godot/platform/android/export
Fredia Huya-Kouadio b52e1be2c2 Clean up the XR features parameters from core
Following on the previous commit, the XR features logic have now be moved to the Godot OpenXR loader plugin.

See https://github.com/GodotVR/godot_openxr_loaders/pull/38
2023-07-18 19:14:53 +02:00
..
export_plugin.cpp Clean up the XR features parameters from core 2023-07-18 19:14:53 +02:00
export_plugin.h Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
export.cpp Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
export.h [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
godot_plugin_config.cpp Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
godot_plugin_config.h Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
gradle_export_util.cpp Clean up the XR features parameters from core 2023-07-18 19:14:53 +02:00
gradle_export_util.h Clean up the XR features parameters from core 2023-07-18 19:14:53 +02:00
logo.svg SCons: Move platform logo/run icon to export folder 2023-06-20 13:16:37 +02:00
run_icon.svg SCons: Move platform logo/run icon to export folder 2023-06-20 13:16:37 +02:00