b5334d14f7
Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
856 lines
25 KiB
C++
856 lines
25 KiB
C++
/*************************************************************************/
|
|
/* texture.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef TEXTURE_H
|
|
#define TEXTURE_H
|
|
|
|
#include "core/io/resource.h"
|
|
#include "core/io/resource_loader.h"
|
|
#include "core/math/rect2.h"
|
|
#include "core/os/file_access.h"
|
|
#include "core/os/mutex.h"
|
|
#include "core/os/rw_lock.h"
|
|
#include "core/os/thread_safe.h"
|
|
#include "scene/resources/curve.h"
|
|
#include "scene/resources/gradient.h"
|
|
#include "servers/camera_server.h"
|
|
#include "servers/rendering_server.h"
|
|
|
|
class Texture : public Resource {
|
|
GDCLASS(Texture, Resource);
|
|
|
|
public:
|
|
Texture() {}
|
|
};
|
|
|
|
class Texture2D : public Texture {
|
|
GDCLASS(Texture2D, Texture);
|
|
OBJ_SAVE_TYPE(Texture2D); // Saves derived classes with common type so they can be interchanged.
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual int get_width() const = 0;
|
|
virtual int get_height() const = 0;
|
|
virtual Size2 get_size() const;
|
|
|
|
virtual bool is_pixel_opaque(int p_x, int p_y) const;
|
|
|
|
virtual bool has_alpha() const = 0;
|
|
|
|
virtual void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const;
|
|
virtual void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const;
|
|
virtual void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = true) const;
|
|
virtual bool get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const;
|
|
|
|
virtual Ref<Image> get_data() const { return Ref<Image>(); }
|
|
|
|
Texture2D();
|
|
};
|
|
|
|
class BitMap;
|
|
|
|
class ImageTexture : public Texture2D {
|
|
GDCLASS(ImageTexture, Texture2D);
|
|
RES_BASE_EXTENSION("tex");
|
|
|
|
mutable RID texture;
|
|
Image::Format format;
|
|
bool mipmaps;
|
|
int w, h;
|
|
Size2 size_override;
|
|
mutable Ref<BitMap> alpha_cache;
|
|
bool image_stored;
|
|
|
|
protected:
|
|
virtual void reload_from_file() override;
|
|
|
|
bool _set(const StringName &p_name, const Variant &p_value);
|
|
bool _get(const StringName &p_name, Variant &r_ret) const;
|
|
void _get_property_list(List<PropertyInfo> *p_list) const;
|
|
|
|
void _reload_hook(const RID &p_hook);
|
|
virtual void _resource_path_changed() override;
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void create_from_image(const Ref<Image> &p_image);
|
|
|
|
Image::Format get_format() const;
|
|
|
|
void update(const Ref<Image> &p_image, bool p_immediate = false);
|
|
Ref<Image> get_data() const override;
|
|
|
|
int get_width() const override;
|
|
int get_height() const override;
|
|
|
|
virtual RID get_rid() const override;
|
|
|
|
bool has_alpha() const override;
|
|
virtual void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
|
|
virtual void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
|
|
virtual void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = true) const override;
|
|
|
|
bool is_pixel_opaque(int p_x, int p_y) const override;
|
|
|
|
void set_size_override(const Size2 &p_size);
|
|
|
|
virtual void set_path(const String &p_path, bool p_take_over = false) override;
|
|
|
|
ImageTexture();
|
|
~ImageTexture();
|
|
};
|
|
|
|
class StreamTexture2D : public Texture2D {
|
|
