godot/platform/osx
Hugo Locurcio 06c266f231
Only support XDG directory path configuration on Linux
This also harmonizes the server code to be consistent with Linux desktop
(with warnings printed for relative XDG paths).

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-12-12 11:13:19 +01:00
..
export [macOS] Fix export button incorrectly disabled when using login/app password for notarization. 2022-11-30 15:59:17 +01:00
SCsub Backport text-to-speech support. 2022-07-01 11:04:50 +03:00
crash_handler_osx.h
crash_handler_osx.mm
detect.py SCons: Remove redundant `-fomit-frame-pointer` and `-ftree-vectorize` 2022-12-04 20:03:06 +08:00
dir_access_osx.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
dir_access_osx.mm Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
godot_main_osx.mm Fix exit code of --help and --version, and test them in CI 2022-07-08 14:54:16 +02:00
joypad_osx.cpp
joypad_osx.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
logo.png
os_osx.h Merge pull request #61316 from bruvzg/tts_3x 2022-08-05 23:45:51 +02:00
os_osx.mm Only support XDG directory path configuration on Linux 2022-12-12 11:13:19 +01:00
platform_config.h
platform_osx_builders.py
power_osx.cpp
power_osx.h
tts_osx.h Backport text-to-speech support. 2022-07-01 11:04:50 +03:00
tts_osx.mm Backport text-to-speech support. 2022-07-01 11:04:50 +03:00