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SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
area_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
area_3d.h
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
audio_stream_player_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
audio_stream_player_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
baked_lightmap.cpp
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Addition of SDFGI for open world global illumination
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2020-06-26 11:06:48 -03:00 |
baked_lightmap.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
bone_attachment_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
bone_attachment_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
camera_3d.cpp
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Environment: Refactor code for readability + more
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2020-07-01 14:44:45 +02:00 |
camera_3d.h
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Environment: Refactor code for readability + more
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2020-07-01 14:44:45 +02:00 |
collision_object_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
collision_object_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
collision_polygon_3d.cpp
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Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
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2020-05-27 14:28:34 +03:00 |
collision_polygon_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
collision_shape_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
collision_shape_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
cpu_particles_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
cpu_particles_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
decal.cpp
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Style: Enforce separation line between function definitions
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2020-05-14 16:54:55 +02:00 |
decal.h
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Fix texture check in decal setup
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2020-04-15 12:06:02 -07:00 |
gi_probe.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
gi_probe.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
gpu_particles_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
gpu_particles_3d.h
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
immediate_geometry_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
immediate_geometry_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
light_3d.cpp
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Addition of SDFGI for open world global illumination
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2020-06-26 11:06:48 -03:00 |
light_3d.h
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Environment: Refactor code for readability + more
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2020-07-01 14:44:45 +02:00 |
lightmap_probe.cpp
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Style: Fix missing/invalid copyright headers
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2020-05-14 16:54:54 +02:00 |
lightmap_probe.h
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Style: Fix missing/invalid copyright headers
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2020-05-14 16:54:54 +02:00 |
lightmapper.cpp
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Style: Fix missing/invalid copyright headers
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2020-05-14 16:54:54 +02:00 |
lightmapper.h
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Style: Fix missing/invalid copyright headers
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2020-05-14 16:54:54 +02:00 |
listener_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
listener_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
mesh_instance_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
mesh_instance_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
multimesh_instance_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
multimesh_instance_3d.h
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
navigation_3d.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
navigation_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
navigation_agent_3d.cpp
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Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
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2020-05-27 14:28:34 +03:00 |
navigation_agent_3d.h
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Port member initialization from constructor to declaration (C++11)
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2020-05-14 10:01:56 +02:00 |
navigation_obstacle_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
navigation_obstacle_3d.h
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Port member initialization from constructor to declaration (C++11)
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2020-05-14 10:01:56 +02:00 |
navigation_region_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
navigation_region_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
node_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
node_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
path_3d.cpp
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Object: Add usage hint to instantiate Object properties in editor
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2020-06-12 14:30:18 +02:00 |
path_3d.h
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Object: Add usage hint to instantiate Object properties in editor
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2020-06-12 14:30:18 +02:00 |
physics_body_3d.cpp
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Merge pull request #37350 from aaronfranke/force-impulse
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2020-07-02 18:39:16 +02:00 |
physics_body_3d.h
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Refactor physics force and impulse code
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2020-06-02 23:18:59 -04:00 |
physics_joint_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
physics_joint_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
position_3d.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
position_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
proximity_group_3d.cpp
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Style: Fix unnecessary semicolons that confused clang-format
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2020-05-19 11:24:58 +02:00 |
proximity_group_3d.h
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Style: Fix unnecessary semicolons that confused clang-format
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2020-05-19 11:24:58 +02:00 |
ray_cast_3d.cpp
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Enable raycast nodes by default
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2020-05-27 15:10:53 +03:00 |
ray_cast_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
reflection_probe.cpp
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Addition of SDFGI for open world global illumination
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2020-06-26 11:06:48 -03:00 |
reflection_probe.h
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Addition of SDFGI for open world global illumination
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2020-06-26 11:06:48 -03:00 |
remote_transform_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
remote_transform_3d.h
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
skeleton_3d.cpp
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Made low level changes to the Skeleton3D class and Skeleton3D inspector. Changes listed below:
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2020-06-15 17:18:06 -04:00 |
skeleton_3d.h
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Made low level changes to the Skeleton3D class and Skeleton3D inspector. Changes listed below:
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2020-06-15 17:18:06 -04:00 |
skeleton_ik_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
skeleton_ik_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
soft_body_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
soft_body_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
spring_arm_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
spring_arm_3d.h
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Port member initialization from constructor to declaration (C++11)
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2020-05-14 10:01:56 +02:00 |
sprite_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
sprite_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
vehicle_body_3d.cpp
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Refactor physics force and impulse code
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2020-06-02 23:18:59 -04:00 |
vehicle_body_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
velocity_tracker_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
velocity_tracker_3d.h
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Renamed 2D and 3D nodes to make their types explicit
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2020-03-27 14:54:04 +01:00 |
visibility_notifier_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
visibility_notifier_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
visual_instance_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
visual_instance_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
voxelizer.cpp
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Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
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2020-05-27 14:28:34 +03:00 |
voxelizer.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
world_environment.cpp
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Environment: Refactor code for readability + more
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2020-07-01 14:44:45 +02:00 |
world_environment.h
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Environment: Refactor code for readability + more
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2020-07-01 14:44:45 +02:00 |
xr_nodes.cpp
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Style: Fix unnecessary semicolons that confused clang-format
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2020-05-19 11:24:58 +02:00 |
xr_nodes.h
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Style: Fix unnecessary semicolons that confused clang-format
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2020-05-19 11:24:58 +02:00 |