godot/modules/gdscript
George Marques b5f1e88b2e
GDScript: Fix setting type of operator return value
Also write type adjust when needed for binary operators.
2021-06-18 13:09:35 -03:00
..
doc_classes Increase String::num default decimal precision 2021-05-29 11:24:57 -04:00
editor Highlight annotations in the GDScript syntax highlighter 2021-06-06 21:33:23 +02:00
icons
language_server Translate file path to URI on LSP symbol requests 2021-06-17 10:36:41 -04:00
tests Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
config.py Unregister GDScriptFunctionState class 2020-11-26 21:39:54 -03:00
gdscript_analyzer.cpp GDScript: Fix setting type of operator return value 2021-06-18 13:09:35 -03:00
gdscript_analyzer.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
gdscript_byte_codegen.cpp GDScript: Fix setting type of operator return value 2021-06-18 13:09:35 -03:00
gdscript_byte_codegen.h GDScript: Use analyzer data to decide assignment conversion 2021-05-26 14:09:00 -03:00
gdscript_cache.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
gdscript_cache.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
gdscript_codegen.h GDScript: Use analyzer data to decide assignment conversion 2021-05-26 14:09:00 -03:00
gdscript_compiler.cpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
gdscript_compiler.h GDScript: Implement lambdas compilation and runtime 2021-04-28 11:09:38 -03:00
gdscript_disassembler.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gdscript_editor.cpp Adding some more missing renames for Transform3D and Quaternion 2021-06-15 16:01:50 +02:00
gdscript_function.cpp GDScript: Implement lambdas compilation and runtime 2021-04-28 11:09:38 -03:00
gdscript_function.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
gdscript_lambda_callable.cpp GDScript: Implement lambdas compilation and runtime 2021-04-28 11:09:38 -03:00
gdscript_lambda_callable.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
gdscript_parser.cpp Adding some more missing renames for Transform3D and Quaternion 2021-06-15 16:01:50 +02:00
gdscript_parser.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
gdscript_tokenizer.cpp Merge pull request #46714 from HaSa1002/fix-gdscript-underscore-strict 2021-05-06 20:19:45 +02:00
gdscript_tokenizer.h GDScript: Add lambda syntax parsing 2021-04-28 10:56:16 -03:00
gdscript_utility_functions.cpp Rename Array.invert() to Array.reverse() 2021-03-21 10:20:08 +00:00
gdscript_utility_functions.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_vm.cpp Fix "super" call when having at least one argument 2021-06-13 17:46:03 +02:00
gdscript_warning.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_warning.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript.cpp Fix slow load/save of scenes with many instances of the same script 2021-06-13 13:32:44 +02:00
gdscript.h Fix slow load/save of scenes with many instances of the same script 2021-06-13 13:32:44 +02:00
register_types.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
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