b77200728e
-Added input selection nodes to visual script -Added script create icon for those who miss it, will only appear when it can be used.
623 lines
15 KiB
C++
623 lines
15 KiB
C++
#include "visual_script_yield_nodes.h"
|
|
#include "scene/main/scene_main_loop.h"
|
|
#include "os/os.h"
|
|
#include "scene/main/node.h"
|
|
#include "visual_script_nodes.h"
|
|
|
|
//////////////////////////////////////////
|
|
////////////////YIELD///////////
|
|
//////////////////////////////////////////
|
|
|
|
int VisualScriptYield::get_output_sequence_port_count() const {
|
|
|
|
return 1;
|
|
}
|
|
|
|
bool VisualScriptYield::has_input_sequence_port() const{
|
|
|
|
return true;
|
|
}
|
|
|
|
int VisualScriptYield::get_input_value_port_count() const{
|
|
|
|
return 0;
|
|
}
|
|
int VisualScriptYield::get_output_value_port_count() const{
|
|
|
|
return 0;
|
|
}
|
|
|
|
String VisualScriptYield::get_output_sequence_port_text(int p_port) const {
|
|
|
|
return String();
|
|
}
|
|
|
|
PropertyInfo VisualScriptYield::get_input_value_port_info(int p_idx) const{
|
|
|
|
return PropertyInfo();
|
|
}
|
|
|
|
PropertyInfo VisualScriptYield::get_output_value_port_info(int p_idx) const{
|
|
|
|
return PropertyInfo();
|
|
}
|
|
|
|
|
|
String VisualScriptYield::get_caption() const {
|
|
|
|
return "Wait";
|
|
}
|
|
|
|
String VisualScriptYield::get_text() const {
|
|
|
|
switch (yield_mode) {
|
|
case YIELD_FRAME: return "Next Frame"; break;
|
|
case YIELD_FIXED_FRAME: return "Next Fixed Frame"; break;
|
|
case YIELD_WAIT: return rtos(wait_time)+" sec(s)"; break;
|
|
}
|
|
|
|
return String();
|
|
}
|
|
|
|
|
|
class VisualScriptNodeInstanceYield : public VisualScriptNodeInstance {
|
|
public:
|
|
|
|
VisualScriptYield::YieldMode mode;
|
|
float wait_time;
|
|
|
|
virtual int get_working_memory_size() const { return 1; } //yield needs at least 1
|
|
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
|
|
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return false; }
|
|
|
|
virtual int step(const Variant** p_inputs,Variant** p_outputs,StartMode p_start_mode,Variant* p_working_mem,Variant::CallError& r_error,String& r_error_str) {
|
|
|
|
if (p_start_mode==START_MODE_RESUME_YIELD) {
|
|
return 0; //resuming yield
|
|
} else {
|
|
//yield
|
|
|
|
|
|
SceneTree *tree = OS::get_singleton()->get_main_loop()->cast_to<SceneTree>();
|
|
if (!tree) {
|
|
r_error_str="Main Loop is not SceneTree";
|
|
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
return 0;
|
|
}
|
|
|
|
Ref<VisualScriptFunctionState> state;
|
|
state.instance();
|
|
|
|
switch(mode) {
|
|
|
|
case VisualScriptYield::YIELD_FRAME: state->connect_to_signal(tree,"idle_frame",Array()); break;
|
|
case VisualScriptYield::YIELD_FIXED_FRAME: state->connect_to_signal(tree,"fixed_frame",Array()); break;
|
|
case VisualScriptYield::YIELD_WAIT: state->connect_to_signal(tree->create_timer(wait_time).ptr(),"timeout",Array()); break;
|
|
|
|
}
|
|
|
|
*p_working_mem=state;
|
|
|
|
return STEP_YIELD_BIT;
|
|
}
|
|
}
|
|
|
|
};
|
|
|
|
VisualScriptNodeInstance* VisualScriptYield::instance(VisualScriptInstance* p_instance) {
|
|
|
|
VisualScriptNodeInstanceYield * instance = memnew(VisualScriptNodeInstanceYield );
|
|
//instance->instance=p_instance;
|
|
instance->mode=yield_mode;
|
|
instance->wait_time=wait_time;
|
|
return instance;
|
|
}
|
|
|
|
void VisualScriptYield::set_yield_mode(YieldMode p_mode) {
