godot/platform
Ruslan Mustakov b697444bc8 Update Android compileSdkVersion to 26 2017-12-06 22:35:15 +07:00
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android Update Android compileSdkVersion to 26 2017-12-06 22:35:15 +07:00
haiku disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
iphone Fix open_dynamic_library override in OSIPhone 2017-12-03 14:49:12 +07:00
javascript Merge pull request #13387 from rraallvv/refactor 2017-11-29 08:54:59 +01:00
osx Add macOS shell_open URL escaping 2017-12-01 16:48:21 +02:00
server disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
uwp Enhanced iOS and UWP logo on Export dialog 2017-11-29 17:34:01 +07:00
windows Properly take into consideration that VERTEX must be written to in opaque pre pass, does some speed up to scenes using triplanar. 2017-12-01 08:45:36 -03:00
x11 disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_platform_apis.h Facilitate exposing platform-exclusive interfaces to all platforms 2017-11-18 03:54:21 +01:00