godot/scene
Haoyu Qiu b76147ec16 Fix top level CanvasItem visibility
The editor gizmo fix from previously reverted
642591b6a9 is kept here.
2022-03-08 01:29:24 +08:00
..
2d Fix top level CanvasItem visibility 2022-03-08 01:29:24 +08:00
3d Fix AnimatedSprite infinite loop 2022-03-02 11:00:26 +01:00
animation Fix get_global_transform_interpolated() with multiple ticks per frame 2022-02-25 11:22:00 +00:00
audio Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
debugger Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gui Fixed 0 width issue of rich text label 2022-03-02 11:00:26 +01:00
main Fix top level CanvasItem visibility 2022-03-08 01:29:24 +08:00
resources fix cubic interpolate when looping 3.x 2022-03-01 19:15:25 +09:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
property_utils.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp Backport FlowContainer 2022-02-11 14:48:40 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.cpp Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00
scene_string_names.h Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00