GDCLASS(StreamTexture2D, Texture2D);
|
|
|
|
public:
|
|
enum DataFormat {
|
|
DATA_FORMAT_IMAGE,
|
|
DATA_FORMAT_LOSSLESS,
|
|
DATA_FORMAT_LOSSY,
|
|
DATA_FORMAT_BASIS_UNIVERSAL,
|
|
};
|
|
|
|
enum {
|
|
FORMAT_VERSION = 1
|
|
};
|
|
|
|
enum FormatBits {
|
|
FORMAT_MASK_IMAGE_FORMAT = (1 << 20) - 1,
|
|
FORMAT_BIT_LOSSLESS = 1 << 20,
|
|
FORMAT_BIT_LOSSY = 1 << 21,
|
|
FORMAT_BIT_STREAM = 1 << 22,
|
|
FORMAT_BIT_HAS_MIPMAPS = 1 << 23,
|
|
FORMAT_BIT_DETECT_3D = 1 << 24,
|
|
//FORMAT_BIT_DETECT_SRGB = 1 << 25,
|
|
FORMAT_BIT_DETECT_NORMAL = 1 << 26,
|
|
FORMAT_BIT_DETECT_ROUGNESS = 1 << 27,
|
|
};
|
|
|
|
private:
|
|
Error _load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit = 0);
|
|
String path_to_file;
|
|
mutable RID texture;
|
|
Image::Format format;
|
|
int w, h;
|
|
mutable Ref<BitMap> alpha_cache;
|
|
|
|
virtual void reload_from_file() override;
|
|
|
|
static void _requested_3d(void *p_ud);
|
|
static void _requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel);
|
|
static void _requested_normal(void *p_ud);
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _validate_property(PropertyInfo &property) const override;
|
|
|
|
public:
|
|
static Ref<Image> load_image_from_file(FileAccess *p_file, int p_size_limit);
|
|
|
|
typedef void (*TextureFormatRequestCallback)(const Ref<StreamTexture2D> &);
|
|
typedef void (*TextureFormatRoughnessRequestCallback)(const Ref<StreamTexture2D> &, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel);
|
|
|
|
static TextureFormatRequestCallback request_3d_callback;
|
|
static TextureFormatRoughnessRequestCallback request_roughness_callback;
|
|
static TextureFormatRequestCallback request_normal_callback;
|
|
|
|
Image::Format get_format() const;
|
|
Error load(const String &p_path);
|
|
String get_load_path() const;
|
|
|
|
int get_width() const override;
|
|
int get_height() const override;
|
|
virtual RID get_rid() const override;
|
|
|
|
virtual void set_path(const String &p_path, bool p_take_over) override;
|
|
|
|
virtual void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
|
|
virtual void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
|
|
virtual void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = true) const override;
|
|
|
|
virtual bool has_alpha() const override;
|
|
bool is_pixel_opaque(int p_x, int p_y) const override;
|
|
|
|
virtual Ref<Image> get_data() const override;
|
|
|
|
StreamTexture2D();
|
|
~StreamTexture2D();
|
|
};
|
|
|
|
class ResourceFormatLoaderStreamTexture2D : public ResourceFormatLoader {
|
|
public:
|
|
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
|
|
virtual void get_recognized_extensions(List<String> *p_extensions) const;
|
|
virtual bool handles_type(const String &p_type) const;
|
|
virtual String get_resource_type(const String &p_path) const;
|
|
};
|
|
|
|
class AtlasTexture : public Texture2D {
|
|
GDCLASS(AtlasTexture, Texture2D);
|
|
RES_BASE_EXTENSION("atlastex");
|
|
|
|
protected:
|
|
Ref<Texture2D> atlas;
|
|
Rect2 region;
|
|
Rect2 margin;
|
|
bool filter_clip;
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual int get_width() const override;
|
|
virtual int get_height() const override;
|
|
virtual RID get_rid() const override;
|
|
|
|
virtual bool has_alpha() const override;
|
|
|
|
void set_atlas(const Ref<Texture2D> &p_atlas);
