godot/platform/android/.old/os_android.h
2014-02-09 22:10:30 -03:00

109 lines
2.9 KiB
C++

#ifndef OS_ANDROID_H
#define OS_ANDROID_H
#include "os/input.h"
#include "drivers/unix/os_unix.h"
#include "os/main_loop.h"
#include "servers/physics/physics_server_sw.h"
#include "servers/spatial_sound/spatial_sound_server_sw.h"
#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
#include "servers/audio/audio_server_sw.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
#include "servers/visual/rasterizer.h"
#include "audio_driver_android.h"
class OS_Android : public OS_Unix {
public:
struct TouchPos {
int id;
Point2 pos;
};
private:
Vector<TouchPos> touch;
Point2 last_mouse;
unsigned int last_id;
Rasterizer *rasterizer;
VisualServer *visual_server;
// AudioDriverPSP audio_driver_psp;
AudioServerSW *audio_server;
SampleManagerMallocSW *sample_manager;
SpatialSoundServerSW *spatial_sound_server;
SpatialSound2DServerSW *spatial_sound_2d_server;
PhysicsServer *physics_server;
Physics2DServer *physics_2d_server;
AudioDriverAndroid audio_driver_android;
InputDefault *input;
VideoMode default_videomode;
MainLoop * main_loop;
public:
void initialize_core();
// functions used by main to initialize/deintialize the OS
virtual int get_video_driver_count() const;
virtual const char * get_video_driver_name(int p_driver) const;
virtual VideoMode get_default_video_mode() const;
virtual int get_audio_driver_count() const;
virtual const char * get_audio_driver_name(int p_driver) const;
virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
virtual void set_main_loop( MainLoop * p_main_loop );
virtual void delete_main_loop();
virtual void finalize();
typedef int64_t ProcessID;
static OS* get_singleton();
virtual void vprint(const char* p_format, va_list p_list, bool p_stderr=false);
virtual void print(const char *p_format, ... );
virtual void alert(const String& p_alert);
virtual void set_mouse_show(bool p_show);
virtual void set_mouse_grab(bool p_grab);
virtual bool is_mouse_grab_enabled() const;
virtual Point2 get_mouse_pos() const;
virtual int get_mouse_button_state() const;
virtual void set_window_title(const String& p_title);
//virtual void set_clipboard(const String& p_text);
//virtual String get_clipboard() const;
virtual void set_screen_orientation(ScreenOrientation p_orientation);
virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0);
virtual VideoMode get_video_mode(int p_screen=0) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
virtual String get_name();
virtual MainLoop *get_main_loop() const;
virtual bool can_draw() const;
virtual void set_cursor_shape(CursorShape p_shape);
void main_loop_begin();
bool main_loop_iterate();
void main_loop_end();
void process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points);
OS_Android(int p_video_width,int p_video_height);
~OS_Android();
};
#endif