godot/scene
2022-01-31 20:38:20 +01:00
..
2d Store ObjectID instead of raw pointer for Shape Owners 2022-01-31 20:38:20 +01:00
3d Store ObjectID instead of raw pointer for Shape Owners 2022-01-31 20:38:20 +01:00
animation Expose AnimationNodeOneShot::mix_mode as a property 2022-01-25 18:56:36 +01:00
audio Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
debugger Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
gui Fix TextureButton focus texture logic 2022-01-29 10:24:58 +01:00
main Replicate load-as-placeholder state on node duplication 2022-01-25 18:43:12 +01:00
resources Make sure MeshLibrary shape array has correct number of elements 2022-01-25 18:56:36 +01:00
register_scene_types.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
register_scene_types.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00