746dddc067
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated!
413 lines
14 KiB
C++
413 lines
14 KiB
C++
/*************************************************************************/
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/* webrtc_multiplayer_peer.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "webrtc_multiplayer_peer.h"
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#include "core/io/marshalls.h"
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#include "core/os/os.h"
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void WebRTCMultiplayerPeer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("initialize", "peer_id", "server_compatibility", "channels_config"), &WebRTCMultiplayerPeer::initialize, DEFVAL(false), DEFVAL(Array()));
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ClassDB::bind_method(D_METHOD("add_peer", "peer", "peer_id", "unreliable_lifetime"), &WebRTCMultiplayerPeer::add_peer, DEFVAL(1));
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ClassDB::bind_method(D_METHOD("remove_peer", "peer_id"), &WebRTCMultiplayerPeer::remove_peer);
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ClassDB::bind_method(D_METHOD("has_peer", "peer_id"), &WebRTCMultiplayerPeer::has_peer);
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ClassDB::bind_method(D_METHOD("get_peer", "peer_id"), &WebRTCMultiplayerPeer::get_peer);
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ClassDB::bind_method(D_METHOD("get_peers"), &WebRTCMultiplayerPeer::get_peers);
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ClassDB::bind_method(D_METHOD("close"), &WebRTCMultiplayerPeer::close);
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}
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void WebRTCMultiplayerPeer::set_target_peer(int p_peer_id) {
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target_peer = p_peer_id;
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}
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/* Returns the ID of the MultiplayerPeer who sent the most recent packet: */
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int WebRTCMultiplayerPeer::get_packet_peer() const {
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return next_packet_peer;
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}
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bool WebRTCMultiplayerPeer::is_server() const {
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return unique_id == TARGET_PEER_SERVER;
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}
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void WebRTCMultiplayerPeer::poll() {
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if (peer_map.size() == 0) {
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return;
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}
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List<int> remove;
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List<int> add;
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for (KeyValue<int, Ref<ConnectedPeer>> &E : peer_map) {
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Ref<ConnectedPeer> peer = E.value;
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peer->connection->poll();
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// Check peer state
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switch (peer->connection->get_connection_state()) {
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case WebRTCPeerConnection::STATE_NEW:
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case WebRTCPeerConnection::STATE_CONNECTING:
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// Go to next peer, not ready yet.
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continue;
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case WebRTCPeerConnection::STATE_CONNECTED:
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// Good to go, go ahead and check channel state.
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break;
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default:
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// Peer is closed or in error state. Got to next peer.
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remove.push_back(E.key);
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continue;
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}
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// Check channels state
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int ready = 0;
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for (List<Ref<WebRTCDataChannel>>::Element *C = peer->channels.front(); C && C->get().is_valid(); C = C->next()) {
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Ref<WebRTCDataChannel> ch = C->get();
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switch (ch->get_ready_state()) {
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case WebRTCDataChannel::STATE_CONNECTING:
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continue;
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case WebRTCDataChannel::STATE_OPEN:
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ready++;
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continue;
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default:
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// Channel was closed or in error state, remove peer id.
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remove.push_back(E.key);
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}
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// We got a closed channel break out, the peer will be removed.
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break;
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}
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// This peer has newly connected, and all channels are now open.
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if (ready == peer->channels.size() && !peer->connected) {
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peer->connected = true;
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add.push_back(E.key);
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}
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}
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// Remove disconnected peers
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for (int &E : remove) {
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remove_peer(E);
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if (next_packet_peer == E) {
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next_packet_peer = 0;
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}
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}
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// Signal newly connected peers
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for (int &E : add) {
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// Already connected to server: simply notify new peer.
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// NOTE: Mesh is always connected.
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if (connection_status == CONNECTION_CONNECTED) {
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emit_signal(SNAME("peer_connected"), E);
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}
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// Server emulation mode suppresses peer_conencted until server connects.
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if (server_compat && E == TARGET_PEER_SERVER) {
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// Server connected.
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connection_status = CONNECTION_CONNECTED;
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emit_signal(SNAME("peer_connected"), TARGET_PEER_SERVER);
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emit_signal(SNAME("connection_succeeded"));
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// Notify of all previously connected peers
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for (const KeyValue<int, Ref<ConnectedPeer>> &F : peer_map) {
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if (F.key != 1 && F.value->connected) {
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emit_signal(SNAME("peer_connected"), F.key);
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}
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}
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break; // Because we already notified of all newly added peers.
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}
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}
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// Fetch next packet
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if (next_packet_peer == 0) {
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_find_next_peer();
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}
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}
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void WebRTCMultiplayerPeer::_find_next_peer() {
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HashMap<int, Ref<ConnectedPeer>>::Iterator E = peer_map.find(next_packet_peer);
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if (E) {
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++E;
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}
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// After last.