|
|
Ref<Texture2D> get_atlas() const;
|
|
|
|
void set_region(const Rect2 &p_region);
|
|
Rect2 get_region() const;
|
|
|
|
void set_margin(const Rect2 &p_margin);
|
|
Rect2 get_margin() const;
|
|
|
|
void set_filter_clip(const bool p_enable);
|
|
bool has_filter_clip() const;
|
|
|
|
virtual void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
|
|
virtual void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
|
|
virtual void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = true) const override;
|
|
virtual bool get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const override;
|
|
|
|
bool is_pixel_opaque(int p_x, int p_y) const override;
|
|
|
|
AtlasTexture();
|
|
};
|
|
|
|
class Mesh;
|
|
|
|
class MeshTexture : public Texture2D {
|
|
GDCLASS(MeshTexture, Texture2D);
|
|
RES_BASE_EXTENSION("meshtex");
|
|
|
|
Ref<Texture2D> base_texture;
|
|
Ref<Mesh> mesh;
|
|
Size2i size;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual int get_width() const override;
|
|
virtual int get_height() const override;
|
|
virtual RID get_rid() const override;
|
|
|
|
virtual bool has_alpha() const override;
|
|
|
|
void set_mesh(const Ref<Mesh> &p_mesh);
|
|
Ref<Mesh> get_mesh() const;
|
|
|
|
void set_image_size(const Size2 &p_size);
|
|
Size2 get_image_size() const;
|
|
|
|
void set_base_texture(const Ref<Texture2D> &p_texture);
|
|
Ref<Texture2D> get_base_texture() const;
|
|
|
|
virtual void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
|
|
virtual void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
|
|
virtual void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = true) const override;
|
|
virtual bool get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const override;
|
|
|
|
bool is_pixel_opaque(int p_x, int p_y) const override;
|
|
|
|
MeshTexture();
|
|
};
|
|
|
|
class LargeTexture : public Texture2D {
|
|
GDCLASS(LargeTexture, Texture2D);
|
|
RES_BASE_EXTENSION("largetex");
|
|
|
|
protected:
|
|
struct Piece {
|
|
Point2 offset;
|
|
Ref<Texture2D> texture;
|
|
};
|
|
|
|
Vector<Piece> pieces;
|
|
Size2i size;
|
|
|
|
Array _get_data() const;
|
|
void _set_data(const Array &p_array);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual int get_width() const override;
|
|
virtual int get_height() const override;
|
|
virtual RID get_rid() const override;
|
|
|
|
virtual bool has_alpha() const override;
|
|
|
|
int add_piece(const Point2 &p_offset, const Ref<Texture2D> &p_texture);
|
|
void set_piece_offset(int p_idx, const Point2 &p_offset);
|
|
void set_piece_texture(int p_idx, const Ref<Texture2D> &p_texture);
|
|
|
|
void set_size(const Size2 &p_size);
|
|
void clear();
|
|
|
|
int get_piece_count() const;
|
|
Vector2 get_piece_offset(int p_idx) const;
|
|
Ref<Texture2D> get_piece_texture(int p_idx) const;
|
|
Ref<Image> to_image() const;
|
|
|
|
virtual void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
|
|
virtual void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) const override;
|
|
virtual void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = true) const override;
|
|
|
|
bool is_pixel_opaque(int p_x, int p_y) const override;
|
|
|
|
LargeTexture();
|
|
};
|
|
|
|
class TextureLayered : public Texture {
|
|
GDCLASS(TextureLayered, Texture);
