Fixed typo in SkeletonIK 2018-08-04 19:35:53 +02:00
audio Improved stream paused fade code 2018-07-09 21:58:33 -03:00
gui Expose _clips_input as a virtual function, closes #15358 2018-07-29 12:48:17 -03:00
main Fixed process priority 2018-08-04 14:51:44 +02:00
resources Transform fill_bits from recursive to iterative 2018-08-10 18:57:44 +02:00
register_scene_types.cpp Added proper import support for 3D and Array textures 2018-08-06 14:56:06 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Expose _clips_input as a virtual function, closes #15358 2018-07-29 12:48:17 -03:00
scene_string_names.h Expose _clips_input as a virtual function, closes #15358 2018-07-29 12:48:17 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00