godot/modules/webm/video_stream_webm.h
Rémi Verschelde b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00

125 lines
4.1 KiB
C++

/*************************************************************************/
/* video_stream_webm.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "io/resource_loader.h"
#include "scene/resources/video_stream.h"
class WebMFrame;
class WebMDemuxer;
class VPXDecoder;
class OpusVorbisDecoder;
class VideoStreamPlaybackWebm : public VideoStreamPlayback {
GDCLASS(VideoStreamPlaybackWebm, VideoStreamPlayback)
String file_name;
int audio_track;
WebMDemuxer *webm;
VPXDecoder *video;
OpusVorbisDecoder *audio;
WebMFrame **video_frames, *audio_frame;
int video_frames_pos, video_frames_capacity;
int num_decoded_samples, samples_offset;
AudioMixCallback mix_callback;
void *mix_udata;
bool playing, paused;
double delay_compensation;
double time, video_frame_delay, video_pos;
PoolVector<uint8_t> frame_data;
Ref<ImageTexture> texture;
float *pcm;
public:
VideoStreamPlaybackWebm();
~VideoStreamPlaybackWebm();
bool open_file(const String &p_file);
virtual void stop();
virtual void play();
virtual bool is_playing() const;
virtual void set_paused(bool p_paused);
virtual bool is_paused() const;
virtual void set_loop(bool p_enable);
virtual bool has_loop() const;
virtual float get_length() const;
virtual float get_playback_position() const;
virtual void seek(float p_time);
virtual void set_audio_track(int p_idx);
virtual Ref<Texture> get_texture();
virtual void update(float p_delta);
virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata);
virtual int get_channels() const;
virtual int get_mix_rate() const;
private:
inline bool has_enough_video_frames() const;
bool should_process(WebMFrame &video_frame);
void delete_pointers();
};
/**/
class VideoStreamWebm : public VideoStream {
GDCLASS(VideoStreamWebm, VideoStream);
RES_BASE_EXTENSION("webmstr");
String file;
int audio_track;
protected:
static void _bind_methods();
public:
VideoStreamWebm();
virtual Ref<VideoStreamPlayback> instance_playback();
virtual void set_file(const String &p_file);
String get_file();
virtual void set_audio_track(int p_track);
};