godot/tools
Juan Linietsky 2998515442 -Fix issue of scene import script path being broken on reimport, fixes #1668 2015-04-13 09:21:34 -03:00
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Godot.app/Contents GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
addheader GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bmfhdr GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
buildstuff GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
collada merges from okam repo 2015-03-03 14:39:13 -03:00
doc -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
docdump Fixed documentation typo 2014-11-11 13:57:25 -05:00
editor -Fix issue of scene import script path being broken on reimport, fixes #1668 2015-04-13 09:21:34 -03:00
export/blender25 -Better Collada now keeps mesh names properly from blender, makes the "overwrite existing, keep materials" import mode work properly. 2015-04-08 01:46:55 -03:00
freetype Removed unneeded c files from the freetype build rules, to prevent errors compiling under VC 2014-02-11 11:36:49 +00:00
glwrapper GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
html_fs -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
ios_xcode_template -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
osx_template.app/Contents GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pck 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
script_plugins Changed *_scene() to *_tree() 2015-03-05 23:05:30 +01:00
scripts renamed scrts to scripts, fixes #1525 2015-04-12 15:40:08 -03:00
SCsub Fix compile error when tools=no 2015-01-09 11:20:02 +08:00
memsort.py GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00