godot/modules/visual_script
Hugo Locurcio b68dd2e189
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
..
doc_classes Add an XML schema for documentation 2022-02-15 00:03:31 +01:00
editor Fix renaming function dialog in VisualScript does not work correctly 2022-02-12 21:28:28 +01:00
icons Update icons and color conversion rules to simplify the palette 2022-01-29 01:03:39 +03:00
config.py doc: Update links to latest documentation after content reorganization 2021-10-06 13:48:48 +02:00
register_types.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Make OpenSimplex and VisualScript modules not depend on the editor 2021-11-12 12:03:54 -06:00
visual_script_builtin_funcs.cpp Implement cubic_interpolate() as MathFunc for refactoring 2022-02-12 18:11:17 +09:00
visual_script_builtin_funcs.h Implement cubic_interpolate() as MathFunc for refactoring 2022-02-12 18:11:17 +09:00
visual_script_expression.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
visual_script_expression.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_script_flow_control.cpp i18n: Make VisualScript node caption & text translatable 2022-01-11 21:18:15 +08:00
visual_script_flow_control.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_script_func_nodes.cpp simplify formatting scripts, add a clang-tidy script, and run clang-tidy 2022-01-29 04:41:03 -06:00
visual_script_func_nodes.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_script_nodes.cpp Refactor some object type checking code with cast_to 2022-02-08 10:08:34 +01:00
visual_script_nodes.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_script_yield_nodes.cpp i18n: Make VisualScript node caption & text translatable 2022-01-11 21:18:15 +08:00
visual_script_yield_nodes.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_script.cpp Refactor some object type checking code with cast_to 2022-02-08 10:08:34 +01:00
visual_script.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00