godot/core/core_string_names.cpp
Rémi Verschelde b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00

74 lines
3.7 KiB
C++

/*************************************************************************/
/* core_string_names.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core_string_names.h"
CoreStringNames *CoreStringNames::singleton = NULL;
CoreStringNames::CoreStringNames() :
_free(StaticCString::create("free")),
changed(StaticCString::create("changed")),
_meta(StaticCString::create("__meta__")),
_script(StaticCString::create("script")),
script_changed(StaticCString::create("script_changed")),
___pdcdata(StaticCString::create("___pdcdata")),
__getvar(StaticCString::create("__getvar")),
_iter_init(StaticCString::create("_iter_init")),
_iter_next(StaticCString::create("_iter_next")),
_iter_get(StaticCString::create("_iter_get")),
get_rid(StaticCString::create("get_rid")),
#ifdef TOOLS_ENABLED
_sections_unfolded(StaticCString::create("_sections_unfolded")),
#endif
_custom_features(StaticCString::create("_custom_features")) {
x = StaticCString::create("x");
y = StaticCString::create("y");
z = StaticCString::create("z");
w = StaticCString::create("w");
r = StaticCString::create("r");
g = StaticCString::create("g");
b = StaticCString::create("b");
a = StaticCString::create("a");
position = StaticCString::create("position");
size = StaticCString::create("size");
end = StaticCString::create("end");
basis = StaticCString::create("basis");
origin = StaticCString::create("origin");
normal = StaticCString::create("normal");
d = StaticCString::create("d");
h = StaticCString::create("h");
s = StaticCString::create("s");
v = StaticCString::create("v");
r8 = StaticCString::create("r8");
g8 = StaticCString::create("g8");
b8 = StaticCString::create("b8");
a8 = StaticCString::create("a8");
}