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SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
animated_sprite.cpp
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-Moved EditorDefaultValue to ClassDB, made it core
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2018-11-08 11:30:59 -03:00 |
animated_sprite.h
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Fixes AnimatedSprite2D animation_finished signal triggering too early
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2018-10-04 12:51:45 +02:00 |
area_2d.cpp
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-Moved EditorDefaultValue to ClassDB, made it core
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2018-11-08 11:30:59 -03:00 |
area_2d.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
audio_stream_player_2d.cpp
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Fixes Area and Area2D audio bus override
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2018-10-11 05:15:22 +02:00 |
audio_stream_player_2d.h
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Improved stream paused fade code
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2018-07-09 21:58:33 -03:00 |
back_buffer_copy.cpp
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
back_buffer_copy.h
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
camera_2d.cpp
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-Moved EditorDefaultValue to ClassDB, made it core
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2018-11-08 11:30:59 -03:00 |
camera_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
canvas_item.cpp
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-Moved EditorDefaultValue to ClassDB, made it core
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2018-11-08 11:30:59 -03:00 |
canvas_item.h
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Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers
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2018-11-07 17:51:27 -03:00 |
canvas_modulate.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
canvas_modulate.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
collision_object_2d.cpp
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Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers
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2018-11-07 17:51:27 -03:00 |
collision_object_2d.h
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Further fixes to KinematicBody2D API, support for sync motion in moving objects
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2018-07-17 08:58:04 -03:00 |
collision_polygon_2d.cpp
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-Moved EditorDefaultValue to ClassDB, made it core
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2018-11-08 11:30:59 -03:00 |
collision_polygon_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
collision_shape_2d.cpp
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-Moved EditorDefaultValue to ClassDB, made it core
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2018-11-08 11:30:59 -03:00 |
collision_shape_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
cpu_particles_2d.cpp
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Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
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2018-11-04 15:58:12 +01:00 |
cpu_particles_2d.h
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Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
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2018-11-04 15:58:12 +01:00 |
joints_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
joints_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
light_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
light_2d.h
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
light_occluder_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
light_occluder_2d.h
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Fix binding some core API methods only in tools builds
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2018-04-29 19:49:26 +02:00 |
line_2d.cpp
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-Moved EditorDefaultValue to ClassDB, made it core
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2018-11-08 11:30:59 -03:00 |
line_2d.h
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Line2D texture stretch mode
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2018-07-16 23:16:58 +02:00 |
line_builder.cpp
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Removed unnecessary assignments
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2018-11-04 22:19:30 -05:00 |
line_builder.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
mesh_instance_2d.cpp
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-Moved EditorDefaultValue to ClassDB, made it core
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2018-11-08 11:30:59 -03:00 |
mesh_instance_2d.h
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Add missing copyright headers
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2018-05-16 14:50:44 -03:00 |
navigation2d.cpp
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Better heuristic for the shortest path algorithm for navigation2D and navigation.
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2018-09-20 21:23:17 +02:00 |
navigation2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
navigation_polygon.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
navigation_polygon.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
node_2d.cpp
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-Moved EditorDefaultValue to ClassDB, made it core
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2018-11-08 11:30:59 -03:00 |
node_2d.h
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Fixing warnings generated by MSVC
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2018-10-19 11:45:24 +02:00 |
parallax_background.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
parallax_background.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
parallax_layer.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
parallax_layer.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
particles_2d.cpp
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Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
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2018-11-04 15:58:12 +01:00 |
particles_2d.h
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Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
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2018-11-04 15:58:12 +01:00 |
path_2d.cpp
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Fix crash adding point to a Curve2D from the editor
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2018-10-30 14:45:37 +01:00 |
path_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
path_texture.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
path_texture.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
physics_body_2d.cpp
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-Moved EditorDefaultValue to ClassDB, made it core
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2018-11-08 11:30:59 -03:00 |
physics_body_2d.h
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Add method get_collision_exceptions
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2018-11-01 06:41:34 -03:00 |
polygon_2d.cpp
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
polygon_2d.h
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WIP Polygon2D weight editing
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2018-05-02 11:01:12 -03:00 |
position_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
position_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
ray_cast_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
ray_cast_2d.h
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Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding.
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2018-08-21 15:31:23 -03:00 |
remote_transform_2d.cpp
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Fix transform not being applied properly after toggling remote node, fixes #17671
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2018-08-23 12:29:33 -03:00 |
remote_transform_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
screen_button.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
screen_button.h
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
skeleton_2d.cpp
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Fix arg name in docs, some copy-paste errors
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2018-08-21 01:51:19 +07:00 |
skeleton_2d.h
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Style: Apply clang-format (5.0) to some missed files
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2018-05-31 09:00:37 +02:00 |
sprite.cpp
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-Moved EditorDefaultValue to ClassDB, made it core
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2018-11-08 11:30:59 -03:00 |
sprite.h
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Added a function to cache texture opacity at a pixel, and modified editor to use it.
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2018-08-23 22:11:10 -03:00 |
tile_map.cpp
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TileMap: Fix floor precision in world_to_map on tile borders
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2018-11-02 13:07:57 +01:00 |
tile_map.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
visibility_notifier_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
visibility_notifier_2d.h
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Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor]
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2018-10-02 13:40:17 +02:00 |
y_sort.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
y_sort.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |