godot/tests/core/object
reduz 09b951b99b Refactor Object metadata
* API kept the same (Although functions could be renamed to set_metadata/get_metadata in a later PR), so not much should change.
* Metadata now exposed as individual properties.
* Properties are editable in inspector (unless metadata name begins with _) under the metadata/ namespace.
* Added the ability to Add/Remove metadata properties to the inspector.

This is a functionality that was requested very often, that makes metadata work a bit more similar to custom properties in Blender.
2022-03-24 14:21:52 +01:00
..
test_class_db.h Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
test_method_bind.h Allow method binds to take Object subclasses as arguments 2022-01-25 09:03:36 -07:00
test_object.h Refactor Object metadata 2022-03-24 14:21:52 +01:00