d95794ec8a
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
292 lines
8.1 KiB
C++
292 lines
8.1 KiB
C++
/**************************************************************************/
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/* tween.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef TWEEN_H
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#define TWEEN_H
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#include "core/object/ref_counted.h"
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class Tween;
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class Node;
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class Tweener : public RefCounted {
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GDCLASS(Tweener, RefCounted);
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public:
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virtual void set_tween(Ref<Tween> p_tween);
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virtual void start() = 0;
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virtual bool step(double &r_delta) = 0;
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void clear_tween();
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protected:
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static void _bind_methods();
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Ref<Tween> tween;
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double elapsed_time = 0;
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bool finished = false;
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};
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class PropertyTweener;
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class IntervalTweener;
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class CallbackTweener;
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class MethodTweener;
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class Tween : public RefCounted {
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GDCLASS(Tween, RefCounted);
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public:
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enum TweenProcessMode {
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TWEEN_PROCESS_PHYSICS,
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TWEEN_PROCESS_IDLE,
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};
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enum TweenPauseMode {
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TWEEN_PAUSE_BOUND,
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TWEEN_PAUSE_STOP,
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TWEEN_PAUSE_PROCESS,
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};
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enum TransitionType {
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TRANS_LINEAR,
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TRANS_SINE,
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TRANS_QUINT,
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TRANS_QUART,
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TRANS_QUAD,
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TRANS_EXPO,
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TRANS_ELASTIC,
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TRANS_CUBIC,
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TRANS_CIRC,
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TRANS_BOUNCE,
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TRANS_BACK,
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TRANS_MAX
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};
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enum EaseType {
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EASE_IN,
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EASE_OUT,
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EASE_IN_OUT,
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EASE_OUT_IN,
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EASE_MAX
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};
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private:
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TweenProcessMode process_mode = TweenProcessMode::TWEEN_PROCESS_IDLE;
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TweenPauseMode pause_mode = TweenPauseMode::TWEEN_PAUSE_BOUND;
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TransitionType default_transition = TransitionType::TRANS_LINEAR;
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EaseType default_ease = EaseType::EASE_IN_OUT;
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ObjectID bound_node;
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Vector<List<Ref<Tweener>>> tweeners;
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double total_time = 0;
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int current_step = -1;
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int loops = 1;
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int loops_done = 0;
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float speed_scale = 1;
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bool is_bound = false;
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bool started = false;
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bool running = true;
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bool dead = false;
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bool valid = false;
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bool default_parallel = false;
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bool parallel_enabled = false;
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#ifdef DEBUG_ENABLED
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bool is_infinite = false;
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#endif
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typedef real_t (*interpolater)(real_t t, real_t b, real_t c, real_t d);
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static interpolater interpolaters[TRANS_MAX][EASE_MAX];
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void start_tweeners();
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protected:
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static void _bind_methods();
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public:
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Ref<PropertyTweener> tween_property(Object *p_target, NodePath p_property, Variant p_to, double p_duration);
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Ref<IntervalTweener> tween_interval(double p_time);
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Ref<CallbackTweener> tween_callback(Callable p_callback);
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Ref<MethodTweener> tween_method(Callable p_callback, Variant p_from, Variant p_to, double p_duration);
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void append(Ref<Tweener> p_tweener);
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bool custom_step(double p_delta);
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void stop();
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void pause();
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void play();
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void kill();
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bool is_running();
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bool is_valid();
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void clear();
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Ref<Tween> bind_node(Node *p_node);
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Ref<Tween> set_process_mode(TweenProcessMode p_mode);
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TweenProcessMode get_process_mode();
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Ref<Tween> set_pause_mode(TweenPauseMode p_mode);
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TweenPauseMode get_pause_mode();
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Ref<Tween> set_parallel(bool p_parallel);
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Ref<Tween> set_loops(int p_loops);
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Ref<Tween> set_speed_scale(float p_speed);
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Ref<Tween> set_trans(TransitionType p_trans);
