.. |
SCsub
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…
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default_mouse_cursor.xpm
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…
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rasterizer.cpp
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…
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rasterizer.h
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Restored black bars and custom images instead of black bars, closes #1571
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2017-08-07 18:09:13 -03:00 |
shader_language.cpp
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-Added triplanar mapping modes
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2017-07-08 08:07:49 -03:00 |
shader_language.h
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…
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shader_types.cpp
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-Restored Sprite3D to working function, fixes #2061, fixes #9738
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2017-08-08 17:23:44 -03:00 |
shader_types.h
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…
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visual_server_canvas.cpp
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
visual_server_canvas.h
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
visual_server_global.cpp
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…
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visual_server_global.h
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…
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visual_server_light_baker.cpp
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…
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visual_server_light_baker.h
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…
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visual_server_raster.cpp
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Restored black bars and custom images instead of black bars, closes #1571
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2017-08-07 18:09:13 -03:00 |
visual_server_raster.h
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Restored black bars and custom images instead of black bars, closes #1571
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2017-08-07 18:09:13 -03:00 |
visual_server_scene.cpp
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-Fixed BoneAttachment delay, closes #3966
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2017-08-07 22:18:12 -03:00 |
visual_server_scene.h
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
visual_server_viewport.cpp
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Adding base classes and structures for ARVR support
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2017-07-28 10:39:15 +10:00 |
visual_server_viewport.h
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Adding base classes and structures for ARVR support
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2017-07-28 10:39:15 +10:00 |
visual_server_wrap_mt.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
visual_server_wrap_mt.h
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Restored black bars and custom images instead of black bars, closes #1571
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2017-08-07 18:09:13 -03:00 |