|
|
|
|
if (yield_mode==p_mode)
|
|
return;
|
|
yield_mode=p_mode;
|
|
ports_changed_notify();
|
|
_change_notify();
|
|
}
|
|
|
|
VisualScriptYield::YieldMode VisualScriptYield::get_yield_mode(){
|
|
|
|
return yield_mode;
|
|
}
|
|
|
|
void VisualScriptYield::set_wait_time(float p_time) {
|
|
|
|
if (wait_time==p_time)
|
|
return;
|
|
wait_time=p_time;
|
|
ports_changed_notify();
|
|
|
|
}
|
|
|
|
float VisualScriptYield::get_wait_time(){
|
|
|
|
return wait_time;
|
|
}
|
|
|
|
|
|
void VisualScriptYield::_validate_property(PropertyInfo& property) const {
|
|
|
|
|
|
if (property.name=="wait_time") {
|
|
if (yield_mode!=YIELD_WAIT) {
|
|
property.usage=0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void VisualScriptYield::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_yield_mode","mode"),&VisualScriptYield::set_yield_mode);
|
|
ObjectTypeDB::bind_method(_MD("get_yield_mode"),&VisualScriptYield::get_yield_mode);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_wait_time","sec"),&VisualScriptYield::set_wait_time);
|
|
ObjectTypeDB::bind_method(_MD("get_wait_time"),&VisualScriptYield::get_wait_time);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Frame,FixedFrame,Time",PROPERTY_USAGE_NOEDITOR),_SCS("set_yield_mode"),_SCS("get_yield_mode"));
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL,"wait_time"),_SCS("set_wait_time"),_SCS("get_wait_time"));
|
|
|
|
|
|
BIND_CONSTANT( YIELD_FRAME );
|
|
BIND_CONSTANT( YIELD_FIXED_FRAME );
|
|
BIND_CONSTANT( YIELD_WAIT );
|
|
|
|
}
|
|
|
|
VisualScriptYield::VisualScriptYield() {
|
|
|
|
yield_mode=YIELD_FRAME;
|
|
wait_time=1;
|
|
|
|
}
|
|
|
|
|
|
template<VisualScriptYield::YieldMode MODE>
|
|
static Ref<VisualScriptNode> create_yield_node(const String& p_name) {
|
|
|
|
Ref<VisualScriptYield> node;
|
|
node.instance();
|
|
node->set_yield_mode(MODE);
|
|
return node;
|
|
}
|
|
|
|
///////////////////////////////////////////////////
|
|
////////////////YIELD SIGNAL//////////////////////
|
|
//////////////////////////////////////////////////
|
|
|
|
int VisualScriptYieldSignal::get_output_sequence_port_count() const {
|
|
|
|
return 1;
|
|
}
|
|
|
|
bool VisualScriptYieldSignal::has_input_sequence_port() const{
|
|
|
|
return true;
|
|
}
|
|
#ifdef TOOLS_ENABLED
|
|
|
|
static Node* _find_script_node(Node* p_edited_scene,Node* p_current_node,const Ref<Script> &script) {
|
|
|
|
if (p_edited_scene!=p_current_node && p_current_node->get_owner()!=p_edited_scene)
|
|
return NULL;
|
|
|
|
Ref<Script> scr = p_current_node->get_script();
|
|
|
|
if (scr.is_valid() && scr==script)
|
|
return p_current_node;
|
|
|
|
for(int i=0;i<p_current_node->get_child_count();i++) {
|
|
Node *n = _find_script_node(p_edited_scene,p_current_node->get_child(i),script);
|
|
if (n)
|
|
return n;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
#endif
|
|
Node *VisualScriptYieldSignal::_get_base_node() const {
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
Ref<Script> script = get_visual_script();
|
|
if (!script.is_valid())
|
|
return NULL;
|
|
|
|
MainLoop * main_loop = OS::get_singleton()->get_main_loop();
|
|
if (!main_loop)
|
|
return NULL;
|
|
|
|
SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
|
|
|
|
if (!scene_tree)
|
|
return NULL;
|
|
|
|
Node *edited_scene = scene_tree->get_edited_scene_root();
|
|
|
|
if (!edited_scene)
|
|
return NULL;
|
|
