1bea8e1eac
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
469 lines
13 KiB
C++
469 lines
13 KiB
C++
// ======================================================================== //
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// Copyright 2009-2019 Intel Corporation //
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// //
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// Licensed under the Apache License, Version 2.0 (the "License"); //
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// you may not use this file except in compliance with the License. //
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// You may obtain a copy of the License at //
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// //
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// http://www.apache.org/licenses/LICENSE-2.0 //
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// //
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// Unless required by applicable law or agreed to in writing, software //
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// distributed under the License is distributed on an "AS IS" BASIS, //
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
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// See the License for the specific language governing permissions and //
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// limitations under the License. //
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// ======================================================================== //
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#pragma once
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#include <algorithm>
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#include "oidn.h"
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namespace oidn {
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// --------------------------------------------------------------------------
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// Buffer
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// --------------------------------------------------------------------------
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// Formats for images and other data stored in buffers
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enum class Format
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{
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Undefined = OIDN_FORMAT_UNDEFINED,
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// 32-bit single-precision floating point scalar and vector formats
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Float = OIDN_FORMAT_FLOAT,
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Float2 = OIDN_FORMAT_FLOAT2,
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Float3 = OIDN_FORMAT_FLOAT3,
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Float4 = OIDN_FORMAT_FLOAT4,
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};
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// Access modes for mapping buffers
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enum class Access
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{
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Read = OIDN_ACCESS_READ, // read-only access
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Write = OIDN_ACCESS_WRITE, // write-only access
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ReadWrite = OIDN_ACCESS_READ_WRITE, // read and write access
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WriteDiscard = OIDN_ACCESS_WRITE_DISCARD, // write-only access, previous contents discarded
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};
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// Buffer object with automatic reference counting
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class BufferRef
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{
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private:
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OIDNBuffer handle;
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public:
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BufferRef() : handle(nullptr) {}
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BufferRef(OIDNBuffer handle) : handle(handle) {}
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BufferRef(const BufferRef& other) : handle(other.handle)
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{
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if (handle)
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oidnRetainBuffer(handle);
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}
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BufferRef(BufferRef&& other) : handle(other.handle)
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{
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other.handle = nullptr;
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}
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BufferRef& operator =(const BufferRef& other)
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{
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if (&other != this)
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{
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if (other.handle)
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oidnRetainBuffer(other.handle);
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if (handle)
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oidnReleaseBuffer(handle);
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handle = other.handle;
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}
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return *this;
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}
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BufferRef& operator =(BufferRef&& other)
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{
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std::swap(handle, other.handle);
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return *this;
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}
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BufferRef& operator =(OIDNBuffer other)
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{
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if (other)
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oidnRetainBuffer(other);
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if (handle)
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oidnReleaseBuffer(handle);
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handle = other;
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return *this;
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}
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~BufferRef()
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{
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if (handle)
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oidnReleaseBuffer(handle);
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}
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OIDNBuffer getHandle() const
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{
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return handle;
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}
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operator bool() const
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{
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return handle != nullptr;
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}
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// Maps a region of the buffer to host memory.
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// If byteSize is 0, the maximum available amount of memory will be mapped.
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void* map(Access access = Access::ReadWrite, size_t byteOffset = 0, size_t byteSize = 0)
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{
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return oidnMapBuffer(handle, (OIDNAccess)access, byteOffset, byteSize);
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}
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// Unmaps a region of the buffer.
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// mappedPtr must be a pointer returned by a previous call to map.
