godot/servers
Julian Adamse 5145c1d783
Fix the volume calculation for cylinders
(cherry picked from commit 03903fdeec)
2021-11-15 22:23:17 +01:00
..
arvr
audio clang-format: Various fixes to comments alignment from `clang-format` 13 2021-10-28 14:50:32 +02:00
camera
physics Fix the volume calculation for cylinders 2021-11-15 22:23:17 +01:00
physics_2d clang-format: Various fixes to comments alignment from `clang-format` 13 2021-10-28 14:50:32 +02:00
visual clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
SCsub
arvr_server.cpp
arvr_server.h
audio_server.cpp [HTML5] Use browser mix rate by default on the Web. 2021-09-15 20:36:19 +02:00
audio_server.h
camera_server.cpp
camera_server.h
physics_2d_server.cpp Improved logic for KinematicBody collision recovery depth 2021-10-05 17:00:55 -07:00
physics_2d_server.h Improved logic for KinematicBody collision recovery depth 2021-10-05 17:00:55 -07:00
physics_server.cpp Expose intersect_point in 3D physics server 2021-11-15 22:22:31 +01:00
physics_server.h Expose intersect_point in 3D physics server 2021-11-15 22:22:31 +01:00
register_server_types.cpp
register_server_types.h
server_wrap_mt_common.h
visual_server.cpp GLES2: Disable half float on iOS via platform override 2021-10-25 16:25:56 +02:00
visual_server.h Merge pull request #51491 from Calinou/glow-add-high-quality-mode-3.x 2021-10-08 07:47:07 +02:00
visual_server_callbacks.cpp
visual_server_callbacks.h