godot/core/string
Hugo Locurcio 5d124c4a8f
Remove uses of `auto` for better readability and online code reviews
The current code style guidelines forbid the use of `auto`.

Some uses of `auto` are still present, such as in UWP code (which
can't be currently tested) and macros (where removing `auto` isn't
easy).
2021-04-26 14:59:28 +02:00
..
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
node_path.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node_path.h NodePath: Remove unimplemented `get_parent()` method 2021-04-23 12:37:53 +02:00
optimized_translation.cpp Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +00:00
optimized_translation.h Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +00:00
print_string.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
print_string.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_buffer.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_builder.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_builder.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_name.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_name.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
translation.cpp Remove uses of `auto` for better readability and online code reviews 2021-04-26 14:59:28 +02:00
translation.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
translation_po.cpp Remove uses of `auto` for better readability and online code reviews 2021-04-26 14:59:28 +02:00
translation_po.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ucaps.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ustring.cpp Merge pull request #47512 from DanielKriz/bugfix/uri_encode 2021-04-10 18:58:40 +02:00
ustring.h Relaxes Node naming constraints in glTF documents to match the Editor. 2021-02-24 08:22:27 -08:00