|
|
Node* script_node = _find_script_node(edited_scene,edited_scene,script);
|
|
|
|
if (!script_node)
|
|
return NULL;
|
|
|
|
if (!script_node->has_node(base_path))
|
|
return NULL;
|
|
|
|
Node *path_to = script_node->get_node(base_path);
|
|
|
|
return path_to;
|
|
#else
|
|
|
|
return NULL;
|
|
#endif
|
|
}
|
|
|
|
StringName VisualScriptYieldSignal::_get_base_type() const {
|
|
|
|
if (call_mode==CALL_MODE_SELF && get_visual_script().is_valid())
|
|
return get_visual_script()->get_instance_base_type();
|
|
else if (call_mode==CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
|
|
Node *path = _get_base_node();
|
|
if (path)
|
|
return path->get_type();
|
|
|
|
}
|
|
|
|
return base_type;
|
|
}
|
|
|
|
int VisualScriptYieldSignal::get_input_value_port_count() const{
|
|
|
|
if (call_mode==CALL_MODE_INSTANCE)
|
|
return 1;
|
|
else
|
|
return 0;
|
|
|
|
}
|
|
int VisualScriptYieldSignal::get_output_value_port_count() const{
|
|
|
|
|
|
MethodInfo sr;
|
|
|
|
if (!ObjectTypeDB::get_signal(_get_base_type(),signal,&sr))
|
|
return 0;
|
|
|
|
return sr.arguments.size();
|
|
|
|
}
|
|
|
|
String VisualScriptYieldSignal::get_output_sequence_port_text(int p_port) const {
|
|
|
|
return String();
|
|
}
|
|
|
|
PropertyInfo VisualScriptYieldSignal::get_input_value_port_info(int p_idx) const{
|
|
|
|
if (call_mode==CALL_MODE_INSTANCE)
|
|
return PropertyInfo(Variant::OBJECT,"instance");
|
|
else
|
|
return PropertyInfo();
|
|
|
|
}
|
|
|
|
PropertyInfo VisualScriptYieldSignal::get_output_value_port_info(int p_idx) const{
|
|
|
|
MethodInfo sr;
|
|
|
|
if (!ObjectTypeDB::get_signal(_get_base_type(),signal,&sr))
|
|
return PropertyInfo(); //no signal
|
|
ERR_FAIL_INDEX_V(p_idx,sr.arguments.size(),PropertyInfo());
|
|
return sr.arguments[p_idx];
|
|
|
|
}
|
|
|
|
|
|
String VisualScriptYieldSignal::get_caption() const {
|
|
|
|
static const char*cname[3]= {
|
|
"WaitSignal",
|
|
"WaitNodeSignal",
|
|
"WaitInstanceSigna;",
|
|
};
|
|
|
|
return cname[call_mode];
|
|
}
|
|
|
|
String VisualScriptYieldSignal::get_text() const {
|
|
|
|
if (call_mode==CALL_MODE_SELF)
|
|
return " "+String(signal)+"()";
|
|
else
|
|
return " "+_get_base_type()+"."+String(signal)+"()";
|
|
|
|
}
|
|
|
|
|
|
void VisualScriptYieldSignal::set_base_type(const StringName& p_type) {
|
|
|
|
if (base_type==p_type)
|
|
return;
|
|
|
|
base_type=p_type;
|
|
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
|
|
StringName VisualScriptYieldSignal::get_base_type() const{
|
|
|
|
return base_type;
|
|
}
|
|
|
|
void VisualScriptYieldSignal::set_signal(const StringName& p_type){
|
|
|
|
if (signal==p_type)
|
|
return;
|
|
|
|
signal=p_type;
|
|
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
StringName VisualScriptYieldSignal::get_signal() const {
|
|
|
|
|
|
return signal;
|
|
}
|
|
|
|
void VisualScriptYieldSignal::set_base_path(const NodePath& p_type) {
|
|
|
|
if (base_path==p_type)
|
|
return;
|
|
|
|
base_path=p_type;
|
|
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
}
|
|
|
|
NodePath VisualScriptYieldSignal::get_base_path() const {
|
|
|
|
return base_path;
|
|
}
|
|
|
|
|
|
void VisualScriptYieldSignal::set_call_mode(CallMode p_mode) {
|
|
|
|
if (call_mode==p_mode)
|
|
return;
|
|
|
|
call_mode=p_mode;
|
|
|
|
_change_notify();
|
|
ports_changed_notify();
|
|
|
|
}
|
|
|
|
VisualScriptYieldSignal::CallMode VisualScriptYieldSignal::get_call_mode() const {