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TransitionType get_trans();
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Ref<Tween> set_ease(EaseType p_ease);
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EaseType get_ease();
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Ref<Tween> parallel();
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Ref<Tween> chain();
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static real_t run_equation(TransitionType p_trans_type, EaseType p_ease_type, real_t t, real_t b, real_t c, real_t d);
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static Variant interpolate_variant(Variant p_initial_val, Variant p_delta_val, double p_time, double p_duration, Tween::TransitionType p_trans, Tween::EaseType p_ease);
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bool step(double p_delta);
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bool can_process(bool p_tree_paused) const;
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Node *get_bound_node() const;
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double get_total_time() const;
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Tween();
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Tween(bool p_valid);
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};
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VARIANT_ENUM_CAST(Tween::TweenPauseMode);
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VARIANT_ENUM_CAST(Tween::TweenProcessMode);
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VARIANT_ENUM_CAST(Tween::TransitionType);
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VARIANT_ENUM_CAST(Tween::EaseType);
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class PropertyTweener : public Tweener {
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GDCLASS(PropertyTweener, Tweener);
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public:
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Ref<PropertyTweener> from(Variant p_value);
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Ref<PropertyTweener> from_current();
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Ref<PropertyTweener> as_relative();
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Ref<PropertyTweener> set_trans(Tween::TransitionType p_trans);
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Ref<PropertyTweener> set_ease(Tween::EaseType p_ease);
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Ref<PropertyTweener> set_delay(double p_delay);
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void set_tween(Ref<Tween> p_tween) override;
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void start() override;
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bool step(double &r_delta) override;
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PropertyTweener(Object *p_target, NodePath p_property, Variant p_to, double p_duration);
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PropertyTweener();
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protected:
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static void _bind_methods();
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private:
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ObjectID target;
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Vector<StringName> property;
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Variant initial_val;
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Variant base_final_val;
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Variant final_val;
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Variant delta_val;
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Ref<RefCounted> ref_copy; // Makes sure that RefCounted objects are not freed too early.
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double duration = 0;
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Tween::TransitionType trans_type = Tween::TRANS_MAX; // This is set inside set_tween();
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Tween::EaseType ease_type = Tween::EASE_MAX;
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double delay = 0;
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bool do_continue = true;
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bool relative = false;
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};
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class IntervalTweener : public Tweener {
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GDCLASS(IntervalTweener, Tweener);
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public:
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void start() override;
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bool step(double &r_delta) override;
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IntervalTweener(double p_time);
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IntervalTweener();
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private:
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double duration = 0;
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};
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class CallbackTweener : public Tweener {
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GDCLASS(CallbackTweener, Tweener);
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public:
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Ref<CallbackTweener> set_delay(double p_delay);
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void start() override;
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bool step(double &r_delta) override;
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CallbackTweener(Callable p_callback);
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CallbackTweener();
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protected:
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static void _bind_methods();
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private:
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Callable callback;
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double delay = 0;
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Ref<RefCounted> ref_copy;
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};
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class MethodTweener : public Tweener {
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GDCLASS(MethodTweener, Tweener);
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public:
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Ref<MethodTweener> set_trans(Tween::TransitionType p_trans);
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Ref<MethodTweener> set_ease(Tween::EaseType p_ease);
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Ref<MethodTweener> set_delay(double p_delay);
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void set_tween(Ref<Tween> p_tween) override;
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void start() override;
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bool step(double &r_delta) override;
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MethodTweener(Callable p_callback, Variant p_from, Variant p_to, double p_duration);
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MethodTweener();
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protected:
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static void _bind_methods();
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private:
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double duration = 0;
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double delay = 0;
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Tween::TransitionType trans_type = Tween::TRANS_MAX;
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Tween::EaseType ease_type = Tween::EASE_MAX;
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Ref<Tween> tween;
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Variant initial_val;
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Variant delta_val;
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Variant final_val;
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Callable callback;
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Ref<RefCounted> ref_copy;
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};
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#endif // TWEEN_H
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