godot/platform
Rémi Verschelde b8238ec919
Merge pull request #81251 from aitorciki/nvidia-profile-multiapp
[Windows] Fix not applying NVIDIA profile to new executables
2023-09-24 23:31:20 +02:00
..
android [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
ios [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
linuxbsd [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
macos Merge pull request #82037 from bruvzg/macos_gl_min_size 2023-09-21 14:27:42 +02:00
web Merge pull request #81716 from akien-mga/web-disable-raycast-embree 2023-09-22 22:03:55 +02:00
windows [Windows] Fix not applying NVIDIA profile to new executables 2023-09-22 20:51:12 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00