249 lines
7.9 KiB
XML
249 lines
7.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="Color" category="Built-In Types" version="3.0.2">
|
|
<brief_description>
|
|
Color in RGBA format with some support for ARGB format.
|
|
</brief_description>
|
|
<description>
|
|
A color is represented as red, green and blue (r,g,b) components. Additionally, "a" represents the alpha component, often used for transparency. Values are in floating point and usually range from 0 to 1. Some methods (such as set_modulate(color)) may accept values > 1.
|
|
You can also create a color from standardised color names with [method @GDScript.ColorN].
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<demos>
|
|
</demos>
|
|
<methods>
|
|
<method name="Color">
|
|
<return type="Color">
|
|
</return>
|
|
<argument index="0" name="r" type="float">
|
|
</argument>
|
|
<argument index="1" name="g" type="float">
|
|
</argument>
|
|
<argument index="2" name="b" type="float">
|
|
</argument>
|
|
<argument index="3" name="a" type="float">
|
|
</argument>
|
|
<description>
|
|
Constructs a color from an RGBA profile using values between 0 and 1 (float).
|
|
[codeblock]
|
|
var c = Color(0.2, 1.0, .7, .8) # a color of an RGBA(51, 255, 178, 204)
|
|
[/codeblock]
|
|
</description>
|
|
</method>
|
|
<method name="Color">
|
|
<return type="Color">
|
|
</return>
|
|
<argument index="0" name="r" type="float">
|
|
</argument>
|
|
<argument index="1" name="g" type="float">
|
|
</argument>
|
|
<argument index="2" name="b" type="float">
|
|
</argument>
|
|
<description>
|
|
Constructs a color from an RGB profile using values between 0 and 1 (float). Alpha will always be 1.
|
|
[codeblock]
|
|
var c = Color(0.2, 1.0, .7) # a color of an RGBA(51, 255, 178, 255)
|
|
[/codeblock]
|
|
</description>
|
|
</method>
|
|
<method name="Color">
|
|
<return type="Color">
|
|
</return>
|
|
<argument index="0" name="from" type="int">
|
|
</argument>
|
|
<description>
|
|
Constructs a color from a 32-bit integer (each byte represents a component of the RGBA profile).
|
|
[codeblock]
|
|
var c = Color(274) # a color of an RGBA(0, 0, 1, 18)
|
|
[/codeblock]
|
|
</description>
|
|
</method>
|
|
<method name="Color">
|
|
<return type="Color">
|
|
</return>
|
|
<argument index="0" name="from" type="String">
|
|
</argument>
|
|
<description>
|
|
Constructs a color from an HTML hexadecimal color string in ARGB or RGB format. See also [method @GDScript.ColorN].
|
|
The following string formats are supported:
|
|
[code]"#ff00ff00"[/code] - ARGB format with '#'
|
|
[code]"ff00ff00"[/code] - ARGB format
|
|
[code]"#ff00ff"[/code] - RGB format with '#'
|
|
[code]"ff00ff"[/code] - RGB format
|
|
[codeblock]
|
|
# The following code creates the same color of an RGBA(178, 217, 10, 255)
|
|
var c1 = Color("#ffb2d90a") # ARGB format with '#'
|
|
var c2 = Color("ffb2d90a") # ARGB format
|
|
var c3 = Color("#b2d90a") # RGB format with '#'
|
|
var c4 = Color("b2d90a") # RGB format
|
|
[/codeblock]
|
|
</description>
|
|
</method>
|
|
<method name="blend">
|
|
<return type="Color">
|
|
</return>
|
|
<argument index="0" name="over" type="Color">
|
|
</argument>
|
|
<description>
|
|
Returns a new color resulting from blending this color over another color. If the color is opaque, the result would also be opaque. The other color could then take a range of values with different alpha values.
|
|
[codeblock]
|
|
var bg = Color(0.0, 1.0, 0.0, 0.5) # Green with alpha of 50%
|
|
var fg = Color(1.0, 0.0, 0.0, .5) # Red with alpha of 50%
|
|
var blendedColor = bg.blend(fg) # Brown with alpha of 75%
|
|
[/codeblock]
|
|
</description>
|
|
</method>
|
|
<method name="contrasted">
|
|
<return type="Color">
|
|
</return>
|
|
<description>
|
|
Returns the most contrasting color.
|
|
[codeblock]
|
|
var c = Color(.3, .4, .9)
|
|
var contrastedColor = c.contrasted() # a color of an RGBA(204, 229, 102, 255)
|
|
[/codeblock]
|
|
</description>
|
|
</method>
|
|
<method name="darkened">
|
|
<return type="Color">
|
|
</return>
|
|
<argument index="0" name="amount" type="float">
|
|
</argument>
|
|
<description>
|
|
Returns a new color resulting from making this color darker by the specified percentage (0-1).
