godot/servers/visual
Juan Linietsky df573f5c3a -Restored Sprite3D to working function, fixes #2061, fixes #9738
-Restored an alpha scissor property in Material
2017-08-08 17:23:44 -03:00
..
SCsub
default_mouse_cursor.xpm
rasterizer.cpp
rasterizer.h Restored black bars and custom images instead of black bars, closes #1571 2017-08-07 18:09:13 -03:00
shader_language.cpp -Added triplanar mapping modes 2017-07-08 08:07:49 -03:00
shader_language.h
shader_types.cpp -Restored Sprite3D to working function, fixes #2061, fixes #9738 2017-08-08 17:23:44 -03:00
shader_types.h
visual_server_canvas.cpp -Many fixes to VisualScript, fixed property names, etc. 2017-06-30 21:35:05 -03:00
visual_server_canvas.h -Many fixes to VisualScript, fixed property names, etc. 2017-06-30 21:35:05 -03:00
visual_server_global.cpp
visual_server_global.h
visual_server_light_baker.cpp
visual_server_light_baker.h
visual_server_raster.cpp Restored black bars and custom images instead of black bars, closes #1571 2017-08-07 18:09:13 -03:00
visual_server_raster.h Restored black bars and custom images instead of black bars, closes #1571 2017-08-07 18:09:13 -03:00
visual_server_scene.cpp -Fixed BoneAttachment delay, closes #3966 2017-08-07 22:18:12 -03:00
visual_server_scene.h Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
visual_server_viewport.cpp Adding base classes and structures for ARVR support 2017-07-28 10:39:15 +10:00
visual_server_viewport.h Adding base classes and structures for ARVR support 2017-07-28 10:39:15 +10:00
visual_server_wrap_mt.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
visual_server_wrap_mt.h Restored black bars and custom images instead of black bars, closes #1571 2017-08-07 18:09:13 -03:00