godot/scene
Rémi Verschelde 3068ccc8e6
Merge pull request #14913 from poke1024/tooltip-shortcut-names
Consistent display of shortcut names in tooltips
2017-12-21 22:47:50 +01:00
..
2d Merge pull request #13991 from CyanBlob/master 2017-12-16 16:38:59 +01:00
3d Change skeleton processing to work on global coordinates, should help fix many import problems from Blender, GLTF2, etc. 2017-12-21 17:36:39 -03:00
animation Revert property changes in "[DOCS] AnimationPlayer new props, members/methods" 2017-12-14 00:36:41 +01:00
audio Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
gui Merge pull request #14913 from poke1024/tooltip-shortcut-names 2017-12-21 22:47:50 +01:00
main -Make capture dependent on a cell size, not subdivision. 2017-12-21 11:05:55 -03:00
resources Make dynamic font oversampling fully dynamic. 2017-12-19 21:58:32 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp Make dynamic font oversampling fully dynamic. 2017-12-19 21:58:32 -03:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Unify degree members and properties 2017-11-10 12:52:07 +01:00
scene_string_names.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00