godot/drivers/gles2/shaders
Rémi Verschelde aa3c5f59f2
Merge pull request #27898 from clayjohn/metallic_radiance
Added radiance when using clear color
2019-05-14 07:32:01 +02:00
..
SCsub
blend_shape.glsl
canvas.glsl GLES2: Fix comments in previous commit that broke rendering (!) 2019-03-12 00:26:56 +01:00
canvas_shadow.glsl
copy.glsl
cube_to_dp.glsl
cubemap_filter.glsl GLES2: Fix comments in previous commit that broke rendering (!) 2019-03-12 00:26:56 +01:00
effect_blur.glsl fixed bug in mip map sigma 2019-04-12 17:48:38 -07:00
exposure.glsl
lens_distorted.glsl
particles.glsl
resolve.glsl
scene.glsl Merge pull request #27898 from clayjohn/metallic_radiance 2019-05-14 07:32:01 +02:00
screen_space_reflection.glsl
ssao.glsl
ssao_blur.glsl
ssao_minify.glsl
stdlib.glsl Revert "GLES2: Ensure extension checks for texture2DLod" 2019-03-11 23:12:49 +01:00
subsurf_scattering.glsl
tonemap.glsl