2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
62 lines
2.4 KiB
XML
62 lines
2.4 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualScriptPropertySet" inherits="VisualScriptNode" version="3.2">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="assign_op" type="int" setter="set_assign_op" getter="get_assign_op" enum="VisualScriptPropertySet.AssignOp" default="0">
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</member>
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<member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
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</member>
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<member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default=""Object"">
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</member>
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<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
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</member>
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<member name="index" type="String" setter="set_index" getter="get_index">
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</member>
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<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
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</member>
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<member name="property" type="String" setter="set_property" getter="get_property" default="""">
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</member>
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<member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertySet.CallMode" default="0">
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</member>
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</members>
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<constants>
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<constant name="CALL_MODE_SELF" value="0" enum="CallMode">
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</constant>
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<constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode">
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</constant>
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<constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode">
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</constant>
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<constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode">
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</constant>
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<constant name="ASSIGN_OP_NONE" value="0" enum="AssignOp">
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</constant>
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<constant name="ASSIGN_OP_ADD" value="1" enum="AssignOp">
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</constant>
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<constant name="ASSIGN_OP_SUB" value="2" enum="AssignOp">
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</constant>
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<constant name="ASSIGN_OP_MUL" value="3" enum="AssignOp">
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</constant>
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<constant name="ASSIGN_OP_DIV" value="4" enum="AssignOp">
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</constant>
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<constant name="ASSIGN_OP_MOD" value="5" enum="AssignOp">
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</constant>
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<constant name="ASSIGN_OP_SHIFT_LEFT" value="6" enum="AssignOp">
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</constant>
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<constant name="ASSIGN_OP_SHIFT_RIGHT" value="7" enum="AssignOp">
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</constant>
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<constant name="ASSIGN_OP_BIT_AND" value="8" enum="AssignOp">
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</constant>
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<constant name="ASSIGN_OP_BIT_OR" value="9" enum="AssignOp">
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</constant>
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<constant name="ASSIGN_OP_BIT_XOR" value="10" enum="AssignOp">
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</constant>
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</constants>
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</class>
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