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void unmap(void* mappedPtr)
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{
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oidnUnmapBuffer(handle, mappedPtr);
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}
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};
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// --------------------------------------------------------------------------
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// Filter
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// --------------------------------------------------------------------------
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// Progress monitor callback function
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typedef bool (*ProgressMonitorFunction)(void* userPtr, double n);
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// Filter object with automatic reference counting
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class FilterRef
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{
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private:
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OIDNFilter handle;
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public:
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FilterRef() : handle(nullptr) {}
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FilterRef(OIDNFilter handle) : handle(handle) {}
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FilterRef(const FilterRef& other) : handle(other.handle)
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{
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if (handle)
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oidnRetainFilter(handle);
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}
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FilterRef(FilterRef&& other) : handle(other.handle)
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{
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other.handle = nullptr;
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}
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FilterRef& operator =(const FilterRef& other)
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{
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if (&other != this)
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{
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if (other.handle)
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oidnRetainFilter(other.handle);
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if (handle)
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oidnReleaseFilter(handle);
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handle = other.handle;
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}
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return *this;
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}
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FilterRef& operator =(FilterRef&& other)
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{
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std::swap(handle, other.handle);
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return *this;
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}
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FilterRef& operator =(OIDNFilter other)
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{
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if (other)
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oidnRetainFilter(other);
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if (handle)
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oidnReleaseFilter(handle);
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handle = other;
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return *this;
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}
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~FilterRef()
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{
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if (handle)
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oidnReleaseFilter(handle);
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}
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OIDNFilter getHandle() const
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{
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return handle;
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}
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operator bool() const
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{
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return handle != nullptr;
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}
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// Sets an image parameter of the filter (stored in a buffer).
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void setImage(const char* name,
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const BufferRef& buffer, Format format,
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size_t width, size_t height,
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size_t byteOffset = 0,
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size_t bytePixelStride = 0, size_t byteRowStride = 0)
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{
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oidnSetFilterImage(handle, name,
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buffer.getHandle(), (OIDNFormat)format,
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width, height,
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byteOffset,
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bytePixelStride, byteRowStride);
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}
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// Sets an image parameter of the filter (owned by the user).
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void setImage(const char* name,
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void* ptr, Format format,
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size_t width, size_t height,
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size_t byteOffset = 0,
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size_t bytePixelStride = 0, size_t byteRowStride = 0)
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{
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oidnSetSharedFilterImage(handle, name,
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ptr, (OIDNFormat)format,
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width, height,
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byteOffset,
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bytePixelStride, byteRowStride);
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}
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// Sets a boolean parameter of the filter.
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void set(const char* name, bool value)
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{
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oidnSetFilter1b(handle, name, value);
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}
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// Sets an integer parameter of the filter.
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void set(const char* name, int value)
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{
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oidnSetFilter1i(handle, name, value);
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}
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// Sets a float parameter of the filter.
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void set(const char* name, float value)
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{
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oidnSetFilter1f(handle, name, value);
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}
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// Gets a parameter of the filter.
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template<typename T>
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T get(const char* name);
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// Sets the progress monitor callback function of the filter.
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void setProgressMonitorFunction(ProgressMonitorFunction func, void* userPtr = nullptr)
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{
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oidnSetFilterProgressMonitorFunction(handle, (OIDNProgressMonitorFunction)func, userPtr);
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}
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// Commits all previous changes to the filter.
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void commit()
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{
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oidnCommitFilter(handle);
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}
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// Executes the filter.
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void execute()
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{
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oidnExecuteFilter(handle);
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}
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};
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// Gets a boolean parameter of the filter.
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template<>
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inline bool FilterRef::get(const char* name)
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{
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return oidnGetFilter1b(handle, name);
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}
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// Gets an integer parameter of the filter.
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template<>
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inline int FilterRef::get(const char* name)
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{
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return oidnGetFilter1i(handle, name);
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}
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// Gets a float parameter of the filter.