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while (E) {
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if (!E->value->connected) {
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++E;
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continue;
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}
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for (const Ref<WebRTCDataChannel> &F : E->value->channels) {
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if (F->get_available_packet_count()) {
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next_packet_peer = E->key;
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return;
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}
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}
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++E;
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}
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E = peer_map.begin();
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// Before last
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while (E) {
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if (!E->value->connected) {
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++E;
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continue;
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}
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for (const Ref<WebRTCDataChannel> &F : E->value->channels) {
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if (F->get_available_packet_count()) {
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next_packet_peer = E->key;
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return;
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}
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}
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if (E->key == (int)next_packet_peer) {
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break;
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}
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++E;
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}
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// No packet found
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next_packet_peer = 0;
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}
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MultiplayerPeer::ConnectionStatus WebRTCMultiplayerPeer::get_connection_status() const {
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return connection_status;
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}
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Error WebRTCMultiplayerPeer::initialize(int p_self_id, bool p_server_compat, Array p_channels_config) {
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ERR_FAIL_COND_V(p_self_id < 1 || p_self_id > ~(1 << 31), ERR_INVALID_PARAMETER);
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channels_config.clear();
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for (int i = 0; i < p_channels_config.size(); i++) {
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ERR_FAIL_COND_V_MSG(p_channels_config[i].get_type() != Variant::INT, ERR_INVALID_PARAMETER, "The 'channels_config' array must contain only enum values from 'MultiplayerPeer.Multiplayer::TransferMode'");
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int mode = p_channels_config[i].operator int();
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// Initialize data channel configurations.
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Dictionary cfg;
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cfg["id"] = CH_RESERVED_MAX + i + 1;
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cfg["negotiated"] = true;
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cfg["ordered"] = true;
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switch (mode) {
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case Multiplayer::TRANSFER_MODE_UNRELIABLE_ORDERED:
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cfg["maxPacketLifetime"] = 1;
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break;
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case Multiplayer::TRANSFER_MODE_UNRELIABLE:
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cfg["maxPacketLifetime"] = 1;
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cfg["ordered"] = false;
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break;
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case Multiplayer::TRANSFER_MODE_RELIABLE:
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break;
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default:
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ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, vformat("The 'channels_config' array must contain only enum values from 'MultiplayerPeer.Multiplayer::TransferMode'. Got: %d", mode));
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}
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channels_config.push_back(cfg);
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}
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unique_id = p_self_id;
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server_compat = p_server_compat;
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// Mesh and server are always connected
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if (!server_compat || p_self_id == 1) {
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connection_status = CONNECTION_CONNECTED;
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} else {
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connection_status = CONNECTION_CONNECTING;
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}
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return OK;
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}
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int WebRTCMultiplayerPeer::get_unique_id() const {
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ERR_FAIL_COND_V(connection_status == CONNECTION_DISCONNECTED, 1);
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return unique_id;
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}
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void WebRTCMultiplayerPeer::_peer_to_dict(Ref<ConnectedPeer> p_connected_peer, Dictionary &r_dict) {
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Array channels;
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for (Ref<WebRTCDataChannel> &F : p_connected_peer->channels) {
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channels.push_back(F);
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}
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r_dict["connection"] = p_connected_peer->connection;
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r_dict["connected"] = p_connected_peer->connected;
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r_dict["channels"] = channels;
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}
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bool WebRTCMultiplayerPeer::has_peer(int p_peer_id) {
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return peer_map.has(p_peer_id);
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}
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Dictionary WebRTCMultiplayerPeer::get_peer(int p_peer_id) {
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ERR_FAIL_COND_V(!peer_map.has(p_peer_id), Dictionary());
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Dictionary out;
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_peer_to_dict(peer_map[p_peer_id], out);
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return out;
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}
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Dictionary WebRTCMultiplayerPeer::get_peers() {
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Dictionary out;
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for (const KeyValue<int, Ref<ConnectedPeer>> &E : peer_map) {
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Dictionary d;
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_peer_to_dict(E.value, d);
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out[E.key] = d;
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}
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return out;
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}
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Error WebRTCMultiplayerPeer::add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable_lifetime) {
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ERR_FAIL_COND_V(p_peer_id < 0 || p_peer_id > ~(1 << 31), ERR_INVALID_PARAMETER);
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ERR_FAIL_COND_V(p_unreliable_lifetime < 0, ERR_INVALID_PARAMETER);
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ERR_FAIL_COND_V(is_refusing_new_connections(), ERR_UNAUTHORIZED);
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// Peer must be valid, and in new state (to create data channels)
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ERR_FAIL_COND_V(!p_peer.is_valid(), ERR_INVALID_PARAMETER);
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ERR_FAIL_COND_V(p_peer->get_connection_state() != WebRTCPeerConnection::STATE_NEW, ERR_INVALID_PARAMETER);
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Ref<ConnectedPeer> peer = memnew(ConnectedPeer);
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peer->connection = p_peer;
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// Initialize data channels
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Dictionary cfg;
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cfg["negotiated"] = true;
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cfg["ordered"] = true;
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cfg["id"] = 1;