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
enum LayeredType {
|
|
LAYERED_TYPE_2D_ARRAY,
|
|
LAYERED_TYPE_CUBEMAP,
|
|
LAYERED_TYPE_CUBEMAP_ARRAY
|
|
};
|
|
|
|
virtual Image::Format get_format() const = 0;
|
|
virtual LayeredType get_layered_type() const = 0;
|
|
virtual int get_width() const = 0;
|
|
virtual int get_height() const = 0;
|
|
virtual int get_layers() const = 0;
|
|
virtual bool has_mipmaps() const = 0;
|
|
virtual Ref<Image> get_layer_data(int p_layer) const = 0;
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(TextureLayered::LayeredType)
|
|
|
|
class ImageTextureLayered : public TextureLayered {
|
|
GDCLASS(ImageTextureLayered, TextureLayered);
|
|
|
|
LayeredType layered_type;
|
|
|
|
mutable RID texture;
|
|
Image::Format format;
|
|
|
|
int width;
|
|
int height;
|
|
int layers;
|
|
bool mipmaps;
|
|
|
|
Error _create_from_images(const Array &p_images);
|
|
|
|
Array _get_images() const;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual Image::Format get_format() const override;
|
|
virtual int get_width() const override;
|
|
virtual int get_height() const override;
|
|
virtual int get_layers() const override;
|
|
virtual bool has_mipmaps() const override;
|
|
virtual LayeredType get_layered_type() const override;
|
|
|
|
Error create_from_images(Vector<Ref<Image>> p_images);
|
|
void update_layer(const Ref<Image> &p_image, int p_layer);
|
|
virtual Ref<Image> get_layer_data(int p_layer) const override;
|
|
|
|
virtual RID get_rid() const override;
|
|
virtual void set_path(const String &p_path, bool p_take_over = false) override;
|
|
|
|
ImageTextureLayered(LayeredType p_layered_type);
|
|
~ImageTextureLayered();
|
|
};
|
|
|
|
class Texture2DArray : public ImageTextureLayered {
|
|
GDCLASS(Texture2DArray, ImageTextureLayered)
|
|
public:
|
|
Texture2DArray() :
|
|
ImageTextureLayered(LAYERED_TYPE_2D_ARRAY) {}
|
|
};
|
|
|
|
class Cubemap : public ImageTextureLayered {
|
|
GDCLASS(Cubemap, ImageTextureLayered);
|
|
|
|
public:
|
|
Cubemap() :
|
|
ImageTextureLayered(LAYERED_TYPE_CUBEMAP) {}
|
|
};
|
|
|
|
class CubemapArray : public ImageTextureLayered {
|
|
GDCLASS(CubemapArray, ImageTextureLayered);
|
|
|
|
public:
|
|
CubemapArray() :
|
|
ImageTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {}
|
|
};
|
|
|
|
class StreamTextureLayered : public TextureLayered {
|
|
GDCLASS(StreamTextureLayered, TextureLayered);
|
|
|
|
public:
|
|
enum DataFormat {
|
|
DATA_FORMAT_IMAGE,
|
|
DATA_FORMAT_LOSSLESS,
|
|
DATA_FORMAT_LOSSY,
|
|
DATA_FORMAT_BASIS_UNIVERSAL,
|
|
};
|
|
|
|
enum {
|
|
FORMAT_VERSION = 1
|
|
};
|
|
|
|
enum FormatBits {
|
|
FORMAT_MASK_IMAGE_FORMAT = (1 << 20) - 1,
|
|
FORMAT_BIT_LOSSLESS = 1 << 20,
|
|
FORMAT_BIT_LOSSY = 1 << 21,
|
|
FORMAT_BIT_STREAM = 1 << 22,
|
|
FORMAT_BIT_HAS_MIPMAPS = 1 << 23,
|
|
};
|
|
|
|
private:
|
|
Error _load_data(const String &p_path, Vector<Ref<Image>> &images, int &mipmap_limit, int p_size_limit = 0);
|
|
String path_to_file;
|
|
mutable RID texture;
|
|
Image::Format format;
|
|
int w, h, layers;
|
|
bool mipmaps;
|
|
LayeredType layered_type;
|
|
|
|
virtual void reload_from_file() override;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _validate_property(PropertyInfo &property) const override;
|
|
|
|
public:
|
|
Image::Format get_format() const override;
|
|
