godot/servers/rendering/dummy/storage
Gábor Pál Korom 6865d2d002 Surface AABBs are now set for mesh surfaces even in headless mode. Sponsored by Migeran (https://migeran.com). 2022-11-07 12:53:03 +01:00
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light_storage.h Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
material_storage.h Fix incorrect setup of boolean uniform instances 2022-10-09 08:50:18 +03:00
mesh_storage.cpp Dummy mesh support was added to the dummy renderer but incomplete. This completes it 2022-08-30 16:28:39 +10:00
mesh_storage.h Surface AABBs are now set for mesh surfaces even in headless mode. Sponsored by Migeran (https://migeran.com). 2022-11-07 12:53:03 +01:00
particles_storage.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
texture_storage.cpp
texture_storage.h Collapse three seperate texture storage methods into render_target_set_override() 2022-11-03 13:03:30 -05:00
utilities.cpp Dummy mesh support was added to the dummy renderer but incomplete. This completes it 2022-08-30 16:28:39 +10:00
utilities.h Prevent windows from having a size greater than device limit 2022-09-04 22:48:54 +02:00