|
|
[codeblock]
|
|
var green = Color(0.0, 1.0, 0.0)
|
|
var darkgreen = green.darkened(0.2) # 20% darker than regular green
|
|
[/codeblock]
|
|
</description>
|
|
</method>
|
|
<method name="gray">
|
|
<return type="float">
|
|
</return>
|
|
<description>
|
|
Returns the color's grayscale.
|
|
The gray is calculated by (r + g + b) / 3.
|
|
[codeblock]
|
|
var c = Color(0.2, 0.45, 0.82)
|
|
var gray = c.gray() # a value of 0.466667
|
|
[/codeblock]
|
|
</description>
|
|
</method>
|
|
<method name="inverted">
|
|
<return type="Color">
|
|
</return>
|
|
<description>
|
|
Returns the inverted color (1-r, 1-g, 1-b, 1-a).
|
|
[codeblock]
|
|
var c = Color(.3, .4, .9)
|
|
var invertedColor = c.inverted() # a color of an RGBA(178, 153, 26, 255)
|
|
[/codeblock]
|
|
</description>
|
|
</method>
|
|
<method name="lightened">
|
|
<return type="Color">
|
|
</return>
|
|
<argument index="0" name="amount" type="float">
|
|
</argument>
|
|
<description>
|
|
Returns a new color resulting from making this color lighter by the specified percentage (0-1).
|
|
[codeblock]
|
|
var green = Color(0.0, 1.0, 0.0)
|
|
var lightgreen = green.lightened(0.2) # 20% lighter than regular green
|
|
[/codeblock]
|
|
</description>
|
|
</method>
|
|
<method name="linear_interpolate">
|
|
<return type="Color">
|
|
</return>
|
|
<argument index="0" name="b" type="Color">
|
|
</argument>
|
|
<argument index="1" name="t" type="float">
|
|
</argument>
|
|
<description>
|
|
Returns the color of the linear interpolation with another color. The value t is between 0 and 1 (float).
|
|
[codeblock]
|
|
var c1 = Color(1.0, 0.0, 0.0)
|
|
var c2 = Color(0.0, 1.0, 0.0)
|
|
var li_c = c1.linear_interpolate(c2, 0.5) # a color of an RGBA(128, 128, 0, 255)
|
|
[/codeblock]
|
|
</description>
|
|
</method>
|
|
<method name="to_argb32">
|
|
<return type="int">
|
|
</return>
|
|
<description>
|
|
Returns the color's 32-bit integer in ARGB format (each byte represents a component of the ARGB profile). More compatible with DirectX.
|
|
[codeblock]
|
|
var c = Color(1, .5, .2)
|
|
print(str(c.to_32())) # prints 4294934323
|
|
[/codeblock]
|
|
</description>
|
|
</method>
|
|
<method name="to_html">
|
|
<return type="String">
|
|
</return>
|
|
<argument index="0" name="with_alpha" type="bool" default="True">
|
|
</argument>
|
|
<description>
|
|
Returns the color's HTML hexadecimal color string in ARGB format (ex: [code]ff34f822[/code]).
|
|
Optionally flag 'false' to not include alpha in hexadecimal string.
|
|
[codeblock]
|
|
var c = Color(1, 1, 1, .5)
|
|
var s1 = c.to_html() # Results "7fffffff"
|
|
var s2 = c.to_html(false) # Results 'ffffff'
|
|
[/codeblock]
|
|
</description>
|
|
</method>
|
|
<method name="to_rgba32">
|
|
<return type="int">
|
|
</return>
|
|
<description>
|
|
Returns the color's 32-bit integer in ARGB format (each byte represents a component of the ARGB profile).
|
|
[codeblock]
|
|
var c = Color(1, .5, .2)
|
|
print(str(c.to_32())) # prints 4294934323
|
|
[/codeblock]
|
|
[i]This is same as [method to_argb32] but may be changed later to support RGBA format instead[/i].
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="a" type="float" setter="" getter="">
|
|
Alpha (0 to 1)
|
|
</member>
|
|
<member name="a8" type="int" setter="" getter="">
|
|
Alpha (0 to 255)
|
|
</member>
|
|
<member name="b" type="float" setter="" getter="">
|
|
Blue (0 to 1)
|
|
</member>
|
|
<member name="b8" type="int" setter="" getter="">
|
|
Blue (0 to 255)
|
|
</member>
|
|
<member name="g" type="float" setter="" getter="">
|
|
Green (0 to 1)
|
|
</member>
|
|
<member name="g8" type="int" setter="" getter="">
|
|
Green (0 to 255)
|
|
</member>
|
|
<member name="h" type="float" setter="" getter="">
|
|
Hue (0 to 1)
|
|
</member>
|
|
<member name="r" type="float" setter="" getter="">
|
|
Red (0 to 1)
|
|
</member>
|
|
<member name="r8" type="int" setter="" getter="">
|
|
Red (0 to 255)
|
|
</member>
|
|
<member name="s" type="float" setter="" getter="">
|
|
Saturation (0 to 1)
|
|
</member>
|
|
<member name="v" type="float" setter="" getter="">
|
|
Value (0 to 1)
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|