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peer->channels[CH_RELIABLE] = p_peer->create_data_channel("reliable", cfg);
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ERR_FAIL_COND_V(peer->channels[CH_RELIABLE].is_null(), FAILED);
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cfg["id"] = 2;
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cfg["maxPacketLifetime"] = p_unreliable_lifetime;
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peer->channels[CH_ORDERED] = p_peer->create_data_channel("ordered", cfg);
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ERR_FAIL_COND_V(peer->channels[CH_ORDERED].is_null(), FAILED);
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cfg["id"] = 3;
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cfg["ordered"] = false;
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peer->channels[CH_UNRELIABLE] = p_peer->create_data_channel("unreliable", cfg);
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ERR_FAIL_COND_V(peer->channels[CH_UNRELIABLE].is_null(), FAILED);
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for (const Dictionary &dict : channels_config) {
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Ref<WebRTCDataChannel> ch = p_peer->create_data_channel(String::num_int64(dict["id"]), dict);
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ERR_FAIL_COND_V(ch.is_null(), FAILED);
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peer->channels.push_back(ch);
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}
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peer_map[p_peer_id] = peer; // add the new peer connection to the peer_map
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return OK;
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}
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void WebRTCMultiplayerPeer::remove_peer(int p_peer_id) {
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ERR_FAIL_COND(!peer_map.has(p_peer_id));
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Ref<ConnectedPeer> peer = peer_map[p_peer_id];
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peer_map.erase(p_peer_id);
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if (peer->connected) {
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peer->connected = false;
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emit_signal(SNAME("peer_disconnected"), p_peer_id);
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if (server_compat && p_peer_id == TARGET_PEER_SERVER) {
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emit_signal(SNAME("server_disconnected"));
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connection_status = CONNECTION_DISCONNECTED;
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}
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}
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}
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Error WebRTCMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
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// Peer not available
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if (next_packet_peer == 0 || !peer_map.has(next_packet_peer)) {
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_find_next_peer();
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ERR_FAIL_V(ERR_UNAVAILABLE);
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}
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for (Ref<WebRTCDataChannel> &E : peer_map[next_packet_peer]->channels) {
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if (E->get_available_packet_count()) {
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Error err = E->get_packet(r_buffer, r_buffer_size);
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_find_next_peer();
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return err;
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}
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}
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// Channels for that peer were empty. Bug?
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_find_next_peer();
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ERR_FAIL_V(ERR_BUG);
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}
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Error WebRTCMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
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ERR_FAIL_COND_V(connection_status == CONNECTION_DISCONNECTED, ERR_UNCONFIGURED);
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int ch = get_transfer_channel();
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if (ch == 0) {
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switch (get_transfer_mode()) {
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case Multiplayer::TRANSFER_MODE_RELIABLE:
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ch = CH_RELIABLE;
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break;
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case Multiplayer::TRANSFER_MODE_UNRELIABLE_ORDERED:
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ch = CH_ORDERED;
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break;
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case Multiplayer::TRANSFER_MODE_UNRELIABLE:
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ch = CH_UNRELIABLE;
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break;
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}
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} else {
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ch += CH_RESERVED_MAX - 1;
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}
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if (target_peer > 0) {
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HashMap<int, Ref<ConnectedPeer>>::Iterator E = peer_map.find(target_peer);
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ERR_FAIL_COND_V_MSG(!E, ERR_INVALID_PARAMETER, "Invalid target peer: " + itos(target_peer) + ".");
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ERR_FAIL_COND_V_MSG(E->value->channels.size() <= ch, ERR_INVALID_PARAMETER, vformat("Unable to send packet on channel %d, max channels: %d", ch, E->value->channels.size()));
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ERR_FAIL_COND_V(E->value->channels[ch].is_null(), ERR_BUG);
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return E->value->channels[ch]->put_packet(p_buffer, p_buffer_size);
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} else {
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int exclude = -target_peer;
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for (KeyValue<int, Ref<ConnectedPeer>> &F : peer_map) {
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// Exclude packet. If target_peer == 0 then don't exclude any packets
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if (target_peer != 0 && F.key == exclude) {
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continue;
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}
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ERR_CONTINUE_MSG(F.value->channels.size() <= ch, vformat("Unable to send packet on channel %d, max channels: %d", ch, F.value->channels.size()));
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ERR_CONTINUE(F.value->channels[ch].is_null());
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F.value->channels[ch]->put_packet(p_buffer, p_buffer_size);
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}
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}
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return OK;
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}
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int WebRTCMultiplayerPeer::get_available_packet_count() const {
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if (next_packet_peer == 0) {
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return 0; // To be sure next call to get_packet works if size > 0 .
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}
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int size = 0;
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for (const KeyValue<int, Ref<ConnectedPeer>> &E : peer_map) {
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if (!E.value->connected) {
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continue;
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}
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for (const Ref<WebRTCDataChannel> &F : E.value->channels) {
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size += F->get_available_packet_count();
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}
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}
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return size;
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}
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int WebRTCMultiplayerPeer::get_max_packet_size() const {
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return 1200;
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}
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void WebRTCMultiplayerPeer::close() {
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peer_map.clear();
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channels_config.clear();
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unique_id = 0;
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next_packet_peer = 0;
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target_peer = 0;
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connection_status = CONNECTION_DISCONNECTED;
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}
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WebRTCMultiplayerPeer::~WebRTCMultiplayerPeer() {
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close();
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}
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