godot/platform/javascript/.eslintrc.libs.js
Fabio Alessandrelli b7ac3c1aeb [HTML5] Implement mouse/touch/key events in JS library.
This makes us more independent from emscripten libraries, giving us more
control on the application lifecycle.
2021-10-05 15:13:41 +02:00

27 lines
470 B
JavaScript

module.exports = {
"extends": [
"./.eslintrc.js",
],
"globals": {
"LibraryManager": true,
"mergeInto": true,
"autoAddDeps": true,
"HEAP8": true,
"HEAPU8": true,
"HEAP32": true,
"HEAPF32": true,
"ERRNO_CODES": true,
"FS": true,
"IDBFS": true,
"GodotOS": true,
"GodotConfig": true,
"GodotDisplayListeners": true,
"GodotRuntime": true,
"GodotFS": true,
"IDHandler": true,
"Browser": true,
"GL": true,
"XRWebGLLayer": true,
},
};