godot/drivers/gles3
Rémi Verschelde ecedc7df0b
Merge pull request #54197 from clayjohn/GLES3-irradiance-map
Fudge irradiance map lookup to avoid precision issues
2021-10-29 14:11:53 +02:00
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shaders Merge pull request #54197 from clayjohn/GLES3-irradiance-map 2021-10-29 14:11:53 +02:00
SCsub
rasterizer_canvas_base_gles3.cpp clang-format: Enable `BreakBeforeTernaryOperators` 2021-10-28 14:50:33 +02:00
rasterizer_canvas_base_gles3.h
rasterizer_canvas_gles3.cpp
rasterizer_canvas_gles3.h
rasterizer_gles3.cpp
rasterizer_gles3.h
rasterizer_scene_gles3.cpp Fix CSGPolygon Buffer Overflow 2021-10-18 11:39:54 -04:00
rasterizer_scene_gles3.h
rasterizer_storage_gles3.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
rasterizer_storage_gles3.h
shader_compiler_gles3.cpp
shader_compiler_gles3.h
shader_gles3.cpp
shader_gles3.h