|
|
|
|
return call_mode;
|
|
}
|
|
|
|
|
|
void VisualScriptYieldSignal::_validate_property(PropertyInfo& property) const {
|
|
|
|
if (property.name=="signal/base_type") {
|
|
if (call_mode!=CALL_MODE_INSTANCE) {
|
|
property.usage=PROPERTY_USAGE_NOEDITOR;
|
|
}
|
|
}
|
|
|
|
|
|
if (property.name=="signal/node_path") {
|
|
if (call_mode!=CALL_MODE_NODE_PATH) {
|
|
property.usage=0;
|
|
} else {
|
|
|
|
Node *bnode = _get_base_node();
|
|
if (bnode) {
|
|
property.hint_string=bnode->get_path(); //convert to loong string
|
|
} else {
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
if (property.name=="signal/signal") {
|
|
property.hint=PROPERTY_HINT_ENUM;
|
|
|
|
|
|
List<MethodInfo> methods;
|
|
|
|
ObjectTypeDB::get_signal_list(_get_base_type(),&methods);
|
|
|
|
List<String> mstring;
|
|
for (List<MethodInfo>::Element *E=methods.front();E;E=E->next()) {
|
|
if (E->get().name.begins_with("_"))
|
|
continue;
|
|
mstring.push_back(E->get().name.get_slice(":",0));
|
|
}
|
|
|
|
mstring.sort();
|
|
|
|
String ml;
|
|
for (List<String>::Element *E=mstring.front();E;E=E->next()) {
|
|
|
|
if (ml!=String())
|
|
ml+=",";
|
|
ml+=E->get();
|
|
}
|
|
|
|
property.hint_string=ml;
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
void VisualScriptYieldSignal::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_base_type","base_type"),&VisualScriptYieldSignal::set_base_type);
|
|
ObjectTypeDB::bind_method(_MD("get_base_type"),&VisualScriptYieldSignal::get_base_type);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_signal","signal"),&VisualScriptYieldSignal::set_signal);
|
|
ObjectTypeDB::bind_method(_MD("get_signal"),&VisualScriptYieldSignal::get_signal);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_call_mode","mode"),&VisualScriptYieldSignal::set_call_mode);
|
|
ObjectTypeDB::bind_method(_MD("get_call_mode"),&VisualScriptYieldSignal::get_call_mode);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_base_path","base_path"),&VisualScriptYieldSignal::set_base_path);
|
|
ObjectTypeDB::bind_method(_MD("get_base_path"),&VisualScriptYieldSignal::get_base_path);
|
|
|
|
|
|
|
|
String bt;
|
|
for(int i=0;i<Variant::VARIANT_MAX;i++) {
|
|
if (i>0)
|
|
bt+=",";
|
|
|
|
bt+=Variant::get_type_name(Variant::Type(i));
|
|
}
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT,"signal/call_mode",PROPERTY_HINT_ENUM,"Self,Node Path,Instance",PROPERTY_USAGE_NOEDITOR),_SCS("set_call_mode"),_SCS("get_call_mode"));
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING,"signal/base_type",PROPERTY_HINT_TYPE_STRING,"Object"),_SCS("set_base_type"),_SCS("get_base_type"));
|
|
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"signal/node_path",PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),_SCS("set_base_path"),_SCS("get_base_path"));
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING,"signal/signal"),_SCS("set_signal"),_SCS("get_signal"));
|
|
|
|
|
|
BIND_CONSTANT( CALL_MODE_SELF );
|
|
BIND_CONSTANT( CALL_MODE_NODE_PATH);
|
|
BIND_CONSTANT( CALL_MODE_INSTANCE);
|
|
|
|
}
|
|
|
|
class VisualScriptNodeInstanceYieldSignal : public VisualScriptNodeInstance {
|
|
public:
|
|
|
|
|
|
VisualScriptYieldSignal::CallMode call_mode;
|
|
NodePath node_path;
|
|
int output_args;
|
|
StringName signal;
|
|
|
|
VisualScriptYieldSignal *node;
|
|
VisualScriptInstance *instance;
|
|
|
|
|
|
|
|
