godot/modules/csg
Marcel Admiraal 755c70b871 Rename Array.invert() to Array.reverse()
Does the same internally for List and Vector<>, which includes all
PackedArray types.
2021-03-21 10:20:08 +00:00
..
doc_classes Use Vector3 instead of 3 floats for CSGBox3D dimensions 2020-12-08 11:58:30 +00:00
icons Optimize SVG using `svgcleaner --multipass` 2020-10-25 10:02:37 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
config.py Merge pull request #37436 from akien-mga/doc-node-renames 2020-03-30 20:32:11 +02:00
csg.cpp Rename Array.invert() to Array.reverse() 2021-03-21 10:20:08 +00:00
csg.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
csg_gizmos.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
csg_gizmos.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
csg_shape.cpp Rename Array.invert() to Array.reverse() 2021-03-21 10:20:08 +00:00
csg_shape.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
register_types.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00