godot/doc/classes/AudioEffectSpectrumAnalyzer...

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectSpectrumAnalyzer" inherits="AudioEffect" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="buffer_length" type="float" setter="set_buffer_length" getter="get_buffer_length">
</member>
<member name="fft_size" type="int" setter="set_fft_size" getter="get_fft_size" enum="AudioEffectSpectrumAnalyzer.FFT_Size">
</member>
<member name="tap_back_pos" type="float" setter="set_tap_back_pos" getter="get_tap_back_pos">
</member>
</members>
<constants>
<constant name="FFT_SIZE_256" value="0" enum="FFT_Size">
</constant>
<constant name="FFT_SIZE_512" value="1" enum="FFT_Size">
</constant>
<constant name="FFT_SIZE_1024" value="2" enum="FFT_Size">
</constant>
<constant name="FFT_SIZE_2048" value="3" enum="FFT_Size">
</constant>
<constant name="FFT_SIZE_4096" value="4" enum="FFT_Size">
</constant>
<constant name="FFT_SIZE_MAX" value="5" enum="FFT_Size">
</constant>
</constants>
</class>