virtual int get_working_memory_size() const { return 1; }
|
|
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
|
|
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
|
|
|
|
virtual int step(const Variant** p_inputs,Variant** p_outputs,StartMode p_start_mode,Variant* p_working_mem,Variant::CallError& r_error,String& r_error_str) {
|
|
|
|
if (p_start_mode==START_MODE_RESUME_YIELD) {
|
|
return 0; //resuming yield
|
|
} else {
|
|
//yield
|
|
|
|
Object * object;
|
|
|
|
switch(call_mode) {
|
|
|
|
case VisualScriptYieldSignal::CALL_MODE_SELF: {
|
|
|
|
object=instance->get_owner_ptr();
|
|
|
|
} break;
|
|
case VisualScriptYieldSignal::CALL_MODE_NODE_PATH: {
|
|
|
|
Node* node = instance->get_owner_ptr()->cast_to<Node>();
|
|
if (!node) {
|
|
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str="Base object is not a Node!";
|
|
return 0;
|
|
}
|
|
|
|
Node* another = node->get_node(node_path);
|
|
if (!node) {
|
|
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str="Path does not lead Node!";
|
|
return 0;
|
|
}
|
|
|
|
object=another;
|
|
|
|
} break;
|
|
case VisualScriptYieldSignal::CALL_MODE_INSTANCE: {
|
|
|
|
object = *p_inputs[0];
|
|
if (!object) {
|
|
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
r_error_str="Supplied instance input is null.";
|
|
return 0;
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
Ref<VisualScriptFunctionState> state;
|
|
state.instance();
|
|
|
|
state->connect_to_signal(object,signal,Array());
|
|
|
|
*p_working_mem=state;
|
|
|
|
return STEP_YIELD_BIT;
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
};
|
|
|
|
VisualScriptNodeInstance* VisualScriptYieldSignal::instance(VisualScriptInstance* p_instance) {
|
|
|
|
VisualScriptNodeInstanceYieldSignal * instance = memnew(VisualScriptNodeInstanceYieldSignal );
|
|
instance->node=this;
|
|
instance->instance=p_instance;
|
|
instance->signal=signal;
|
|
instance->call_mode=call_mode;
|
|
instance->node_path=base_path;
|
|
instance->output_args = get_output_value_port_count();
|
|
return instance;
|
|
}
|
|
VisualScriptYieldSignal::VisualScriptYieldSignal() {
|
|
|
|
call_mode=CALL_MODE_INSTANCE;
|
|
base_type="Object";
|
|
|
|
}
|
|
|
|
template<VisualScriptYieldSignal::CallMode cmode>
|
|
static Ref<VisualScriptNode> create_yield_signal_node(const String& p_name) {
|
|
|
|
Ref<VisualScriptYieldSignal> node;
|
|
node.instance();
|
|
node->set_call_mode(cmode);
|
|
return node;
|
|
}
|
|
|
|
void register_visual_script_yield_nodes() {
|
|
|
|
VisualScriptLanguage::singleton->add_register_func("functions/wait/wait_frame",create_yield_node<VisualScriptYield::YIELD_FRAME>);
|
|
VisualScriptLanguage::singleton->add_register_func("functions/wait/wait_fixed_frame",create_yield_node<VisualScriptYield::YIELD_FIXED_FRAME>);
|
|
VisualScriptLanguage::singleton->add_register_func("functions/wait/wait_time",create_yield_node<VisualScriptYield::YIELD_WAIT>);
|
|
|
|
VisualScriptLanguage::singleton->add_register_func("functions/yield/instance_signal",create_yield_signal_node<VisualScriptYieldSignal::CALL_MODE_INSTANCE>);
|
|
VisualScriptLanguage::singleton->add_register_func("functions/yield/self_signal",create_yield_signal_node<VisualScriptYieldSignal::CALL_MODE_SELF>);
|
|
VisualScriptLanguage::singleton->add_register_func("functions/yield/node_signal",create_yield_signal_node<VisualScriptYieldSignal::CALL_MODE_NODE_PATH>);
|
|
|
|
}
|