godot/modules
Fabio Alessandrelli b80d72e662 Better checks for Multiplayer API, prevent packet source spoofing.
Fixes the following problems.

A malicious client was able to contact another peer faking its identity
(even looking like he was the server).

A malicious client was able to force other client disconnections by sending
bogus system packets to the server.
2016-10-07 16:48:55 +02:00
..
cscript Fix cscript module syntax errors for MSVC compiler 2016-06-26 14:19:46 -03:00
enet Better checks for Multiplayer API, prevent packet source spoofing. 2016-10-07 16:48:55 +02:00
gdscript Fix build for templates 2016-09-12 22:40:46 -03:00
gridmap Improve/fix GridMap editor 2016-08-21 03:41:19 +02:00
ik Removed unused variables (first pass) 2016-07-07 23:15:03 +02:00
visual_script -Cleaned up find/replace bar for replace (made selection only default if selection exists), also made buttons look like buttons 2016-09-11 10:05:46 -03:00
register_module_types.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
SCsub Remove trailing spaces 2016-04-02 20:26:12 +02:00