godot/platform/osx/detect.py

132 lines
4.6 KiB
Python

import os
import sys
def is_active():
return True
def get_name():
return "OSX"
def can_build():
if (sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ)):
return True
return False
def get_opts():
from SCons.Variables import EnumVariable
return [
('osxcross_sdk', 'OSXCross SDK version', 'darwin14'),
EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
]
def get_flags():
return [
]
def configure(env):
## Build type
if (env["target"] == "release"):
env.Prepend(CCFLAGS=['-O3', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
if (env["debug_symbols"] == "yes"):
env.Prepend(CCFLAGS=['-g1'])
if (env["debug_symbols"] == "full"):
env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "release_debug"):
env.Prepend(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
if (env["debug_symbols"] == "yes"):
env.Prepend(CCFLAGS=['-g1'])
if (env["debug_symbols"] == "full"):
env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "debug"):
env.Prepend(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Architecture
is64 = sys.maxsize > 2**32
if (env["bits"] == "default"):
env["bits"] = "64" if is64 else "32"
## Compiler configuration
if "OSXCROSS_ROOT" not in os.environ: # regular native build
if (env["bits"] == "fat"):
env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
elif (env["bits"] == "32"):
env.Append(CCFLAGS=['-arch', 'i386'])
env.Append(LINKFLAGS=['-arch', 'i386'])
else: # 64-bit, default
env.Append(CCFLAGS=['-arch', 'x86_64'])
env.Append(LINKFLAGS=['-arch', 'x86_64'])
if (env["macports_clang"]):
mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local")
env["CC"] = mpprefix + "/libexec/llvm-5.0/bin/clang"
env["LD"] = mpprefix + "/libexec/llvm-5.0/bin/clang++"
env["CXX"] = mpprefix + "/libexec/llvm-5.0/bin/clang++"
env['AR'] = mpprefix + "/libexec/llvm-5.0/bin/llvm-ar"
env['RANLIB'] = mpprefix + "/libexec/llvm-5.0/bin/llvm-ranlib"
env['AS'] = mpprefix + "/libexec/llvm-5.0/bin/llvm-as"
env.Append(CCFLAGS=['-D__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define
if (env["openmp"]):
env.Append(CPPFLAGS=['-fopenmp'])
env.Append(LINKFLAGS=['-L' + mpprefix + '/lib/libomp/'])
env.Append(LIBS=['gomp'])
else: # osxcross build
root = os.environ.get("OSXCROSS_ROOT", 0)
if env["bits"] == "fat":
basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
elif env["bits"] == "32":
basecmd = root + "/target/bin/i386-apple-" + env["osxcross_sdk"] + "-"
else: # 64-bit, default
basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
ccache_path = os.environ.get("CCACHE")
if ccache_path == None:
env['CC'] = basecmd + "cc"
env['CXX'] = basecmd + "c++"
else:
# there aren't any ccache wrappers available for OS X cross-compile,
# to enable caching we need to prepend the path to the ccache binary
env['CC'] = ccache_path + ' ' + basecmd + "cc"
env['CXX'] = ccache_path + ' ' + basecmd + "c++"
env['AR'] = basecmd + "ar"
env['RANLIB'] = basecmd + "ranlib"
env['AS'] = basecmd + "as"
if (env["CXX"] == "clang++"):
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env["CC"] = "clang"
env["LD"] = "clang++"
## Dependencies
if env['builtin_libtheora']:
env["x86_libtheora_opt_gcc"] = True
## Flags
env.Append(CPPPATH=['#platform/osx'])
env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
env.Append(LIBS=['pthread'])
env.Append(CPPFLAGS=['-mmacosx-version-min=10.9'])
env.Append(LINKFLAGS=['-mmacosx-version-min=10.9'])