Error load(const String &p_path);
|
|
String get_load_path() const;
|
|
virtual LayeredType get_layered_type() const override;
|
|
|
|
int get_width() const override;
|
|
int get_height() const override;
|
|
int get_layers() const override;
|
|
virtual bool has_mipmaps() const override;
|
|
virtual RID get_rid() const override;
|
|
|
|
virtual void set_path(const String &p_path, bool p_take_over) override;
|
|
|
|
virtual Ref<Image> get_layer_data(int p_layer) const override;
|
|
|
|
StreamTextureLayered(LayeredType p_layered_type);
|
|
~StreamTextureLayered();
|
|
};
|
|
|
|
class StreamTexture2DArray : public StreamTextureLayered {
|
|
GDCLASS(StreamTexture2DArray, StreamTextureLayered)
|
|
public:
|
|
StreamTexture2DArray() :
|
|
StreamTextureLayered(LAYERED_TYPE_2D_ARRAY) {}
|
|
};
|
|
|
|
class StreamCubemap : public StreamTextureLayered {
|
|
GDCLASS(StreamCubemap, StreamTextureLayered);
|
|
|
|
public:
|
|
StreamCubemap() :
|
|
StreamTextureLayered(LAYERED_TYPE_CUBEMAP) {}
|
|
};
|
|
|
|
class StreamCubemapArray : public StreamTextureLayered {
|
|
GDCLASS(StreamCubemapArray, StreamTextureLayered);
|
|
|
|
public:
|
|
StreamCubemapArray() :
|
|
StreamTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {}
|
|
};
|
|
|
|
class ResourceFormatLoaderStreamTextureLayered : public ResourceFormatLoader {
|
|
public:
|
|
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
|
|
virtual void get_recognized_extensions(List<String> *p_extensions) const;
|
|
virtual bool handles_type(const String &p_type) const;
|
|
virtual String get_resource_type(const String &p_path) const;
|
|
};
|
|
|
|
class Texture3D : public Texture {
|
|
GDCLASS(Texture3D, Texture);
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
TypedArray<Image> _get_data() const;
|
|
|
|
public:
|
|
virtual Image::Format get_format() const = 0;
|
|
virtual int get_width() const = 0;
|
|
virtual int get_height() const = 0;
|
|
virtual int get_depth() const = 0;
|
|
virtual bool has_mipmaps() const = 0;
|
|
virtual Vector<Ref<Image>> get_data() const = 0;
|
|
};
|
|
|
|
class ImageTexture3D : public Texture3D {
|
|
GDCLASS(ImageTexture3D, Texture3D);
|
|
|
|
mutable RID texture;
|
|
|
|
Image::Format format = Image::FORMAT_MAX;
|
|
int width = 1;
|
|
int height = 1;
|
|
int depth = 1;
|
|
bool mipmaps = false;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
Error _create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const TypedArray<Image> &p_data);
|
|
void _update(const TypedArray<Image> &p_data);
|
|
|
|
public:
|
|
virtual Image::Format get_format() const override;
|
|
virtual int get_width() const override;
|
|
virtual int get_height() const override;
|
|
virtual int get_depth() const override;
|
|
virtual bool has_mipmaps() const override;
|
|
|
|
Error create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data);
|
|
void update(const Vector<Ref<Image>> &p_data);
|
|
virtual Vector<Ref<Image>> get_data() const override;
|
|
|
|
virtual RID get_rid() const override;
|
|
virtual void set_path(const String &p_path, bool p_take_over = false) override;
|
|
|
|
ImageTexture3D();
|
|
~ImageTexture3D();
|
|
};
|
|
|
|
class StreamTexture3D : public Texture3D {
|
|
GDCLASS(StreamTexture3D, Texture3D);
|
|
|
|
public:
|
|
enum DataFormat {
|
|
DATA_FORMAT_IMAGE,
|
|
DATA_FORMAT_LOSSLESS,
|
|
