godot/scene
Juan Linietsky 25a62a3e32 Added a few functions to make 2D split screen easier.
(cherry picked from commit a4156f1f0a)
2017-01-12 20:53:03 +01:00
..
2d Added a few functions to make 2D split screen easier. 2017-01-12 20:53:03 +01:00
3d Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
animation Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
audio Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
gui Making deselect work for TreeItem when select_mode is SELECT_SINGLE and item_selected is now properly emitted 2017-01-12 19:15:30 +01:00
io Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
main Added a few functions to make 2D split screen easier. 2017-01-12 20:53:03 +01:00
resources Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-02 22:30:34 +01:00
register_scene_types.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
register_scene_types.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
scene_string_names.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
scene_string_names.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00