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template<>
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inline float FilterRef::get(const char* name)
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{
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return oidnGetFilter1f(handle, name);
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}
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// --------------------------------------------------------------------------
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// Device
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// --------------------------------------------------------------------------
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// Device types
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enum class DeviceType
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{
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Default = OIDN_DEVICE_TYPE_DEFAULT, // select device automatically
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CPU = OIDN_DEVICE_TYPE_CPU, // CPU device
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};
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// Error codes
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enum class Error
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{
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None = OIDN_ERROR_NONE, // no error occurred
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Unknown = OIDN_ERROR_UNKNOWN, // an unknown error occurred
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InvalidArgument = OIDN_ERROR_INVALID_ARGUMENT, // an invalid argument was specified
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InvalidOperation = OIDN_ERROR_INVALID_OPERATION, // the operation is not allowed
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OutOfMemory = OIDN_ERROR_OUT_OF_MEMORY, // not enough memory to execute the operation
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UnsupportedHardware = OIDN_ERROR_UNSUPPORTED_HARDWARE, // the hardware (e.g. CPU) is not supported
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Cancelled = OIDN_ERROR_CANCELLED, // the operation was cancelled by the user
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};
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// Error callback function
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typedef void (*ErrorFunction)(void* userPtr, Error code, const char* message);
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// Device object with automatic reference counting
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class DeviceRef
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{
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private:
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OIDNDevice handle;
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public:
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DeviceRef() : handle(nullptr) {}
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DeviceRef(OIDNDevice handle) : handle(handle) {}
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DeviceRef(const DeviceRef& other) : handle(other.handle)
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{
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if (handle)
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oidnRetainDevice(handle);
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}
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DeviceRef(DeviceRef&& other) : handle(other.handle)
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{
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other.handle = nullptr;
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}
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DeviceRef& operator =(const DeviceRef& other)
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{
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if (&other != this)
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{
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if (other.handle)
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oidnRetainDevice(other.handle);
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if (handle)
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oidnReleaseDevice(handle);
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handle = other.handle;
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}
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return *this;
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}
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DeviceRef& operator =(DeviceRef&& other)
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{
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std::swap(handle, other.handle);
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return *this;
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}
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DeviceRef& operator =(OIDNDevice other)
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{
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if (other)
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oidnRetainDevice(other);
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if (handle)
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oidnReleaseDevice(handle);
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handle = other;
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return *this;
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}
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~DeviceRef()
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{
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if (handle)
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oidnReleaseDevice(handle);
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}
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OIDNDevice getHandle() const
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{
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return handle;
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}
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operator bool() const
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{
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return handle != nullptr;
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}
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// Sets a boolean parameter of the device.
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void set(const char* name, bool value)
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{
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oidnSetDevice1b(handle, name, value);
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}
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// Sets an integer parameter of the device.
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void set(const char* name, int value)
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{
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oidnSetDevice1i(handle, name, value);
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}
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// Gets a parameter of the device.
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template<typename T>
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T get(const char* name);
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// Sets the error callback function of the device.
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void setErrorFunction(ErrorFunction func, void* userPtr = nullptr)
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{
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oidnSetDeviceErrorFunction(handle, (OIDNErrorFunction)func, userPtr);
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}
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// Returns the first unqueried error code and clears the stored error.
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// Can be called for a null device as well to check why a device creation failed.
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Error getError()
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{
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return (Error)oidnGetDeviceError(handle, nullptr);
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}
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// Returns the first unqueried error code and string message, and clears the stored error.
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// Can be called for a null device as well to check why a device creation failed.
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Error getError(const char*& outMessage)
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{
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return (Error)oidnGetDeviceError(handle, &outMessage);
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}
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// Commits all previous changes to the device.
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// Must be called before first using the device (e.g. creating filters).
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void commit()
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{
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oidnCommitDevice(handle);
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}
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// Creates a new buffer (data allocated and owned by the device).
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BufferRef newBuffer(size_t byteSize)
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{
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return oidnNewBuffer(handle, byteSize);
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}
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// Creates a new shared buffer (data allocated and owned by the user).
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BufferRef newBuffer(void* ptr, size_t byteSize)
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{
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return oidnNewSharedBuffer(handle, ptr, byteSize);
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}
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// Creates a new filter of the specified type (e.g. "RT").
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FilterRef newFilter(const char* type)
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{
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return oidnNewFilter(handle, type);
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}
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};
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// Gets a boolean parameter of the device.
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template<>
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inline bool DeviceRef::get(const char* name)
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{
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return oidnGetDevice1b(handle, name);
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}
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// Gets an integer parameter of the device (e.g. "version").
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template<>
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inline int DeviceRef::get(const char* name)
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{
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return oidnGetDevice1i(handle, name);
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}
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// Creates a new device.
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inline DeviceRef newDevice(DeviceType type = DeviceType::Default)
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{
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return DeviceRef(oidnNewDevice((OIDNDeviceType)type));
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}
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} // namespace oidn
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