DATA_FORMAT_LOSSY,
|
|
DATA_FORMAT_BASIS_UNIVERSAL,
|
|
};
|
|
|
|
enum {
|
|
FORMAT_VERSION = 1
|
|
};
|
|
|
|
enum FormatBits {
|
|
FORMAT_MASK_IMAGE_FORMAT = (1 << 20) - 1,
|
|
FORMAT_BIT_LOSSLESS = 1 << 20,
|
|
FORMAT_BIT_LOSSY = 1 << 21,
|
|
FORMAT_BIT_STREAM = 1 << 22,
|
|
FORMAT_BIT_HAS_MIPMAPS = 1 << 23,
|
|
};
|
|
|
|
private:
|
|
Error _load_data(const String &p_path, Vector<Ref<Image>> &r_data, Image::Format &r_format, int &r_width, int &r_height, int &r_depth, bool &r_mipmaps);
|
|
String path_to_file;
|
|
mutable RID texture;
|
|
Image::Format format;
|
|
int w, h, d;
|
|
bool mipmaps;
|
|
|
|
virtual void reload_from_file() override;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _validate_property(PropertyInfo &property) const override;
|
|
|
|
public:
|
|
Image::Format get_format() const override;
|
|
Error load(const String &p_path);
|
|
String get_load_path() const;
|
|
|
|
int get_width() const override;
|
|
int get_height() const override;
|
|
int get_depth() const override;
|
|
virtual bool has_mipmaps() const override;
|
|
virtual RID get_rid() const override;
|
|
|
|
virtual void set_path(const String &p_path, bool p_take_over) override;
|
|
|
|
virtual Vector<Ref<Image>> get_data() const override;
|
|
|
|
StreamTexture3D();
|
|
~StreamTexture3D();
|
|
};
|
|
|
|
class ResourceFormatLoaderStreamTexture3D : public ResourceFormatLoader {
|
|
public:
|
|
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
|
|
virtual void get_recognized_extensions(List<String> *p_extensions) const;
|
|
virtual bool handles_type(const String &p_type) const;
|
|
virtual String get_resource_type(const String &p_path) const;
|
|
};
|
|
|
|
class CurveTexture : public Texture2D {
|
|
GDCLASS(CurveTexture, Texture2D);
|
|
RES_BASE_EXTENSION("curvetex")
|
|
|
|
private:
|
|
mutable RID _texture;
|
|
Ref<Curve> _curve;
|
|
int _width;
|
|
|
|
void _update();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_width(int p_width);
|
|
int get_width() const override;
|
|
|
|
void ensure_default_setup(float p_min = 0, float p_max = 1);
|
|
|
|
void set_curve(Ref<Curve> p_curve);
|
|
Ref<Curve> get_curve() const;
|
|
|
|
virtual RID get_rid() const override;
|
|
|
|
virtual int get_height() const override { return 1; }
|
|
virtual bool has_alpha() const override { return false; }
|
|
|
|
CurveTexture();
|
|
~CurveTexture();
|
|
};
|
|
/*
|
|
enum CubeMapSide {
|
|
CUBEMAP_LEFT,
|
|
CUBEMAP_RIGHT,
|
|
CUBEMAP_BOTTOM,
|
|
CUBEMAP_TOP,
|
|
CUBEMAP_FRONT,
|
|
CUBEMAP_BACK,
|
|
};
|
|
|
|
*/
|
|
//VARIANT_ENUM_CAST( Texture::CubeMapSide );
|
|
|
|
class GradientTexture : public Texture2D {
|
|
GDCLASS(GradientTexture, Texture2D);
|
|
|
|
public:
|
|
struct Point {
|
|
float offset;
|
|
Color color;
|
|
bool operator<(const Point &p_ponit) const {
|
|
return offset < p_ponit.offset;
|
|
}
|
|
};
|
|
|
|
private:
|
|
Ref<Gradient> gradient;
|
|
bool update_pending;
|
|
RID texture;
|
|
int width;
|
|
|
|
void _queue_update();
|
|
void _update();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_gradient(Ref<Gradient> p_gradient);
|
|
Ref<Gradient> get_gradient() const;
|
|
|
|
void set_width(int p_width);
|
|
int get_width() const override;
|
|
|
|
virtual RID get_rid() const override { return texture; }
|
|
virtual int get_height() const override { return 1; }
|
