godot/modules/gltf
Hugo Locurcio b68dd2e189
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
..
doc_classes Add an XML schema for documentation 2022-02-15 00:03:31 +01:00
config.py GLTF for game templates. 2021-10-03 12:37:52 -07:00
editor_scene_exporter_gltf_plugin.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
editor_scene_exporter_gltf_plugin.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
editor_scene_importer_gltf.cpp Merge pull request #56479 from V-Sekai/import-options 2022-01-05 20:44:42 +01:00
editor_scene_importer_gltf.h options dict is now passed to _import_scene. 2022-01-05 01:07:54 -08:00
gltf_accessor.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_accessor.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_animation.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_animation.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_buffer_view.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_buffer_view.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_camera.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_camera.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document_extension_convert_importer_mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document_extension_convert_importer_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document_extension.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document_extension.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document.cpp CSG Meshes can be exported as glTF 2022-02-11 22:48:28 +05:30
gltf_document.h Skip Draco-compressed glTF 3d format files. 2022-01-08 10:14:46 -08:00
gltf_light.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_light.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_node.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_node.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skeleton.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skeleton.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_spec_gloss.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_spec_gloss.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_state.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_state.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_texture.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_texture.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Add exporting glTF2. 2020-12-22 16:56:28 -08:00