83 lines
3.5 KiB
C++
83 lines
3.5 KiB
C++
/*************************************************************************/
|
|
/* sample_library.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef SAMPLE_LIBRARY_H
|
|
#define SAMPLE_LIBRARY_H
|
|
|
|
#include "map.h"
|
|
#include "resource.h"
|
|
#include "scene/resources/sample.h"
|
|
|
|
class SampleLibrary : public Resource {
|
|
|
|
OBJ_TYPE(SampleLibrary, Resource);
|
|
|
|
struct SampleData {
|
|
|
|
Ref<Sample> sample;
|
|
float db;
|
|
float pitch_scale;
|
|
int priority;
|
|
|
|
SampleData() {
|
|
db = 0;
|
|
pitch_scale = 1;
|
|
priority = 0;
|
|
}
|
|
};
|
|
|
|
Map<StringName, SampleData> sample_map;
|
|
|
|
Array _get_sample_list() const;
|
|
|
|
protected:
|
|
bool _set(const StringName &p_name, const Variant &p_value);
|
|
bool _get(const StringName &p_name, Variant &r_ret) const;
|
|
void _get_property_list(List<PropertyInfo> *p_list) const;
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void add_sample(const StringName &p_name, const Ref<Sample> &p_sample);
|
|
bool has_sample(const StringName &p_name) const;
|
|
void sample_set_volume_db(const StringName &p_name, float p_db);
|
|
float sample_get_volume_db(const StringName &p_name) const;
|
|
void sample_set_pitch_scale(const StringName &p_name, float p_pitch);
|
|
float sample_get_pitch_scale(const StringName &p_name) const;
|
|
void sample_set_priority(const StringName &p_name, int p_priority);
|
|
int sample_get_priority(const StringName &p_name) const;
|
|
Ref<Sample> get_sample(const StringName &p_name) const;
|
|
void get_sample_list(List<StringName> *p_samples) const;
|
|
void remove_sample(const StringName &p_name);
|
|
StringName get_sample_idx(int p_idx) const;
|
|
|
|
SampleLibrary();
|
|
};
|
|
|
|
#endif // SAMPLE_LIBRARY_H
|