|
virtual bool has_alpha() const override { return true; }
|
|
|
|
virtual Ref<Image> get_data() const override;
|
|
|
|
GradientTexture();
|
|
virtual ~GradientTexture();
|
|
};
|
|
|
|
class ProxyTexture : public Texture2D {
|
|
GDCLASS(ProxyTexture, Texture2D);
|
|
|
|
private:
|
|
mutable RID proxy_ph;
|
|
mutable RID proxy;
|
|
Ref<Texture2D> base;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_base(const Ref<Texture2D> &p_texture);
|
|
Ref<Texture2D> get_base() const;
|
|
|
|
virtual int get_width() const override;
|
|
virtual int get_height() const override;
|
|
virtual RID get_rid() const override;
|
|
|
|
virtual bool has_alpha() const override;
|
|
|
|
ProxyTexture();
|
|
~ProxyTexture();
|
|
};
|
|
|
|
class AnimatedTexture : public Texture2D {
|
|
GDCLASS(AnimatedTexture, Texture2D);
|
|
|
|
//use readers writers lock for this, since its far more times read than written to
|
|
RWLock *rw_lock;
|
|
|
|
public:
|
|
enum {
|
|
MAX_FRAMES = 256
|
|
};
|
|
|
|
private:
|
|
RID proxy_ph;
|
|
RID proxy;
|
|
|
|
struct Frame {
|
|
Ref<Texture2D> texture;
|
|
float delay_sec;
|
|
|
|
Frame() {
|
|
delay_sec = 0;
|
|
}
|
|
};
|
|
|
|
Frame frames[MAX_FRAMES];
|
|
int frame_count;
|
|
int current_frame;
|
|
bool pause;
|
|
bool oneshot;
|
|
float fps;
|
|
|
|
float time;
|
|
|
|
uint64_t prev_ticks;
|
|
|
|
void _update_proxy();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _validate_property(PropertyInfo &property) const override;
|
|
|
|
public:
|
|
void set_frames(int p_frames);
|
|
int get_frames() const;
|
|
|
|
void set_current_frame(int p_frame);
|
|
int get_current_frame() const;
|
|
|
|
void set_pause(bool p_pause);
|
|
bool get_pause() const;
|
|
|
|
void set_oneshot(bool p_oneshot);
|
|
bool get_oneshot() const;
|
|
|
|
void set_frame_texture(int p_frame, const Ref<Texture2D> &p_texture);
|
|
Ref<Texture2D> get_frame_texture(int p_frame) const;
|
|
|
|
void set_frame_delay(int p_frame, float p_delay_sec);
|
|
float get_frame_delay(int p_frame) const;
|
|
|
|
void set_fps(float p_fps);
|
|
float get_fps() const;
|
|
|
|
virtual int get_width() const override;
|
|
virtual int get_height() const override;
|
|
virtual RID get_rid() const override;
|
|
|
|
virtual bool has_alpha() const override;
|
|
|
|
virtual Ref<Image> get_data() const override;
|
|
|
|
bool is_pixel_opaque(int p_x, int p_y) const override;
|
|
|
|
AnimatedTexture();
|
|
~AnimatedTexture();
|
|
};
|
|
|
|
class CameraTexture : public Texture2D {
|
|
GDCLASS(CameraTexture, Texture2D);
|
|
|
|
private:
|
|
int camera_feed_id;
|
|
CameraServer::FeedImage which_feed;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual int get_width() const override;
|
|
virtual int get_height() const override;
|
|
virtual RID get_rid() const override;
|
|
virtual bool has_alpha() const override;
|
|
|
|
virtual void set_flags(uint32_t p_flags);
|
|
virtual uint32_t get_flags() const;
|
|
|
|
virtual Ref<Image> get_data() const override;
|
|
|
|
void set_camera_feed_id(int p_new_id);
|
|
int get_camera_feed_id() const;
|
|
|
|
void set_which_feed(CameraServer::FeedImage p_which);
|
|
CameraServer::FeedImage get_which_feed() const;
|
|
|
|
void set_camera_active(bool p_active);
|
|
bool get_camera_active() const;
|
|
|
|
CameraTexture();
|
|
~CameraTexture();
|
|
};
|
|
|
|
#endif
|