godot/platform
Nathan Franke ab5f3fcbe0 3.x: ios: force app store icon to be opaque, use proper errors, fix memory leak
(cherry picked from commit da3aecff01)
2022-08-30 11:19:20 +02:00
..
android Fix issue with `get_current_dir()` returning the wrong path on Android 2022-08-29 17:11:32 +02:00
iphone 3.x: ios: force app store icon to be opaque, use proper errors, fix memory leak 2022-08-30 11:19:20 +02:00
javascript [3.x] HTML5: Add support for `Input.vibrate_handheld()` 2022-07-28 13:20:05 +03:00
osx [3.x, macOS / iOS Export] Fix generation of duplicate locale property list files. 2022-08-30 11:14:05 +02:00
server CI: Sync configuration with master branch 2022-08-25 14:14:13 +02:00
uwp Fix Time.get_unix_time_from_system() not including msecs 2022-08-08 16:32:16 +02:00
windows Fix Time.get_unix_time_from_system() not including msecs 2022-08-08 16:32:16 +02:00
x11 Linux: Fix GNU ld detection for pck_embed linker script 2022-08-30 11:07:51 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00